Merge branch 'master' into c_sp
This commit is contained in:
@@ -58,6 +58,7 @@ init: ldx #zpspace-1
|
||||
; Check for ProDOS.
|
||||
ldy $BF00 ; MLI call entry point
|
||||
cpy #$4C ; Is MLI present? (JMP opcode)
|
||||
php ; Remember whether we're running ProDOS
|
||||
bne basic
|
||||
|
||||
; Check the ProDOS system bit map.
|
||||
@@ -99,7 +100,20 @@ basic: lda HIMEM
|
||||
bit $C081
|
||||
bit $C081
|
||||
|
||||
; Set the source start address.
|
||||
plp ; Are we running ProDOS?
|
||||
beq :+ ; Yes, no need to patch vectors
|
||||
|
||||
lda #<reset_6502
|
||||
ldx #>reset_6502
|
||||
sta ROM_RST
|
||||
stx ROM_RST+1
|
||||
|
||||
lda #<irq_6502
|
||||
ldx #>irq_6502
|
||||
sta ROM_IRQ
|
||||
stx ROM_IRQ+1
|
||||
|
||||
: ; Set the source start address.
|
||||
; Aka __LC_LOAD__ iff segment LC exists.
|
||||
lda #<(__ONCE_LOAD__ + __ONCE_SIZE__)
|
||||
ldy #>(__ONCE_LOAD__ + __ONCE_SIZE__)
|
||||
@@ -144,6 +158,14 @@ quit: jsr $BF00 ; MLI call entry point
|
||||
.byte $65 ; Quit
|
||||
.word q_param
|
||||
|
||||
reset_6502: ; Used with DOS3.3 programs
|
||||
bit $C082 ; Switch in ROM
|
||||
jmp (ROM_RST) ; Jump to ROM's RESET vector
|
||||
|
||||
irq_6502: ; Used with DOS3.3 programs
|
||||
bit $C082 ; Switch in ROM
|
||||
jmp (ROM_IRQ) ; Jump to ROM's IRQ/BRK vector
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
|
||||
.rodata
|
||||
|
||||
@@ -18,11 +18,16 @@ _cgetc: lda KEY_COUNT ; Get number of characters
|
||||
ora FKEY_COUNT ; Or with number of function key chars
|
||||
bne L2 ; Jump if there are already chars waiting
|
||||
|
||||
lda #%00100000
|
||||
bit $FF06
|
||||
bne L2 ; always disable cursor if in bitmap mode
|
||||
|
||||
; Switch on the cursor if needed
|
||||
|
||||
ldy CURS_X
|
||||
lda (CRAM_PTR),y ; Get current char
|
||||
pha ; And save it
|
||||
|
||||
lda CHARCOLOR
|
||||
sta (CRAM_PTR),y
|
||||
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
.import callirq_y, initlib, donelib
|
||||
.import callmain, zerobss
|
||||
.import __INTERRUPTOR_COUNT__
|
||||
.import __MAIN_START__, __MAIN_SIZE__ ; Linker generated
|
||||
.import __STACKSIZE__ ; Linker generated
|
||||
.import __HIMEM__ ; Linker generated
|
||||
.importzp ST
|
||||
|
||||
.include "zeropage.inc"
|
||||
@@ -52,19 +51,28 @@ L1: lda c_sp,x
|
||||
tsx
|
||||
stx spsave ; Save system stk ptr
|
||||
|
||||
lda #<(__MAIN_START__ + __MAIN_SIZE__ + __STACKSIZE__)
|
||||
ldx #>(__MAIN_START__ + __MAIN_SIZE__ + __STACKSIZE__)
|
||||
lda #<__HIMEM__
|
||||
ldx #>__HIMEM__
|
||||
sta c_sp
|
||||
stx c_sp+1
|
||||
|
||||
; Set up the IRQ vector in the banked RAM; and, switch off the ROM.
|
||||
|
||||
ldx #<IRQ
|
||||
ldy #>IRQ
|
||||
lda #<IRQ
|
||||
ldx #>IRQ
|
||||
sei ; No ints, handler not yet in place
|
||||
sta ENABLE_RAM
|
||||
stx $FFFE ; Install interrupt handler
|
||||
sty $FFFF
|
||||
sta $FFFE ; Install interrupt handler
|
||||
stx $FFFF
|
||||
lda IRQVec
|
||||
ldx IRQVec+1
|
||||
sta IRQInd+1
|
||||
stx IRQInd+2
|
||||
lda #<IRQStub
|
||||
ldx #>IRQStub
|
||||
sta IRQVec
|
||||
stx IRQVec+1
|
||||
|
||||
cli ; Allow interrupts
|
||||
|
||||
; Clear the BSS data.
|
||||
@@ -95,6 +103,13 @@ _exit: pha ; Save the return code
|
||||
lda #0
|
||||
sta irqcount ; Disable custom IRQ handlers
|
||||
|
||||
sei
|
||||
ldx IRQInd+1
|
||||
ldy IRQInd+2
|
||||
stx IRQVec
|
||||
sty IRQVec+1
|
||||
cli
|
||||
|
||||
; Copy back the zero-page stuff.
|
||||
|
||||
ldx #zpspace-1
|
||||
@@ -122,9 +137,13 @@ L2: lda zpsave,x
|
||||
; IRQ handler. The handler in the ROM enables the Kernal, and jumps to
|
||||
; $CE00, where the ROM code checks for a BRK or IRQ, and branches via the
|
||||
; indirect vectors at $314/$316.
