Changed multi-line C comments into another style.
The left side doesn't look unbalanced.
This commit is contained in:
@@ -1,12 +1,12 @@
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/*
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* Minimalistic GEOSLib bitmap demo program
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*
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* 2012-06-10, Oliver Schmidt (ol.sc@web.de)
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*
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* To create bitmap.c use the sp65 sprite and bitmap utility:
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* sp65 -r logo.pcx -c geos-bitmap -w bitmap.c,ident=bitmap
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*
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*/
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** Minimalistic GEOSLib bitmap demo program
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**
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** 2012-06-10, Oliver Schmidt (ol.sc@web.de)
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**
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** To create bitmap.c use the sp65 sprite and bitmap utility:
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** sp65 -r logo.pcx -c geos-bitmap -w bitmap.c,ident=bitmap
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**
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*/
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#include <conio.h>
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@@ -1,7 +1,7 @@
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/* Note:
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* This is just a sample piece of code that shows how to use some structs -
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* it may not even run.
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*/
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** This is just a sample piece of code that shows how to use some structs -
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** it may not even run.
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*/
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#include <geos.h>
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@@ -1,7 +1,7 @@
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/* Note:
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* This is just a sample piece of code that shows how to use some structs -
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* it may not even run.
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*/
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** This is just a sample piece of code that shows how to use some structs -
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** it may not even run.
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*/
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#include <geos.h>
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@@ -1,7 +1,7 @@
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/* Note:
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* This is just a sample piece of code that shows how to use some structs -
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* it may not even run.
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*/
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** This is just a sample piece of code that shows how to use some structs -
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** it may not even run.
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*/
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#include <geos.h>
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@@ -1,7 +1,7 @@
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/* Note:
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* This is just a sample piece of code that shows how to use some structs -
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* it may not even run.
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*/
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** This is just a sample piece of code that shows how to use some structs -
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** it may not even run.
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*/
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#include <geos.h>
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@@ -1,9 +1,9 @@
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/*
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* Minimalistic GEOSLib overlay demo program
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*
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* 2012-01-01, Oliver Schmidt (ol.sc@web.de)
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*
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*/
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** Minimalistic GEOSLib overlay demo program
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**
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** 2012-01-01, Oliver Schmidt (ol.sc@web.de)
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**
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*/
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#include <stdio.h>
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@@ -12,9 +12,9 @@
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/* Functions resident in an overlay can call back functions resident in the
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* main program at any time without any precautions. The function show() is
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* an example for such a function resident in the main program.
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*/
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** main program at any time without any precautions. The function show() is
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** an example for such a function resident in the main program.
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*/
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void show(char *name)
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{
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char line1[40];
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@@ -24,18 +24,18 @@ void show(char *name)
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}
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/* In a real-world overlay program one would probably not use a #pragma but
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* rather place the all the code of certain source files into the overlay by
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* compiling them with --code-name OVERLAY1.
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*/
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** rather place the all the code of certain source files into the overlay by
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** compiling them with --code-name OVERLAY1.
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*/
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#pragma code-name(push, "OVERLAY1");
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void foo(void)
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{
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/* Functions resident in an overlay can access all program variables and
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* constants at any time without any precautions because those are never
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* placed in overlays. The string constant "One" is an example for such
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* a constant resident in the main program.
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*/
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** constants at any time without any precautions because those are never
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** placed in overlays. The string constant "One" is an example for such
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** a constant resident in the main program.
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*/
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show("One");
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}
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@@ -78,18 +78,18 @@ void main(int /*argc*/, char *argv[])
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}
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/* The macro definitions OVERLAY_ADDR and OVERLAY_SIZE were generated in
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* overlay-demores.h by grc65. They contain the overlay area address and
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* size specific to a certain program.
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*/
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** overlay-demores.h by grc65. They contain the overlay area address and
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** size specific to a certain program.
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*/
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if (ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE)) {
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_poserror("ReadRecord.1");
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return;
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}
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/* The linker makes sure that the call to foo() ends up at the right mem
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* addr. However it's up to user to make sure that the - right - overlay
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* is actually loaded before making the the call.
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*/
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** addr. However, it's up to user to make sure that the -- right -- overlay
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** actually is loaded before making the call.
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*/
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foo();
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DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
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@@ -101,8 +101,8 @@ void main(int /*argc*/, char *argv[])
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}
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/* Replacing one overlay with another one can only happen from the main
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* program. This implies that an overlay can never load another overlay.
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*/
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** program. This implies that an overlay can never load another overlay.
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*/
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if (ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE)) {
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_poserror("ReadRecord.2");
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return;
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