Removed (pretty inconsistently used) tab chars from source code base.
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@@ -4,7 +4,7 @@
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by Maciej 'YTM/Elysium' Witkowiak
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*/
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#ifndef _GGRAPH_H
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#ifndef _GGRAPH_H
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#define _GGRAPH_H
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#ifndef _GSTRUCT_H
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@@ -40,125 +40,125 @@ void UseSystemFont(void);
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void __fastcall__ BitmapUp(struct iconpic *myIcon);
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void __fastcall__ BitmapClip(char skipl, char skipr, unsigned skiptop,
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struct iconpic *myIcon);
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struct iconpic *myIcon);
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void __fastcall__ BitOtherClip(void *proc1, void *proc2, char skipl,
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char skipr, unsigned skiptop,
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struct iconpic *myIcon);
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char skipr, unsigned skiptop,
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struct iconpic *myIcon);
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void __fastcall__ GraphicsString(char *myGfxString);
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/* VIC colour constants */
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#define BLACK 0
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#define WHITE 1
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#define RED 2
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#define CYAN 3
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#define PURPLE 4
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#define GREEN 5
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#define BLUE 6
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#define YELLOW 7
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#define ORANGE 8
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#define BROWN 9
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#define LTRED 10
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#define DKGREY 11
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#define GREY 12
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#define MEDGREY 12
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#define LTGREEN 13
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#define LTBLUE 14
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#define LTGREY 15
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#define BLACK 0
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#define WHITE 1
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#define RED 2
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#define CYAN 3
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#define PURPLE 4
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#define GREEN 5
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#define BLUE 6
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#define YELLOW 7
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#define ORANGE 8
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#define BROWN 9
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#define LTRED 10
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#define DKGREY 11
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#define GREY 12
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#define MEDGREY 12
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#define LTGREEN 13
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#define LTBLUE 14
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#define LTGREY 15
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/* VIC memory banks - lowest 2 bits of cia2base+0 */
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#define GRBANK0 3
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#define GRBANK1 2
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#define GRBANK2 1
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#define GRBANK3 0
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#define GRBANK0 3
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#define GRBANK1 2
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#define GRBANK2 1
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#define GRBANK3 0
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/* VIC screen sizes */
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#define VIC_X_POS_OFF 24
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#define VIC_Y_POS_OFF 50
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#define VIC_X_POS_OFF 24
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#define VIC_Y_POS_OFF 50
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#ifdef __GEOS_CBM__
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#define SC_BYTE_WIDTH 40
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#define SC_PIX_HEIGHT 200
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#define SC_PIX_WIDTH 320
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#define SC_SIZE 8000
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#define SC_BYTE_WIDTH 40
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#define SC_PIX_HEIGHT 200
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#define SC_PIX_WIDTH 320
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#define SC_SIZE 8000
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#else
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#define SC_BYTE_WIDTH 70
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#define SC_PIX_HEIGHT 192
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#define SC_PIX_WIDTH 560
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#define SC_SIZE 13440
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#define SC_BYTE_WIDTH 70
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#define SC_PIX_HEIGHT 192
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#define SC_PIX_WIDTH 560
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#define SC_SIZE 13440
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#endif
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/* VDC screen constants */
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#define SCREENBYTEWIDTH 80
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#define SCREENPIXELWIDTH 640
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/* VDC screen constants */
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#define SCREENBYTEWIDTH 80
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#define SCREENPIXELWIDTH 640
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/* control characters for use as numbers, not characters */
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#define BACKSPACE 8
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#define FORWARDSPACE 9
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#define TAB 9
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#define LF 10
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#define HOME 11
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#define PAGE_BREAK 12
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#define UPLINE 12
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#define CR 13
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#define ULINEON 14
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#define ULINEOFF 15
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#define ESC_GRAPHICS 16
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#define ESC_RULER 17
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#define REV_ON 18
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#define REV_OFF 19
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#define GOTOX 20
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#define GOTOY 21
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#define GOTOXY 22
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#define NEWCARDSET 23
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#define BOLDON 24
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#define ITALICON 25
