Renamed INITBSS to INIT and INIT to ONCE.

The way we want to use the INITBSS segment - and especially the fact that it won't have the type bss on all ROM based targets - means that the name INITBSS is misleading. After all INIT is the best name from my perspective as it serves several purposes and therefore needs a rather generic name.

Unfortunately this means that the current INIT segment needs to be renamed too. Looking for a short (ideally 4 letter) name I came up with ONCE as it contains all code (and data) accessed only once during initialization.
This commit is contained in:
Oliver Schmidt
2016-03-06 21:26:22 +01:00
parent ab1600b346
commit 419eb700b5
132 changed files with 402 additions and 390 deletions

View File

@@ -34,7 +34,7 @@ Start:
tsx
stx spsave ; Save the system stack ptr
; Save space by putting some of the start-up code in the INIT segment,
; Save space by putting some of the start-up code in the ONCE segment,
; which can be re-used by the BSS segment, the heap and the C stack.
jsr init
@@ -79,7 +79,7 @@ L2: lda zpsave,x
; ------------------------------------------------------------------------
.segment "INIT"
.segment "ONCE"
init:
@@ -111,7 +111,7 @@ L1: lda sp,x
; ------------------------------------------------------------------------
; Data
.segment "INITBSS"
.segment "INIT"
mmusave:.res 1
spsave: .res 1

View File

@@ -9,7 +9,7 @@
; ------------------------------------------------------------------------
.segment "INIT"
.segment "ONCE"
initirq:
lda IRQVec

View File

@@ -32,10 +32,10 @@ MAXARGS = 10 ; Maximum number of arguments allowed
REM = $8f ; BASIC token-code
NAME_LEN = 16 ; Maximum length of command-name
; Get possible command-line arguments. Goes into the special INIT segment,
; Get possible command-line arguments. Goes into the special ONCE segment,
; which may be reused after the startup code is run
.segment "INIT"
.segment "ONCE"
initmainargs:
@@ -125,7 +125,7 @@ done: lda #<argv
stx __argv + 1
rts
.segment "INITBSS"
.segment "INIT"
term: .res 1
name: .res NAME_LEN + 1

View File

@@ -30,7 +30,7 @@ VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
; --------------------------------------------------------------------------
; Initialize the mouse sprite.
.segment "INIT"
.segment "ONCE"
initmcb:

View File

@@ -43,7 +43,7 @@
.export soft80_charset
.segment "INIT"
.segment "ONCE"
soft80_charset:
.byte $0f,$03,$0f,$00,$0f,$07,$05,$0e
.byte $0f,$05,$0e,$0b,$0f,$0b,$0f,$0f

View File

@@ -56,7 +56,7 @@ soft80_shutdown:
sta CIA2_PRA
jmp $FF5B ; Initialize video I/O
.segment "INIT"
.segment "ONCE"
firstinit:
; copy charset to RAM under I/O
sei
@@ -146,7 +146,7 @@ soft80_bitmapyhi_data:
soft80_tables_data_end:
;-------------------------------------------------------------------------------
.segment "INITBSS"
.segment "INIT"
soft80_internal_cellcolor:
.res 1
soft80_internal_bgcolor:

View File

@@ -60,7 +60,7 @@ soft80mono_shutdown:
sta VIC_VIDEO_ADR
rts
.segment "INIT"
.segment "ONCE"
firstinit:
; copy charset to RAM under I/O
sei
@@ -150,7 +150,7 @@ soft80_bitmapyhi_data:
soft80_tables_data_end:
;-------------------------------------------------------------------------------
.segment "INITBSS"
.segment "INIT"
soft80mono_internal_cellcolor:
.res 1
soft80mono_internal_bgcolor:

View File

@@ -63,7 +63,7 @@ BCD2dec:tax
; Constructor that writes to the 1/10 sec register of the TOD to kick it
; into action. If this is not done, the clock hangs. We will read the register
; and write it again, ignoring a possible change in between.
.segment "INIT"
.segment "ONCE"
.proc initsystime