|
||||
; To make our stub as fast as possible, we skip the whole part of the ROM
|
||||
; handler, and jump to the indirect vectors directly. We do also call our
|
||||
; own interrupt handlers if we have any; so, they need not use $314.
|
||||
;
|
||||
; When RAM is banked in, we skip the whole part of the ROM handler, and jump to
|
||||
; the indirect vectors directly, after calling our own interrupt handlers.
|
||||
;
|
||||
; When ROM is banked in, a stub installed in the $314 indirect vector ensures
|
||||
; that our interrupt handlers are still called (otherwise, interrupts that are
|
||||
; not serviced by the ROM handler may cause a deadlock).
|
||||
|
||||
.segment "LOWCODE"
|
||||
|
||||
@@ -139,15 +158,6 @@ IRQ: cld ; Just to be sure
|
||||
and #$10 ; Test for BRK bit
|
||||
bne dobreak
|
||||
|
||||
; It's an IRQ; and, RAM is enabled. If we have handlers, call them. We will use
|
||||
; a flag here instead of loading __INTERRUPTOR_COUNT__ directly, since the
|
||||
; condes function is not reentrant. The irqcount flag will be set/reset from
|
||||
; the main code, to avoid races.
|
||||
|
||||
ldy irqcount
|
||||
beq @L1
|
||||
jsr callirq_y ; Call the IRQ functions
|
||||
|
||||
; Since the ROM handler will end with an RTI, we have to fake an IRQ return
|
||||
; on the stack, so that we get control of the CPU after the ROM handler,
|
||||
; and can switch back to RAM.
|
||||
@@ -161,7 +171,7 @@ IRQ: cld ; Just to be sure
|
||||
pha ; Push faked X register
|
||||
pha ; Push faked Y register
|
||||
sta ENABLE_ROM ; Switch to ROM
|
||||
jmp (IRQVec) ; Jump indirect to Kernal IRQ handler
|
||||
jmp (IRQVec) ; Jump indirect to IRQ stub
|
||||
|
||||
irq_ret:
|
||||
sta ENABLE_RAM ; Switch back to RAM
|
||||
@@ -183,6 +193,22 @@ nohandler:
|
||||
sta ENABLE_ROM
|
||||
jmp (BRKVec) ; Jump indirect to the break vector
|
||||
|
||||
|
||||
; IRQ stub installed at $314, called by our handler above if RAM is banked in,
|
||||
; or the Kernal IRQ handler if ROM is banked in.
|
||||
|
||||
; If we have handlers, call them. We will use a flag here instead of loading
|
||||
; __INTERRUPTOR_COUNT__ directly, since the condes function is not reentrant.
|
||||
; The irqcount flag will be set/reset from the main code, to avoid races.
|
||||
IRQStub:
|
||||
cld ; Just to be sure
|
||||
sta ENABLE_RAM
|
||||
ldy irqcount
|
||||
beq @L1
|
||||
jsr callirq_y ; Call the IRQ functions
|
||||
@L1: sta ENABLE_ROM
|
||||
jmp (IRQInd+1) ; Jump to the saved IRQ vector
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; Data
|
||||
|
||||
|
||||
@@ -2,8 +2,9 @@
|
||||
; Oliver Schmidt, 2013-05-31
|
||||
;
|
||||
|
||||
.export joy_libref, ser_libref
|
||||
.export joy_libref, ser_libref, tgi_libref
|
||||
.import _exit
|
||||
|
||||
joy_libref := _exit
|
||||
ser_libref := _exit
|
||||
tgi_libref := _exit
|
||||
|
||||
@@ -64,15 +64,15 @@ ACIA_STATUS := ACIA+1 ; Status register
|
||||
ACIA_CMD := ACIA+2 ; Command register
|
||||
ACIA_CTRL := ACIA+3 ; Control register
|
||||
|
||||
RecvHead := $07D1 ; Head of receive buffer
|
||||
RecvTail := $07D2 ; Tail of receive buffer
|
||||
RecvFreeCnt := $07D3 ; Number of bytes in receive buffer
|
||||
;----------------------------------------------------------------------------
|
||||
;
|
||||
; Global variables
|
||||
;
|
||||
|
||||
.bss
|
||||
RecvHead: .res 1 ; Head of receive buffer
|
||||
RecvTail: .res 1 ; Tail of receive buffer
|
||||
RecvFreeCnt: .res 1 ; Number of bytes in receive buffer
|
||||
SendHead: .res 1 ; Head of send buffer
|
||||
SendTail: .res 1 ; Tail of send buffer
|
||||
SendFreeCnt: .res 1 ; Number of bytes in send buffer
|
||||
@@ -88,7 +88,7 @@ SendBuf: .res 256
|
||||
|
||||
; Tables used to translate RS232 params into register values
|
||||
|
||||
BaudTable: ; bit7 = 1 means setting is invalid
|
||||
BaudTable: ; Bit7 = 1 means setting is invalid
|
||||
.byte $FF ; SER_BAUD_45_5
|
||||
.byte $01 ; SER_BAUD_50
|
||||
.byte $02 ; SER_BAUD_75
