Make mouse driver loadable
git-svn-id: svn://svn.cc65.org/cc65/trunk@2852 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
@@ -6,10 +6,12 @@
|
||||
/* */
|
||||
/* */
|
||||
/* */
|
||||
/* (C) 1999-2001 Ullrich von Bassewitz */
|
||||
/* Wacholderweg 14 */
|
||||
/* D-70597 Stuttgart */
|
||||
/* EMail: uz@musoftware.de */
|
||||
/* (C) 2003 Ullrich von Bassewitz */
|
||||
/* R<EFBFBD>merstra<EFBFBD>e 52 */
|
||||
/* D-70794 Filderstadt */
|
||||
/* EMail: uz@cc65.org */
|
||||
/* */
|
||||
/* */
|
||||
/* */
|
||||
/* */
|
||||
/* This software is provided 'as-is', without any expressed or implied */
|
||||
@@ -38,26 +40,18 @@
|
||||
|
||||
|
||||
|
||||
/* Define __MOUSE__ for systems that support a mouse */
|
||||
#if defined(__ATARI__) || defined(__C64__) || defined(__C128__) || defined(__CBM510__) || defined(__GEOS__)
|
||||
# define __MOUSE__
|
||||
#else
|
||||
# error The target system does not support a mouse!
|
||||
# endif
|
||||
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Definitions */
|
||||
/*****************************************************************************/
|
||||
|
||||
|
||||
|
||||
/* The different mouse types */
|
||||
#define MOUSE_TRAKBALL 0
|
||||
#define MOUSE_ST 1
|
||||
#define MOUSE_AMIGA 2
|
||||
#define MOUSE_CBM1351 3 /* 1351 mouse */
|
||||
/* Error codes */
|
||||
#define MOUSE_ERR_OK 0 /* No error */
|
||||
#define MOUSE_ERR_NO_DRIVER 1 /* No driver available */
|
||||
#define MOUSE_ERR_CANNOT_LOAD 2 /* Error loading driver */
|
||||
#define MOUSE_ERR_INV_DRIVER 3 /* Invalid driver */
|
||||
#define MOUSE_ERR_NO_DEVICE 4 /* Mouse hardware not found */
|
||||
|
||||
/* Mouse button masks */
|
||||
#define MOUSE_BTN_LEFT 0x10
|
||||
@@ -75,6 +69,24 @@ struct mouse_info {
|
||||
unsigned char buttons; /* Mouse button mask */
|
||||
};
|
||||
|
||||
/* Structure containing mouse callback functions. These functions are declared
|
||||
* in C notation here, but they cannot be C functions (at least not easily),
|
||||
* since they may be called from within an interrupt.
|
||||
*/
|
||||
struct mouse_callbacks {
|
||||
|
||||
void (*hide) (void);
|
||||
/* Hide the mouse cursor. */
|
||||
|
||||
void (*show) (void);
|
||||
/* Show the mouse cursor */
|
||||
|
||||
void (*move) (void);
|
||||
/* Move the mouse cursor. This function is called, even when the cursor
|
||||
* is currently invisible.
|
||||
*/
|
||||
};
|
||||
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
@@ -83,45 +95,29 @@ struct mouse_info {
|
||||
|
||||
|
||||
|
||||
unsigned char __fastcall__ mouse_init (unsigned char type);
|
||||
/* Setup the mouse interrupt handler. The mouse routines will use a predefined
|
||||
* system resource for the mouse port and mouse cursor:
|
||||
* C64: Port #0, Sprite #0
|
||||
* C128: Port #0, Sprite #0
|
||||
* GEOS: System defined port, Sprite #0
|
||||
* Atari: Port #0, PM #0
|
||||
* However, the mouse routines will not initialize this cursor or set a
|
||||
* specific shape - this is platform dependent and up to the user program.
|
||||
* The mouse cursor is moved if the mouse is moved (provided that the mouse
|
||||
* cursor is visible), and switched on and off in the show and hide functions.
|
||||
* The type parameter is needed on some systems to determine the type of
|
||||
* the mouse connected to the given port, on others it is ignored.
|
||||
* After calling this function, the mouse is invisble, the cursor is placed
|
||||
* at 0/0 (upper left corner), and the bounding box is reset to cover the
|
||||
* whole screen. Call mouse_show once to make the mouse cursor visible.
|
||||
* The function will return zero if a mouse was not found and a non zero
|
||||
* value if the mouse was found and initialized (or if there is no way to
|
||||
* detect a mouse reliably).
|
||||
*/
|
||||
unsigned char __fastcall__ mouse_set_callbacks (const struct mouse_callbacks* c);
|
||||
/* Sets the callbacks to be used by the driver. */
|
||||
|
||||
void __fastcall__ mouse_done (void);
|
||||
/* Disable the mouse, remove the interrupt handler. This function MUST be
|
||||
* called before terminating the program, otherwise odd things may happen.
|
||||
* If in doubt, install an exit handler (using atexit) that calls this
|
||||
* function.
|
||||
*/
|
||||
unsigned char __fastcall__ mouse_load_driver (const char* driver);
|
||||
/* Load and install a mouse driver, return an error code. */
|
||||
|
||||
unsigned char __fastcall__ mouse_unload (void);
|
||||
/* Uninstall, then unload the currently loaded driver. */
|
||||
|
||||
unsigned char __fastcall__ mouse_install (void* driver);
|
||||
/* Install an already loaded driver. Returns an error code. */
|
||||
|
||||
unsigned char __fastcall__ mouse_uninstall (void);
|
||||
/* Uninstall the currently loaded driver. Returns an error code. */
|
||||
|
||||
void __fastcall__ mouse_hide (void);
|
||||
/* Hide the mouse. This function doesn't do anything visible if no sprite is
|
||||
* used. The function manages a counter and may be called more than once.
|
||||
* For each call to mouse_hide there must be a call to mouse_show to make
|
||||
/* Hide the mouse. The function manages a counter and may be called more than
|
||||
* once. For each call to mouse_hide there must be a call to mouse_show to make
|
||||
* the mouse visible again.
|
||||
*/
|
||||
|
||||
void __fastcall__ mouse_show (void);
|
||||
/* Show the mouse. This function doesn't do anything visible if no sprite is
|
||||
* used. See mouse_hide for more information.
|
||||
*/
|
||||
/* Show the mouse. See mouse_hide for more information. */
|
||||
|
||||
void __fastcall__ mouse_box (int minx, int miny, int maxx, int maxy);
|
||||
/* Set the bounding box for the mouse pointer movement. The mouse X and Y
|
||||
|
||||
Reference in New Issue
Block a user