move samples that only work for a specific target into subdirs named the same as the target

This commit is contained in:
mrdudz
2021-10-23 01:18:17 +02:00
parent c3d7a90084
commit 4f87c7cc64
10 changed files with 343 additions and 51 deletions

164
samples/cbm/Makefile Normal file
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# Run 'make SYS=<target>'; or, set a SYS env.
# var. to build for another target system.
SYS ?= c64
# Just the usual way to find out if we're
# using cmd.exe to execute make rules.
ifneq ($(shell echo),)
CMD_EXE = 1
endif
ifdef CMD_EXE
NULLDEV = nul:
DEL = -del /f
RMDIR = rmdir /s /q
else
NULLDEV = /dev/null
DEL = $(RM)
RMDIR = $(RM) -r
endif
ifdef CC65_HOME
AS = $(CC65_HOME)/bin/ca65
CC = $(CC65_HOME)/bin/cc65
CL = $(CC65_HOME)/bin/cl65
LD = $(CC65_HOME)/bin/ld65
SP = $(CC65_HOME)/bin/sp65
else
AS := $(if $(wildcard ../../bin/ca65*),../../bin/ca65,ca65)
CC := $(if $(wildcard ../../bin/cc65*),../../bin/cc65,cc65)
CL := $(if $(wildcard ../../bin/cl65*),../../bin/cl65,cl65)
LD := $(if $(wildcard ../../bin/ld65*),../../bin/ld65,ld65)
SP := $(if $(wildcard ../../bin/sp65*),../../bin/sp65,sp65)
endif
ifneq ($(filter disk samples.%,$(MAKECMDGOALS)),)
ifdef CC65_HOME
TARGET_PATH = $(CC65_HOME)/target
else
TARGET_PATH := $(if $(wildcard ../target),../target,$(shell $(CL) --print-target-path))
endif
# If TARGET_PATH contains spaces then it is presumed to contain escaped spaces. GNU make
# has very limited support for paths containing spaces. $(wildcard) is the only function
# that is aware of escaped spaces. However, $(wildcard) never returns paths with escaped
# spaces !!! So if it e.g. finds 4 files in a path with 2 spaces then one ends up with a
# return value consisting of 12 plain words :-((
#
# Fortunately we can work around that behaviour here because we know that the files we
# are looking for have known extensions. So we can $(filter) the in our example above 12
# words for file extensions so we come up with 4 path fragments. Then we remove those
# path fragments with $(notdir) from the file names.
#
# So far so good. But here we want to process files from different paths in a single
# recipe further down below and therefore want to prepend the paths to the files with
# $(addprefix). However, $(foreach) isn't aware of escaped spaces (only $(wildcard) is).
# Therefore, we need to replace the spaces with some other character temporarily in order
# to have $(foreach) generate one invocation per file. We use the character '?' for that
# purpose here, just because it is known to not be part of file names.
#
# Inside the recipe generated per file we then replace the '?' again with a space. As we
# want to be compatible with cmd.exe for execution we're not using an escaped space but
# rather double-quote the whole path.
#
# Note: The "strange" $(wildcard) further down below just serves the purpose to unescape
# spaces for cmd.exe. This could have as well been done with another $(subst).
SUBST_TARGET_PATH := $(subst \$(SPACE),?,$(TARGET_PATH))
EMD := $(wildcard $(TARGET_PATH)/$(SYS)/drv/emd/*)
MOU := $(wildcard $(TARGET_PATH)/$(SYS)/drv/mou/*)
TGI := $(wildcard $(TARGET_PATH)/$(SYS)/drv/tgi/*)
EMD := $(addprefix $(SUBST_TARGET_PATH)/$(SYS)/drv/emd/,$(notdir $(filter %.emd,$(EMD))))
MOU := $(addprefix $(SUBST_TARGET_PATH)/$(SYS)/drv/mou/,$(notdir $(filter %.mou,$(MOU))))
TGI := $(addprefix $(SUBST_TARGET_PATH)/$(SYS)/drv/tgi/,$(notdir $(filter %.tgi,$(TGI))))
