Added a method to write variable sized unsigned values. Use this method for

all sorts of things in the object files. This does not only make the object
files smaller, but does also remove several limits (strings may be longer
than 255 bytes, several counters no longer have 8 or 16 bit limits).


git-svn-id: svn://svn.cc65.org/cc65/trunk@260 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
cuz
2000-08-02 13:23:06 +00:00
parent 85d8b3badf
commit 097a01094e
29 changed files with 423 additions and 295 deletions

View File

@@ -486,19 +486,8 @@ static void WriteOneSeg (Segment* Seg)
Size += F->Len;
F = F->Next;
}
if (Size < 0x100) {
ObjWrite8 (FRAG_LITERAL8);
ObjWrite8 (Size);
} else if (Size < 0x10000) {
ObjWrite8 (FRAG_LITERAL16);
ObjWrite16 (Size);
} else if (Size < 0x1000000) {
ObjWrite8 (FRAG_LITERAL24);
ObjWrite24 (Size);
} else {
ObjWrite8 (FRAG_LITERAL32);
ObjWrite32 (Size);
}
ObjWrite8 (FRAG_LITERAL);
ObjWriteVar (Size);
/* Now write the literal data */
F = Frag;
@@ -533,7 +522,7 @@ static void WriteOneSeg (Segment* Seg)
case FRAG_FILL:
ObjWrite8 (FRAG_FILL);
ObjWrite16 (Frag->Len);
ObjWriteVar (Frag->Len);
break;
default:
@@ -560,7 +549,7 @@ void WriteSegments (void)
ObjStartSegments ();
/* First thing is segment count */
ObjWrite8 (SegmentCount);
ObjWriteVar (SegmentCount);
/* Now walk through all segments and write them to the object file */
Seg = SegmentList;
@@ -578,7 +567,7 @@ void WriteSegments (void)
/*****************************************************************************/
/* Code */
/* Code */
/*****************************************************************************/