move samples that only work for a specific target into subdirs named the same as the target

This commit is contained in:
mrdudz
2021-10-23 01:18:17 +02:00
parent c3d7a90084
commit 4f87c7cc64
10 changed files with 343 additions and 51 deletions

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@@ -0,0 +1,59 @@
# Run 'make SYS=<target>'; or, set a SYS env.
# var. to build for another target system.
SYS ?= supervision
# Just the usual way to find out if we're
# using cmd.exe to execute make rules.
ifneq ($(shell echo),)
CMD_EXE = 1
endif
ifdef CMD_EXE
NULLDEV = nul:
DEL = -del /f
RMDIR = rmdir /s /q
else
NULLDEV = /dev/null
DEL = $(RM)
RMDIR = $(RM) -r
endif
ifdef CC65_HOME
AS = $(CC65_HOME)/bin/ca65
CC = $(CC65_HOME)/bin/cc65
CL = $(CC65_HOME)/bin/cl65
LD = $(CC65_HOME)/bin/ld65
SP = $(CC65_HOME)/bin/sp65
else
AS := $(if $(wildcard ../../bin/ca65*),../../bin/ca65,ca65)
CC := $(if $(wildcard ../../bin/cc65*),../../bin/cc65,cc65)
CL := $(if $(wildcard ../../bin/cl65*),../../bin/cl65,cl65)
LD := $(if $(wildcard ../../bin/ld65*),../../bin/ld65,ld65)
SP := $(if $(wildcard ../../bin/sp65*),../../bin/sp65,sp65)
endif
EXELIST_supervision = \
hello
ifneq ($(EXELIST_$(SYS)),)
samples: $(EXELIST_$(SYS))
else
samples: notavailable
endif
# empty target used to skip systems that will not work with any program in this dir
notavailable:
ifeq ($(MAKELEVEL),0)
@echo "info: supervision samples not available for" $(SYS)
else
# suppress the "nothing to be done for 'samples' message
@echo > $(NULLDEV)
endif
hello: hello.c
$(CL) -t $(SYS) -O -o hello -m hello.map hello.c
clean:
@$(DEL) $(EXELIST_supervision) 2>$(NULLDEV)
@$(DEL) *.map 2>$(NULLDEV)

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@@ -0,0 +1,95 @@
/*****************************************************************************/
/* */
/* Watara Supervision sample C program */
/* */
/* Fabrizio Caruso (fabrizio_caruso@hotmail.com), 2019 */
/* Greg King (greg.king5@verizon.net), 2021 */
/* */
/*****************************************************************************/
#include <supervision.h>
#include <string.h>
/* Number of words per screen line (Remark: Last 4 words aren't displayed) */
#define WORDS_PER_LINE (160/8+4)
struct sv_vram {
unsigned int v[160/8][8][WORDS_PER_LINE];
};
#define SV_VRAM ((*(struct sv_vram *)0x4000).v)
/* Character definitions in 8x8 format */
/* That format gives us a screen of 20 columns and 20 rows */
static const unsigned char h_char[] = {0x66,0x66,0x66,0x7E,0x66,0x66,0x66,0x00};
static const unsigned char e_char[] = {0x7E,0x60,0x60,0x78,0x60,0x60,0x7E,0x00};
static const unsigned char l_char[] = {0x60,0x60,0x60,0x60,0x60,0x60,0x7E,0x00};
static const unsigned char o_char[] = {0x3C,0x66,0x66,0x66,0x66,0x66,0x3C,0x00};
static const unsigned char w_char[] = {0x63,0x63,0x63,0x6B,0x7F,0x77,0x63,0x00};
static const unsigned char r_char[] = {0x7C,0x66,0x66,0x7C,0x78,0x6C,0x66,0x00};
static const unsigned char d_char[] = {0x78,0x6C,0x66,0x66,0x66,0x6C,0x78,0x00};
static void clear_screen(void)
{
memset(SV_VIDEO, 0, 0x2000);
}
/* Necessary conversion to have 2 bits per pixel with darkest hue */
/* Remark: The Supervision uses 2 bits per pixel, and bits are mapped into pixels in reversed order */
static unsigned int __fastcall__ double_reversed_bits(unsigned char)
{
__asm__("stz ptr2");
__asm__("stz ptr2+1");
__asm__("ldy #$08");
L1: __asm__("lsr a");
__asm__("php");
__asm__("rol ptr2");
__asm__("rol ptr2+1");
__asm__("plp");
__asm__("rol ptr2");
__asm__("rol ptr2+1");
__asm__("dey");
__asm__("bne %g", L1);
__asm__("lda ptr2");
__asm__("ldx ptr2+1");
return __AX__;
}
static void display_char(const unsigned char x, const unsigned char y, const unsigned char *ch)
{
unsigned char k;
for(k=0;k<8;++k)
{
SV_VRAM[y][k][x] = double_reversed_bits(ch[k]);
}
}
static void init_lcd(void)
{
SV_LCD.width = 160;
SV_LCD.height = 160;
}
static void hello(unsigned char x, unsigned char y)
{
display_char(x+ 0,y,h_char);
display_char(x+ 1,y,e_char);
display_char(x+ 2,y,l_char);
display_char(x+ 3,y,l_char);
display_char(x+ 4,y,o_char);
display_char(x+ 6,y,w_char);
display_char(x+ 7,y,o_char);
display_char(x+ 8,y,r_char);
display_char(x+ 9,y,l_char);
display_char(x+10,y,d_char);
}
void main(void)
{
init_lcd();
clear_screen();
hello(2,3);
hello(7,16);
}