Merge branch 'master' into feature/plus4-tgi-driver

This commit is contained in:
Bob Andrews
2025-06-01 23:12:27 +02:00
committed by GitHub
2213 changed files with 191473 additions and 27985 deletions

15
.editorconfig Normal file
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root = true
[*]
charset = utf-8
indent_style = space
indent_size = 4
trim_trailing_whitespace = true
insert_final_newline = true
guidelines = 80, 120
[*.{c,h}]
cpp_new_line_before_open_brace_block=same_line
cpp_new_line_before_open_brace_function=new_line
cpp_space_before_function_open_parenthesis=insert
cpp_new_line_before_else=false

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.github/checks/Makefile vendored Normal file
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ifneq ($(shell echo),)
CMD_EXE = 1
endif
ifdef CMD_EXE
.PHONY: checkstyle
checkstyle:
$(info INFO: style checks require bash.)
else
.PHONY: checkstyle lineendings tabs lastline spaces noexec
checkstyle: lineendings tabs lastline spaces noexec
lineendings: lineendings.sh
@./lineendings.sh
tabs: tabs.sh
@./tabs.sh
lastline: lastline.sh
@./lastline.sh
spaces: spaces.sh
@./spaces.sh
noexec: noexec.sh
@./noexec.sh
endif

25
.github/checks/lastline.sh vendored Executable file
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#! /bin/bash
OLDCWD=`pwd`
SCRIPT_PATH=`dirname $0`
CHECK_PATH=.
cd $SCRIPT_PATH/../../
nl='
'
nl=$'\n'
r1="${nl}$"
FILES=`find $CHECK_PATH -type f -size +0 \( -name \*.inc -o -name Makefile -o -name \*.cfg -o -name \*.\[chs\] -o -name \*.mac -o -name \*.asm -o -name \*.sgml \) -print | while read f; do
t=$(tail -c2 $f; printf x)
[[ ${t%x} =~ $r1 ]] || echo "$f"
done`
cd $OLDCWD
if [ x"$FILES"x != xx ]; then
echo "error: found following files that have no newline at the end:" >&2
for n in $FILES; do
echo $n >&2
done
exit -1
fi

18
.github/checks/lineendings.sh vendored Executable file
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#! /bin/bash
OLDCWD=`pwd`
SCRIPT_PATH=`dirname $0`
CHECK_PATH=.
cd $SCRIPT_PATH/../../
FILES=`find $CHECK_PATH -type f \( -name \*.inc -o -name Makefile -o -name \*.cfg -o -name \*.\[chs\] -o -name \*.mac -o -name \*.asm -o -name \*.sgml \) -print | grep -v "libwrk/" | grep -v "testwrk/" | xargs grep -IUl $'\r'`
cd $OLDCWD
if [ x"$FILES"x != xx ]; then
echo "error: found CR in the following files:" >&2
for n in $FILES; do
echo $n >&2
done
exit -1
fi

18
.github/checks/noexec.sh vendored Executable file
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#! /bin/bash
OLDCWD=`pwd`
SCRIPT_PATH=`dirname $0`
CHECK_PATH=.
cd $SCRIPT_PATH/../../
FILES=`find $CHECK_PATH -executable -type f \( -name \*.inc -o -name Makefile -o -name \*.cfg -o -name \*.\[chs\] -o -name \*.mac -o -name \*.asm -o -name \*.sgml \) -print`
cd $OLDCWD
if [ x"$FILES"x != xx ]; then
echo "error: executable flag is set for the following files:" >&2
for n in $FILES; do
echo $n >&2
done
exit -1
fi

18
.github/checks/spaces.sh vendored Executable file
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#! /bin/bash
OLDCWD=`pwd`
SCRIPT_PATH=`dirname $0`
CHECK_PATH=.
cd $SCRIPT_PATH/../../
FILES=`find $CHECK_PATH -type f \( -name \*.inc -o -name Makefile -o -name \*.cfg -o -name \*.\[chs\] -o -name \*.mac -o -name \*.asm -o -name \*.sgml \) -print | grep -v "test/" | grep -v "libwrk/" | grep -v "testwrk/" | xargs grep -l ' $'`
cd $OLDCWD
if [ x"$FILES"x != xx ]; then
echo "error: found dangling spaces in the following files:" >&2
for n in $FILES; do
echo $n >&2
done
exit -1
fi

18
.github/checks/tabs.sh vendored Executable file
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#! /bin/bash
OLDCWD=`pwd`
SCRIPT_PATH=`dirname $0`
CHECK_PATH=.
cd $SCRIPT_PATH/../../
FILES=`find $CHECK_PATH -type f \( \( -name \*.inc -a \! -name Makefile.inc \) -o -name \*.cfg -o -name \*.\[chs\] -o -name \*.mac -o -name \*.asm -o -name \*.sgml \) -print | grep -v "test/" | grep -v "libwrk/" | grep -v "testwrk/" | xargs grep -l $'\t'`
cd $OLDCWD
if [ x"$FILES"x != xx ]; then
echo "error: found TABs in the following files:" >&2
for n in $FILES; do
echo $n >&2
done
exit -1
fi

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@@ -0,0 +1,92 @@
name: Build Pull Request
on: [pull_request]
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build_linux:
name: Build and Test (Linux)
runs-on: ubuntu-latest
steps:
- name: Install Dependencies
shell: bash
run: |
sudo apt-get update
sudo apt-get install linuxdoc-tools-info gcc-mingw-w64-x86-64
- shell: bash
run: git config --global core.autocrlf input
- name: Checkout Source
uses: actions/checkout@v4
- name: Do some simple style checks
shell: bash
run: make -j2 checkstyle
- name: Build the tools.
shell: bash
run: make -j2 bin USER_CFLAGS=-Werror
- name: Build the utilities.
shell: bash
run: make -j2 util
- name: Build the platform libraries.
shell: bash
run: make -j2 lib QUIET=1
- name: Run the regression tests.
shell: bash
run: make -j2 test QUIET=1
- name: Test that the samples can be built.
run: make -C samples platforms
- name: Test that the targettest programs can be built.
run: make -C targettest platforms
- name: Build the document files.
shell: bash
run: make -j2 doc
- name: Upload a documents snapshot.
uses: actions/upload-artifact@v4
with:
name: docs
path: ./html
- name: Build 64-bit Windows versions of the tools.
run: |
make -C src clean
make -j2 bin USER_CFLAGS=-Werror CROSS_COMPILE=x86_64-w64-mingw32-
build_windows:
name: Build and Test (Windows)
runs-on: windows-latest
steps:
- shell: bash
run: git config --global core.autocrlf input
- name: Checkout Source
uses: actions/checkout@v4
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Build app (x86 debug)
run: msbuild src\cc65.sln -t:rebuild -property:Configuration=Debug -property:Platform=Win32
- name: Build app (x86 release)
run: msbuild src\cc65.sln -t:rebuild -property:Configuration=Release -property:Platform=Win32
- name: Build app (x64 release)
run: msbuild src\cc65.sln -t:rebuild -property:Configuration=Debug -property:Platform=x64
- name: Build app (x64 release)
run: msbuild src\cc65.sln -t:rebuild -property:Configuration=Release -property:Platform=x64
- name: Build utils (MinGW)
shell: cmd
run: make -j2 util SHELL=cmd
- name: Build the platform libraries (make lib)
shell: cmd
run: make -j2 lib QUIET=1 SHELL=cmd
- name: Run the regression tests (make test)
shell: cmd
run: make -j2 test QUIET=1 SHELL=cmd

