Handle bit-field test after shift/mask
Previously, bit-field tests were incorrectly combined with load in `if (x.bitfield)`. Delay the test until after the shift/mask is done. Still combine tests with load if no shift/mask is required. Fixes #1139
This commit is contained in:
committed by
Oliver Schmidt
parent
d0c7108dcf
commit
847982c6bf
353
test/val/bug1139.c
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353
test/val/bug1139.c
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/*
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Copyright 2020 The cc65 Authors
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/*
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Tests bit-field in if condition; see https://github.com/cc65/cc65/issues/1139
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*/
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#include <stdio.h>
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static unsigned char failures = 0;
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static struct four_bits {
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unsigned int x : 4;
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} fb = {1};
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static struct overlap {
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unsigned int x : 10;
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unsigned int y : 10;
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} o = {11, 22};
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static struct full_width {
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unsigned int x : 8;
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unsigned int y : 16;
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} fw = {255, 17};
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static struct aligned_end {
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unsigned int : 2;
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unsigned int x : 6;
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unsigned int : 3;
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unsigned int y : 13;
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/* z crosses a byte boundary, but fits in a byte when shifted. */
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unsigned int : 6;
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unsigned int z : 7;
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} ae = {63, 17, 100};
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/* Test using bit-fields in if conditions. */
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static void test_if(void)
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{
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/* Original test case for the bug. */
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o.x = 0;
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o.y = 44;
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if (o.x) {
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printf("Bad, o.x is false\n");
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failures++;
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} else {
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printf("Good\n");
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}
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/* Additionally, test most fields from bitfield.c to try to cover all start/end situations. */
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/* four_bits */
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fb.x = 1;
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if (fb.x) {
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printf("Good\n");
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} else {
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printf("Bad, fb.x is true (1)\n");
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failures++;
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}
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fb.x = 0;
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if (fb.x) {
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printf("Bad, fb.x is false\n");
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failures++;
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} else {
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printf("Good\n");
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}
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/* overlap */
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o.x = 123;
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if (o.x) {
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printf("Good\n");
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} else {
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printf("Bad, o.x is true (123)\n");
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failures++;
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}
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o.x = 0;
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if (o.x) {
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printf("Bad, o.x is false\n");
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failures++;
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} else {
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printf("Good\n");
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}
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o.y = 321;
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if (o.y) {
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printf("Good\n");
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} else {
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printf("Bad, o.y is true (321)\n");
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failures++;
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}
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o.y = 0;
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if (o.y) {
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printf("Bad, o.y is false\n");
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failures++;
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} else {
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printf("Good\n");
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}
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/* full_width */
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fw.x = 117;
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if (fw.x) {
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printf("Good\n");
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} else {
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printf("Bad, fw.x is true (117)\n");
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failures++;
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}
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fw.x = 0;
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if (fw.x) {
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printf("Bad, fw.x is false\n");
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failures++;
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} else {
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printf("Good\n");
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}
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fw.y = 32123;
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if (fw.y) {
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printf("Good\n");
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} else {
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printf("Bad, fw.y is true (32123)\n");
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failures++;
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}
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fw.y = 0;
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if (fw.y) {
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printf("Bad, fw.y is false\n");
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failures++;
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} else {
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printf("Good\n");
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}
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/* aligned_end */
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ae.x = 2;
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if (ae.x) {
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printf("Good\n");
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} else {
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printf("Bad, ae.x is true (2)\n");
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failures++;
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}
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ae.x = 0;
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if (ae.x) {
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printf("Bad, ae.x is false\n");
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failures++;
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} else {
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printf("Good\n");
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}
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ae.y = 2222;
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if (ae.y) {
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printf("Good\n");
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} else {
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printf("Bad, ae.y is true (2222)\n");
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failures++;
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}
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ae.y = 0;
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if (ae.y) {
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printf("Bad, ae.y is false\n");
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failures++;
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} else {
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printf("Good\n");
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}
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ae.z = 111;
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if (ae.z) {
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printf("Good\n");
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} else {
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printf("Bad, ae.z is true (111)\n");
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failures++;
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}
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ae.z = 0;
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if (ae.z) {
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printf("Bad, ae.z is false\n");
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failures++;
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} else {
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printf("Good\n");
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}
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}
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/* Test using bit-fields in inverted if conditions. */
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static void test_if_not(void)
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{
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/* Original test case for the bug, inverted. */
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o.x = 0;
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o.y = 44;
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if (!o.x) {
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printf("Good\n");
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} else {
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printf("Bad, o.x is false\n");
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failures++;
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}
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/* Additionally, test most fields from bitfield.c to try to cover all start/end situations. */
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/* four_bits */
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fb.x = 1;
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if (!fb.x) {
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printf("Bad, fb.x is true (1)\n");
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failures++;
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} else {
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printf("Good\n");
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}
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fb.x = 0;
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if (!fb.x) {
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printf("Good\n");
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} else {
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printf("Bad, fb.x is false\n");
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failures++;
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}
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/* overlap */
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o.x = 123;
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if (!o.x) {
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printf("Bad, o.x is true (123)\n");
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failures++;
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} else {
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printf("Good\n");
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}
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o.x = 0;
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if (!o.x) {
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printf("Good\n");
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} else {
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printf("Bad, o.x is false\n");
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failures++;
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}
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o.y = 321;
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if (!o.y) {
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printf("Bad, o.y is true (321)\n");
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failures++;
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} else {
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printf("Good\n");
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}
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o.y = 0;
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if (!o.y) {
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printf("Good\n");
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} else {
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printf("Bad, o.y is false\n");
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failures++;
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}
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/* full_width */
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fw.x = 117;
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if (!fw.x) {
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printf("Bad, fw.x is true (117)\n");
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failures++;
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} else {
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printf("Good\n");
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}
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fw.x = 0;
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if (!fw.x) {
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printf("Good\n");
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} else {
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printf("Bad, fw.x is false\n");
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failures++;
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}
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fw.y = 32123;
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if (!fw.y) {
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printf("Bad, fw.y is true (32123)\n");
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failures++;
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} else {
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printf("Good\n");
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}
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fw.y = 0;
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if (!fw.y) {
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printf("Good\n");
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} else {
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printf("Bad, fw.y is false\n");
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failures++;
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}
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/* aligned_end */
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ae.x = 2;
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if (!ae.x) {
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printf("Bad, ae.x is true (2)\n");
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failures++;
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} else {
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printf("Good\n");
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}
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ae.x = 0;
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if (!ae.x) {
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printf("Good\n");
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} else {
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printf("Bad, ae.x is false\n");
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failures++;
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}
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ae.y = 2222;
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if (!ae.y) {
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printf("Bad, ae.y is true (2222)\n");
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failures++;
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} else {
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printf("Good\n");
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}
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ae.y = 0;
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if (!ae.y) {
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printf("Good\n");
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} else {
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printf("Bad, ae.y is false\n");
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failures++;
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}
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ae.z = 111;
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if (!ae.z) {
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printf("Bad, ae.z is true (111)\n");
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failures++;
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} else {
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printf("Good\n");
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}
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ae.z = 0;
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if (!ae.z) {
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printf("Good\n");
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} else {
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printf("Bad, ae.z is false\n");
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failures++;
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}
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}
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int main(void)
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{
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test_if();
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test_if_not();
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printf("failures: %u\n", failures);
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return failures;
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}
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