Switch to assembler for cputc implementation.
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117
libsrc/c1p/cputc.s
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117
libsrc/c1p/cputc.s
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;
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; Ullrich von Bassewitz, 06.08.1998
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;
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; void cputcxy (unsigned char x, unsigned char y, char c);
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; void cputc (char c);
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;
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.export _cputcxy, _cputc, cputdirect, putchar
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.export newline, plot
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.import popa, _gotoxy
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.include "c1p.inc"
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.include "extzp.inc"
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_cputcxy:
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pha ; Save C
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jsr popa ; Get Y
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jsr _gotoxy ; Set cursor, drop x
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pla ; Restore C
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; Plot a character - also used as internal function
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_cputc: cmp #$0A ; CR?
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bne L1
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lda #0
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sta CURS_X
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beq plot ; Recalculate pointers
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L1: cmp #$0D ; LF?
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beq newline ; Recalculate pointers
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; Printable char of some sort
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; cmp #' '
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; bcc cputdirect ; Other control char < 0x20
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; tay
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; bmi L10
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; cmp #$60
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; bcc L2
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; and #$DF
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; bne cputdirect ; Branch always
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;L2: and #$3F
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cputdirect:
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jsr putchar ; Write the character to the screen
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; Advance cursor position
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advance:
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cpy SCR_LINELEN ; xsize-1
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bne L3
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jsr newline ; new line
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ldy #$FF ; + cr
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L3: iny
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sty CURS_X
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rts
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newline:
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lda SCR_LINELEN ; xsize-1
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sec ; Account for -1 above
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adc SCREEN_PTR
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sta SCREEN_PTR
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bcc L4
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inc SCREEN_PTR+1
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L4: inc CURS_Y
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rts
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; Handle character if high bit set
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; L10: and #$7F
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; cmp #$7E ; PI?
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; bne L11
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; lda #$5E ; Load screen code for PI
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; bne cputdirect
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; L11: ora #$40
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; bne cputdirect
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; Set cursor position, calculate RAM pointers
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plot: ldy CURS_Y
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lda ScrLo,y
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sta SCREEN_PTR
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lda ScrHi,y
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; ldy SCR_LINELEN
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; cpy #40+1
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; bcc @L1
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; asl SCREEN_PTR ; 80 column mode
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; rol a
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;@L1: ora #$80 ; Screen at $8000
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sta SCREEN_PTR+1
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rts
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; Write one character to the screen without doing anything else, return X
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; position in Y
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putchar:
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; ora RVS ; Set revers bit
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ldy CURS_X
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sta (SCREEN_PTR),y ; Set char
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rts
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; Screen address tables - offset to real screen
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.rodata
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ScrLo: .byte $83, $A3, $C3, $E3, $03, $23, $43, $63
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.byte $83, $A3, $C3, $E3, $03, $23, $43, $63
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.byte $83, $A3, $C3, $E3, $03, $23, $43, $63
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.byte $83
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ScrHi: .byte $D0, $D0, $D0, $D0, $D1, $D1, $D1, $D1
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.byte $D1, $D1, $D1, $D1, $D2, $D2, $D2, $D2
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.byte $D2, $D2, $D2, $D2, $D3, $D3, $D3, $D3
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.byte $D3
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