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name: Snapshot Build
on:
push:
branches:
master
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build_windows:
name: Build (Windows)
if: github.repository == 'cc65/cc65'
runs-on: windows-latest
steps:
- shell: bash
run: git config --global core.autocrlf input
- name: Checkout Source
uses: actions/checkout@v4
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Build app (debug)
run: msbuild src\cc65.sln -t:rebuild -property:Configuration=Debug
- name: Build app (release)
run: msbuild src\cc65.sln -t:rebuild -property:Configuration=Release
build_linux:
name: Build, Test, and Snapshot (Linux)
if: github.repository == 'cc65/cc65'
runs-on: ubuntu-latest
steps:
- name: Install Dependencies
shell: bash
run: |
sudo apt-get update
sudo apt-get install linuxdoc-tools-info gcc-mingw-w64-x86-64 gcc-mingw-w64-i686
- shell: bash
run: git config --global core.autocrlf input
- name: Checkout Source
uses: actions/checkout@v4
- name: Do some simple style checks
shell: bash
run: make -j2 checkstyle
- name: Build the tools.
shell: bash
run: |
make -j2 bin USER_CFLAGS=-Werror
make -j2 util
- name: Build the platform libraries.
shell: bash
run: make -j2 lib QUIET=1
- name: Run the regression tests.
shell: bash
run: make -j2 test QUIET=1
- name: Test that the samples can be built.
shell: bash
run: make -j2 samples
- name: Remove the output from the samples tests.
shell: bash
run: make -C samples clean
- name: Remove programs in util directory
shell: bash
run: make -C util clean
- name: Build the document files.
shell: bash
run: make -j2 doc
- name: Build and package 64-bit Windows versions of the tools.
run: |
make -C src clean
make -j2 bin USER_CFLAGS=-Werror CROSS_COMPILE=x86_64-w64-mingw32-
make zip
mv cc65.zip cc65-snapshot-win64.zip
- name: Build and package 32-bit Windows versions of the tools.
run: |
make -C src clean
make -j2 bin USER_CFLAGS=-Werror CROSS_COMPILE=i686-w64-mingw32-
make zip
mv cc65.zip cc65-snapshot-win32.zip
- name: Upload a 32-bit Snapshot Zip
uses: actions/upload-artifact@v4
with:
name: cc65-snapshot-win32
path: cc65-snapshot-win32.zip
- name: Upload a 64-bit Snapshot Zip
uses: actions/upload-artifact@v4
with:
name: cc65-snapshot-win64
path: cc65-snapshot-win64.zip
- name: Get the online documents repo.
uses: actions/checkout@v4
with:
repository: cc65/doc
# this token will expire, if it does, generate a new one as decribed in https://github.com/cc65/cc65/issues/2065
# - apparently only a "classic" token works here
# - the token must exist in the cc65/cc65 repo
token: ${{ secrets.DOC_PAT }} # use secret token instead of default
path: doc.git
- name: Update the online documents.
run: |
cd doc.git
rm *.*
cp ../html/*.* .
git config user.name "cc65-github"
git config user.email "cc65.nomail@github.com"
git config push.default simple
git add -A
# prevent failure when there is nothing to commit
git diff-index --quiet HEAD || git commit -m "Updated from https://github.com/cc65/cc65/commit/${GITHUB_SHA}"
git push
- name: Package offline documents.
run: 7z a cc65-snapshot-docs.zip ./html/*.*
- name: Upload a Documents Snapshot Zip
uses: actions/upload-artifact@v4
with:
name: cc65-snapshot-docs
path: cc65-snapshot-docs.zip
# enter secrets under "repository secrets"
- name: Upload 32-bit Windows snapshot to sourceforge
uses: nogsantos/scp-deploy@master
with:
src: cc65-snapshot-win32.zip
host: ${{ secrets.SSH_HOST }}
remote: ${{ secrets.SSH_DIR }}
port: ${{ secrets.SSH_PORT }}
user: ${{ secrets.SSH_USER }}
key: ${{ secrets.SSH_KEY }}
- name: Upload 64-bit Windows snapshot to sourceforge
uses: nogsantos/scp-deploy@master
with:
src: cc65-snapshot-win64.zip
host: ${{ secrets.SSH_HOST }}
remote: ${{ secrets.SSH_DIR }}
port: ${{ secrets.SSH_PORT }}
user: ${{ secrets.SSH_USER }}
key: ${{ secrets.SSH_KEY }}
- name: Upload documents snapshot to sourceforge
uses: nogsantos/scp-deploy@master
with:
src: cc65-snapshot-docs.zip
host: ${{ secrets.SSH_HOST }}
remote: ${{ secrets.SSH_DIR }}
port: ${{ secrets.SSH_PORT }}
user: ${{ secrets.SSH_USER }}
key: ${{ secrets.SSH_KEY }}
# TODO: Publish snapshot zip at https://github.com/cc65/cc65.github.io

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name: Windows Test Scheduled
# Scheduled or manually dispatched because it's slower than the Linux test.
on:
schedule:
- cron: '0 0 */1 * *'
# every 1 days
workflow_dispatch:
# allow manual dispatch
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
# don't run more than once at a time
jobs:
build_windows:
name: Build, Test (Windows MSVC)
runs-on: windows-latest
steps:
# This cache is used to remember the last build.
# If there are no changes and the last build was successful,
# the build and test steps will be omitted.
# If the last build failed, the full attempt will be repeated.
# Github Actions will retain the last build cache for up to 7 days.
- name: Create Cache
shell: bash
run: mkdir ~/.cache-sha
- name: Cache SHA
uses: actions/cache@v4
id: check-sha
with:
path: ~/.cache-sha
key: cache-sha-wintest-${{ github.sha }}
- name: Git Setup
if: steps.check-sha.outputs.cache-hit != 'true'
shell: bash
run: git config --global core.autocrlf input
- name: Checkout source
if: steps.check-sha.outputs.cache-hit != 'true'
uses: actions/checkout@v4
- name: Add msbuild to PATH
if: steps.check-sha.outputs.cache-hit != 'true'
uses: microsoft/setup-msbuild@v2
- name: Build app (MSVC debug)
if: steps.check-sha.outputs.cache-hit != 'true'
run: msbuild src\cc65.sln -t:rebuild -property:Configuration=Debug
- name: Build app (MSVC release)
if: steps.check-sha.outputs.cache-hit != 'true'
run: msbuild src\cc65.sln -t:rebuild -property:Configuration=Release
- name: Build utils (MinGW)
if: steps.check-sha.outputs.cache-hit != 'true'
shell: cmd
run: make -j2 util SHELL=cmd
- name: Build the platform libraries (make lib)
if: steps.check-sha.outputs.cache-hit != 'true'
shell: cmd
run: make -j2 lib QUIET=1 SHELL=cmd
- name: Run the regression tests (make test)
if: steps.check-sha.outputs.cache-hit != 'true'
shell: cmd
run: make -j2 test QUIET=1 SHELL=cmd
- name: Test that the samples can be built (make samples)
if: steps.check-sha.outputs.cache-hit != 'true'
shell: cmd
run: make -j2 samples SHELL=cmd

3
.gitignore vendored
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/testwrk/
/wrk/
/cc65.zip
/util/atari/*.exe
/util/gamate/*.exe