# This one comes with the VICE emulator.
# See http://vice-emu.sourceforge.net/
C1541 ?= c1541
endif
DISK_c64 = samples.d64
EXELIST_c64 = \
fire \
plasma \
nachtm
EXELIST_c128 = \
fire \
plasma \
nachtm
EXELIST_cbm510 = \
fire \
plasma \
nachtm
EXELIST_cbm610 = \
nachtm
EXELIST_plus4 = \
plasma
EXELIST_c16 = \
notavailable
EXELIST_pet = \
notavailable
EXELIST_vic20 = \
notavailable
ifneq ($(EXELIST_$(SYS)),)
samples: $(EXELIST_$(SYS))
else
samples: notavailable
endif
disk: $(DISK_$(SYS))
# empty target used to skip systems that will not work with any program in this dir
notavailable:
ifeq ($(MAKELEVEL),0)
@echo "info: cbm samples not available for" $(SYS)
else
# suppress the "nothing to be done for 'samples' message
@echo > $(NULLDEV)
endif
fire: fire.c
$(CL) -t $(SYS) -O -o fire -m fire.map fire.c
plasma: plasma.c
$(CL) -t $(SYS) -O -o plasma -m plasma.map plasma.c
nachtm: nachtm.c
$(CL) -t $(SYS) -O -o nachtm -m nachtm.map nachtm.c
# --------------------------------------------------------------------------
# Rule to make a CBM disk with all samples. Needs the c1541 program that comes
# with the VICE emulator.
define D64_WRITE_PRG_recipe
$(C1541) -attach $@ -write "$(subst ?,$(SPACE),$(file))" $(notdir $(file)),p >$(NULLDEV)
endef # D64_WRITE_PRG_recipe
define D64_WRITE_SEQ_recipe
$(C1541) -attach $@ -write "$(subst ?,$(SPACE),$(file))" $(notdir $(file)),s >$(NULLDEV)
endef # D64_WRITE_SEQ_recipe
samples.d64: samples
@$(C1541) -format "samples,00" d64 $@ >$(NULLDEV)
$(foreach file,$(EXELIST_$(SYS)),$(D64_WRITE_PRG_recipe))
# $(foreach file,$(OVERLAYLIST),$(D64_WRITE_PRG_recipe))
# $(foreach file,$(EMD) $(MOU) $(TGI),$(D64_WRITE_SEQ_recipe))
clean:
@$(DEL) $(EXELIST_$(SYS)) 2>$(NULLDEV)
@$(DEL) *.map 2>$(NULLDEV)
@$(DEL) $(DISK_$(SYS)) 2>$(NULLDEV)

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samples/cbm/fire.c Normal file
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/*****************************************************************************\
** fire test program for cc65. **
** **
** (w)2002 by groepaz/hitmen **
** **
** Cleanup and porting by Ullrich von Bassewitz. **
** 2004-06-08, Greg King **
** **
\*****************************************************************************/
/* sync page-flipping to vertical blank */
/* #define DOVSYNC */
#include <stdlib.h>
#include <string.h> /* for memset */
#include <time.h>
#include <conio.h>
#include <cbm.h>
#if defined(__C64__)
# define BUFFER 0x0400
# define SCREEN1 0xE000
# define SCREEN2 0xE400
# define CHARSET 0xE800
# define COLORRAM 0xD800
# define outb(addr,val) (*(addr) = (val))
# define inb(addr) (*(addr))
#elif defined(__C128__)
# define BUFFER 0x0400
# define SCREEN1 0xE000
# define SCREEN2 0xE400
# define CHARSET 0xE800
# define COLORRAM 0xD800
# define outb(addr,val) (*(addr) = (val))
# define inb(addr) (*(addr))
#elif defined(__CBM510__)
