Renamed INITBSS to INIT and INIT to ONCE.
The way we want to use the INITBSS segment - and especially the fact that it won't have the type bss on all ROM based targets - means that the name INITBSS is misleading. After all INIT is the best name from my perspective as it serves several purposes and therefore needs a rather generic name. Unfortunately this means that the current INIT segment needs to be renamed too. Looking for a short (ideally 4 letter) name I came up with ONCE as it contains all code (and data) accessed only once during initialization.
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@@ -38,6 +38,8 @@ MEMORY {
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OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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EXTZP: load = ZP, type = zp, optional = yes;
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EXEHDR: load = HEADER, type = ro;
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SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
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SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
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@@ -45,14 +47,12 @@ SEGMENTS {
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MAINHDR: load = MAINHDR, type = ro;
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STARTUP: load = RAM, type = ro, define = yes;
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LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
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INIT: load = RAM, type = ro, optional = yes;
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ONCE: load = RAM, type = ro, optional = yes;
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CODE: load = RAM, type = ro, define = yes;
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RODATA: load = RAM, type = ro;
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DATA: load = RAM, type = rw;
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INITBSS: load = RAM, type = bss, optional = yes;
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INIT: load = RAM, type = bss, optional = yes;
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BSS: load = RAM, type = bss, define = yes;
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ZEROPAGE: load = ZP, type = zp;
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EXTZP: load = ZP, type = zp, optional = yes;
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AUTOSTRT: load = TRAILER, type = ro;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
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@@ -68,7 +68,7 @@ FEATURES {
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CONDES: type = constructor,
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label = __CONSTRUCTOR_TABLE__,
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count = __CONSTRUCTOR_COUNT__,
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segment = INIT;
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segment = ONCE;
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CONDES: type = destructor,
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label = __DESTRUCTOR_TABLE__,
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count = __DESTRUCTOR_COUNT__,
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