|
||||
@@ -354,26 +354,27 @@ SER_IOCTL:
|
||||
;
|
||||
|
||||
SER_IRQ:
|
||||
lda ACIA_STATUS ; Check ACIA status for receive interrupt
|
||||
and #$08
|
||||
beq @L9 ; Jump if no ACIA interrupt (carry still clear)
|
||||
lda ACIA_DATA ; Get byte from ACIA
|
||||
ldx RecvFreeCnt ; Check if we have free space left
|
||||
beq @L1 ; Jump if no space in receive buffer
|
||||
ldy RecvTail ; Load buffer pointer
|
||||
sta RecvBuf,y ; Store received byte in buffer
|
||||
inc RecvTail ; Increment buffer pointer
|
||||
dec RecvFreeCnt ; Decrement free space counter
|
||||
cpx #33 ; Check for buffer space low
|
||||
bcc @L1 ; Assert flow control if buffer space low
|
||||
lda ACIA_STATUS ; (4) Check for byte received
|
||||
and #$08 ; (2)
|
||||
beq @L9 ; (2*)
|
||||
|
||||
lda ACIA_DATA ; (4) Get byte and put into receive buffer
|
||||
ldy RecvTail ; (4)
|
||||
ldx RecvFreeCnt ; (4)
|
||||
beq @L3 ; (2*) Jump if no space in receive buffer
|
||||
sta RecvBuf,y ; (5)
|
||||
inc RecvTail ; (6)
|
||||
dec RecvFreeCnt ; (6)
|
||||
cpx #33 ; (2) Check for buffer space low
|
||||
bcc @L2 ; (2*)
|
||||
rts ; Return with carry set (interrupt handled)
|
||||
|
||||
; Assert flow control if buffer space too low
|
||||
|
||||
@L1: lda RtsOff
|
||||
sta ACIA_CMD
|
||||
sta Stopped
|
||||
sec ; Interrupt handled
|
||||
@L2: lda RtsOff ; (3)
|
||||
sta ACIA_CMD ; (4)
|
||||
sta Stopped ; (3)
|
||||
@L3: sec ; Interrupt handled
|
||||
@L9: rts
|
||||
|
||||
;----------------------------------------------------------------------------
|
||||
|
||||
860
libsrc/plus4/tgi/ted-hi.s
Normal file
860
libsrc/plus4/tgi/ted-hi.s
Normal file
@@ -0,0 +1,860 @@
|
||||
;
|
||||
; Graphics driver for the 320x200x2 mode on Commodore Plus/4 systems.
|
||||
;
|
||||
; Luminance/Chrominance matrices at $800/$C00, overwriting text-mode character
|
||||
; and color data. Bitmap is at $C000-$DF3F. Programs using this driver should
|
||||
; either be linked with the option '-D __HIMEM__=0xC000'.
|
||||
;
|
||||
; Based on the c64-hi TGI driver, which in turn was based on Stephen L. Judd's
|
||||
; GRLIB code.
|
||||
;
|
||||
; 2017-01-13, Greg King
|
||||
; 2018-03-13, Sven Klose
|
||||
; 2019-10-23, Richard Halkyard
|
||||
;
|
||||
.include "zeropage.inc"
|
||||
|
||||
.include "tgi-kernel.inc"
|
||||
.include "tgi-error.inc"
|
||||
|
||||
.include "cbm_kernal.inc"
|
||||
.include "plus4.inc"
|
||||
|
||||
.macpack generic
|
||||
.macpack module
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; Header. Includes jump table and constants.
|
||||
|
||||
module_header _ted_hi_tgi
|
||||
|
||||
; First part of the header is a structure that has a magic and defines the
|
||||
; capabilities of the driver
|
||||
|
||||
.byte $74, $67, $69 ; "tgi"
|
||||
.byte TGI_API_VERSION ; TGI API version number
|
||||
.addr $0000 ; Library reference
|
||||
.word 320 ; X resolution
|
||||
.word 200 ; Y resolution
|
||||
.byte 2 ; Number of drawing colors
|
||||
.byte 1 ; Number of screens available
|
||||
.byte 8 ; System font X size
|
||||
.byte 8 ; System font Y size
|
||||
.word $00D4 ; Aspect ratio (based on 4/3 display)
|
||||
.byte 0 ; TGI driver flags
|
||||
|
||||
; Next comes the jump table. With the exception of IRQ, all entries must be
|
||||
; valid and may point to an RTS for test versions (function not implemented).
|
||||
|
||||
.addr INSTALL
|
||||
.addr UNINSTALL
|
||||
.addr INIT
|
||||
.addr DONE
|
||||
.addr GETERROR
|
||||
.addr CONTROL
|
||||
.addr CLEAR
|
||||
.addr SETVIEWPAGE
|
||||
.addr SETDRAWPAGE
|
||||
.addr SETCOLOR
|
||||
.addr SETPALETTE
|
||||
.addr GETPALETTE
|
||||
.addr GETDEFPALETTE
|
||||
.addr SETPIXEL
|
||||
.addr GETPIXEL
|
||||
.addr LINE
|
||||
.addr BAR
|
||||
.addr TEXTSTYLE
|
||||
.addr OUTTEXT
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; Data.
|
||||
|
||||
; Variables mapped to the zero page segment variables. Some of these are
|
||||
; used for passing parameters to the driver.