# define BUFFER 0xF800
# define SCREEN1 0xF000
# define SCREEN2 0xF400
# define CHARSET 0xE000
# define COLORRAM 0xD400
# define outb(addr,val) pokebsys ((unsigned)(addr), val)
# define inb(addr) peekbsys ((unsigned)(addr))
#endif
/* Values for the VIC address register to switch between the two pages */
#define PAGE1 ((SCREEN1 >> 6) & 0xF0) | ((CHARSET >> 10) & 0x0E)
#define PAGE2 ((SCREEN2 >> 6) & 0xF0) | ((CHARSET >> 10) & 0x0E)
/* Use static local variables for speed */
#pragma static-locals (1);
#ifdef DOVSYNC
# define WAITVSYNC() waitvsync()
#else
# define WAITVSYNC()
#endif
static void makechar (void)
{
static const unsigned char bittab[8] = {
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80
};
register char *font;
register unsigned char i, ii, b, bc;
unsigned char c;
gotoxy (0, 1);
for (font = (char*)CHARSET; font != (char*)(CHARSET+(1*8)); ++font) {
*font = 0x00;
}
for (font = (char*)(CHARSET+(64*8)); font != (char*)(CHARSET+(256*8)); ++font) {
*font = 0xff;
}
for (c = 0; c < 0x40; ++c) {
bc = 0;
for (i = 0; i < 8; i++){
b = 0;
for (ii = 0; ii < 8; ii++) {
bc += c;
if (bc > 0x3f) {
bc = bc - 0x40;
b += bittab[(ii + (i & 1)) & 0x7];
}
}
((unsigned char*)CHARSET + (1 * 8)) [(c * 8) + i] = b;
}
if ((c & 0x07) == 0) {
cputc ('.');
}
}
}
static void fire (unsigned screenbase)
{
register char* screen;
register char* buffer;
register char c;
screen = (char*) screenbase;
buffer = (char*) BUFFER;
while (buffer != (char*) (BUFFER + (24 * 40))) {
c = (buffer[40-1] + buffer[40-1] + buffer[40] + buffer[41]) / 4;
if (c > 2) {
c -= 3;
}
*screen = *buffer = c;
++screen;
++buffer;
}
screen = (char*) (screenbase + (23 * 40));
buffer = (char*) (BUFFER + (23 * 40));
for(; buffer != (char*)(BUFFER+(25*40)); ++screen, ++buffer) {
*screen = *buffer = 0x30 + (inb (&SID.noise) >> 4);
}
}
int main (void)
{
unsigned char border;
unsigned char background;
unsigned char text;
unsigned char v;
clock_t t;
unsigned long f = 0;
unsigned long sec;
unsigned sec10;
unsigned long fps;
unsigned fps10;
int i;
#if defined(__C64__)
unsigned char block;
#endif
#if defined(__C128__)
unsigned char block;
unsigned char initflag;
unsigned char graphflag;
#endif
/* Noise on channel 3 for random numbers */
outb (&SID.v3.freq, 0xffff);
outb (&SID.v3.ctrl, 0x80);
clrscr ();
cprintf ("Making charset, mompls");
makechar ();
/* Set the border and background colors */
border = bordercolor (COLOR_BLACK);
background = bgcolor (COLOR_BLACK);
text = textcolor (COLOR_BLACK);
clrscr ();
for(i = 0; i != 0x400; i++) {
*((char *)(i + BUFFER)) = 0;
*((char *)(i + SCREEN1)) = 0;
*((char *)(i + SCREEN2)) = 0;
outb ((char*)(i + COLORRAM), COLOR_YELLOW);
}
#if defined(__C64__) || defined(__C128__)
/* Move the VIC 16K block */
block = inb (&CIA2.pra);
outb (&CIA2.pra, (block & 0xFC) | ((SCREEN1 >> 14) ^ 0x03));
#endif
#if defined(__C128__)
