more atarixl linker cfg file cleanups; adapt atarixl-overlay.cfg
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@@ -5,6 +5,7 @@ FEATURES {
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SYMBOLS {
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__RESERVED_MEMORY__: type = weak, value = $0000;
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__STARTADDRESS__: type = export, value = %S;
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syschk: type = import; # force inclusion of SYSCHK
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sramprep: type = import; # force inclusion of SRPREP
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}
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@@ -17,12 +18,12 @@ MEMORY {
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# "system check" load chunk
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SYSCHKHDR: file = %O, start = $0000, size = $0004;
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SYSCHK: file = %O, start = $2E00, size = $0300;
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SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
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SYSCHKTRL: file = %O, start = $0000, size = $0006;
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# "shadow RAM preparation" load chunk
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SRPREPHDR: file = %O, start = $0000, size = $0004;
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SRPREP: file = %O, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
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SRPREPCHNK: file = %O, define = yes, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
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SRPREPTRL: file = %O, start = $0000, size = $0006;
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# "main program" load chunk
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@@ -42,21 +43,21 @@ MEMORY {
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CHARGEN: file = "", define = yes, start = $D800, size = $0400;
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# memory beneath the ROM
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RAM_BELOW_ROM: file = "", define = yes, start = $DC00, size = $FFF0 - $DC00;
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HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFF0 - $DC00;
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}
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SEGMENTS {
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EXEHDR: load = HEADER, type = ro;
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SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
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SYSCHK: load = SYSCHK, type = rw, define = yes, optional = yes;
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SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
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SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
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SRPREPHDR: load = SRPREPHDR, type = ro;
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SAVEAREA: load = SRPREP, type = bss, define = yes; # shared btw. SRPREP and RAM
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LOWDATA: load = SRPREP, type = bss, define = yes; # " " " " " " " "
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SRPREP: load = SRPREP, type = rw, define = yes;
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SHADOW_RAM: load = SRPREP, run = RAM_BELOW_ROM, type = rw, define = yes, optional = yes;
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SAVEAREA: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREP and RAM
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LOWDATA: load = SRPREPCHNK, type = bss, define = yes; # " " " " " " " "
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SRPREP: load = SRPREPCHNK, type = rw, define = yes;
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SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
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SRPREPTRL: load = SRPREPTRL, type = ro;
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MAINHDR: load = MAINHDR, type = ro;
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