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@@ -1,14 +1,26 @@
language:
- c
install:
language: c
jobs:
include:
- os: linux
name: Linux
install:
- sudo apt-get update
- sudo apt-get install linuxdoc-tools linuxdoc-tools-info binutils-mingw-w64-i686 gcc-mingw-w64-i686 sshpass
script:
- make bin USER_CFLAGS=-Werror
- make lib QUIET=1
- make -C test QUIET=1
script:
- make -j2 bin USER_CFLAGS=-Werror
- make -j2 lib QUIET=1
- make test QUIET=1
- make -j2 samples
- make -C src clean
- make bin USER_CFLAGS=-Werror CROSS_COMPILE=i686-w64-mingw32-
- make doc zip
after_success:
- make -j2 bin USER_CFLAGS=-Werror CROSS_COMPILE=i686-w64-mingw32-
- make -C samples clean
- make -j2 doc zip
after_success:
- make -f Makefile.travis
- os: windows
name: Windows
script:
- src/msbuild.cmd src\\cc65.sln

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Contributing.md Normal file
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Contributing to cc65
====================
This document contains all kinds of information that you
should know if you want to contribute to the cc65 project.
Before you start, please read all of it. If something is not
clear to you, please ask - this document is an ongoing effort
and may well be incomplete.
Also, before you put a lot of work into implementing
something you want to contribute, please get in touch with
one of the developers and ask if what you are going to do is
actually wanted and has a chance of being merged. Perhaps
someone else is already working on it, or perhaps what you
have in mind is not how we'd expect it to be - talking to us
before you start might save you a lot of work in those cases.
(''Note:'' The word "must" indicates a requirement. The word
"should" indicates a recomendation.)
*this is work in progress and is constantly updated - if in
doubt, please ask*
# Generally
* You must obey these rules when contributing new code or
documentation to cc65. We are well aware that not all
existing code may respect all rules outlined here - but this
is no reason for you not to respect them.
* One commit/patch/PR per issue. Do not mix several things
unless they are very closely related.
* Sometimes when you make a PR, it may break completely
unrelated tests. However, any PR is expected to merge
cleanly with no failures. That means in practise that you
are expected to fix/update the failing tests if required -
for example this might be needed if you make changes to the
compiler that changes the format of error- or warning
messages. In that case you might have to update some
reference files in the testbench. Obviously still check if
that is actually the right thing to do. ;)
# Codestyle rules
## All sources
### Line endings
All files must only contain Unix style 'LF' line endings.
Please configure your editors accordingly.
### TABs and spaces
This is an ongoing controversial topic - everyone knows
that. However, the following is how we do it :)
* TAB characters must be expanded to spaces.
* 4 spaces per indention level (rather than 8) are
preferred, especially if there are many different levels.
* No extra spaces at the end of lines.
* All text files must end with new-line characters. Don't
leave the last line "dangling".
The (bash) scripts used to check the above rules can be
found in ```.github/check```. You can also run all checks
using ```make check```.
### Identifiers and symbol names
The C Standard defines certain identifiers and symbol names,
which we can not use in our code. Since it is not always
obvious which parts of the library code will actually end up
in a linked program, the following applies to ALL of the
library.
Any non standard identifier/symbol/function that is exported
from source files, or appears in header files:
* must not be in the "_symbol" form in C, or "__symbol" form
in assembly,
* must start with (at least) two (C Code) or three (assembly
code) underscores, unless the symbol appears in a non
standard header file.
This is likely more than the standard dictates us to do -
but it is certainly standard compliant - and easy to
remember.
Also see the discussion in
https://github.com/cc65/cc65/issues/1796
### Miscellaneous
* 80 characters is the desired maximum width of files. But,
it isn't a "strong" rule; sometimes, you will want to type
longer lines, in order to keep the parts of expressions or
comments together on the same line.
* You should avoid typing non-ASCII characters.
* If you change "normal" source code into comments, then you
must add a comment about why that code is a comment.
* When you want to create a comment from several lines of
code, you should use preprocessor lines, instead of ```/*
*/``` or "```;```". Example:
~~~C
#if 0
one (); two ();
three = two () + one ();
#endif
~~~
* You should type upper case characters for hex values.
* When you type zero-page addresses in hexadecimal, you
should type two hex characters (after the hex prefix).
When you type non-zero-page addresses in hex, you should
type four hex characters.
* When you type lists of addresses, it is a good idea to
sort them in ascending numerical order. That makes it
easier for readers to build mental pictures of where things
are in an address space. And, it is easier to see how big
the variables and buffers are. Example:
~~~asm
xCoord := $0703
yCoord := $0705 ; (this address implies that xCoord is 16 bits)
cmdbuf := $0706 ; (this address implies that yCoord is 8 bits)
cmdlen := $0786 ; (this address implies that cmdbuf is 128 bytes)
color := $0787
~~~
## C sources
The following is still very incomplete - if in doubt please
look at existing sourcefiles and adapt to the existing style.
Your files should generally obey the C89 standard, with a
few C99 things (this is a bit similar to what cc65 itself
supports). The exceptions are:
* Use stdint.h for variables that require a certain bit size
* In printf-style functions use the PRIX64 (and similar)
macros to deal with 64bit values (from inttypes.h) This
list is not necessarily complete - if in doubt, please ask.
* We generally have a "no warnings" policy
* Warnings must not be hidden by using typecasts - fix the
code instead
* The normal indentation width should be four spaces.
* You must use ANSI C comments (```/* */```); you must not
use C++ comments (```//```).
* When you add functions to an existing file, you should
separate them by the same number of blank lines that
separate the functions that already are in that file.
* All function declarations must be followed by a comment
block that tells at least briefly what the function does,
what the parameters are, and what is returned. This comment
must sit between the declaration and the function body, like
this:
~~~C
int foo(int bar)
/* Add 1 to bar, takes bar and returns the result */
{
return bar + 1;
}
~~~
* When a function's argument list wraps around to a next
line, you should indent that next line by either the
normal width or enough spaces to align it with the arguments
on the previous line.
* All declarations in a block must be at the beginning of
that block.
* You should put a blank line between a list of local
variable declarations and the first line of code.
* Always use curly braces even for single statements after
```if```, and the single statement should go into a new
line.
* Use "cuddling" braces, ie the opening brace goes in the
same line as the ```if```:
~~~C
if (foo > 42) {
bar = 23;
}
~~~
* Should the ```if``` statement be followed by an empty
conditional block, there should be a comment telling why
this is the case:
~~~C
if (check()) { /* nothing happened, do nothing */ }
~~~
* You must separate function names and parameter/argument
lists by one space.
* When declaring/defining pointers, you must put the
asterisk (```*```) next to the data type, with a space
between it and the variable's name. Examples:
~~~C
int* namedPtr[5];
char* nextLine (FILE* f);
~~~
### Header files
* All Headers should start with a copyright/license banner
* Function prototypes must be a single line, not contain the redundant
"extern" keyword, and followed by a brief comment that explains what
the function does, and separated from the next prototype by a blank
line:
~~~C
void __fastcall__ cclear (unsigned char length);
/* Clear part of a line (write length spaces). */
~~~
Headers that belong to the standard library (libc) must
conform with the C standard. That means:
* All non standard functions, or functions that only exist
in a certain standard, should be in #ifdefs
* The same is true for macros or typedefs.
You can refer to Annex B of the ISO C99 standard
([here](https://www.open-std.org/jtc1/sc22/wg14/www/docs/n1256.pdf)
is the draft). Example:
~~~C
#if __CC65_STD__ == __CC65_STD_C99__ /* stuff that only exists in C99 here */
#endif
#if __CC65_STD__ == __CC65_STD_CC65__ /* non standard stuff here */
#endif </pre>
~~~
## Assembly sources
* Opcode mnemonics must have lower-case letters. The names
of instruction macroes may have upper-case letters.
* Opcodes must use their official and commonly used
mnemonics, ie 'bcc' and 'bcs' and not 'bgt' and 'blt'.
* Hexadecimal number constants should be used except where
decimal or binary numbers make much more sense in that
constant's context.
* Hexadecimal letters should be upper-case.
* When you set two registers or two memory locations to an
immediate 16-bit zero, you should use the expressions
```#<$0000``` and ```#>$0000``` (they make it obvious where
you are putting the lower and upper bytes).
* If a function is declared to return a char-sized value, it
actually must return an integer-sized value. (When cc65
promotes a returned value, it sometimes assumes that the value
already is an integer.)
This must be done in one of the following ways:
~~~asm
lda #RETURN_VALUE
ldx #0 ; Promote char return value
; If the value is 0, you can use:
lda #RETURN_VALUE
.assert RETURN_VALUE = 0
tax
; Sometimes jumping to 'return 0' could save a byte:
.assert RETURN_VALUE = 0
jmp return 0
~~~
* Functions, that are intended for a platform's system
library, should be optimized as much as possible.
* Sometimes, there must be a trade-off between size and
speed. If you think that a library function won't be used
often, then you should make it small. Otherwise, you should
make it fast.
* Comments that are put on the right side of instructions
must be aligned (start in the same character columns).
* Assembly source fields (label, operation, operand,
comment) should start ''after'' character columns that are
multiples of eight (such as 1, 9, 17, 33, and 41).
## LinuxDoc sources
* TAB characters must be expanded to spaces.
* All text files must end with new-line characters. Don't
leave the last line "dangling".
* 80 characters is the desired maximum width of files.
* You should avoid typing non-ASCII characters.
* You should put blank lines between LinuxDoc sections:
* Three blank lines between ```<sect>``` sections.
* Two blank lines between ```<sect1>``` sections.
* One blank line between other sections.
# Library implementation rules
* By default the toolchain must output a "standard" binary
for the platform, no emulator formats, no extra headers
used by tools. If the resulting binaries can not be run as
is on emulators or eg flash cartridges, the process of
converting them to something that can be used with these
should be documented in the user manual.
* Generally every function should live in a seperate source
file - unless the functions are so closely related that
splitting makes no sense.
* Source files should not contain commented out code - if
they do, there should be a comment that explains why that
commented out code exists.
# Makefile rules
* Makefiles must generally work on both *nix (ba)sh and
windows cmd.exe.
* Makefiles must not use external tools that are not
provided by the cc65 toolchain itself.
The only exception to the above are actions that are exclusive
to the github actions - those may rely on bash and/or linux tools.
# Documentation rules
## User manual (LinuxDoc)
* This is the primary documentation.
## Wiki
* The Wiki is strictly for additional information that does
not fit into the regular user manual (LinuxDoc). The wiki
must not duplicate any information that is present in the
user manual.
# Roadmap / TODOs / open ends
## Documentation
* The printf() family of functions does not completely
implement all printf() modifiers and does not behave as
expected in some cases - all this should be documented in
detail.
## Compiler
* We need a way that makes it possible to feed arbitrary
assembler code into the optimzer, so we can have proper
tests for it.
### Floating point support
The first step is implementing the datatype "float" as IEEE
754 floats. Help welcomed!
* WIP compiler/library changes are here:
https://github.com/cc65/cc65/pull/1777
## Library
Some name clashes need to be resolved. Please see the
[detailed list of name clashes](libsrc/NameClashes.md).
## Test suite
* Specific tests to check the optimizer (rather than the code
generator) are needed.
* We need more specific tests to check standard conformance
of the library headers.

