Merge branch 'master' into c1p
This commit is contained in:
29
cfg/atari-asm.cfg
Normal file
29
cfg/atari-asm.cfg
Normal file
@@ -0,0 +1,29 @@
|
||||
FEATURES {
|
||||
STARTADDRESS: default = $2E00;
|
||||
}
|
||||
SYMBOLS {
|
||||
__EXEHDR__: type = import;
|
||||
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
|
||||
__STARTADDRESS__: type = export, value = %S;
|
||||
}
|
||||
MEMORY {
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
|
||||
# file header, just $FFFF
|
||||
HEADER: file = %O, start = $0000, size = $0002;
|
||||
|
||||
# "main program" load chunk
|
||||
MAINHDR: file = %O, start = $0000, size = $0004;
|
||||
RAM: file = %O, define = yes, start = %S, size = $BC20 - %S;
|
||||
TRAILER: file = %O, start = $0000, size = $0006;
|
||||
}
|
||||
SEGMENTS {
|
||||
EXEHDR: load = HEADER, type = ro, optional = yes;
|
||||
MAINHDR: load = MAINHDR, type = ro, optional = yes;
|
||||
CODE: load = RAM, type = ro, define = yes, optional = yes;
|
||||
RODATA: load = RAM, type = ro optional = yes;
|
||||
DATA: load = RAM, type = rw optional = yes;
|
||||
BSS: load = RAM, type = bss, define = yes, optional = yes;
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
AUTOSTRT: load = TRAILER, type = ro, optional = yes;
|
||||
}
|
||||
@@ -1,48 +1,67 @@
|
||||
FEATURES {
|
||||
STARTADDRESS: default = $2E00;
|
||||
STARTADDRESS: default = $2000;
|
||||
}
|
||||
SYMBOLS {
|
||||
__EXEHDR__: type = import;
|
||||
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
|
||||
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
|
||||
__STACKSIZE__: type = weak, value = $0800; # 2k stack
|
||||
__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
|
||||
__STARTADDRESS__: type = export, value = %S;
|
||||
__RESERVED_MEMORY__: type = weak, value = $0000;
|
||||
}
|
||||
MEMORY {
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
HEADER: file = %O, start = $0000, size = $0006;
|
||||
RAM: file = %O, start = %S + __OVERLAYSIZE__, size = $BC20 - __STACKSIZE__ - __OVERLAYSIZE__ - %S;
|
||||
TRAILER: file = %O, start = $0000, size = $0006;
|
||||
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
|
||||
# file header, just $FFFF
|
||||
HEADER: file = %O, start = $0000, size = $0002;
|
||||
|
||||
# "system check" load chunk
|
||||
SYSCHKHDR: file = %O, start = $0000, size = $0004;
|
||||
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
|
||||
SYSCHKTRL: file = %O, start = $0000, size = $0006;
|
||||
|
||||
# "main program" load chunk
|
||||
MAINHDR: file = %O, start = $0000, size = $0004;
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||||
RAM: file = %O, define = yes, start = %S + __OVERLAYSIZE__,
|
||||
size = $BC20 - __OVERLAYSIZE__ - __STACKSIZE__ - __RESERVED_MEMORY__ - %S;
|
||||
TRAILER: file = %O, start = $0000, size = $0006;
|
||||
|
||||
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
|
||||
}
|
||||
SEGMENTS {
|
||||
EXEHDR: load = HEADER, type = ro;
|
||||
STARTUP: load = RAM, type = ro, define = yes;
|
||||
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
|
||||
INIT: load = RAM, type = ro, optional = yes;
|
||||
CODE: load = RAM, type = ro, define = yes;
|
||||
RODATA: load = RAM, type = ro;
|
||||
DATA: load = RAM, type = rw;
|
||||
ZPSAVE: load = RAM, type = bss, define = yes;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
EXTZP: load = ZP, type = zp, optional = yes;
|
||||
AUTOSTRT: load = TRAILER, type = ro;
|
||||
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
|
||||
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
|
||||
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
|
||||
OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
|
||||
OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
|
||||
OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
|
||||
OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
|
||||
OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
|
||||
OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
|
||||