|
||||
|
||||
X1 := ptr1
|
||||
Y1 := ptr2
|
||||
X2 := ptr3
|
||||
Y2 := ptr4
|
||||
TEXT := ptr3
|
||||
|
||||
TEMP := tmp4
|
||||
TEMP2 := sreg
|
||||
POINT := regsave
|
||||
|
||||
CHUNK := X2 ; Used in the line routine
|
||||
OLDCHUNK := X2+1 ; Dito
|
||||
|
||||
; Absolute variables used in the code
|
||||
|
||||
.bss
|
||||
|
||||
ERROR: .res 1 ; Error code
|
||||
PALETTE: .res 2 ; The current palette
|
||||
|
||||
BITMASK: .res 1 ; $00 = clear, $FF = set pixels
|
||||
|
||||
; Line routine stuff
|
||||
DX: .res 2
|
||||
DY: .res 2
|
||||
|
||||
; BAR variables
|
||||
X1SAVE: .res 2
|
||||
Y1SAVE: .res 2
|
||||
X2SAVE: .res 2
|
||||
Y2SAVE: .res 2
|
||||
|
||||
; Text output stuff
|
||||
TEXTMAGX: .res 1
|
||||
TEXTMAGY: .res 1
|
||||
TEXTDIR: .res 1
|
||||
|
||||
; Constants and tables
|
||||
|
||||
.rodata
|
||||
|
||||
DEFPALETTE: .byte $00, $71 ; White on black
|
||||
PALETTESIZE = * - DEFPALETTE
|
||||
|
||||
BITTAB: .byte $80,$40,$20,$10,$08,$04,$02,$01
|
||||
BITCHUNK: .byte $FF,$7F,$3F,$1F,$0F,$07,$03,$01
|
||||
|
||||
CHARROM := $D000 ; Character rom base address
|
||||
|
||||
; The TED uses the CPU's memory configuration to fetch color data! Although
|
||||
; we run with ROMs banked out, putting color data in banked RAM (above $8000)
|
||||
; will result in color artifacts appearing when we bank ROM back in for
|
||||
; interrupts and Kernal calls. Bitmap data is not affected by this limitation,
|
||||
; but since there is no way to access RAM under IO (FE00-FF40), we can't put the
|
||||
; bitmap at $E000 like we do on the C64, and have to use the next lowest
|
||||
; position at $C000.
|
||||
|
||||
LBASE := $0800 ; Luminance memory base address
|
||||
VBASE := $C000 ; Bitmap base address
|
||||
|
||||
CBASE := LBASE + $400 ; Chrominance memory base address (fixed relative to LBASE)
|
||||
CHRBASE := $0800 ; Base address of text mode data
|
||||
|
||||
.assert LBASE .mod $0800 = 0, error, "Luma/Chroma memory base address must be a multiple of 2K"
|
||||
.assert VBASE .mod $2000 = 0, error, "Bitmap base address must be a multiple of 8K"
|
||||
.assert LBASE + $800 < $8000, warning, "Luma/Chroma memory overlaps ROM. This will produce color artifacts."
|
||||
.assert VBASE + $2000 < $FE00, error, "Bitmap overlaps IO space"
|
||||
|
||||
.code
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; INSTALL routine. Is called after the driver is loaded into memory. May
|
||||
; initialize anything that has to be done just once. Is probably empty
|
||||
; most of the time.
|
||||
;
|
||||
; Must set an error code: NO
|
||||
;
|
||||
|
||||
INSTALL:
|
||||
; rts ; Fall through
|
||||
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; UNINSTALL routine. Is called before the driver is removed from memory. May
|
||||
; clean up anything done by INSTALL but is probably empty most of the time.
|
||||
;
|
||||
; Must set an error code: NO
|
||||
;
|
||||
|
||||
UNINSTALL:
|
||||
rts
|
||||
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; INIT: Changes an already installed device from text mode to graphics
|
||||
; mode.
|
||||
; Note that INIT/DONE may be called multiple times while the driver
|
||||
; is loaded, while INSTALL is only called once, so any code that is needed
|
||||
; to initializes variables and so on must go here. Setting palette and
|
||||
; clearing the screen is not needed because this is called by the graphics
|
||||
; kernel later.
|
||||
; The graphics kernel will never call INIT when a graphics mode is already
|
||||
; active, so there is no need to protect against that.
|
||||
;
|
||||
; Must set an error code: YES
|
||||
;
|
||||
|
||||
INIT:
|
||||
|
||||
; Initialize variables
|
||||
|
||||
ldx #$FF
|
||||
stx BITMASK
|
||||
|
||||
; Switch into graphics mode
|
||||
lda $FF12 ; Set bitmap address and enable fetch from RAM
|
||||
and #%00000011
|
||||
ora #(>VBASE >> 2)
|
||||
sta $FF12
|
||||
|
||||
.if LBASE <> CHRBASE
|
||||
lda #>LBASE ; Set color memory address
|
||||
sta $FF14
|
||||
.endif
|
||||
|
||||
lda $FF06 ; Enable bitmap mode
|
||||
ora #%00100000
|
||||
sta $FF06
|
||||
|
||||
; Done, reset the error code
|
||||
|
||||
lda #TGI_ERR_OK
|
||||
sta ERROR
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; DONE: Will be called to switch the graphics device back into text mode.
|
||||
; The graphics kernel will never call DONE when no graphics mode is active,
|
||||
; so there is no need to protect against that.
|
||||
;
|
||||
; Must set an error code: NO
|
||||
;
|
||||
|
||||
DONE: lda $FF12
|
||||
ora #%00000100 ; Fetch from ROM
|
||||
sta $FF12
|
||||
|
||||
.if LBASE <> CHRBASE
|
||||
lda #>CHRBASE ; Reset character/color matrix address
|
||||
sta $FF14
|
||||
.else
|
||||
sta ENABLE_ROM ; Clear text display since we clobbered it
|
||||
jsr CLRSCR
|
||||
sta ENABLE_RAM
|
||||
.endif
|
||||
|
||||
lda $FF06
|
||||
and #%11011111 ; Exit bitmap mode
|
||||
sta $FF06
|
||||
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; GETERROR: Return the error code in A and clear it.
|
||||
|
||||
GETERROR:
|
||||
ldx #TGI_ERR_OK
|
||||
lda ERROR
|
||||
stx ERROR
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; CONTROL: Platform/driver specific entry point.
