Changed multi-line C comments into another style.
The left side doesn't look unbalanced.
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@@ -104,9 +104,9 @@ int ValidBitmapSize (unsigned Width, unsigned Height)
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Bitmap* SliceBitmap (const Bitmap* O, unsigned OrigX, unsigned OrigY,
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unsigned Width, unsigned Height)
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/* Create a slice of the given bitmap. The slice starts at position X/Y of
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* the original and has the given width and height. Location 0/0 is at the
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* upper left corner.
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*/
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** the original and has the given width and height. Location 0/0 is at the
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** upper left corner.
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*/
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{
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Bitmap* B;
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unsigned Y;
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@@ -140,15 +140,15 @@ Bitmap* SliceBitmap (const Bitmap* O, unsigned OrigX, unsigned OrigY,
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Color GetPixelColor (const Bitmap* B, unsigned X, unsigned Y)
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/* Get the color for a given pixel. For indexed bitmaps, the palette entry
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* is returned.
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*/
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** is returned.
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*/
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{
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/* Get the pixel at the given coordinates */
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Pixel P = GetPixel (B, X, Y);
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/* If the bitmap has a palette, return the color from the palette. For
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* simplicity, we will only check the palette, not the type.
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*/
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** simplicity, we will only check the palette, not the type.
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*/
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if (B->Pal) {
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if (P.Index >= B->Pal->Count) {
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/* Palette index is invalid */
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@@ -166,8 +166,8 @@ Color GetPixelColor (const Bitmap* B, unsigned X, unsigned Y)
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Pixel GetPixel (const Bitmap* B, unsigned X, unsigned Y)
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/* Return a pixel from the bitmap. The returned value may either be a color
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* or a palette index, depending on the type of the bitmap.
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*/
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** or a palette index, depending on the type of the bitmap.
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*/
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{
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/* Check the coordinates */
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PRECONDITION (X < B->Width && Y < B->Height);
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