EXEHDR: load = HEADER, type = ro;
|
||||
SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
|
||||
SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
|
||||
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
|
||||
MAINHDR: load = MAINHDR, type = ro;
|
||||
STARTUP: load = RAM, type = ro, define = yes;
|
||||
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
|
||||
INIT: load = RAM, type = ro, optional = yes;
|
||||
CODE: load = RAM, type = ro, define = yes;
|
||||
RODATA: load = RAM, type = ro;
|
||||
DATA: load = RAM, type = rw;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
EXTZP: load = ZP, type = zp, optional = yes;
|
||||
AUTOSTRT: load = TRAILER, type = ro;
|
||||
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
|
||||
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
|
||||
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
|
||||
OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
|
||||
OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
|
||||
OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
|
||||
OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
|
||||
OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
|
||||
OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
|
||||
}
|
||||
FEATURES {
|
||||
CONDES: type = constructor,
|
||||
|
||||
@@ -1,28 +1,46 @@
|
||||
FEATURES {
|
||||
STARTADDRESS: default = $2E00;
|
||||
STARTADDRESS: default = $2000;
|
||||
}
|
||||
SYMBOLS {
|
||||
__EXEHDR__: type = import;
|
||||
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
|
||||
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
|
||||
__STACKSIZE__: type = weak, value = $0800; # 2k stack
|
||||
__STARTADDRESS__: type = export, value = %S;
|
||||
__RESERVED_MEMORY__: type = weak, value = $0000;
|
||||
}
|
||||
MEMORY {
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
HEADER: file = %O, start = $0000, size = $0006;
|
||||
RAM: file = %O, start = %S, size = $BC20 - __STACKSIZE__ - %S;
|
||||
TRAILER: file = %O, start = $0000, size = $0006;
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
|
||||
# file header, just $FFFF
|
||||
HEADER: file = %O, start = $0000, size = $0002;
|
||||
|
||||
# "system check" load chunk
|
||||
SYSCHKHDR: file = %O, start = $0000, size = $0004;
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||||
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
|
||||
SYSCHKTRL: file = %O, start = $0000, size = $0006;
|
||||
|
||||
# "main program" load chunk
|
||||
MAINHDR: file = %O, start = $0000, size = $0004;
|
||||
RAM: file = %O, define = yes, start = %S, size = $BC20 - __STACKSIZE__ - __RESERVED_MEMORY__ - %S;
|
||||
TRAILER: file = %O, start = $0000, size = $0006;
|
||||
}
|
||||
SEGMENTS {
|
||||
EXEHDR: load = HEADER, type = ro;
|
||||
STARTUP: load = RAM, type = ro, define = yes;
|
||||
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
|
||||
INIT: load = RAM, type = ro, optional = yes;
|
||||
CODE: load = RAM, type = ro, define = yes;
|
||||
RODATA: load = RAM, type = ro;
|
||||
DATA: load = RAM, type = rw;
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||||
BSS: load = RAM, type = bss, define = yes;
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
EXTZP: load = ZP, type = zp, optional = yes;
|
||||
AUTOSTRT: load = TRAILER, type = ro;
|
||||
EXEHDR: load = HEADER, type = ro;
|
||||
SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
|
||||
SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
|
||||
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
|
||||
MAINHDR: load = MAINHDR, type = ro;
|
||||
STARTUP: load = RAM, type = ro, define = yes;
|
||||
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
|
||||
INIT: load = RAM, type = ro, optional = yes;
|
||||
CODE: load = RAM, type = ro, define = yes;
|
||||
RODATA: load = RAM, type = ro;
|
||||
DATA: load = RAM, type = rw;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
EXTZP: load = ZP, type = zp, optional = yes;
|
||||
AUTOSTRT: load = TRAILER, type = ro;