|
||||
;
|
||||
; Must set an error code: YES
|
||||
;
|
||||
|
||||
CONTROL:
|
||||
lda #TGI_ERR_INV_FUNC
|
||||
sta ERROR
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; CLEAR: Clears the screen.
|
||||
;
|
||||
; Must set an error code: NO
|
||||
;
|
||||
|
||||
CLEAR: ldy #$00
|
||||
tya
|
||||
@L1: sta VBASE+$0000,y
|
||||
sta VBASE+$0100,y
|
||||
sta VBASE+$0200,y
|
||||
sta VBASE+$0300,y
|
||||
sta VBASE+$0400,y
|
||||
sta VBASE+$0500,y
|
||||
sta VBASE+$0600,y
|
||||
sta VBASE+$0700,y
|
||||
sta VBASE+$0800,y
|
||||
sta VBASE+$0900,y
|
||||
sta VBASE+$0A00,y
|
||||
sta VBASE+$0B00,y
|
||||
sta VBASE+$0C00,y
|
||||
sta VBASE+$0D00,y
|
||||
sta VBASE+$0E00,y
|
||||
sta VBASE+$0F00,y
|
||||
sta VBASE+$1000,y
|
||||
sta VBASE+$1100,y
|
||||
sta VBASE+$1200,y
|
||||
sta VBASE+$1300,y
|
||||
sta VBASE+$1400,y
|
||||
sta VBASE+$1500,y
|
||||
sta VBASE+$1600,y
|
||||
sta VBASE+$1700,y
|
||||
sta VBASE+$1800,y
|
||||
sta VBASE+$1900,y
|
||||
sta VBASE+$1A00,y
|
||||
sta VBASE+$1B00,y
|
||||
sta VBASE+$1C00,y
|
||||
sta VBASE+$1D00,y
|
||||
sta VBASE+$1E00,y
|
||||
sta VBASE+$1E40,y
|
||||
iny
|
||||
bne @L1
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; SETVIEWPAGE: Set the visible page. Called with the new page in A (0..n).
|
||||
; The page number is already checked to be valid by the graphics kernel.
|
||||
;
|
||||
; Must set an error code: NO (will only be called if page ok)
|
||||
;
|
||||
|
||||
SETVIEWPAGE:
|
||||
; rts ; Fall through
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; SETDRAWPAGE: Set the drawable page. Called with the new page in A (0..n).
|
||||
; The page number is already checked to be valid by the graphics kernel.
|
||||
;
|
||||
; Must set an error code: NO (will only be called if page ok)
|
||||
;
|
||||
|
||||
SETDRAWPAGE:
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; SETCOLOR: Set the drawing color (in A). The new color is already checked
|
||||
; to be in a valid range (0..maxcolor-1).
|
||||
;
|
||||
; Must set an error code: NO (will only be called if color ok)
|
||||
;
|
||||
|
||||
SETCOLOR:
|
||||
tax
|
||||
beq @L1
|
||||
lda #$FF
|
||||
@L1: sta BITMASK
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; SETPALETTE: Set the palette (not available with all drivers/hardware).
|
||||
; A pointer to the palette is passed in ptr1. Must set an error if palettes
|
||||
; are not supported
|
||||
;
|
||||
; Must set an error code: YES
|
||||
;
|
||||
|
||||
SETPALETTE:
|
||||
ldy #PALETTESIZE - 1
|
||||
@L1: lda (ptr1),y ; Copy the palette
|
||||
sta PALETTE,y
|
||||
dey
|
||||
bpl @L1
|
||||
|
||||
; Get luma values from the high nybble of the palette entries
|
||||
lda PALETTE+1 ; Foreground luma
|
||||
lsr a
|
||||
lsr a
|
||||
lsr a
|
||||
lsr a
|
||||
sta TEMP ; Foreground -> low nybble
|
||||
lda PALETTE ; Background luma
|
||||
and #$F0
|
||||
ora TEMP ; Background -> high nybble
|
||||
|
||||
; Initialize the luma map with the new luma values
|
||||
ldy #0
|
||||
@L2: sta LBASE+$0000,y
|
||||
sta LBASE+$0100,y
|
||||
sta LBASE+$0200,y
|
||||
sta LBASE+$02e8,y
|
||||
iny
|
||||
bne @L2
|
||||
|
||||
|
||||
; Get chroma values from the low nybble of the palette entries
|
||||
lda PALETTE+1 ; Foreground chroma
|
||||
and #$0F
|
||||
asl a
|
||||
asl a
|
||||
asl a
|
||||
asl a
|
||||
sta TEMP ; Foreground -> high nybble
|
||||
lda PALETTE ; Background chroma
|
||||
and #$0F
|
||||
ora TEMP ; Background -> low nybble
|
||||
|
||||
; Initialize the chroma map with the new chroma values
|
||||
ldy #0
|
||||
@L3: sta CBASE+$0000,y
|
||||
sta CBASE+$0100,y
|
||||
sta CBASE+$0200,y
|
||||
sta CBASE+$02e8,y
|
||||
iny
|
||||
bne @L3
|
||||
|
||||
; Done, reset the error code
|
||||
lda #TGI_ERR_OK
|
||||
sta ERROR
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; GETPALETTE: Return the current palette in A/X. Even drivers that cannot
|
||||
; set the palette should return the default palette here, so there's no
|
||||
; way for this function to fail.
