Creativison changes.

This change includes some cleanups, removal of mainargs.s (game console
programs never have arguments), and a workaround for a problem I'm seeing.

The problem is that sometimes (in fact, more often than not) the clrscr()
call in testcode/lib/joy-test.c writes some garbage chars on the screen (most
often a "P"). Could be my hardware (I haven't seen it on MAME), but to
me the root cause is still unknown.
This commit is contained in:
Christian Groessler
2017-03-17 21:42:51 +01:00
parent 0bbe4f56a5
commit a3d8829be9
6 changed files with 21 additions and 37 deletions

View File

@@ -4,7 +4,7 @@ SYMBOLS {
MEMORY {
ZP: file = "", define = yes, start = $0020, size = $00E0;
RAM: file = "", define = yes, start = $01FA, size = $0206;
ROM: file = %O, define = yes, start = $B000, size = $1000;
ROM: file = %O, define = yes, start = $B000, size = $1000, fill = yes, fillval = $FF;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;