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#define OUTLINEON 26
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#define PLAINTEXT 27
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#define BACKSPACE 8
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#define FORWARDSPACE 9
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#define TAB 9
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#define LF 10
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#define HOME 11
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#define PAGE_BREAK 12
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#define UPLINE 12
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#define CR 13
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#define ULINEON 14
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#define ULINEOFF 15
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#define ESC_GRAPHICS 16
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#define ESC_RULER 17
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#define REV_ON 18
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#define REV_OFF 19
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#define GOTOX 20
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#define GOTOY 21
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#define GOTOXY 22
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#define NEWCARDSET 23
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#define BOLDON 24
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#define ITALICON 25
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#define OUTLINEON 26
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#define PLAINTEXT 27
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/* control characters for use in
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strings: eg: str[10]=CBOLDON "Hello"; */
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#define CCR "\015"
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#define CULINEON "\016"
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#define CULINEOFF "\017"
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#define CREV_ON "\022"
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#define CREV_OFF "\023"
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#define CBOLDON "\030"
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#define CITALICON "\031"
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#define COUTLINEON "\032"
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#define CPLAINTEXT "\033"
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#define CCR "\015"
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#define CULINEON "\016"
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#define CULINEOFF "\017"
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#define CREV_ON "\022"
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#define CREV_OFF "\023"
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#define CBOLDON "\030"
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#define CITALICON "\031"
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#define COUTLINEON "\032"
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#define CPLAINTEXT "\033"
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/*values of currentMode */
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/*values of currentMode */
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/* bitNumbers */
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#define UNDERLINE_BIT 7
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#define BOLD_BIT 6
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#define REVERSE_BIT 5
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#define ITALIC_BIT 4
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#define OUTLINE_BIT 3
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#define SUPERSCRIPT_BIT 2
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#define SUBSCRIPT_BIT 1
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#define UNDERLINE_BIT 7
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#define BOLD_BIT 6
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#define REVERSE_BIT 5
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#define ITALIC_BIT 4
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#define OUTLINE_BIT 3
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#define SUPERSCRIPT_BIT 2
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#define SUBSCRIPT_BIT 1
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/* bitMasks */
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#define SET_UNDERLINE 0x80
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#define SET_BOLD 0x40
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#define SET_REVERSE 0x20
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#define SET_ITALIC 0x10
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#define SET_OUTLINE 0x08
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#define SET_SUPERSCRIPT 0x04
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#define SET_SUBSCRIPT 0x02
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#define SET_PLAINTEXT 0
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#define SET_UNDERLINE 0x80
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#define SET_BOLD 0x40
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#define SET_REVERSE 0x20
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#define SET_ITALIC 0x10
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#define SET_OUTLINE 0x08
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#define SET_SUPERSCRIPT 0x04
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#define SET_SUBSCRIPT 0x02
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#define SET_PLAINTEXT 0
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/* values of dispBufferOn */
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#define ST_WRGS_FORE 0x20
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#define ST_WR_BACK 0x40
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#define ST_WR_FORE 0x80
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#define ST_WRGS_FORE 0x20
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#define ST_WR_BACK 0x40
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#define ST_WR_FORE 0x80
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/* PutDecimal parameters */
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/* leading zeros? */
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#define SET_NOSURPRESS 0
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#define SET_SURPRESS 0x40
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#define SET_NOSURPRESS 0
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#define SET_SURPRESS 0x40
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/* justification */
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#define SET_RIGHTJUST 0
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#define SET_LEFTJUST 0x80
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#define SET_RIGHTJUST 0
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#define SET_LEFTJUST 0x80
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/* C128 x-extension flags */
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#define ADD1_W 0x2000
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#define DOUBLE_B 0x80
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#define DOUBLE_W 0x8000
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#define ADD1_W 0x2000
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#define DOUBLE_B 0x80
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#define DOUBLE_W 0x8000
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/* DrawLine/DrawPoint mode values */
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#define DRAW_ERASE 0x00
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#define DRAW_DRAW 0x40
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#define DRAW_COPY 0x80
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#define DRAW_ERASE 0x00
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#define DRAW_DRAW 0x40
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#define DRAW_COPY 0x80
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typedef void graphicStr;
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