Don't ignore empty paths when adding the path of a file to the search path
list. git-svn-id: svn://svn.cc65.org/cc65/trunk@4674 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@@ -148,7 +148,7 @@ static AFile* NewAFile (IFile* IF, FILE* F)
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* the path search list, and finally return a pointer to the new AFile struct.
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* the path search list, and finally return a pointer to the new AFile struct.
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*/
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*/
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{
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{
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const char* Filename;
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StrBuf Path = AUTO_STRBUF_INITIALIZER;
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/* Allocate a AFile structure */
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/* Allocate a AFile structure */
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AFile* AF = (AFile*) xmalloc (sizeof (AFile));
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AFile* AF = (AFile*) xmalloc (sizeof (AFile));
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@@ -172,7 +172,7 @@ static AFile* NewAFile (IFile* IF, FILE* F)
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* if a file has changed in the debugger, we will ignore this problem
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* if a file has changed in the debugger, we will ignore this problem
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* here.
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* here.
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*/
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*/
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struct stat Buf;
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struct stat Buf;
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if (stat (IF->Name, &Buf) != 0) {
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if (stat (IF->Name, &Buf) != 0) {
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/* Error */
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/* Error */
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Fatal ("Cannot stat `%s': %s", IF->Name, strerror (errno));
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Fatal ("Cannot stat `%s': %s", IF->Name, strerror (errno));
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@@ -187,24 +187,14 @@ static AFile* NewAFile (IFile* IF, FILE* F)
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/* Insert the new structure into the AFile collection */
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/* Insert the new structure into the AFile collection */
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CollAppend (&AFiles, AF);
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CollAppend (&AFiles, AF);
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/* Get the path of this file. If it is not empty, add it as an extra
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/* Get the path of this file and add it as an extra search path.
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* search path. To avoid file search overhead, we will not add empty
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* To avoid file search overhead, we will add one path only once.
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* paths, since the search path list is initialized with an empty
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* This is checked by the PushSearchPath function.
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* path, so files in the current directory are always found first.
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*/
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*/
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Filename = FindName (IF->Name);
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SB_CopyBuf (&Path, IF->Name, FindName (IF->Name) - IF->Name);
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AF->SearchPath = (Filename - IF->Name); /* Actually the length */
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SB_Terminate (&Path);
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if (AF->SearchPath) {
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AF->SearchPath = PushSearchPath (UsrIncSearchPath, SB_GetConstBuf (&Path));
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/* We have a path, extract and push it to the search path list */
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SB_Done (&Path);
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StrBuf Path = AUTO_STRBUF_INITIALIZER;
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SB_CopyBuf (&Path, IF->Name, AF->SearchPath);
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SB_Terminate (&Path);
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if (PushSearchPath (UsrIncSearchPath, SB_GetConstBuf (&Path)) == 0) {
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/* The path is already there ... */
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AF->SearchPath = 0;
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}
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SB_Done (&Path);
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}
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/* Return the new struct */
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/* Return the new struct */
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return AF;
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return AF;
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