Removed (pretty inconsistently used) tab chars from source code base.

This commit is contained in:
Oliver Schmidt
2013-05-09 13:56:54 +02:00
parent 44fd1082ae
commit 85885001b1
1773 changed files with 62864 additions and 62868 deletions

View File

@@ -1,8 +1,8 @@
/*****************************************************************************/
/* */
/* toklist.c */
/* toklist.c */
/* */
/* Token list for the ca65 macroassembler */
/* Token list for the ca65 macroassembler */
/* */
/* */
/* */
@@ -61,7 +61,7 @@ static unsigned PushCounter = 0;
/*****************************************************************************/
/* Code */
/* Code */
/*****************************************************************************/
@@ -107,19 +107,19 @@ enum TC TokCmp (const TokNode* N)
/* Compare the token given as parameter against the current token */
{
if (N->T.Tok != CurTok.Tok) {
/* Different token */
return tcDifferent;
/* Different token */
return tcDifferent;
}
/* If the token has string attribute, check it */
if (TokHasSVal (N->T.Tok)) {
if (SB_Compare (&CurTok.SVal, &N->T.SVal) != 0) {
return tcSameToken;
}
if (SB_Compare (&CurTok.SVal, &N->T.SVal) != 0) {
return tcSameToken;
}
} else if (TokHasIVal (N->T.Tok)) {
if (N->T.IVal != CurTok.IVal) {
return tcSameToken;
}
if (N->T.IVal != CurTok.IVal) {
return tcSameToken;
}
}
/* Tokens are identical */
@@ -135,14 +135,14 @@ TokList* NewTokList (void)
TokList* T = xmalloc (sizeof (TokList));
/* Initialize the fields */
T->Next = 0;
T->Root = 0;
T->Last = 0;
T->RepCount = 0;
T->RepMax = 1;
T->Count = 0;
T->Check = 0;
T->Data = 0;
T->Next = 0;
T->Root = 0;
T->Last = 0;
T->RepCount = 0;
T->RepMax = 1;
T->Count = 0;
T->Check = 0;
T->Data = 0;
T->LI = 0;
/* Return the new list */
@@ -157,9 +157,9 @@ void FreeTokList (TokList* List)
/* Free the token list */
TokNode* T = List->Root;
while (T) {
TokNode* Tmp = T;
T = T->Next;
FreeTokNode (Tmp);
TokNode* Tmp = T;
T = T->Next;
FreeTokNode (Tmp);
}
/* Free associated line info */
@@ -169,7 +169,7 @@ void FreeTokList (TokList* List)
/* If we have associated data, free it */
if (List->Data) {
xfree (List->Data);
xfree (List->Data);
}
/* Free the list structure itself */
@@ -202,9 +202,9 @@ void AddCurTok (TokList* List)
/* Insert the node into the list */
if (List->Root == 0) {
List->Root = T;
List->Root = T;
} else {
List->Last->Next = T;
List->Last->Next = T;
}
List->Last = T;
@@ -227,16 +227,16 @@ static int ReplayTokList (void* List)
* zero, delete the list and remove the function from the stack.
*/
if (L->Last == 0) {
if (++L->RepCount >= L->RepMax) {
/* Done with this list */
FreeTokList (L);
if (++L->RepCount >= L->RepMax) {
/* Done with this list */
FreeTokList (L);
--PushCounter;
PopInput ();
PopInput ();
return 0;
} else {
/* Replay one more time */
L->Last = L->Root;
}
} else {
/* Replay one more time */
L->Last = L->Root;
}
}
/* Set the next token from the list */
@@ -252,7 +252,7 @@ static int ReplayTokList (void* List)
* just set and changed it as apropriate.
*/
if (L->Check) {
L->Check (L);
L->Check (L);
}
/* Set the pointer to the next token */
@@ -272,8 +272,8 @@ void PushTokList (TokList* List, const char* Desc)
{
/* If the list is empty, just delete it and bail out */
if (List->Count == 0) {
FreeTokList (List);
return;
FreeTokList (List);
return;
}
/* Reset the last pointer to the first element */