Keep low level VIC sprite stuff out of user code.

This commit is contained in:
Oliver Schmidt
2015-10-09 18:33:35 +02:00
parent f21e3ae895
commit 575f859a03
7 changed files with 157 additions and 59 deletions

View File

@@ -0,0 +1,30 @@
; VIC sprite data for the mouse pointer (an arrow)
.export _mouse_def_pointershape
.segment "INIT"
_mouse_def_pointershape:
.byte %11111110, %00000000, %00000000
.byte %11111100, %00000000, %00000000
.byte %11111000, %00000000, %00000000
.byte %11111100, %00000000, %00000000
.byte %11011110, %00000000, %00000000
.byte %10001111, %00000000, %00000000
.byte %00000111, %10000000, %00000000
.byte %00000011, %11000000, %00000000
.byte %00000001, %11100000, %00000000
.byte %00000000, %11110000, %00000000
.byte %00000000, %01111000, %00000000
.byte %00000000, %00111000, %00000000
.byte %00000000, %00000000, %00000000
.byte %00000000, %00000000, %00000000
.byte %00000000, %00000000, %00000000
.byte %00000000, %00000000, %00000000
.byte %00000000, %00000000, %00000000
.byte %00000000, %00000000, %00000000
.byte %00000000, %00000000, %00000000
.byte %00000000, %00000000, %00000000
.byte %00000000, %00000000, %00000000