View File

@@ -1,17 +1,27 @@
.PHONY: all mostlyclean clean install zip avail unavail bin lib doc html info samples
.PHONY: all mostlyclean clean install zip avail unavail bin lib doc html info samples test util checkstyle check
.SUFFIXES:
all mostlyclean clean install zip:
all install zip:
@$(MAKE) -C src --no-print-directory $@
@$(MAKE) -C libsrc --no-print-directory $@
@$(MAKE) -C doc --no-print-directory $@
@$(MAKE) -C util --no-print-directory $@
@$(MAKE) -C samples --no-print-directory $@
mostlyclean clean:
@$(MAKE) -C src --no-print-directory $@
@$(MAKE) -C libsrc --no-print-directory $@
@$(MAKE) -C doc --no-print-directory $@
@$(MAKE) -C util --no-print-directory $@
@$(MAKE) -C samples --no-print-directory $@
@$(MAKE) -C test --no-print-directory $@
@$(MAKE) -C targettest --no-print-directory $@
avail unavail bin:
@$(MAKE) -C src --no-print-directory $@
lib:
lib libtest:
@$(MAKE) -C libsrc --no-print-directory $@
doc html info:
@@ -20,8 +30,26 @@ doc html info:
samples:
@$(MAKE) -C samples --no-print-directory $@
util:
@$(MAKE) -C util --no-print-directory $@
%65:
@$(MAKE) -C src --no-print-directory $@
%:
@$(MAKE) -C libsrc --no-print-directory $@
# check the code style
checkstyle:
@$(MAKE) -C .github/checks --no-print-directory $@
# runs regression tests, requires libtest target libraries
test:
@$(MAKE) -C test --no-print-directory $@
# GNU "check" target, which runs all tests
check:
@$(MAKE) -C .github/checks checkstyle --no-print-directory
@$(MAKE) test
@$(MAKE) -C targettest platforms --no-print-directory
@$(MAKE) -C samples platforms --no-print-directory