|
||||
}
|
||||
FEATURES {
|
||||
CONDES: type = constructor,
|
||||
|
||||
92
cfg/atarixl-largehimem.cfg
Normal file
92
cfg/atarixl-largehimem.cfg
Normal file
@@ -0,0 +1,92 @@
|
||||
# This config file provides a single big upper memory block (HIDDEN_RAM).
|
||||
# To achieve this, it relocates the character generator from $E000 to CHARGEN.
|
||||
# The runtime library must be compiled with CHARGEN_RELOC for this config
|
||||
# file to work. See libsrc/atari/Makefile.inc.
|
||||
|
||||
FEATURES {
|
||||
STARTADDRESS: default = $2400;
|
||||
}
|
||||
|
||||
SYMBOLS {
|
||||
__EXEHDR__: type = import;
|
||||
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
|
||||
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
|
||||
__STACKSIZE__: type = weak, value = $0800; # 2k stack
|
||||
__STARTADDRESS__: type = export, value = %S;
|
||||
}
|
||||
|
||||
MEMORY {
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
|
||||
# just $FFFF
|
||||
HEADER: file = %O, start = $0000, size = $0002;
|
||||
|
||||
# "system check" load chunk
|
||||
SYSCHKHDR: file = %O, start = $0000, size = $0004;
|
||||
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
|
||||
SYSCHKTRL: file = %O, start = $0000, size = $0006;
|
||||
|
||||
# "shadow RAM preparation" load chunk
|
||||
SRPREPHDR: file = %O, start = $0000, size = $0004;
|
||||
SRPREPCHNK: file = %O, define = yes, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
|
||||
SRPREPTRL: file = %O, start = $0000, size = $0006;
|
||||
|
||||
# "main program" load chunk
|
||||
MAINHDR: file = %O, start = $0000, size = $0004;
|
||||
RAM: file = %O, define = yes, start = %S +
|
||||
__LOWBSS_SIZE__, size = $D000 -
|
||||
__STACKSIZE__ -
|
||||
%S -
|
||||
__LOWBSS_SIZE__;
|
||||
|
||||
# defines entry point into program
|
||||
TRAILER: file = %O, start = $0000, size = $0006;
|
||||
|
||||
# address of relocated character generator
|
||||
CHARGEN: file = "", define = yes, start = $D800, size = $0400;
|
||||
|
||||
# memory beneath the ROM
|
||||
HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFFA - $DC00;
|
||||
}
|
||||
|
||||
SEGMENTS {
|
||||
EXEHDR: load = HEADER, type = ro;
|
||||
|
||||
SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
|
||||
SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
|
||||
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
|
||||
|
||||
SRPREPHDR: load = SRPREPHDR, type = ro;
|
||||
LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and RAM, not zero initialized
|
||||
SRPREP: load = SRPREPCHNK, type = rw, define = yes;
|
||||
SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
|
||||
SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
|
||||
SRPREPTRL: load = SRPREPTRL, type = ro;
|
||||
|
||||
MAINHDR: load = MAINHDR, type = ro;
|
||||
STARTUP: load = RAM, type = ro, define = yes;
|
||||
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
|
||||
INIT: load = RAM, type = ro, optional = yes;
|
||||
CODE: load = RAM, type = ro, define = yes;
|
||||
RODATA: load = RAM, type = ro;
|
||||
DATA: load = RAM, type = rw;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
EXTZP: load = ZP, type = zp, optional = yes;
|
||||
AUTOSTRT: load = TRAILER, type = ro;
|
||||
}
|
||||
FEATURES {
|
||||
CONDES: type = constructor,
|
||||
label = __CONSTRUCTOR_TABLE__,
|
||||
count = __CONSTRUCTOR_COUNT__,
|
||||
segment = INIT;
|
||||
CONDES: type = destructor,
|
||||
label = __DESTRUCTOR_TABLE__,
|
||||
count = __DESTRUCTOR_COUNT__,
|
||||
segment = RODATA;
|
||||
CONDES: type = interruptor,
|
||||
label = __INTERRUPTOR_TABLE__,
|
||||
count = __INTERRUPTOR_COUNT__,
|
||||
segment = RODATA,
|
||||
import = __CALLIRQ__;
|
||||
}
|
||||
@@ -1,48 +1,101 @@
|
||||
FEATURES {
|
||||
STARTADDRESS: default = $2E00;
|
||||
STARTADDRESS: default = $2400;
|
||||
}
|
||||
|
||||
SYMBOLS {
|
||||
__EXEHDR__: type = import;
|
||||
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
|
||||
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
|
||||
__STACKSIZE__: type = weak, value = $0800; # 2k stack
|
||||
__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
|
||||
__RESERVED_MEMORY__: type = weak, value = $0000;
|
||||
__STARTADDRESS__: type = export, value = %S;
|
||||
}
|
||||
|
||||
MEMORY {
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
HEADER: file = %O, start = $0000, size = $0006;
|
||||
RAM: file = %O, start = %S + __OVERLAYSIZE__, size = $BC20 - __STACKSIZE__ - __OVERLAYSIZE__ - %S;
|
||||
TRAILER: file = %O, start = $0000, size = $0006;
|
||||
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
