Relocate register values outside structs, + more
Relocated register #define'd values outside of the structs, improved comment format, expanded & corrected some things. h/t Trevin Beattie (https://user.xmission.com/~trevin/) for the PIA register descriptions.
This commit is contained in:
263
include/_pokey.h
263
include/_pokey.h
@@ -14,7 +14,7 @@
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/* */
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/* */
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/* (C) 2000 Freddy Offenga <taf_offenga@yahoo.com> */
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/* 2019-01-13: Bill Kendrick <nbs@sonic.net>: More defines for registers */
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/* 2019-01-14: Bill Kendrick <nbs@sonic.net>: More defines for registers */
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/* */
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/* */
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/* This software is provided 'as-is', without any expressed or implied */
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@@ -53,11 +53,30 @@ struct __pokey_write {
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unsigned char audc3; /* audio channel #3 control */
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unsigned char audf4; /* audio channel #4 frequency */
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unsigned char audc4; /* audio channel #4 control */
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unsigned char audctl; /* audio control */
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unsigned char stimer; /* start pokey timers */
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/* The values for the distortion bits (AUDCx) are as follows;
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the first process is to divide the clock value by the frequency,
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then mask the output using the polys in the order below;
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finally, the result is divided by two */
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unsigned char skrest;
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/* reset serial port status reg.;
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** Reset BITs 5 - 7 of the serial port status register (SKCTL) to "1"
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*/
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unsigned char potgo; /* start paddle scan sequence (see "ALLPOT") */
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unsigned char unuse1; /* unused */
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unsigned char serout; /* serial port data output */
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unsigned char irqen; /* interrupt request enable */
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unsigned char skctl; /* serial port control */
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};
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/* AUDC1-4 register values */
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/* Meaningful values for the distortion bits.
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** The first process is to divide the clock value by the frequency,
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** then mask the output using the polys in the order below;
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** finally, the result is divided by two.
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*/
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#define AUDC_POLYS_5_17 0x00
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#define AUDC_POLYS_5 0x20 /* Same as 0x60 */
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#define AUDC_POLYS_5_4 0x40
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@@ -65,10 +84,14 @@ struct __pokey_write {
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#define AUDC_POLYS_NONE 0xA0 /* Same as 0xE0 */
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#define AUDC_POLYS_4 0xC0
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/* When set, the volume value in AUDC1-4 bits 0-3 is sent directly to the speaker;
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** it is not modulated with the frequency specified in the AUDF1-4 registers.
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** (See "De Re Atari" Chapter 7: Sound)
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*/
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#define AUDC_VOLUME_ONLY 0x10
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unsigned char audctl; /* audio control */
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/* AUDCTL register values */
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#define AUDCTL_CLOCKBASE_15HZ 0x01 /* Switch main clock base from 64 KHz to 15 KHz */
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#define AUDCTL_HIGHPASS_CHAN2 0x02 /* Insert high pass filter into channel two, clocked by channel four */
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@@ -79,17 +102,9 @@ struct __pokey_write {
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#define AUDCTL_CLOCK_CHAN1_179MHZ 0x40 /* Clock channel one with 1.79 MHz */
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#define AUDCTL_9BIT_POLY 0x80 /* Makes the 17 bit poly counter into nine bit poly (see also: RANDOM) */
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unsigned char stimer; /* start pokey timers */
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unsigned char skrest; /* reset serial port status reg.;
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Reset BITs 5 - 7 of the serial port status register (SKCTL) to "1" */
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/* IRQEN register values */
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unsigned char potgo; /* start paddle scan sequence (see "ALLPOT") */
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unsigned char unuse1; /* unused */
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unsigned char serout; /* serial port data output */
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unsigned char irqen; /* interrupt request enable */
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#define POKMSK *(unsigned char *) 0x10 /* POKEY interrupts: the IRQ service uses and alters this location */
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#define IRQEN_TIMER_1 0x01 /* The POKEY timer one interrupt is enabled */
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#define IRQEN_TIMER_2 0x02 /* The POKEY timer two interrupt is enabled */
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#define IRQEN_TIMER_4 0x04 /* The POKEY timer four interrupt is enabled */
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@@ -100,21 +115,46 @@ struct __pokey_write {