133
README.md
View File

@@ -1,40 +1,107 @@
[Windows Snapshot](https://sourceforge.net/projects/cc65/files/cc65-snapshot-win32.zip)
The cc65 cross-compiler suite
=============================
[Documentation](https://cc65.github.io/doc)
cc65 is a complete cross-development package for 65(C)02 systems,
including a powerful macro assembler, a C compiler, linker, archiver,
simulator and several other tools. cc65 has C and runtime library
support for many of the old 6502 machines. For details look at
the [cc65 web site](https://cc65.github.io):
[Wiki](https://github.com/cc65/wiki/wiki)
| Company / People | Machine / Environment |
|-------------------------|-------------------------------------|
| Apple | Apple II |
| | Apple IIe enhanced |
| Atari | Atari 400/800 |
| | Atari 2600 |
| | Atari 5200 |
| | Atari 7800 |
| | Atari XL |
| | Lynx |
| Tangerine | Oric Atmos |
| Eureka | Oric Telestrat |
| Acorn | BBC series |
| Commodore | C128 |
| | C16 |
| | C64 |
| | CBM 510/610 |
| | PET |
| | Plus/4 |
| | VIC-20 |
| VTech | CreatiVision |
| Commander X16 Community | Commander X16 |
| Bit Corporation | Gamate |
| Berkeley Softworks | GEOS (Apple/CBM) |
| LUnix Team | LUnix (C64) |
| Nintendo | Nintendo Entertainment System (NES) |
| Ohio Scientific | OSI C1P |
| MOS Technology, Inc. | KIM-1 |
| NEC | PC Engine (PCE) |
| Dr. Jozo Dujmović | Picocomputer (RP6502) |
| Watara | Watura/QuickShot Supervision |
| Synertek | SYM-1 |
[![Build Status](https://api.travis-ci.org/cc65/cc65.svg?branch=master)](https://travis-ci.org/cc65/cc65/builds)
A generic configuration to adapt cc65 to new targets is also around.
cc65 is a complete cross development package for 65(C)02 systems, including
a powerful macro assembler, a C compiler, linker, librarian and several
other tools.
## People
cc65 has C and runtime library support for many of the old 6502 machines,
including
cc65 is originally based on the "Small C" compiler by Ron Cain and
enhanced by James E. Hendrix.
- the following Commodore machines:
- VIC20
- C16/C116 and Plus/4
- C64
- C128
- CBM 510 (aka P500)
- the 600/700 family
- newer PET machines (not 2001).
- the Apple ]\[+ and successors.
- the Atari 8 bit machines.
- the Atari 2600 console.
- the Atari 5200 console.
- GEOS for the C64, C128 and Apple //e.
- the Bit Corporation Gamate console.
- the NEC PC-Engine (aka TurboGrafx-16) console.
- the Nintendo Entertainment System (NES) console.
- the Watara Supervision console.
- the VTech Creativision console.
- the Oric Atmos.
- the Oric Telestrat.
- the Lynx console.
- the Ohio Scientific Challenger 1P.
### Project founders
The libraries are fairly portable, so creating a version for other 6502s
shouldn't be too much work.
* John R. Dunning: [original implementation](https://public.websites.umich.edu/~archive/atari/8bit/Languages/Cc65/)
of the C compiler and runtime library, Atari hosted.
* Ullrich von Bassewitz:
* moved Dunning's code to modern systems,
* rewrote most parts of the compiler,
* rewrote all of the runtime library.
### Core team members
* [Christian Groessler](https://github.com/groessler): Atari, Atari5200, and CreatiVision library Maintainer
* [dqh](https://github.com/dqh-au): GHA help
* [Greg King](https://github.com/greg-king5): all around hackery
* [groepaz](https://github.com/mrdudz): CBM library, Project Maintainer
* [Oliver Schmidt](https://github.com/oliverschmidt): Apple II library Maintainer
### External contributors
* [acqn](https://github.com/acqn): various compiler fixes
* [jedeoric](https://github.com/jedeoric): Telestrat target
* [jmr](https://github.com/jmr): compiler fixes
* [karrika](https://github.com/karrika): Atari 7800 target
* [Stephan Mühlstrasser](https://github.com/smuehlst): osic1p target
* [Wayne Parham](https://github.com/WayneParham): Sym-1 target
* [Dave Plummer](https://github.com/davepl): KIM-1 target
* [rumbledethumps](https://github.com/rumbledethumps): Picocomputer target
*(The above list is incomplete, if you feel left out - please speak up or add yourself in a PR)*
For a complete list look at the [full team list](https://github.com/orgs/cc65/teams)
or the list of [all contributors](https://github.com/cc65/cc65/graphs/contributors).
# Contact
For general discussion, questions, etc subscribe to the
[mailing list](https://cc65.github.io/mailing-lists.html)
or use the [github discussions](https://github.com/cc65/cc65/discussions).
Some of us may also be around on IRC [#cc65](https://web.libera.chat/#cc65) on libera.chat.
# Documentation
* The main [Documentation](https://cc65.github.io/doc) for users and
developers.
* Info on [Contributing](Contributing.md) to the CC65 project. Please
read this before working on something you want to contribute, and
before reporting bugs.
* The [Wiki](https://github.com/cc65/wiki/wiki) contains some extra info
that does not fit into the regular documentation.
# Downloads
* [Windows 64bit Snapshot](https://sourceforge.net/projects/cc65/files/cc65-snapshot-win64.zip)
* [Windows 32bit Snapshot](https://sourceforge.net/projects/cc65/files/cc65-snapshot-win32.zip)
* [Linux Snapshot DEB and RPM](https://software.opensuse.org/download.html?project=home%3Astrik&package=cc65)
[![Snapshot Build](https://github.com/cc65/cc65/actions/workflows/snapshot-on-push-master.yml/badge.svg?branch=master)](https://github.com/cc65/cc65/actions/workflows/snapshot-on-push-master.yml)

View File

@@ -28,8 +28,8 @@ HEAP_MIN_BLOCKSIZE = .sizeof (freeblock) ; Minimum size of an allocated block
HEAP_ADMIN_SPACE = .sizeof (usedblock) ; Additional space for used bock
; Variables
.global __heaporg
.global __heapptr
.global __heapend
.global __heapfirst
.global __heaplast
.global ___heaporg
.global ___heapptr
.global ___heapend
.global ___heapfirst
.global ___heaplast

View File

@@ -1,6 +1,6 @@
;-----------------------------------------------------------------------------
; Zero page stuff
; Zero page
WNDLFT := $20 ; Text window left
WNDWDTH := $21 ; Text window width
@@ -15,6 +15,7 @@ PROMPT := $33 ; Used by GETLN
RNDL := $4E ; Random counter low
RNDH := $4F ; Random counter high
HIMEM := $73 ; Highest available memory address+1
CURLIN := $75 ; Current line number being executed
;-----------------------------------------------------------------------------
; Vectors
@@ -24,6 +25,12 @@ BRKVec := $03F0 ; Break vector
SOFTEV := $03F2 ; Vector for warm start
PWREDUP := $03F4 ; This must be = EOR #$A5 of SOFTEV+1
;-----------------------------------------------------------------------------
; 80 column firmware
OURCH := $057B ; Cursor horizontal position
OURCV := $05FB ; Cursor vertical position
;-----------------------------------------------------------------------------
; Hardware
@@ -31,25 +38,31 @@ PWREDUP := $03F4 ; This must be = EOR #$A5 of SOFTEV+1
KBD := $C000 ; Read keyboard
KBDSTRB := $C010 ; Clear keyboard strobe
; 80 column video switches
; 80 column video
CLR80COL:= $C000 ; Disable 80 column store
SET80COL:= $C001 ; Enable 80 column store
RD80COL := $C018 ; >127 if 80 column store enabled
RD80VID := $C01F ; >127 if 80 column video enabled
; Character set switches
; Character set
CLRALTCHAR := $C00E ; Normal Apple II char set
SETALTCHAR := $C00F ; Norm/inv LC, no flash
ALTCHARSET := $C01E ; >127 if alt charset switched in
; Language card switches
; Language card
RDLCBNK2:= $C011 ; >127 if LC bank 2 in use
RDLCRAM := $C012 ; >127 if LC is read enabled
ROMIN := $C081 ; Swap in D000-FFFF ROM
LCBANK2 := $C083 ; Swap in LC bank 2
LCBANK1 := $C08B ; Swap in LC bank 1
; Video mode switches
; Vertical blanking
RDVBLBAR := $C019 ; >127 if not vertical blanking
RDVBLMSK := $C041 ; >127 if VBL interrupts enabled
DISVBL := $C05A ; Disable VBL interrupts
ENVBL := $C05B ; Enable VBL interrupts
; Video mode
TXTCLR := $C050 ; Display graphics
TXTSET := $C051 ; Display text
MIXCLR := $C052 ; Disable 4 lines of text
@@ -58,7 +71,23 @@ LOWSCR := $C054 ; Page 1
HISCR := $C055 ; Page 2
LORES := $C056 ; Lores graphics
HIRES := $C057 ; Hires graphics
DHIRESON := $C05E ; Enable double-width graphics
DHIRESOFF := $C05F ; Disable double-width graphics
; Game controller
BUTN0 := $C061 ; Open-Apple Key
BUTN1 := $C062 ; Closed-Apple Key
TAPEIN := $C060 ; Read casette input / Switch input 3
BUTN0 := $C061 ; Switch input 0 / Open-Apple key
BUTN1 := $C062 ; Switch input 1 / Closed-Apple key
BUTN2 := $C063 ; Switch input 2 / Shift key
PADDL0 := $C064 ; Analog input 0
PADDL1 := $C065 ; Analog input 1
PADDL2 := $C066 ; Analog input 2
PADDL3 := $C067 ; Analog input 3
PTRIG := $C070 ; Analog input reset
; Input/Output Unit
IOUDISON := $C07E ; Disable IOU
IOUDISOFF := $C07F ; Enable IOU
; Control Your Apple
CYAREG := $C036 ; Bits 0-3=disk detect 4=shadow all banks 7=fast