|
||||
# just $FFFF
|
||||
HEADER: file = %O, start = $0000, size = $0002;
|
||||
|
||||
# "system check" load chunk
|
||||
SYSCHKHDR: file = %O, start = $0000, size = $0004;
|
||||
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
|
||||
SYSCHKTRL: file = %O, start = $0000, size = $0006;
|
||||
|
||||
# "shadow RAM preparation" load chunk
|
||||
SRPREPHDR: file = %O, start = $0000, size = $0004;
|
||||
SRPREPCHNK: file = %O, define = yes, start = %S + __OVERLAYSIZE__, size = $7C20 - %S - __OVERLAYSIZE__ - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
|
||||
SRPREPTRL: file = %O, start = $0000, size = $0006;
|
||||
|
||||
# "main program" load chunk
|
||||
MAINHDR: file = %O, start = $0000, size = $0004;
|
||||
RAM: file = %O, define = yes, start = %S +
|
||||
__OVERLAYSIZE__ +
|
||||
__LOWBSS_SIZE__, size = $D000 -
|
||||
__STACKSIZE__ -
|
||||
%S -
|
||||
__OVERLAYSIZE__ -
|
||||
__LOWBSS_SIZE__;
|
||||
|
||||
# defines entry point into program
|
||||
TRAILER: file = %O, start = $0000, size = $0006;
|
||||
|
||||
# memory beneath the ROM preceeding the character generator
|
||||
HIDDEN_RAM2: file = "", define = yes, start = $D800, size = $0800;
|
||||
|
||||
# address of relocated character generator (same addess as ROM version)
|
||||
CHARGEN: file = "", define = yes, start = $E000, size = $0400;
|
||||
|
||||
# memory beneath the ROM
|
||||
HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFFA - $E400;
|
||||
|
||||
# overlays
|
||||
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
|
||||
OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
|
||||
}
|
||||
|
||||
SEGMENTS {
|
||||
EXEHDR: load = HEADER, type = ro;
|
||||
STARTUP: load = RAM, type = ro, define = yes;
|
||||
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
|
||||
INIT: load = RAM, type = ro, optional = yes;
|
||||
CODE: load = RAM, type = ro, define = yes;
|
||||
RODATA: load = RAM, type = ro;
|
||||
DATA: load = RAM, type = rw;
|
||||
ZPSAVE: load = RAM, type = bss, define = yes;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
EXTZP: load = ZP, type = zp, optional = yes;
|
||||
AUTOSTRT: load = TRAILER, type = ro;
|
||||
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
|
||||
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
|
||||
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
|
||||
OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
|
||||
OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
|
||||
OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
|
||||
OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
|
||||
OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
|
||||
OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
|
||||
EXEHDR: load = HEADER, type = ro;
|
||||
|
||||
SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
|
||||
SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
|
||||
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
|
||||
|
||||
SRPREPHDR: load = SRPREPHDR, type = ro;
|
||||
LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and RAM, not zero initialized
|
||||
SRPREP: load = SRPREPCHNK, type = rw, define = yes;
|
||||
SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
|
||||
SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM2, type = rw, define = yes, optional = yes;
|
||||
SRPREPTRL: load = SRPREPTRL, type = ro;
|
||||
|
||||
MAINHDR: load = MAINHDR, type = ro;
|
||||
STARTUP: load = RAM, type = ro, define = yes;
|
||||
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
|
||||
INIT: load = RAM, type = ro, optional = yes;
|
||||
CODE: load = RAM, type = ro, define = yes;
|
||||
RODATA: load = RAM, type = ro;
|
||||
DATA: load = RAM, type = rw;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
EXTZP: load = ZP, type = zp, optional = yes;
|
||||
AUTOSTRT: load = TRAILER, type = ro;
|
||||
|
||||
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
|
||||
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
|
||||
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
|
||||
OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
|
||||
OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
|
||||
OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
|
||||
OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
|
||||
OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
|
||||
OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
|
||||
}
|
||||
FEATURES {
|
||||
CONDES: type = constructor,
|
||||
|
||||
@@ -1,28 +1,77 @@
|
||||
FEATURES {
|
||||
STARTADDRESS: default = $2E00;
