Fixed many comments

This commit is contained in:
Stefan A. Haubenthal
2025-03-24 20:52:55 +01:00
parent 9f5a195dc2
commit 774e275965
50 changed files with 84 additions and 85 deletions

View File

@@ -15,7 +15,7 @@
.segment "BOOTLDR"
;**********************************
; Here is the bootloader in plaintext
; The idea is to make the smalles possible encrypted loader as decryption
; The idea is to make the smallest possible encrypted loader as decryption
; is very slow. The minimum size is 49 bytes plus a zero byte.
;**********************************
; EXE = $fb68

View File

@@ -40,7 +40,7 @@ EE_C_WRITE = $14
EE_C_READ = $18
EE_C_ERASE = $1C
EE_C_EWEN = $13
EE_C_EWEN2 = $FF ;; C0 schould be enough
EE_C_EWEN2 = $FF ;; C0 should be enough
EE_C_EWDS = $10
EE_C_EWDS2 = $00

View File

@@ -41,7 +41,7 @@ EE_C_WRITE = $14
EE_C_READ = $18
EE_C_ERASE = $1C
EE_C_EWEN = $13
EE_C_EWEN2 = $FF ;; C0 schould be enough
EE_C_EWEN2 = $FF ;; C0 should be enough
EE_C_EWDS = $10
EE_C_EWDS2 = $00

View File

@@ -43,7 +43,7 @@ libref: .addr $0000 ; Library reference
; to an RTS for test versions (function not implemented). A future version may
; allow for emulation: In this case the vector will be zero. Emulation means
; that the graphics kernel will emulate the function by using lower level
; primitives - for example ploting a line by using calls to SETPIXEL.
; primitives - for example plotting a line by using calls to SETPIXEL.
.addr INSTALL
.addr UNINSTALL
@@ -258,7 +258,7 @@ GETERROR:
;
; The TGI lacks a way to draw sprites. As that functionality is vital to
; Lynx games we borrow this CONTROL function to implement the still
; missing tgi_draw_sprite funtion. To use this in your C-program
; missing tgi_draw_sprite function. To use this in your C-program
; do a #define tgi_draw_sprite(spr) tgi_ioctl(0, spr)
;
; To do a flip-screen call tgi_ioctl(1, 0)