287
asminc/ascii_charmap.inc Normal file
View File

@@ -0,0 +1,287 @@
;/*****************************************************************************/
;/* */
;/* ascii_charmap.inc */
;/* */
;/* No translations, encodings are stored as they were typed in the host. */
;/* */
;/* */
;/* 2019-09-07, Greg King */
;/* */
;/* This software is provided "as-is", without any expressed or implied */
;/* warranty. In no event will the authors be held liable for any damages */
;/* arising from the use of this software. */
;/* */
;/* Permission is granted to anyone to use this software for any purpose, */
;/* including commercial applications, and to alter it and redistribute it */
;/* freely, subject to the following restrictions: */
;/* */
;/* 1. The origin of this software must not be misrepresented; you must not */
;/* claim that you wrote the original software. If you use this software */
;/* in a product, an acknowledgment in the product documentation would be */
;/* appreciated, but is not required. */
;/* 2. Altered source versions must be plainly marked as such, and must not */
;/* be misrepresented as being the original software. */
;/* 3. This notice must not be removed or altered from any source */
;/* distribution. */
;/* */
;/*****************************************************************************/
;/* ASCII */
.charmap $00, $00
.charmap $01, $01
.charmap $02, $02
.charmap $03, $03
.charmap $04, $04
.charmap $05, $05
.charmap $06, $06
.charmap $07, $07
.charmap $08, $08
.charmap $09, $09
.charmap $0A, $0A
.charmap $0B, $0B
.charmap $0C, $0C
.charmap $0D, $0D
.charmap $0E, $0E
.charmap $0F, $0F
.charmap $10, $10
.charmap $11, $11
.charmap $12, $12
.charmap $13, $13
.charmap $14, $14
.charmap $15, $15
.charmap $16, $16
.charmap $17, $17
.charmap $18, $18
.charmap $19, $19
.charmap $1A, $1A
.charmap $1B, $1B
.charmap $1C, $1C
.charmap $1D, $1D
.charmap $1E, $1E
.charmap $1F, $1F
.charmap $20, $20
.charmap $21, $21
.charmap $22, $22
.charmap $23, $23
.charmap $24, $24
.charmap $25, $25
.charmap $26, $26
.charmap $27, $27
.charmap $28, $28
.charmap $29, $29
.charmap $2A, $2A
.charmap $2B, $2B
.charmap $2C, $2C
.charmap $2D, $2D
.charmap $2E, $2E
.charmap $2F, $2F
.charmap $30, $30
.charmap $31, $31
.charmap $32, $32
.charmap $33, $33
.charmap $34, $34
.charmap $35, $35
.charmap $36, $36
.charmap $37, $37
.charmap $38, $38
.charmap $39, $39
.charmap $3A, $3A
.charmap $3B, $3B
.charmap $3C, $3C
.charmap $3D, $3D
.charmap $3E, $3E
.charmap $3F, $3F
.charmap $40, $40
.charmap $41, $41
.charmap $42, $42
.charmap $43, $43
.charmap $44, $44
.charmap $45, $45
.charmap $46, $46
.charmap $47, $47
.charmap $48, $48
.charmap $49, $49
.charmap $4A, $4A
.charmap $4B, $4B
.charmap $4C, $4C
.charmap $4D, $4D
.charmap $4E, $4E
.charmap $4F, $4F
.charmap $50, $50
.charmap $51, $51
.charmap $52, $52
.charmap $53, $53
.charmap $54, $54
.charmap $55, $55
.charmap $56, $56
.charmap $57, $57
.charmap $58, $58
.charmap $59, $59
.charmap $5A, $5A
.charmap $5B, $5B
.charmap $5C, $5C
.charmap $5D, $5D
.charmap $5E, $5E
.charmap $5F, $5F
.charmap $60, $60
.charmap $61, $61
.charmap $62, $62
.charmap $63, $63
.charmap $64, $64
.charmap $65, $65
.charmap $66, $66
.charmap $67, $67
.charmap $68, $68
.charmap $69, $69
.charmap $6A, $6A
.charmap $6B, $6B
.charmap $6C, $6C
.charmap $6D, $6D
.charmap $6E, $6E
.charmap $6F, $6F
.charmap $70, $70
.charmap $71, $71
.charmap $72, $72
.charmap $73, $73
.charmap $74, $74
.charmap $75, $75
.charmap $76, $76
.charmap $77, $77
.charmap $78, $78
.charmap $79, $79
.charmap $7A, $7A
.charmap $7B, $7B
.charmap $7C, $7C
.charmap $7D, $7D
.charmap $7E, $7E
.charmap $7F, $7F
;/* beyond ASCII */
.charmap $80, $80
.charmap $81, $81
.charmap $82, $82
.charmap $83, $83
.charmap $84, $84
.charmap $85, $85
.charmap $86, $86
.charmap $87, $87
.charmap $88, $88
.charmap $89, $89
.charmap $8A, $8A
.charmap $8B, $8B
.charmap $8C, $8C
.charmap $8D, $8D
.charmap $8E, $8E
.charmap $8F, $8F
.charmap $90, $90
.charmap $91, $91
.charmap $92, $92
.charmap $93, $93
.charmap $94, $94
.charmap $95, $95
.charmap $96, $96
.charmap $97, $97
.charmap $98, $98
.charmap $99, $99
.charmap $9A, $9A
.charmap $9B, $9B
.charmap $9C, $9C
.charmap $9D, $9D
.charmap $9E, $9E
.charmap $9F, $9F
.charmap $A0, $A0
.charmap $A1, $A1
.charmap $A2, $A2
.charmap $A3, $A3
.charmap $A4, $A4
.charmap $A5, $A5
.charmap $A6, $A6
.charmap $A7, $A7
.charmap $A8, $A8
.charmap $A9, $A9
.charmap $AA, $AA
.charmap $AB, $AB
.charmap $AC, $AC
.charmap $AD, $AD
.charmap $AE, $AE
.charmap $AF, $AF
.charmap $B0, $B0
.charmap $B1, $B1
.charmap $B2, $B2
.charmap $B3, $B3
.charmap $B4, $B4
.charmap $B5, $B5
.charmap $B6, $B6
.charmap $B7, $B7
.charmap $B8, $B8
.charmap $B9, $B9
.charmap $BA, $BA
.charmap $BB, $BB
.charmap $BC, $BC
.charmap $BD, $BD
.charmap $BE, $BE
.charmap $BF, $BF
.charmap $C0, $C0
.charmap $C1, $C1
.charmap $C2, $C2
.charmap $C3, $C3
.charmap $C4, $C4
.charmap $C5, $C5
.charmap $C6, $C6
.charmap $C7, $C7
.charmap $C8, $C8
.charmap $C9, $C9
.charmap $CA, $CA
.charmap $CB, $CB
.charmap $CC, $CC
.charmap $CD, $CD
.charmap $CE, $CE
.charmap $CF, $CF
.charmap $D0, $D0
.charmap $D1, $D1
.charmap $D2, $D2
.charmap $D3, $D3
.charmap $D4, $D4
.charmap $D5, $D5
.charmap $D6, $D6
.charmap $D7, $D7
.charmap $D8, $D8
.charmap $D9, $D9
.charmap $DA, $DA
.charmap $DB, $DB
.charmap $DC, $DC
.charmap $DD, $DD
.charmap $DE, $DE
.charmap $DF, $DF
.charmap $E0, $E0
.charmap $E1, $E1
.charmap $E2, $E2
.charmap $E3, $E3
.charmap $E4, $E4
.charmap $E5, $E5
.charmap $E6, $E6
.charmap $E7, $E7
.charmap $E8, $E8
.charmap $E9, $E9
.charmap $EA, $EA
.charmap $EB, $EB
.charmap $EC, $EC
.charmap $ED, $ED
.charmap $EE, $EE
.charmap $EF, $EF
.charmap $F0, $F0
.charmap $F1, $F1
.charmap $F2, $F2
.charmap $F3, $F3
.charmap $F4, $F4
.charmap $F5, $F5
.charmap $F6, $F6
.charmap $F7, $F7
.charmap $F8, $F8
.charmap $F9, $F9
.charmap $FA, $FA
.charmap $FB, $FB
.charmap $FC, $FC
.charmap $FD, $FD
.charmap $FE, $FE
.charmap $FF, $FF

