Changed multi-line C comments into another style.

The left side doesn't look unbalanced.
This commit is contained in:
Greg King
2014-06-30 05:10:35 -04:00
parent 132d57f1ad
commit 0390c34e88
502 changed files with 8869 additions and 8884 deletions

View File

@@ -130,8 +130,8 @@ static unsigned HexValue (char C)
static int ValidateType (StrBuf* Type)
/* Check if the given type is valid and if so, return a string id for it. If
* the type isn't valid, return -1. Type is overwritten when checking.
*/
** the type isn't valid, return -1. Type is overwritten when checking.
*/
{
unsigned I;
const char* A;
@@ -311,8 +311,8 @@ void DbgInfoLine (void)
}
/* If a parameters follow, this is actual line info. If no parameters
* follow, the last line info is terminated.
*/
** follow, the last line info is terminated.
*/
if (CurTok.Tok == TOK_SEP) {
return;
}
@@ -445,10 +445,10 @@ void DbgInfoCheck (void)
/* Do checks on all hll debug info symbols when assembly is complete */
{
/* When parsing the debug statements for HLL symbols, we have already
* tagged the functions to their asm counterparts. This wasn't done for
* C symbols, since we will allow forward declarations. So we have to
* resolve the normal C symbols now.
*/
** tagged the functions to their asm counterparts. This wasn't done for
** C symbols, since we will allow forward declarations. So we have to
** resolve the normal C symbols now.
*/
unsigned I;
for (I = 0; I < CollCount (&HLLDbgSyms); ++I) {
@@ -456,8 +456,8 @@ void DbgInfoCheck (void)
HLLDbgSym* S = CollAtUnchecked (&HLLDbgSyms, I);
/* Ignore functions and auto symbols, because the later live on the
* stack and don't have corresponding asm symbols.
*/
** stack and don't have corresponding asm symbols.
*/
if (HLL_IS_FUNC (S->Flags) || HLL_GET_SC (S->Flags) == HLL_SC_AUTO) {
continue;
}
@@ -501,8 +501,8 @@ void WriteHLLDbgSyms (void)
unsigned SC = HLL_GET_SC (S->Flags);
/* Remember if the symbol has debug info attached
* ### This should go into DbgInfoCheck
*/
** ### This should go into DbgInfoCheck
*/
if (S->Sym && S->Sym->DebugSymId != ~0U) {
S->Flags |= HLL_DATA_SYM;
}