Added .REPEAT pseudo instruction
git-svn-id: svn://svn.cc65.org/cc65/trunk@215 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@@ -47,21 +47,24 @@
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/* Struct holding a token */
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typedef struct TokNode TokNode;
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struct TokNode {
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TokNode* Next; /* For single linked list */
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enum Token Tok; /* Token value */
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int WS; /* Whitespace before token? */
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long IVal; /* Integer token attribute */
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char SVal [1]; /* String attribute, dyn. allocated */
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TokNode* Next; /* For single linked list */
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enum Token Tok; /* Token value */
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int WS; /* Whitespace before token? */
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long IVal; /* Integer token attribute */
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char SVal [1]; /* String attribute, dyn. allocated */
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};
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/* Struct holding a token list */
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typedef struct TokList TokList;
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struct TokList {
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TokList* Next; /* Single linked list (for replay) */
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TokNode* Root; /* First node in list */
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TokNode* Last; /* Last node in list or replay */
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unsigned Repeat; /* Repeat counter (used for replay) */
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unsigned Count; /* Token count */
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TokList* Next; /* Single linked list (for replay) */
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TokNode* Root; /* First node in list */
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TokNode* Last; /* Last node in list or replay */
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unsigned RepCount; /* Repeat counter (used for replay) */
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unsigned RepMax; /* Maximum repeat count for replay */
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unsigned Count; /* Token count */
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void (*Check)(TokList*); /* Token check function */
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void* Data; /* Additional data for check */
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};
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