Changed the object file and library format. There is now an additional

string table in the object file that (currently) holds all identifiers
from the import, export and debug info sections. The plan is to put all
strings into this table, so we have them in a central place and don't
waste memory. Apart from that, the indices are unique, so comparing strings
should be a lot easier than before (as soon as the programs take advantage
of this fact, which is currently not the case).


git-svn-id: svn://svn.cc65.org/cc65/trunk@2169 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
cuz
2003-05-25 17:57:50 +00:00
parent 487ded2ce2
commit 76e67e2f97
41 changed files with 804 additions and 401 deletions

View File

@@ -6,10 +6,10 @@
/* */
/* */
/* */
/* (C) 1998-2000 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
/* (C) 1998-2003 Ullrich von Bassewitz */
/* R<EFBFBD>merstrasse 52 */
/* D-70794 Filderstadt */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
@@ -72,17 +72,19 @@ ObjData* NewObjData (void)
ObjData* O = xmalloc (sizeof (ObjData));
/* Initialize the data */
O->Next = 0;
O->Name = 0;
O->Index = ~0;
O->Flags = 0;
O->MTime = 0;
O->Start = 0;
O->Size = 0;
O->ImportSize = 0;
O->Imports = 0;
O->ExportSize = 0;
O->Exports = 0;
O->Next = 0;
O->Name = 0;
O->Index = ~0;
O->Flags = 0;
O->MTime = 0;
O->Start = 0;
O->Size = 0;
O->StringCount = 0;
O->Strings = 0;
O->ImportSize = 0;
O->Imports = 0;
O->ExportSize = 0;
O->Exports = 0;
/* Link it into the list */
if (ObjLast) {
@@ -105,9 +107,15 @@ ObjData* NewObjData (void)
void FreeObjData (ObjData* O)
/* Free a complete struct */
{
unsigned I;
xfree (O->Name);
xfree (O->Imports);
xfree (O->Exports);
for (I = 0; I < O->StringCount; ++I) {
xfree (O->Strings[I]);
}
xfree (O->Strings);
xfree (O);
}
@@ -189,7 +197,7 @@ void MakeObjPool (void)
/* Set the pool pointer */
ObjPool [Index] = O;
/* Next object */
++Index;
O = O->Next;
@@ -207,5 +215,15 @@ const char* GetObjName (unsigned Index)
const char* GetObjString (const ObjData* O, unsigned Index)
/* Get a string from the string pool of an object file */
{
if (Index >= O->StringCount) {
Error ("Invalid string index (%u) in module `%s'",
Index, GetObjName (O->Index));
}
return O->Strings[Index];
}