/* Save and change some flags, so that kernal/basic interrupt handler will
** not interfere with our routine.
*/
initflag = *(unsigned char*) 0xA04;
*(unsigned char*) 0xA04 &= 0xFE;
graphflag = *(unsigned char*) 0xD8;
*(unsigned char*) 0xD8 = 0xFF;
#endif
/* Remember the VIC address register */
v = inb (&VIC.addr);
/* Run the demo until a key was hit */
t = clock ();
while (!kbhit()) {
/* Build page 1, then make it visible */
fire (SCREEN1);
WAITVSYNC ();
outb (&VIC.addr, PAGE1);
/* Build page 2, then make it visible */
fire (SCREEN2);
WAITVSYNC ();
outb (&VIC.addr, PAGE2);
/* Count frames */
f += 2;
}
t = clock() - t;
/* Switch back the VIC screen */
outb (&VIC.addr, v);
#if defined(__C64__) || defined(__C128__)
/* Move back the VIC 16K block */
outb (&CIA2.pra, block);
#endif
#if defined(__C128__)
/* Restore the flags */
*(unsigned char*) 0xA04 = initflag;
*(unsigned char*) 0xD8 = graphflag;
#endif
/* Fetch the character from the keyboard buffer and discard it */
(void) cgetc();
/* Reset screen colors */
bordercolor (border);
bgcolor (background);
textcolor (text);
clrscr ();
/* Calculate stats */
sec = (t * 10) / CLK_TCK;
sec10 = sec % 10;
sec /= 10;
fps = (f * (CLK_TCK * 10)) / t;
fps10 = fps % 10;
fps /= 10;
/* Output stats */
gotoxy (0, 0); cprintf ("time : %lu.%us", sec, sec10);
gotoxy (0, 1); cprintf ("frames: %lu", f);
gotoxy (0, 2); cprintf ("fps : %lu.%u", fps, fps10);
/* Wait for a key, then end */
cputsxy (0, 4, "Press any key when done...");
(void) cgetc ();
/* Done */
return EXIT_SUCCESS;
}

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samples/cbm/nachtm.c Normal file

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300
samples/cbm/plasma.c Normal file
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/*****************************************************************************\
** plasma test program for cc65. **
** **
** (w)2001 by groepaz **
** **
** Cleanup and porting by Ullrich von Bassewitz. **
** **
\*****************************************************************************/
#include <stdlib.h>
#include <time.h>
#include <conio.h>
#include <cc65.h>
#if defined(__C64__) || defined(__C128__)
# define SCREEN1 0xE000
# define SCREEN2 0xE400
# define CHARSET 0xE800
# define outb(addr,val) (*(addr)) = (val)
# define inb(addr) (*(addr))
#elif defined(__CBM510__)
# define SCREEN1 0xF000
# define SCREEN2 0xF400
# define CHARSET 0xE000
# define outb(addr,val) pokebsys ((unsigned)(addr), val)
# define inb(addr) peekbsys ((unsigned)(addr))
#elif defined(__PLUS4__)