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#define IRQEN_BREAK_KEY 0x80 /* The BREAK key is enabled */
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unsigned char skctl; /* serial port control */
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/* SKCTL register values */
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#define SKCTL_KEYBOARD_DEBOUNCE 0x01 /* Enable keyboard debounce circuits */
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#define SKCTL_KEYBOARD_SCANNING 0x02 /* Enable keyboard scanning circuit */
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#define SKCTL_FAST_POT_SCAN 0x04 /* Fast pot scan */
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/* the pot scan counter completes its sequence in two TV line times instead of
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one frame time (228 scan lines). Not as accurate as the normal pot scan */
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#define SKCTL_TWO_TONE_MODE 0x08 /* Serial output is transmitted as a two-tone
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signal rather than a logic true/false. POKEY two-tone mode. */
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/* Serial port mode control used to set the bi-directional clock lines */
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#define SKCTL_BIT4 0x10 /* FIXME; more meaningful name */
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#define SKCTL_BIT5 0x20 /* FIXME; more meaningful name */
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#define SKCTL_BIT6 0x40 /* FIXME; more meaningful name */
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/* The pot scan counter completes its sequence in two TV line times instead of
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** one frame time (228 scan lines). Not as accurate as the normal pot scan
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*/
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#define SKCTL_TWO_TONE_MODE 0x08 /* POKEY two-tone mode */
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/* Serial output is transmitted as a two-tone signal rather than a logic true/false. */
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/* Bits 4, 5, and 6 of SKCTL set Serial Mode Control: */
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#define SKCTL_SER_MODE_TX_EXT_RX_EXT 0x00
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/* Trans. & Receive rates set by external clock; Also internal clock phase reset to zero. */
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#define SKCTL_SER_MODE_TX_EXT_RX_ASYNC 0x10
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/* Trans. rate set by external clock; Receive asynch. (ch. 4) (CH3 and CH4). */
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#define SKCTL_SER_MODE_TX_CH4_RX_CH4_BIDIR 0x20
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/* Trans. & Receive rates set by Chan. 4; Chan. 4 output on Bi-Direct. clock line. */
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/* N.B.: Bit combination 0,1,1 not useful */
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#define SKCTL_SER_MODE_TX_CH4_RX_EXT 0x40
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/* Trans. rate set by Chan. 4; Receive rate set by external clock. */
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/* N.B.: Bit combination 1,0,1 not useful */
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#define SKCTL_SER_MODE_TX_CH2_RX_CH4_BIDIR 0x60
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/* Trans. rate set by Chan. 2; Receive rate set by Chan. 4; Chan. 4 out on Bi-Direct. clock line. */
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#define SKCTL_SER_MODE_TX_CH4_RX_ASYNC 0x70
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/* Trans. rate set by Chan. 2; Receive asynch. (chan 3 & 4); Bi-Direct. clock not used (tri-state condition). */
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#define SKCTL_FORCE_BREAK 0x80 /* Force break (serial output to zero) */
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};
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/* Define a structure with the POKEY register offsets for read (R) */
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@@ -134,8 +174,11 @@ struct __pokey_read {
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unsigned char unuse3; /* unused */
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unsigned char serin; /* serial port input */
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unsigned char irqst; /* interrupt request status */
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unsigned char skstat; /* serial port status */
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};
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/* SKSTAT register values */
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#define SKSTAT_SERIN_SHIFTREG_BUSY 0x02 /* Serial input shift register busy */
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#define SKSTAT_LASTKEY_PRESSED 0x04 /* the last key is still pressed */
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#define SKSTAT_SHIFTKEY_PRESSED 0x08 /* the [Shift] key is pressed */
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@@ -143,88 +186,122 @@ struct __pokey_read {
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#define SKSTAT_KEYBOARD_OVERRUN 0x20 /* Keyboard over-run; Reset BITs 7, 6 and 5 (latches) to 1, using SKREST */
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#define SKSTAT_INPUT_OVERRUN 0x40 /* Serial data input over-run. Reset latches as above. */
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#define SKSTAT_INPUT_FRAMEERROR 0x80 /* Serial data input frame error caused by missing or extra bits. Reset latches as above. */
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};
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/* Internal keyboard codes from http://www.atariarchives.org/c3ba/page004.php */
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/* (Defined below in the order the keys appear on a 1200XL keyboard, from top left to bottom right) */
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/* (Note: Numerous Shift+Ctrl+key combos are unavailable) */
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/* KBCODE internal keyboard codes for Atari 8-bit computers*/
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#define KEYCODE_NONE 255 /* 255 = no key pressed (but is also same as Ctrl+Shift+A) */
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/* Defined below in the order the keys appear on a 1200XL keyboard,
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** from top left to bottom right.
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** Note: Numerous Shift+Ctrl+key combos are unavailable.
