Removed (pretty inconsistently used) tab chars from source code base.

This commit is contained in:
Oliver Schmidt
2013-05-09 13:56:54 +02:00
parent 44fd1082ae
commit 85885001b1
1773 changed files with 62864 additions and 62868 deletions

View File

@@ -1,8 +1,8 @@
/*****************************************************************************/
/* */
/* atari.h */
/* atari.h */
/* */
/* Atari system specific definitions */
/* Atari system specific definitions */
/* */
/* */
/* */
@@ -45,11 +45,11 @@
/* Character codes */
#define CH_DELCHR 0xFE /* delete char under the cursor */
#define CH_ENTER 0x9B
#define CH_ESC 0x1B
#define CH_CURS_UP 28
#define CH_CURS_DOWN 29
#define CH_DELCHR 0xFE /* delete char under the cursor */
#define CH_ENTER 0x9B
#define CH_ESC 0x1B
#define CH_CURS_UP 28
#define CH_CURS_DOWN 29
#define CH_CURS_LEFT 30
#define CH_CURS_RIGHT 31
@@ -63,26 +63,26 @@
#define CH_INSLINE 0x9D /* insert line */
/* These are defined to be Atari + NumberKey */
#define CH_F1 177
#define CH_F2 178
#define CH_F3 179
#define CH_F4 180
#define CH_F5 181
#define CH_F6 182
#define CH_F7 183
#define CH_F8 184
#define CH_F9 185
#define CH_F10 176
#define CH_F1 177
#define CH_F2 178
#define CH_F3 179
#define CH_F4 180
#define CH_F5 181
#define CH_F6 182
#define CH_F7 183
#define CH_F8 184
#define CH_F9 185
#define CH_F10 176
#define CH_ULCORNER 0x11
#define CH_URCORNER 0x05
#define CH_LLCORNER 0x1A
#define CH_LRCORNER 0x03
#define CH_TTEE 0x17
#define CH_BTEE 0x18
#define CH_LTEE 0x01
#define CH_RTEE 0x04
#define CH_CROSS 0x13
#define CH_ULCORNER 0x11
#define CH_URCORNER 0x05
#define CH_LLCORNER 0x1A
#define CH_LRCORNER 0x03
#define CH_TTEE 0x17
#define CH_BTEE 0x18
#define CH_LTEE 0x01
#define CH_RTEE 0x04
#define CH_CROSS 0x13
#define CH_HLINE 0x12
#define CH_VLINE 0x7C
@@ -114,22 +114,22 @@
/* Color defines, similar to c64 colors (untested) */
/* Note that the conio color implementation is monochrome (bgcolor and textcolor are only placeholders) */
/* Use the defines with the setcolor() or _atari_xxxcolor() functions */
#define COLOR_BLACK _gtia_mkcolor(HUE_GREY,0)
#define COLOR_WHITE _gtia_mkcolor(HUE_GREY,7)
#define COLOR_RED _gtia_mkcolor(HUE_REDORANGE,1)
#define COLOR_CYAN _gtia_mkcolor(HUE_CYAN,3)
#define COLOR_VIOLET _gtia_mkcolor(HUE_PURPLE,4)
#define COLOR_GREEN _gtia_mkcolor(HUE_GREEN,2)
#define COLOR_BLUE _gtia_mkcolor(HUE_BLUE,2)
#define COLOR_YELLOW _gtia_mkcolor(HUE_YELLOW,7)
#define COLOR_ORANGE _gtia_mkcolor(HUE_ORANGE,5)
#define COLOR_BROWN _gtia_mkcolor(HUE_YELLOW,2)
#define COLOR_LIGHTRED _gtia_mkcolor(HUE_REDORANGE,6)
#define COLOR_GRAY1 _gtia_mkcolor(HUE_GREY,2)
#define COLOR_GRAY2 _gtia_mkcolor(HUE_GREY,3)
#define COLOR_LIGHTGREEN _gtia_mkcolor(HUE_GREEN,6)
#define COLOR_LIGHTBLUE _gtia_mkcolor(HUE_BLUE,6)
#define COLOR_GRAY3 _gtia_mkcolor(HUE_GREY,5)
#define COLOR_BLACK _gtia_mkcolor(HUE_GREY,0)
#define COLOR_WHITE _gtia_mkcolor(HUE_GREY,7)
#define COLOR_RED _gtia_mkcolor(HUE_REDORANGE,1)
#define COLOR_CYAN _gtia_mkcolor(HUE_CYAN,3)
#define COLOR_VIOLET _gtia_mkcolor(HUE_PURPLE,4)
#define COLOR_GREEN _gtia_mkcolor(HUE_GREEN,2)
#define COLOR_BLUE _gtia_mkcolor(HUE_BLUE,2)
#define COLOR_YELLOW _gtia_mkcolor(HUE_YELLOW,7)
#define COLOR_ORANGE _gtia_mkcolor(HUE_ORANGE,5)
#define COLOR_BROWN _gtia_mkcolor(HUE_YELLOW,2)
#define COLOR_LIGHTRED _gtia_mkcolor(HUE_REDORANGE,6)
#define COLOR_GRAY1 _gtia_mkcolor(HUE_GREY,2)
#define COLOR_GRAY2 _gtia_mkcolor(HUE_GREY,3)
#define COLOR_LIGHTGREEN _gtia_mkcolor(HUE_GREEN,6)
#define COLOR_LIGHTBLUE _gtia_mkcolor(HUE_BLUE,6)
#define COLOR_GRAY3 _gtia_mkcolor(HUE_GREY,5)
/* color register functions */
extern void __fastcall__ _setcolor (unsigned char color_reg, unsigned char hue, unsigned char luminace);