Working on loadable mouse drivers
git-svn-id: svn://svn.cc65.org/cc65/trunk@2953 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
@@ -1,4 +1,5 @@
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*.emd
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*.joy
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*.mou
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*.ser
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*.tgi
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@@ -21,6 +21,9 @@
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%.joy: %.o ../runtime/zeropage.o
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@$(LD) -t module -o $@ $^
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%.mou: %.o ../runtime/zeropage.o
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@$(LD) -t module -o $@ $^
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%.ser: %.o ../runtime/zeropage.o
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@$(LD) -t module -o $@ $^
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@@ -44,7 +47,7 @@ OBJS = _scrsize.o \
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kbhit.o \
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kernal.o \
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mainargs.o \
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mouse.o \
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mcbdefault.o \
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randomize.o \
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revers.o \
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sysuname.o \
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@@ -57,6 +60,8 @@ EMDS = c64-georam.emd c64-ram.emd c64-ramcart.emd c64-reu.emd c64-vdc.emd
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JOYS = c64-hitjoy.joy c64-numpad.joy c64-ptvjoy.joy c64-stdjoy.joy
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MOUS = c64-1351.mou
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SERS = c64-swlink.ser
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TGIS = c64-320-200-2.tgi
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@@ -66,14 +71,14 @@ TGIS = c64-320-200-2.tgi
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.PHONY: all clean zap
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all: $(OBJS) $(EMDS) $(JOYS) $(SERS) $(TGIS)
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all: $(OBJS) $(EMDS) $(JOYS) $(MOUS) $(SERS) $(TGIS)
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../runtime/zeropage.o:
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$(MAKE) -C $(dir $@) $(notdir $@)
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clean:
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@$(RM) $(OBJS) $(EMDS:.emd=.o) $(JOYS:.joy=.o) $(SERS:.ser=.o) $(TGIS:.tgi=.o)
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@$(RM) $(OBJS) $(EMDS:.emd=.o) $(JOYS:.joy=.o) $(MOUS:.mou=.o) $(SERS:.ser=.o) $(TGIS:.tgi=.o)
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zap: clean
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@$(RM) $(EMDS) $(JOYS) $(SERS) $(TGIS)
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@$(RM) $(EMDS) $(JOYS) $(MOUS) $(SERS) $(TGIS)
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365
libsrc/c64/c64-1351.s
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365
libsrc/c64/c64-1351.s
Normal file
@@ -0,0 +1,365 @@
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;
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; Driver for the 1351 proportional mouse. Parts of the code are from
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; the Commodore 1351 mouse users guide.
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;
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; Ullrich von Bassewitz, 2003-12-29
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;
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.include "zeropage.inc"
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.include "mouse-kernel.inc"
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.include "c64.inc"
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.macpack generic
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; ------------------------------------------------------------------------
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; Header. Includes jump table
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.segment "JUMPTABLE"
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HEADER:
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; Driver signature
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.byte $6d, $6f, $75 ; "mou"
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.byte MOUSE_API_VERSION ; Mouse driver API version number
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; Jump table.
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.addr INSTALL
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.addr UNINSTALL
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.addr HIDE
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.addr SHOW
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.addr BOX
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.addr MOVE
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.addr BUTTONS
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.addr POS
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.addr INFO
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.addr IOCTL
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.addr IRQ
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; Data that is visible to the outside. Initialized by the kernel.
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XPos: .word 0 ; Current mouse position, X
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YPos: .word 0 ; Current mouse position, Y
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; Callback table, set by the kernel before INSTALL is called
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CHIDE: jmp $0000 ; Hide the cursor
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CSHOW: jmp $0000 ; Show the cursor
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CMOVEX: jmp $0000 ; Move the cursor to X coord
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CMOVEY: jmp $0000 ; Move the cursor to Y coord
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;----------------------------------------------------------------------------
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; Constants
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SCREEN_HEIGHT = 200
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SCREEN_WIDTH = 320
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;----------------------------------------------------------------------------
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;
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; Global variables
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;
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.bss
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Vars:
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OldPotX: .res 1 ; Old hw counter values
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OldPotY: .res 1
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XMin: .res 2 ; X1 value of bounding box
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YMin: .res 2 ; Y1 value of bounding box
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XMax: .res 2 ; X2 value of bounding box
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YMax: .res 2 ; Y2 value of bounding box
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OldValue: .res 1 ; Temp for MoveCheck routine
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NewValue: .res 1 ; Temp for MoveCheck routine
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; Default values for above variables
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.rodata
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.proc DefVars
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.byte 0, 0 ; OldPotX/OldPotY
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.word 0, 0 ; XMin/YMin
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.word SCREEN_WIDTH ; XMax
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.word SCREEN_HEIGHT ; YMax
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.endproc
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.code
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;----------------------------------------------------------------------------
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; INSTALL routine. Is called after the driver is loaded into memory. If
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; possible, check if the hardware is present.