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** (Source: "Compute!'s Thrid Book of Atari", "Reading the Keyboard Codes")
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*/
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#define KEYCODE_NONE 255 /* No key pressed (but also Ctrl+Shift+A) */
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/* Special keys: */
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/* N.B. Reset key not handled like other keys */
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/* N.B. Select, Start, and Option console keys not handled like other keys;
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** see CONSOL register in GTIA
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*/
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/* Fn (function) keys only available on 1200XL */
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#define KEYCODE_F1 3
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#define KEYCODE_F2 4
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#define KEYCODE_F3 19
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#define KEYCODE_F4 20
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#define KEYCODE_F1 3
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#define KEYCODE_F2 4
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#define KEYCODE_F3 19
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#define KEYCODE_F4 20
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/* HELP key only available on XL/XE series */
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#define KEYCODE_HELP 17
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#define KEYCODE_HELP 17
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#define KEYCODE_ESC 28
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#define KEYCODE_1 31
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#define KEYCODE_2 30
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#define KEYCODE_3 26
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#define KEYCODE_4 24
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#define KEYCODE_5 29
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#define KEYCODE_6 27
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#define KEYCODE_7 51
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#define KEYCODE_8 53
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#define KEYCODE_9 48
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#define KEYCODE_0 50
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#define KEYCODE_LT 54
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#define KEYCODE_GT 55
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#define KEYCODE_BKSPC 52
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/* N.B. Break key not handled like other keys */
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#define KEYCODE_TAB 44
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#define KEYCODE_Q 47
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#define KEYCODE_W 46
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#define KEYCODE_E 42
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#define KEYCODE_R 40
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#define KEYCODE_T 45
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#define KEYCODE_Y 43
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#define KEYCODE_U 11
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#define KEYCODE_I 13
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#define KEYCODE_O 8
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#define KEYCODE_P 10
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#define KEYCODE_MINUS 14
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#define KEYCODE_EQUALS 15
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#define KEYCODE_RETURN 12
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#define KEYCODE_CTRL 128 /* binary OR'd */
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/* Keyboard top row */
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#define KEYCODE_A 63
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#define KEYCODE_S 62
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#define KEYCODE_D 58
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#define KEYCODE_F 56
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#define KEYCODE_G 61
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#define KEYCODE_H 57
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#define KEYCODE_J 1
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#define KEYCODE_K 5
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#define KEYCODE_L 0
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#define KEYCODE_; 2
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#define KEYCODE_PLUS 6
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#define KEYCODE_ASTERISK 7
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#define KEYCODE_CAPS 60
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#define KEYCODE_ESC 28
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#define KEYCODE_1 31
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#define KEYCODE_2 30
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#define KEYCODE_3 26
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#define KEYCODE_4 24
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#define KEYCODE_5 29
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#define KEYCODE_6 27
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#define KEYCODE_7 51
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#define KEYCODE_8 53
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#define KEYCODE_9 48
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#define KEYCODE_0 50
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#define KEYCODE_LT 54
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#define KEYCODE_GT 55
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#define KEYCODE_BKSPC 52
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#define KEYCODE_SHIFT 64 /* binary OR'd */
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#define KEYCODE_Z 23
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#define KEYCODE_X 22
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#define KEYCODE_C 18
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#define KEYCODE_V 16
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#define KEYCODE_B 21
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#define KEYCODE_N 35
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#define KEYCODE_M 37
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#define KEYCODE_COMMA 32
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#define KEYCODE_PERIOD 34
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#define KEYCODE_SLASH 38
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#define KEYCODE_FUJI 39 /* (as seen on 400/800) */
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#define KEYCODE_INVERSE 39 /* (alternative name; as seen on XL/XE) */
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/* Keyboard second row */
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#define KEYCODE_SPACE 33
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#define KEYCODE_TAB 44
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#define KEYCODE_Q 47
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#define KEYCODE_W 46
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#define KEYCODE_E 42
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#define KEYCODE_R 40
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#define KEYCODE_T 45
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#define KEYCODE_Y 43
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#define KEYCODE_U 11
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#define KEYCODE_I 13
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#define KEYCODE_O 8
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#define KEYCODE_P 10
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#define KEYCODE_MINUS 14
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#define KEYCODE_EQUALS 15
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#define KEYCODE_RETURN 12
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/* Keyboard third row */
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#define KEYCODE_CTRL 128 /* binary OR'd */
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/* N.B. Cannot read Ctrl key alone */
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#define KEYCODE_A 63
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#define KEYCODE_S 62
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#define KEYCODE_D 58
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#define KEYCODE_F 56
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#define KEYCODE_G 61
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#define KEYCODE_H 57
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#define KEYCODE_J 1
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#define KEYCODE_K 5
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#define KEYCODE_L 0
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#define KEYCODE_SEMICOLON 2
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#define KEYCODE_PLUS 6
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#define KEYCODE_ASTERISK 7
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#define KEYCODE_CAPS 60
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/* Keyboard bottom row */
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#define KEYCODE_SHIFT 64 /* binary OR'd */
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/* N.B. Cannot read Shift key alone via KBCODE;
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** instead, check "Shfit key press" bit of SKSTAT register
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*/
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#define KEYCODE_Z 23
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#define KEYCODE_X 22
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#define KEYCODE_C 18
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#define KEYCODE_V 16
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#define KEYCODE_B 21
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#define KEYCODE_N 35
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#define KEYCODE_M 37
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#define KEYCODE_COMMA 32
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#define KEYCODE_PERIOD 34
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#define KEYCODE_SLASH 38
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#define KEYCODE_FUJI 39 /* (as seen on 400/800) */
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#define KEYCODE_INVERSE 39 /* (alternative name; as seen on XL/XE) */
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/* N.B. No way to tell left from right Shift keys */
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/* Keyboard Space key */
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#define KEYCODE_SPACE 33
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/* End of _pokey.h */
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#endif /* #ifndef __POKEY_H */
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