Add .assert actions that aren't evaluated at assembly time.

git-svn-id: svn://svn.cc65.org/cc65/trunk@4321 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
uz
2009-10-04 12:40:19 +00:00
parent a3529cd048
commit 1efebb9024
10 changed files with 170 additions and 51 deletions

View File

@@ -34,7 +34,6 @@
/* common */
#include "assertdefs.h"
#include "coll.h"
#include "xmalloc.h"
@@ -57,10 +56,10 @@
/* An assertion entry */
typedef struct Assertion Assertion;
struct Assertion {
ExprNode* Expr; /* Expression to evaluate */
unsigned Action; /* Action to take */
unsigned Msg; /* Message to print (if any) */
FilePos Pos; /* File position of assertion */
ExprNode* Expr; /* Expression to evaluate */
AssertAction Action; /* Action to take */
unsigned Msg; /* Message to print (if any) */
FilePos Pos; /* File position of assertion */
};
/* Collection with all assertions for a module */
@@ -74,7 +73,7 @@ static Collection Assertions = STATIC_COLLECTION_INITIALIZER;
static Assertion* NewAssertion (ExprNode* Expr, unsigned Action, unsigned Msg)
static Assertion* NewAssertion (ExprNode* Expr, AssertAction Action, unsigned Msg)
/* Create a new Assertion struct and return it */
{
/* Allocate memory */
@@ -92,7 +91,7 @@ static Assertion* NewAssertion (ExprNode* Expr, unsigned Action, unsigned Msg)
void AddAssertion (ExprNode* Expr, unsigned Action, unsigned Msg)
void AddAssertion (ExprNode* Expr, AssertAction Action, unsigned Msg)
/* Add an assertion to the assertion table */
{
/* Add an assertion object to the table */
@@ -112,11 +111,17 @@ void CheckAssertions (void)
/* Check the assertions */
for (I = 0; I < Count; ++I) {
long Val;
/* Get the next assertion */
Assertion* A = CollAtUnchecked (&Assertions, I);
/* Ignore it, if it should only be evaluated by the linker */
if (!AssertAtAsmTime (A->Action)) {
continue;
}
/* Can we evaluate the expression? */
long Val;
if (IsConstExpr (A->Expr, &Val) && Val == 0) {
/* Apply the action */
const char* Msg = GetString (A->Msg);
@@ -162,7 +167,7 @@ void WriteAssertions (void)
/* Write it to the file */
WriteExpr (A->Expr);
ObjWriteVar (A->Action);
ObjWriteVar ((unsigned) A->Action);
ObjWriteVar (A->Msg);
ObjWritePos (&A->Pos);
}