initial import of the gamate stuff

This commit is contained in:
mrdudz
2015-11-14 13:15:29 +01:00
parent b6f429f934
commit 60285097e3
18 changed files with 1112 additions and 0 deletions

43
include/gamate.h Normal file
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/*****************************************************************************/
/* */
/* gamate.h */
/* */
/* Gamate system specific definitions */
/* */
/* */
/* */
/* (C) 2015 Groepaz/Hitmen */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#ifndef _GAMATE_H
#define _GAMATE_H
/* Check for errors */
#if !defined(__GAMATE__)
# error This module may only be used when compiling for the Gamate!
#endif
/* End of gamate.h */
#endif