Use char ops if possible for bit-field loads
Set CF_FORCECHAR and change type to char once we have shifted into a char. This saves some unnecessary ldx #0 instructions.
This commit is contained in:
committed by
Oliver Schmidt
parent
e38f601fcc
commit
2d5fd0fc63
@@ -193,10 +193,26 @@ void LoadExpr (unsigned Flags, struct ExprDesc* Expr)
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** operations.
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*/
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if (ED_IsBitField (Expr)) {
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unsigned F = CF_INT | CF_UNSIGNED | CF_CONST | (Flags & CF_TEST);
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/* If the field was loaded as a char, force the shift/mask ops to be char ops.
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** If it is a char, the load has already put 0 in the upper byte, so that can remain.
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** CF_FORCECHAR does nothing if the type is not CF_CHAR.
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*/
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unsigned F = Flags | CF_FORCECHAR | CF_CONST;
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/* Shift right by the bit offset */
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g_asr (F, Expr->BitOffs);
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/* And by the width if the field doesn't end on an int boundary */
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/* Since we have now shifted down, we can do char ops as long as the width fits in
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** a char.
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*/
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if (Expr->BitWidth <= CHAR_BITS) {
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F |= CF_CHAR;
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}
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/* And by the width if the field doesn't end on a char or int boundary. If it does
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** end on a boundary, then zeros have already been shifted in. g_and emits no code
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** if the mask is all ones.
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*/
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if (Expr->BitOffs + Expr->BitWidth != CHAR_BITS &&
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Expr->BitOffs + Expr->BitWidth != INT_BITS) {
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g_and (F, (0x0001U << Expr->BitWidth) - 1U);
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