|
||||
;
|
||||
; Must set an error code: NO
|
||||
;
|
||||
|
||||
GETPALETTE:
|
||||
lda #<PALETTE
|
||||
ldx #>PALETTE
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; GETDEFPALETTE: Return the default palette for the driver in A/X. All
|
||||
; drivers should return something reasonable here, even drivers that don't
|
||||
; support palettes, otherwise the caller has no way to determine the colors
|
||||
; of the (not changeable) palette.
|
||||
;
|
||||
; Must set an error code: NO (all drivers must have a default palette)
|
||||
;
|
||||
|
||||
GETDEFPALETTE:
|
||||
lda #<DEFPALETTE
|
||||
ldx #>DEFPALETTE
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; SETPIXEL: Draw one pixel at X1/Y1 = ptr1/ptr2 with the current drawing
|
||||
; color. The coordinates passed to this function are never outside the
|
||||
; visible screen area, so there is no need for clipping inside this function.
|
||||
;
|
||||
; Must set an error code: NO
|
||||
;
|
||||
|
||||
SETPIXEL:
|
||||
jsr CALC ; Calculate coordinates
|
||||
|
||||
lda (POINT),Y
|
||||
eor BITMASK
|
||||
and BITTAB,X
|
||||
eor (POINT),Y
|
||||
sta (POINT),Y
|
||||
|
||||
@L9: rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; GETPIXEL: Read the color value of a pixel and return it in A/X. The
|
||||
; coordinates passed to this function are never outside the visible screen
|
||||
; area, so there is no need for clipping inside this function.
|
||||
|
||||
|
||||
GETPIXEL:
|
||||
jsr CALC ; Calculate coordinates
|
||||
|
||||
lda (POINT),Y
|
||||
ldy #$00
|
||||
and BITTAB,X
|
||||
beq @L1
|
||||
iny
|
||||
|
||||
@L1:
|
||||
tya ; Get color value into A
|
||||
ldx #$00 ; Clear high byte
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; LINE: Draw a line from X1/Y1 to X2/Y2, where X1/Y1 = ptr1/ptr2 and
|
||||
; X2/Y2 = ptr3/ptr4 using the current drawing color.
|
||||
;
|
||||
; X1,X2 etc. are set up above (x2=LINNUM in particular)
|
||||
; Format is LINE x2,y2,x1,y1
|
||||
;
|
||||
; Must set an error code: NO
|
||||
;
|
||||
|
||||
LINE:
|
||||
|
||||
@CHECK: lda X2 ; Make sure x1<x2
|
||||
sec
|
||||
sbc X1
|
||||
tax
|
||||
lda X2+1
|
||||
sbc X1+1
|
||||
bpl @CONT
|
||||
lda Y2 ; If not, swap P1 and P2
|
||||
ldy Y1
|
||||
sta Y1
|
||||
sty Y2
|
||||
lda Y2+1
|
||||
ldy Y1+1
|
||||
sta Y1+1
|
||||
sty Y2+1
|
||||
lda X1
|
||||
ldy X2
|
||||
sty X1
|
||||
sta X2
|
||||
lda X2+1
|
||||
ldy X1+1
|
||||
sta X1+1
|
||||
sty X2+1
|
||||
bcc @CHECK
|
||||
|
||||
@CONT: sta DX+1
|
||||
stx DX
|
||||
|
||||
ldx #$C8 ; INY
|
||||
lda Y2 ; Calculate dy
|
||||
sec
|
||||
sbc Y1
|
||||
tay
|
||||
lda Y2+1
|
||||
sbc Y1+1
|
||||
bpl @DYPOS ; Is y2>=y1?
|
||||
lda Y1 ; Otherwise dy=y1-y2
|
||||
sec
|
||||
sbc Y2
|
||||
tay
|
||||
ldx #$88 ; DEY
|
||||
|
||||
@DYPOS: sty DY ; 8-bit DY -- FIX ME?
|
||||
stx YINCDEC
|
||||
stx XINCDEC
|
||||
|
||||
jsr CALC ; Set up .X, .Y, and POINT
|
||||
lda BITCHUNK,X
|
||||
sta OLDCHUNK
|
||||
sta CHUNK
|
||||
|
||||
ldx DY
|
||||
cpx DX ; Who's bigger: dy or dx?
|
||||
bcc STEPINX ; If dx, then...
|
||||
lda DX+1
|
||||
bne STEPINX
|
||||
|
||||
;
|
||||
; Big steps in Y
|
||||
;
|
||||
; To simplify my life, just use PLOT to plot points.
|
||||
;
|
||||
; No more!
|
||||
; Added special plotting routine -- cool!
|
||||
;
|
||||
; X is now counter, Y is y-coordinate
|
||||
;
|
||||
; On entry, X=DY=number of loop iterations, and Y=
|
||||
; Y1 AND #$07
|
||||
STEPINY:
|
||||
lda #00
|
||||
sta OLDCHUNK ; So plotting routine will work right
|
||||
lda CHUNK
|
||||
lsr ; Strip the bit
|
||||
eor CHUNK
|
||||
sta CHUNK
|
||||
txa
|
||||
beq YCONT2 ; If dy=0, it's just a point
|
||||
@CONT: lsr ; Init counter to dy/2
|
||||
;
|
||||
; Main loop
|
||||
;
|
||||
YLOOP: sta TEMP
|
||||
|
||||
lda (POINT),y
|
||||
eor BITMASK
|
||||
and CHUNK
|
||||
eor (POINT),y
|
||||
sta (POINT),y
|
||||
YINCDEC:
|
||||
iny ; Advance Y coordinate
|
||||
cpy #8
|
||||
bcc @CONT ; No prob if Y=0..7
|
||||
jsr FIXY
|
||||
@CONT: lda TEMP ; Restore A
|
||||
sec
|
||||
sbc DX
|
||||
bcc YFIXX
|
||||
YCONT: dex ; X is counter
|
||||
bne YLOOP
|
||||
YCONT2: lda (POINT),y ; Plot endpoint
|
||||
eor BITMASK
|
||||
and CHUNK
|
||||
eor (POINT),y
|
||||
sta (POINT),y
|
||||
rts
|
||||
|
||||
YFIXX: ; X=x+1
|
||||
adc DY
|
||||
lsr CHUNK
|
||||
bne YCONT ; If we pass a column boundary...