|
||||
STARTADDRESS: default = $2400;
|
||||
}
|
||||
|
||||
SYMBOLS {
|
||||
__EXEHDR__: type = import;
|
||||
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
|
||||
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
|
||||
__STACKSIZE__: type = weak, value = $0800; # 2k stack
|
||||
__RESERVED_MEMORY__: type = weak, value = $0000;
|
||||
__STARTADDRESS__: type = export, value = %S;
|
||||
}
|
||||
|
||||
MEMORY {
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
HEADER: file = %O, start = $0000, size = $0006;
|
||||
RAM: file = %O, start = %S, size = $BC20 - __STACKSIZE__ - %S;
|
||||
TRAILER: file = %O, start = $0000, size = $0006;
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
|
||||
# just $FFFF
|
||||
HEADER: file = %O, start = $0000, size = $0002;
|
||||
|
||||
# "system check" load chunk
|
||||
SYSCHKHDR: file = %O, start = $0000, size = $0004;
|
||||
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
|
||||
SYSCHKTRL: file = %O, start = $0000, size = $0006;
|
||||
|
||||
# "shadow RAM preparation" load chunk
|
||||
SRPREPHDR: file = %O, start = $0000, size = $0004;
|
||||
SRPREPCHNK: file = %O, define = yes, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
|
||||
SRPREPTRL: file = %O, start = $0000, size = $0006;
|
||||
|
||||
# "main program" load chunk
|
||||
MAINHDR: file = %O, start = $0000, size = $0004;
|
||||
RAM: file = %O, define = yes, start = %S +
|
||||
__LOWBSS_SIZE__, size = $D000 -
|
||||
__STACKSIZE__ -
|
||||
%S -
|
||||
__LOWBSS_SIZE__;
|
||||
|
||||
# defines entry point into program
|
||||
TRAILER: file = %O, start = $0000, size = $0006;
|
||||
|
||||
# memory beneath the ROM preceeding the character generator
|
||||
HIDDEN_RAM2: file = "", define = yes, start = $D800, size = $0800;
|
||||
|
||||
# address of relocated character generator (same addess as ROM version)
|
||||
CHARGEN: file = "", define = yes, start = $E000, size = $0400;
|
||||
|
||||
# memory beneath the ROM
|
||||
HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFFA - $E400;
|
||||
}
|
||||
|
||||
SEGMENTS {
|
||||
EXEHDR: load = HEADER, type = ro;
|
||||
STARTUP: load = RAM, type = ro, define = yes;
|
||||
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
|
||||
INIT: load = RAM, type = ro, optional = yes;
|
||||
CODE: load = RAM, type = ro, define = yes;
|
||||
RODATA: load = RAM, type = ro;
|
||||
DATA: load = RAM, type = rw;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
EXTZP: load = ZP, type = zp, optional = yes;
|
||||
AUTOSTRT: load = TRAILER, type = ro;
|
||||
EXEHDR: load = HEADER, type = ro;
|
||||
|
||||
SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
|
||||
SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
|
||||
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
|
||||
|
||||
SRPREPHDR: load = SRPREPHDR, type = ro;
|
||||
LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and RAM, not zero initialized
|
||||
SRPREP: load = SRPREPCHNK, type = rw, define = yes;
|
||||
SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
|
||||
SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM2, type = rw, define = yes, optional = yes;
|
||||
SRPREPTRL: load = SRPREPTRL, type = ro;
|
||||
|
||||
MAINHDR: load = MAINHDR, type = ro;
|
||||
STARTUP: load = RAM, type = ro, define = yes;
|
||||
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
|
||||
INIT: load = RAM, type = ro, optional = yes;
|
||||
CODE: load = RAM, type = ro, define = yes;
|
||||
RODATA: load = RAM, type = ro;
|
||||
DATA: load = RAM, type = rw;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
EXTZP: load = ZP, type = zp, optional = yes;
|
||||
AUTOSTRT: load = TRAILER, type = ro;
|
||||
}
|
||||
FEATURES {
|
||||
CONDES: type = constructor,
|
||||
|
||||
@@ -32,7 +32,7 @@ MEMORY {
|
||||
}
|
||||
SEGMENTS {
|
||||
ZEROPAGE: type = zp, load = ZP;
|
||||
EXTZP: type = zp, load = ZP;
|
||||
EXTZP: type = zp, load = ZP, optional = yes;
|
||||
EXTBSS: type = bss, load = EXT, define = yes, optional = yes;
|
||||
FILEINFO: type = ro, load = CVT, offset = $002;
|
||||
RECORDS: type = ro, load = CVT, offset = $100, optional = yes;
|
||||
|
||||
@@ -31,7 +31,7 @@ MEMORY {
|
||||
}
|
||||
SEGMENTS {
|
||||
ZEROPAGE: type = zp, load = ZP;
|
||||
EXTZP: type = zp, load = ZP;
|
||||
EXTZP: type = zp, load = ZP, optional = yes;
|
||||
DIRENTRY: type = ro, load = CVT, align = $FE;
|
||||
FILEINFO: type = ro, load = CVT, align = $FE;
|
||||
RECORDS: type = ro, load = CVT, align = $FE, optional = yes;
|
||||
|
||||
Reference in New Issue
Block a user