# define SCREEN1 0x6400
# define SCREEN2 0x6C00
# define CHARSET 0x7000
# define outb(addr,val) (*(addr)) = (val)
# define inb(addr) (*(addr))
#endif
/* Values for the VIC address register to switch between the two pages */
#if defined(__PLUS4__)
#define PAGE1 ((SCREEN1 >> 8) & 0xF8)
#define PAGE2 ((SCREEN2 >> 8) & 0xF8)
#define CHARADR ((CHARSET >> 8) & 0xFC)
#else
#define PAGE1 ((SCREEN1 >> 6) & 0xF0) | ((CHARSET >> 10) & 0x0E)
#define PAGE2 ((SCREEN2 >> 6) & 0xF0) | ((CHARSET >> 10) & 0x0E)
#endif
/* Use static local variables for speed */
#pragma static-locals (1);
static const unsigned char sinustable[0x100] = {
0x80, 0x7d, 0x7a, 0x77, 0x74, 0x70, 0x6d, 0x6a,
0x67, 0x64, 0x61, 0x5e, 0x5b, 0x58, 0x55, 0x52,
0x4f, 0x4d, 0x4a, 0x47, 0x44, 0x41, 0x3f, 0x3c,
0x39, 0x37, 0x34, 0x32, 0x2f, 0x2d, 0x2b, 0x28,
0x26, 0x24, 0x22, 0x20, 0x1e, 0x1c, 0x1a, 0x18,
0x16, 0x15, 0x13, 0x11, 0x10, 0x0f, 0x0d, 0x0c,
0x0b, 0x0a, 0x08, 0x07, 0x06, 0x06, 0x05, 0x04,
0x03, 0x03, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x03,
0x03, 0x04, 0x05, 0x06, 0x06, 0x07, 0x08, 0x0a,
0x0b, 0x0c, 0x0d, 0x0f, 0x10, 0x11, 0x13, 0x15,
0x16, 0x18, 0x1a, 0x1c, 0x1e, 0x20, 0x22, 0x24,
0x26, 0x28, 0x2b, 0x2d, 0x2f, 0x32, 0x34, 0x37,
0x39, 0x3c, 0x3f, 0x41, 0x44, 0x47, 0x4a, 0x4d,
0x4f, 0x52, 0x55, 0x58, 0x5b, 0x5e, 0x61, 0x64,
0x67, 0x6a, 0x6d, 0x70, 0x74, 0x77, 0x7a, 0x7d,
0x80, 0x83, 0x86, 0x89, 0x8c, 0x90, 0x93, 0x96,
0x99, 0x9c, 0x9f, 0xa2, 0xa5, 0xa8, 0xab, 0xae,
0xb1, 0xb3, 0xb6, 0xb9, 0xbc, 0xbf, 0xc1, 0xc4,
0xc7, 0xc9, 0xcc, 0xce, 0xd1, 0xd3, 0xd5, 0xd8,
0xda, 0xdc, 0xde, 0xe0, 0xe2, 0xe4, 0xe6, 0xe8,
0xea, 0xeb, 0xed, 0xef, 0xf0, 0xf1, 0xf3, 0xf4,
0xf5, 0xf6, 0xf8, 0xf9, 0xfa, 0xfa, 0xfb, 0xfc,
0xfd, 0xfd, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xfd,
0xfd, 0xfc, 0xfb, 0xfa, 0xfa, 0xf9, 0xf8, 0xf6,
0xf5, 0xf4, 0xf3, 0xf1, 0xf0, 0xef, 0xed, 0xeb,
0xea, 0xe8, 0xe6, 0xe4, 0xe2, 0xe0, 0xde, 0xdc,
0xda, 0xd8, 0xd5, 0xd3, 0xd1, 0xce, 0xcc, 0xc9,
0xc7, 0xc4, 0xc1, 0xbf, 0xbc, 0xb9, 0xb6, 0xb3,
0xb1, 0xae, 0xab, 0xa8, 0xa5, 0xa2, 0x9f, 0x9c,
0x99, 0x96, 0x93, 0x90, 0x8c, 0x89, 0x86, 0x83
};
static void doplasma (register unsigned char* scrn)
{
unsigned char xbuf[40];
unsigned char ybuf[25];
unsigned char c1a,c1b;
unsigned char c2a,c2b;
unsigned char c1A,c1B;
unsigned char c2A,c2B;
register unsigned char i, ii;
c1a = c1A;
c1b = c1B;
for (ii = 0; ii < 25; ++ii) {
ybuf[ii] = (sinustable[c1a] + sinustable[c1b]);
c1a += 4;
c1b += 9;
}
c1A += 3;
c1B -= 5;
c2a = c2A;
c2b = c2B;
for (i = 0; i < 40; ++i) {
xbuf[i] = (sinustable[c2a] + sinustable[c2b]);
c2a += 3;
c2b += 7;
}
c2A += 2;
c2B -= 3;
