Make memory between the end of the text screen and the start of the loaded program available to the linker.
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@@ -25,6 +25,7 @@ MEMORY {
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MAIN: file = %O, define = yes, start = %S + __OVERLAYSIZE__, size = __HIMEM__ - __OVERLAYSIZE__ - %S;
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BSS: file = "", start = __ONCE_RUN__, size = __HIMEM__ - __STACKSIZE__ - __ONCE_RUN__;
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LC: file = "", define = yes, start = __LCADDR__, size = __LCSIZE__;
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LOW: file = "", define = yes, start = $0800, size = %S - $0800;
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OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
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OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
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OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
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@@ -47,6 +48,7 @@ SEGMENTS {
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ONCE: load = MAIN, type = ro, define = yes;
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LC: load = MAIN, run = LC, type = ro, optional = yes;
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BSS: load = BSS, type = bss, define = yes;
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LOWBSS: load = LOW, type = bss, optional = yes;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
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OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
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