|
||||
ror CHUNK ; Then reset CHUNK to $80
|
||||
sta TEMP2
|
||||
lda POINT ; And add 8 to POINT
|
||||
adc #8
|
||||
sta POINT
|
||||
bcc @CONT
|
||||
inc POINT+1
|
||||
@CONT: lda TEMP2
|
||||
dex
|
||||
bne YLOOP
|
||||
beq YCONT2
|
||||
|
||||
;
|
||||
; Big steps in X direction
|
||||
;
|
||||
; On entry, X=DY=number of loop iterations, and Y=
|
||||
; Y1 AND #$07
|
||||
|
||||
.bss
|
||||
COUNTHI:
|
||||
.byte $00 ; Temporary counter, only used once.
|
||||
.code
|
||||
STEPINX:
|
||||
ldx DX
|
||||
lda DX+1
|
||||
sta COUNTHI
|
||||
cmp #$80
|
||||
ror ; Need bit for initialization
|
||||
sta Y1 ; High byte of counter
|
||||
txa
|
||||
bne @CONT ; Could be $100
|
||||
dec COUNTHI
|
||||
@CONT: ror
|
||||
;
|
||||
; Main loop
|
||||
;
|
||||
XLOOP: lsr CHUNK
|
||||
beq XFIXC ; If we pass a column boundary...
|
||||
XCONT1: sbc DY
|
||||
bcc XFIXY ; Time to step in Y?
|
||||
XCONT2: dex
|
||||
bne XLOOP
|
||||
dec COUNTHI ; High bits set?
|
||||
bpl XLOOP
|
||||
|
||||
lsr CHUNK ; Advance to last point
|
||||
jmp LINEPLOT ; Plot the last chunk
|
||||
;
|
||||
; CHUNK has passed a column, so plot and increment pointer
|
||||
; and fix up CHUNK, OLDCHUNK.
|
||||
;
|
||||
XFIXC: sta TEMP
|
||||
jsr LINEPLOT
|
||||
lda #$FF
|
||||
sta CHUNK
|
||||
sta OLDCHUNK
|
||||
lda POINT
|
||||
clc
|
||||
adc #8
|
||||
sta POINT
|
||||
lda TEMP
|
||||
bcc XCONT1
|
||||
inc POINT+1
|
||||
jmp XCONT1
|
||||
;
|
||||
; Check to make sure there isn't a high bit, plot chunk,
|
||||
; and update Y-coordinate.
|
||||
;
|
||||
XFIXY: dec Y1 ; Maybe high bit set
|
||||
bpl XCONT2
|
||||
adc DX
|
||||
sta TEMP
|
||||
lda DX+1
|
||||
adc #$FF ; Hi byte
|
||||
sta Y1
|
||||
|
||||
jsr LINEPLOT ; Plot chunk
|
||||
lda CHUNK
|
||||
sta OLDCHUNK
|
||||
|
||||
lda TEMP
|
||||
XINCDEC:
|
||||
iny ; Y-coord
|
||||
cpy #8 ; 0..7 is ok
|
||||
bcc XCONT2
|
||||
sta TEMP
|
||||
jsr FIXY
|
||||
lda TEMP
|
||||
jmp XCONT2
|
||||
|
||||
;
|
||||
; Subroutine to plot chunks/points (to save a little
|
||||
; room, gray hair, etc.)
|
||||
;
|
||||
LINEPLOT: ; Plot the line chunk
|
||||
lda (POINT),Y
|
||||
eor BITMASK
|
||||
ora CHUNK
|
||||
and OLDCHUNK
|
||||
eor CHUNK
|
||||
eor (POINT),Y
|
||||
sta (POINT),Y
|
||||
rts
|
||||
|
||||
;
|
||||
; Subroutine to fix up pointer when Y decreases through
|
||||
; zero or increases through 7.
|
||||
;
|
||||
FIXY: cpy #255 ; Y=255 or Y=8
|
||||
beq @DECPTR
|
||||
|
||||
@INCPTR: ; Add 320 to pointer
|
||||
ldy #0 ; Y increased through 7
|
||||
lda POINT
|
||||
adc #<320
|
||||
sta POINT
|
||||
lda POINT+1
|
||||
adc #>320
|
||||
sta POINT+1
|
||||
rts
|
||||
|
||||
@DECPTR: ; Okay, subtract 320 then
|
||||
ldy #7 ; Y decreased through 0
|
||||
lda POINT
|
||||
sec
|
||||
sbc #<320
|
||||
sta POINT
|
||||
lda POINT+1
|
||||
sbc #>320
|
||||
sta POINT+1
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; BAR: Draw a filled rectangle with the corners X1/Y1, X2/Y2, where
|
||||
; X1/Y1 = ptr1/ptr2 and X2/Y2 = ptr3/ptr4 using the current drawing color.