View File

@@ -924,7 +924,7 @@ KEY_QUESTIONMARK = KEY_SLASH | KEY_SHIFT
KEY_CLEAR = KEY_LESSTHAN | KEY_SHIFT
KEY_INSERT = KEY_GREATERTHAN | KEY_SHIFT
KEY_UP = KEY_UNDERLINE | KEY_CTRL
KEY_UP = KEY_DASH | KEY_CTRL
KEY_DOWN = KEY_EQUALS | KEY_CTRL
KEY_LEFT = KEY_PLUS | KEY_CTRL
KEY_RIGHT = KEY_ASTERISK | KEY_CTRL

14
asminc/atari7800.inc Normal file
View File

@@ -0,0 +1,14 @@
; Atari 7800 TIA & RIOT read / write registers
;
; Karri Kaksonen (karri@sipo.fi), 2022
; TIA, RIOT & MARIA registers mapping
.include "atari7800_tia.inc"
.include "atari7800_riot.inc"
.include "atari7800_maria.inc"
; constants for the conio implementation
mono_charsperline = 40
charsperline = 20
screenrows = 28

View File

@@ -0,0 +1,39 @@
; Atari 7800 MARIA read / write registers
;
; Read registers
BKGRND := $20
P0C1 := $21
P0C2 := $22
P0C3 := $23
MWSYNC := $24
P1C1 := $25
P1C2 := $26
P1C3 := $27
MSTAT := $28
P2C1 := $29
P2C2 := $2A
P2C3 := $2B
DPPH := $2C
P3C1 := $2D
P3C2 := $2E
P3C3 := $2F
DPPL := $30
P4C1 := $31
P4C2 := $32
P4C3 := $33
CHBASE := $34
P5C1 := $35
P5C2 := $36
P5C3 := $37
OFFSET := $38
P6C1 := $39
P6C2 := $3A
P6C3 := $3B
CTRL := $3C
P7C1 := $3D
P7C2 := $3E
P7C3 := $3F
; Write registers

20
asminc/atari7800_riot.inc Normal file
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@@ -0,0 +1,20 @@
; Atari 7800 RIOT read / write registers
;
; Source: DASM - vcs.h
; Details available in: Stella Programmer's Guide by Steve Wright
;
; Florent Flament (contact@florentflament.com), 2017
; Read registers
SWCHA := $0280
CTLSWA := $0281
SWCHB := $0282
CTLSWB := $0283
INTIM := $0284
TIMINT := $0285
; Write registers
TIM1T := $0294
TIM8T := $0295
TIM64T := $0296
T1024T := $0297

69
asminc/atari7800_tia.inc Normal file
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@@ -0,0 +1,69 @@
; Atari 7800 TIA read / write registers
;
; Source: DASM - vcs.h
; Details available in: Stella Programmer's Guide by Steve Wright
;
; Florent Flament (contact@florentflament.com), 2017
; Read registers
VSYNC := $00
VBLANK := $01
WSYNC := $02
RSYNC := $03
NUSIZ0 := $04
NUSIZ1 := $05
COLUP0 := $06
COLUP1 := $07
COLUPF := $08
COLUBK := $09
CTRLPF := $0A
REFP0 := $0B
REFP1 := $0C
PF0 := $0D
PF1 := $0E
PF2 := $0F
RESP0 := $10
RESP1 := $11
RESM0 := $12
RESM1 := $13
RESBL := $14
AUDC0 := $15
AUDC1 := $16
AUDF0 := $17
AUDF1 := $18
AUDV0 := $19
AUDV1 := $1A
GRP0 := $1B
GRP1 := $1C
ENAM0 := $1D
ENAM1 := $1E
ENABL := $1F
HMP0 := $20
HMP1 := $21
HMM0 := $22
HMM1 := $23
HMBL := $24
VDELP0 := $25
VDELP1 := $26
VDELBL := $27
RESMP0 := $28
RESMP1 := $29
HMOVE := $2A
HMCLR := $2B
CXCLR := $2C
; Write registers
CXM0P := $00
CXM1P := $01
CXP0FB := $02
CXP1FB := $03
CXM0FB := $04
CXM1FB := $05
CXBLPF := $06
CXPPMM := $07
INPT0 := $08
INPT1 := $09
INPT2 := $0A
INPT3 := $0B
INPT4 := $0C
INPT5 := $0D