for (ii = 0; ii < 25; ++ii) {
/* Unrolling the following loop will give a speed increase of
** nearly 100% (~24fps), but it will also increase the code
** size a lot.
*/
for (i = 0; i < 40; ++i, ++scrn) {
*scrn = (xbuf[i] + ybuf[ii]);
}
}
}
static void makechar (void)
{
static const unsigned char bittab[8] = {
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80
};
unsigned char i, ii, b, s;
unsigned c;
gotoxy (0, 1);
for (c = 0; c < 0x100; ++c) {
s = sinustable[c];
for (i = 0; i < 8; ++i){
b = 0;
for (ii = 0; ii < 8; ++ii) {
if ((rand() & 0xFFu) > s) {
b |= bittab[ii];
}
}
((unsigned char*)CHARSET) [(c*8) + i] = b;
}
if ((c & 0x07) == 0) {
cputc ('.');
}
}
}
int main (void)
{
unsigned char border;
unsigned char background;
unsigned char text;
unsigned char v;
clock_t t;
unsigned long f = 0;
unsigned long sec;
unsigned sec10;
unsigned long fps;
unsigned fps10;
#if defined(__C64__)
unsigned char block;
#endif
#if defined(__C128__)
unsigned char block;
unsigned char initflag;
unsigned char graphflag;
#endif
#if defined(__PLUS4__)
unsigned int i;
unsigned char v2;
#endif
clrscr ();
cprintf ("Making charset, mompls");
makechar();
/* Set the border and background colors */
border = bordercolor (COLOR_BLUE);
background = bgcolor (COLOR_BLUE);
text = textcolor (COLOR_BLACK);
clrscr ();
#if defined(__C64__) || defined(__C128__)
/* Move the VIC 16K block */
block = inb (&CIA2.pra);
outb (&CIA2.pra, (block & 0xFC) | ((SCREEN1 >> 14) ^ 0x03));
#endif
#if defined(__C128__)
/* Save and change some flags, so that kernal/basic interrupt handler will
** not interfere with our routine.
*/
initflag = *(unsigned char*) 0xA04;
*(unsigned char*) 0xA04 &= 0xFE;
graphflag = *(unsigned char*) 0xD8;
*(unsigned char*) 0xD8 = 0xFF;
#endif
/* Remember the VIC address register */
#if defined(__PLUS4__)
v = inb (&TED.char_addr);
v2 = inb (&TED.video_addr);
#else
v = inb (&VIC.addr);
#endif
#if defined(__PLUS4__)
for (i=0;i<1000;i++) {
((unsigned char *) (SCREEN1-0x0400))[i] = 0;
((unsigned char *) (SCREEN2-0x0400))[i] = 0;
}
outb (&TED.char_addr, CHARADR);
#endif
/* Run the demo until a key was hit */
t = clock ();
while (!kbhit()) {
/* Build page 1, then make it visible */
doplasma ((unsigned char*)SCREEN1);
#if defined(__PLUS4__)
outb (&TED.video_addr, PAGE1);
#else
outb (&VIC.addr, PAGE1);
#endif
/* Build page 2, then make it visible */
doplasma ((unsigned char*)SCREEN2);
#if defined(__PLUS4__)
outb (&TED.video_addr, PAGE2);
#else
outb (&VIC.addr, PAGE2);
#endif
/* Count frames */
f += 2;
}
t = clock() - t;
/* Switch back the VIC screen */
#if defined(__PLUS4__)
outb (&TED.video_addr, v2);
outb (&TED.char_addr, v);
#else
outb (&VIC.addr, v);
#endif
#if defined(__C64__) || defined(__C128__)
/* Move back the VIC 16K block */
outb (&CIA2.pra, block);
#endif
#if defined(__C128__)
/* Restore the flags */
*(unsigned char*) 0xA04 = initflag;
*(unsigned char*) 0xD8 = graphflag;
#endif
/* Fetch the character from the keyboard buffer and discard it */
(void) cgetc();
/* Reset screen colors */
bordercolor (border);
bgcolor (background);
textcolor (text);
clrscr ();
/* Calculate stats */
sec = (t * 10) / CLK_TCK;
sec10 = sec % 10;
sec /= 10;
fps = (f * (CLK_TCK * 10)) / t;
fps10 = fps % 10;
fps /= 10;
/* Output stats */
gotoxy (0, 0); cprintf ("time : %lu.%us", sec, sec10);
gotoxy (0, 1); cprintf ("frames: %lu", f);
gotoxy (0, 2); cprintf ("fps : %lu.%u", fps, fps10);
if (doesclrscrafterexit ()) {
cputsxy (0, 4, "Press any key when done...");
(void) cgetc ();
}
/* Done */
return EXIT_SUCCESS;
}