|
||||
; Contrary to most other functions, the graphics kernel will sort and clip
|
||||
; the coordinates before calling the driver, so on entry the following
|
||||
; conditions are valid:
|
||||
; X1 <= X2
|
||||
; Y1 <= Y2
|
||||
; (X1 >= 0) && (X1 < XRES)
|
||||
; (X2 >= 0) && (X2 < XRES)
|
||||
; (Y1 >= 0) && (Y1 < YRES)
|
||||
; (Y2 >= 0) && (Y2 < YRES)
|
||||
;
|
||||
; Must set an error code: NO
|
||||
;
|
||||
|
||||
; Note: This function needs optimization. It's just a cheap translation of
|
||||
; the original C wrapper and could be written much smaller (besides that,
|
||||
; calling LINE is not a good idea either).
|
||||
|
||||
BAR: lda Y2
|
||||
sta Y2SAVE
|
||||
lda Y2+1
|
||||
sta Y2SAVE+1
|
||||
|
||||
lda X2
|
||||
sta X2SAVE
|
||||
lda X2+1
|
||||
sta X2SAVE+1
|
||||
|
||||
lda Y1
|
||||
sta Y1SAVE
|
||||
lda Y1+1
|
||||
sta Y1SAVE+1
|
||||
|
||||
lda X1
|
||||
sta X1SAVE
|
||||
lda X1+1
|
||||
sta X1SAVE+1
|
||||
|
||||
@L1: lda Y1
|
||||
sta Y2
|
||||
lda Y1+1
|
||||
sta Y2+1
|
||||
jsr LINE
|
||||
|
||||
lda Y1SAVE
|
||||
cmp Y2SAVE
|
||||
bne @L2
|
||||
lda Y1SAVE
|
||||
cmp Y2SAVE
|
||||
beq @L4
|
||||
|
||||
@L2: inc Y1SAVE
|
||||
bne @L3
|
||||
inc Y1SAVE+1
|
||||
|
||||
@L3: lda Y1SAVE
|
||||
sta Y1
|
||||
lda Y1SAVE+1
|
||||
sta Y1+1
|
||||
|
||||
lda X1SAVE
|
||||
sta X1
|
||||
lda X1SAVE+1
|
||||
sta X1+1
|
||||
|
||||
lda X2SAVE
|
||||
sta X2
|
||||
lda X2SAVE+1
|
||||
sta X2+1
|
||||
jmp @L1
|
||||
|
||||
@L4: rts
|
||||
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; TEXTSTYLE: Set the style used when calling OUTTEXT. Text scaling in X and Y
|
||||
; direction is passend in X/Y, the text direction is passed in A.
|
||||
;
|
||||
; Must set an error code: NO
|
||||
;
|
||||
|
||||
TEXTSTYLE:
|
||||
stx TEXTMAGX
|
||||
sty TEXTMAGY
|
||||
sta TEXTDIR
|
||||
rts
|
||||
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; OUTTEXT: Output text at X/Y = ptr1/ptr2 using the current color and the
|
||||
; current text style. The text to output is given as a zero terminated
|
||||
; string with address in ptr3.
|
||||
;
|
||||
; Must set an error code: NO
|
||||
;
|
||||
|
||||
OUTTEXT:
|
||||
rts
|
||||
|
||||
; ------------------------------------------------------------------------
|
||||
; Calculate all variables to plot the pixel at X1/Y1.
|
||||
|
||||
CALC: lda Y1
|
||||
sta TEMP2
|
||||
and #7
|
||||
tay
|
||||
lda Y1+1
|
||||
lsr ; Neg is possible
|
||||
ror TEMP2
|
||||
lsr
|
||||
ror TEMP2
|
||||
lsr
|
||||
ror TEMP2
|
||||
|
||||
lda #00
|
||||
sta POINT
|
||||
lda TEMP2
|
||||
cmp #$80
|
||||
ror
|
||||
ror POINT
|
||||
cmp #$80
|
||||
ror
|
||||
ror POINT ; Row * 64
|
||||
adc TEMP2 ; + Row * 256
|
||||
clc
|
||||
adc #>VBASE ; + Bitmap base
|
||||
sta POINT+1
|
||||
|
||||
lda X1
|
||||
tax
|
||||
and #$F8
|
||||
clc
|
||||
adc POINT ; +(X AND #$F8)
|
||||
sta POINT
|
||||
lda X1+1
|
||||
adc POINT+1
|
||||
sta POINT+1
|
||||
txa
|
||||
and #7
|
||||
tax
|
||||
rts
|
||||
14
libsrc/plus4/tgi_stat_stddrv.s
Normal file
14
libsrc/plus4/tgi_stat_stddrv.s
Normal file
@@ -0,0 +1,14 @@
|
||||
;
|
||||
; Address of the static standard tgi driver
|
||||
;
|
||||
; Oliver Schmidt, 2012-11-01
|
||||
;
|
||||
; const void tgi_static_stddrv[];
|
||||
;
|
||||
|
||||
.export _tgi_static_stddrv
|
||||
.import _ted_hi_tgi
|
||||
|
||||
.rodata
|
||||
|
||||
_tgi_static_stddrv := _ted_hi_tgi
|
||||
13
libsrc/plus4/tgi_stddrv.s
Normal file
13
libsrc/plus4/tgi_stddrv.s
Normal file
@@ -0,0 +1,13 @@
|
||||
;
|
||||
; Name of the standard tgi driver
|
||||
;
|
||||
; Oliver Schmidt, 2011-05-02
|
||||
;
|
||||
; const char tgi_stddrv[];
|
||||
;
|
||||
|
||||
.export _tgi_stddrv
|
||||
|
||||
.rodata
|
||||
|
||||
_tgi_stddrv: .asciiz "ted-hi.tgi"
|
||||
Reference in New Issue
Block a user