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; Must return an MOUSE_ERR_xx code in a/x.
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INSTALL:
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; Initialize variables. Just copy the default stuff over
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ldx #.sizeof(DefVars)-1
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@L1: lda DefVars,x
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sta Vars,x
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dex
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bpl @L1
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; Done, return zero (= MOUSE_ERR_OK)
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inx ; X = 0
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txa
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; rts ; Run into UNINSTALL instead
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;----------------------------------------------------------------------------
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; UNINSTALL routine. Is called before the driver is removed from memory.
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; No return code required (the driver is removed from memory on return).
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UNINSTALL:
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rts
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;----------------------------------------------------------------------------
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; HIDE routine. Is called to hide the mouse pointer. The mouse kernel manages
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; a counter for calls to show/hide, and the driver entry point is only called
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; if the mouse is currently visible and should get hidden. For most drivers,
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; no special action is required besides hiding the mouse cursor.
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; No return code required.
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HIDE = CHIDE
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;----------------------------------------------------------------------------
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; SHOW routine. Is called to show the mouse pointer. The mouse kernel manages
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; a counter for calls to show/hide, and the driver entry point is only called
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; if the mouse is currently hidden and should become visible. For most drivers,
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; no special action is required besides enabling the mouse cursor.
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; No return code required.
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SHOW = CSHOW
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;----------------------------------------------------------------------------
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; BOX: Set the mouse bounding box. No checks are done if the mouse is
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; currently inside the box, this is the job of the caller. It is not necessary
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; to validate the parameters, trust the caller and save some code here.
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; No return code required.
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BOX:
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rts
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;----------------------------------------------------------------------------
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; MOVE: Move the mouse to a new position which is passed in X=ptr1, Y=a/x.
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; No checks are done if the new position is valid (within the bounding box or
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; the screen). No return code required.
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;
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MOVE: sei ; No interrupts
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sta YPos
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stx YPos+1 ; New Y position
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jsr CMOVEY ; Set it
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lda ptr1
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ldx ptr1+1
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sta XPos
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stx XPos+1 ; New X position
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jsr CMOVEX ; Move the cursor
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cli ; Allow interrupts
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rts
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;----------------------------------------------------------------------------
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; BUTTONS: Return the button mask in a/x.
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BUTTONS:
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lda #$7F
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sei
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sta CIA1_PRA
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lda CIA1_PRB ; Read joystick #0
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cli
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ldx #0
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and #$1F
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eor #$1F
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rts
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;----------------------------------------------------------------------------
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; POS: Return the mouse position in the MOUSE_POS struct pointed to by ptr1.
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; No return code required.
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POS: ldy #MOUSE_POS::XCOORD ; Structure offset
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sei ; Disable interrupts
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lda XPos ; Transfer the position
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sta (ptr1),y
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lda XPos+1
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iny
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sta (ptr1),y
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lda YPos
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iny
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sta (ptr1),y
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lda YPos+1
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cli ; Enable interrupts
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iny
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sta (ptr1),y ; Store last byte
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rts ; Done
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;----------------------------------------------------------------------------
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; INFO: Returns mouse position and current button mask in the MOUSE_INFO
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; struct pointed to by ptr1. No return code required.
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;
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; We're cheating here to keep the code smaller: The first fields of the
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; mouse_info struct are identical to the mouse_pos struct, so we will just
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; call _mouse_pos to initialize the struct pointer and fill the position
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; fields.
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INFO: jsr POS
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; Fill in the button state
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jsr BUTTONS ; Will not touch ptr1
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ldy #MOUSE_INFO::BUTTONS
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sta (ptr1),y
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rts
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;----------------------------------------------------------------------------
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; IOCTL: Driver defined entry point. The wrapper will pass a pointer to ioctl
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; specific data in ptr1, and the ioctl code in A.
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; Must return an error code in a/x.
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;
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IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioclts for now
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ldx #>MOUSE_ERR_INV_IOCTL
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rts
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;----------------------------------------------------------------------------
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; IRQ: Irq handler entry point. Called as a subroutine but in IRQ context
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; (so be careful).
