Added conversion to GEOS icon format (which is actually identical to the VIC2

high-res sprite format).


git-svn-id: svn://svn.cc65.org/cc65/trunk@5612 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
uz
2012-03-11 22:43:44 +00:00
parent dfc0690e0b
commit 422629ff91
6 changed files with 195 additions and 3 deletions

View File

@@ -39,6 +39,7 @@
#include "attr.h"
#include "convert.h"
#include "error.h"
#include "geosicon.h"
#include "koala.h"
#include "lynxsprite.h"
#include "vic2sprite.h"
@@ -60,6 +61,7 @@ struct ConverterMapEntry {
/* Converter table, alphabetically sorted */
static const ConverterMapEntry ConverterMap[] = {
{ "geos-icon", GenGeosIcon },
{ "koala", GenKoala },
{ "lynx-sprite", GenLynxSprite },
{ "vic2-sprite", GenVic2Sprite },
@@ -117,4 +119,4 @@ void ListConversionTargets (FILE* F)
fprintf (F, " %s\n", ConverterMap[I].Format);
}
}