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;
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IRQ: lda SID_ADConv1 ; Get mouse X movement
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ldy OldPotX
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jsr MoveCheck ; Calculate movement vector
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sty OldPotX
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; Skip processing if nothing has changed
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tay
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beq @SkipX
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; Calculate the new X coordinate (--> a/y)
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add XPos
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tay ; Remember low byte
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txa
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adc XPos+1
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tax
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; Limit the X coordinate to the bounding box
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cpy XMin
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sbc XMin+1
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bpl @L1
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ldy XMin
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ldx XMin+1
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jmp @L2
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@L1: txa
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cpy XMax
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sbc XMax+1
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bmi @L2
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ldy XMax
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ldx XMax+1
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@L2: sty XPos
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stx XPos+1
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; Move the mouse pointer to the new X pos
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tya
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jsr CMOVEY
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; Calculate the Y movement vector
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@SkipX: lda SID_ADConv2 ; Get mouse Y movement
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ldy OldPotY
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jsr MoveCheck ; Calculate movement
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sty OldPotY
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; Skip processing if nothing has changed
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tay
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beq @SkipY
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; Calculate the new Y coordinate (--> a/y)
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sta OldValue
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lda YPos
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sub OldValue
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tay
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stx OldValue
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lda YPos+1
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sbc OldValue
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tax
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; Limit the Y coordinate to the bounding box
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cpy YMin
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sbc YMin+1
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bpl @L3
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ldy YMin
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ldx YMin+1
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jmp @L4
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@L3: txa
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cpy YMax
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sbc YMax+1
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bmi @L4
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ldy YMax
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ldx YMax+1
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@L4: sty YPos
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stx YPos+1
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; Move the mouse pointer to the new X pos
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tya
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jsr CMOVEX
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; Done
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@SkipY: rts
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; --------------------------------------------------------------------------
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;
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; Move check routine, called for both coordinates.
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;
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; Entry: y = old value of pot register
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; a = current value of pot register
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; Exit: y = value to use for old value
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; x/a = delta value for position
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;
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MoveCheck:
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sty OldValue
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sta NewValue
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ldx #$00
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sub OldValue ; a = mod64 (new - old)
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and #%01111111
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cmp #%01000000 ; if (a > 0)
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bcs @L1 ;
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lsr a ; a /= 2;
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beq @L2 ; if (a != 0)
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ldy NewValue ; y = NewValue
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rts ; return
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@L1: ora #%11000000 ; else or in high order bits
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cmp #$FF ; if (a != -1)
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beq @L2
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sec
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ror a ; a /= 2
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dex ; high byte = -1 (X = $FF)
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ldy NewValue
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rts
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@L2: txa ; A = $00
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rts
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103
libsrc/c64/mcbdefault.s
Normal file
103
libsrc/c64/mcbdefault.s
Normal file
@@ -0,0 +1,103 @@
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;
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; Default mouse callbacks for the C64
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;
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; Ullrich von Bassewitz, 2004-03-20
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;
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.export _mouse_def_callbacks
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.include "mouse-kernel.inc"
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.include "c64.inc"
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; Sprite definitions. The first value can be changed to adjust the number
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; of the sprite used for the mouse.
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MOUSE_SPR = 0 ; Sprite used for the mouse
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MOUSE_SPR_MASK = $01 .shl MOUSE_SPR ; Positive mask
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MOUSE_SPR_NMASK = .lobyte(.not MOUSE_SPR_MASK) ; Negative mask
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VIC_SPR_X = (VIC_SPR0_X + 2*MOUSE_SPR) ; Sprite X register
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VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
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.code
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; --------------------------------------------------------------------------
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; Hide the mouse pointer
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.proc hide
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lda #MOUSE_SPR_NMASK
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sei
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and VIC_SPR_ENA
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sta VIC_SPR_ENA
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cli
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rts
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.endproc
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; --------------------------------------------------------------------------
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; Show the mouse pointer
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.proc show
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lda #MOUSE_SPR_MASK
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sei
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ora VIC_SPR_ENA
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sta VIC_SPR_ENA
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cli
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rts
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.endproc
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; --------------------------------------------------------------------------
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; Move the mouse pointer X position to the value in a/x
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.proc movex
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; Set the low byte, this frees A
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sta VIC_SPR_X
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; Set the high byte
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txa ; Test high byte of X coord
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bne @L1
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sei
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lda VIC_SPR_HI_X ; Get high X bits of all sprites
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and #MOUSE_SPR_NMASK ; Clear high bit for sprite
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sta VIC_SPR_HI_X
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cli
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rts
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@L1: sei
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lda VIC_SPR_HI_X ; Get high X bits of all sprites
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ora #MOUSE_SPR_NMASK ; Set high bit for sprite
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sta VIC_SPR_HI_X
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cli
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rts
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.endproc
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; --------------------------------------------------------------------------
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; Move the mouse pointer Y position to the value in a/x
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.proc movey
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sta VIC_SPR_Y ; Set Y position
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rts
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.endproc
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; --------------------------------------------------------------------------
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; Callback structure
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.rodata
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_mouse_def_callbacks:
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.addr hide
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.addr show
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.addr movex
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.addr movey
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Reference in New Issue
Block a user