View File

@@ -0,0 +1,301 @@
;/*****************************************************************************/
;/* */
;/* atari_atascii_charmap.inc */
;/* */
;/* Atari system standard string mapping ISO-8859-1 -> AtASCII */
;/* */
;/* */
;/* */
;/* C 2016 Christian Krueger */
;/* */
;/* */
;/* This software is provided 'as-is', without any expressed or implied */
;/* warranty. In no event will the authors be held liable for any damages */
;/* arising from the use of this software. */
;/* */
;/* Permission is granted to anyone to use this software for any purpose, */
;/* including commercial applications, and to alter it and redistribute it */
;/* freely, subject to the following restrictions: */
;/* */
;/* 1. The origin of this software must not be misrepresented; you must not */
;/* claim that you wrote the original software. If you use this software */
;/* in a product, an acknowledgment in the product documentation would be */
;/* appreciated but is not required. */
;/* 2. Altered source versions must be plainly marked as such, and must not */
;/* be misrepresented as being the original software. */
;/* 3. This notice may not be removed or altered from any source */
;/* distribution. */
;/* */
;/*****************************************************************************/
.charmap $00, $00
.charmap $01, $01
.charmap $02, $02
.charmap $03, $03
.charmap $04, $04
.charmap $05, $05
.charmap $06, $06
.charmap $07, $FD
.charmap $08, $08
.charmap $09, $7F
.charmap $0A, $9B
.charmap $0B, $0B
.charmap $0C, $7D
.charmap $0D, $0D
.charmap $0E, $0E
.charmap $0F, $0F
.charmap $10, $10
.charmap $11, $11
.charmap $12, $12
.charmap $13, $13
.charmap $14, $14
.charmap $15, $15
.charmap $16, $16
.charmap $17, $17
.charmap $18, $18
.charmap $19, $19
.charmap $1A, $1A
.charmap $1B, $1B
.charmap $1C, $1C
.charmap $1D, $1D
.charmap $1E, $1E
.charmap $1F, $1F
.charmap $20, $20
.charmap $21, $21
.charmap $22, $22
.charmap $23, $23
.charmap $24, $24
.charmap $25, $25
.charmap $26, $26
.charmap $27, $27
.charmap $28, $28
.charmap $29, $29
.charmap $2A, $2A
.charmap $2B, $2B
.charmap $2C, $2C
.charmap $2D, $2D
.charmap $2E, $2E
.charmap $2F, $2F
.charmap $30, $30
.charmap $31, $31
.charmap $32, $32
.charmap $33, $33
.charmap $34, $34
.charmap $35, $35
.charmap $36, $36
.charmap $37, $37
.charmap $38, $38
.charmap $39, $39
.charmap $3A, $3A
.charmap $3B, $3B
.charmap $3C, $3C
.charmap $3D, $3D
.charmap $3E, $3E
.charmap $3F, $3F
.charmap $40, $40
.charmap $41, $41
.charmap $42, $42
.charmap $43, $43
.charmap $44, $44
.charmap $45, $45
.charmap $46, $46
.charmap $47, $47
.charmap $48, $48
.charmap $49, $49
.charmap $4A, $4A
.charmap $4B, $4B
.charmap $4C, $4C
.charmap $4D, $4D
.charmap $4E, $4E
.charmap $4F, $4F
.charmap $50, $50
.charmap $51, $51
.charmap $52, $52
.charmap $53, $53
.charmap $54, $54
.charmap $55, $55
.charmap $56, $56
.charmap $57, $57
.charmap $58, $58
.charmap $59, $59
.charmap $5A, $5A
.charmap $5B, $5B
.charmap $5C, $5C
.charmap $5D, $5D
.charmap $5E, $5E
.charmap $5F, $5F
.charmap $60, $60
.charmap $61, $61
.charmap $62, $62
.charmap $63, $63
.charmap $64, $64
.charmap $65, $65
.charmap $66, $66
.charmap $67, $67
.charmap $68, $68
.charmap $69, $69
.charmap $6A, $6A
.charmap $6B, $6B
.charmap $6C, $6C
.charmap $6D, $6D
.charmap $6E, $6E
.charmap $6F, $6F
.charmap $70, $70
.charmap $71, $71
.charmap $72, $72
.charmap $73, $73
.charmap $74, $74
.charmap $75, $75
.charmap $76, $76
.charmap $77, $77
.charmap $78, $78
.charmap $79, $79
.charmap $7A, $7A
.charmap $7B, $7B
.charmap $7C, $7C
.charmap $7D, $7D
.charmap $7E, $7E
.charmap $7F, $7F
.charmap $80, $80
.charmap $81, $81
.charmap $82, $82
.charmap $83, $83
.charmap $84, $84
.charmap $85, $85
.charmap $86, $86
.charmap $87, $87
.charmap $88, $88
.charmap $89, $89
.charmap $8A, $8A
.charmap $8B, $8B
.charmap $8C, $8C
.charmap $8D, $8D
.charmap $8E, $8E
.charmap $8F, $8F
.charmap $90, $90
.charmap $91, $91
.charmap $92, $92
.charmap $93, $93
.charmap $94, $94
.charmap $95, $95
.charmap $96, $96
.charmap $97, $97
.charmap $98, $98
.charmap $99, $99
.charmap $9A, $9A
.charmap $9B, $9B
.charmap $9C, $9C
.charmap $9D, $9D
.charmap $9E, $9E
.charmap $9F, $9F
.charmap $A0, $A0
.charmap $A1, $A1
.charmap $A2, $A2
.charmap $A3, $A3
.charmap $A4, $A4
.charmap $A5, $A5
.charmap $A6, $A6
.charmap $A7, $A7
.charmap $A8, $A8
.charmap $A9, $A9
.charmap $AA, $AA
.charmap $AB, $AB
.charmap $AC, $AC
.charmap $AD, $AD
.charmap $AE, $AE
.charmap $AF, $AF
.charmap $B0, $B0
.charmap $B1, $B1
.charmap $B2, $B2
.charmap $B3, $B3
.charmap $B4, $B4
.charmap $B5, $B5
.charmap $B6, $B6
.charmap $B7, $B7
.charmap $B8, $B8
.charmap $B9, $B9
.charmap $BA, $BA
.charmap $BB, $BB
.charmap $BC, $BC
.charmap $BD, $BD
.charmap $BE, $BE
.charmap $BF, $BF
.charmap $C0, $C0
.charmap $C1, $C1
.charmap $C2, $C2
.charmap $C3, $C3
.charmap $C4, $C4
.charmap $C5, $C5
.charmap $C6, $C6
.charmap $C7, $C7
.charmap $C8, $C8
.charmap $C9, $C9
.charmap $CA, $CA
.charmap $CB, $CB
.charmap $CC, $CC
.charmap $CD, $CD
.charmap $CE, $CE
.charmap $CF, $CF
.charmap $D0, $D0
.charmap $D1, $D1
.charmap $D2, $D2
.charmap $D3, $D3
.charmap $D4, $D4
.charmap $D5, $D5
.charmap $D6, $D6
.charmap $D7, $D7
.charmap $D8, $D8
.charmap $D9, $D9
.charmap $DA, $DA
.charmap $DB, $DB
.charmap $DC, $DC
.charmap $DD, $DD
.charmap $DE, $DE
.charmap $DF, $DF
.charmap $E0, $E0
.charmap $E1, $E1
.charmap $E2, $E2
.charmap $E3, $E3
.charmap $E4, $E4
.charmap $E5, $E5
.charmap $E6, $E6
.charmap $E7, $E7
.charmap $E8, $E8
.charmap $E9, $E9
.charmap $EA, $EA
.charmap $EB, $EB
.charmap $EC, $EC
.charmap $ED, $ED
.charmap $EE, $EE
.charmap $EF, $EF
.charmap $F0, $F0
.charmap $F1, $F1
.charmap $F2, $F2
.charmap $F3, $F3
.charmap $F4, $F4
.charmap $F5, $F5
.charmap $F6, $F6
.charmap $F7, $F7
.charmap $F8, $F8
.charmap $F9, $F9
.charmap $FA, $FA
.charmap $FB, $FB
.charmap $FC, $FC
.charmap $FD, $FD
.charmap $FE, $FE
.charmap $FF, $FF

View File

@@ -0,0 +1,303 @@
;/*****************************************************************************/
;/* */
;/* atari_screen_charmap.inc */
;/* */
;/* Atari system internal string mapping ISO-8859-1 -> Internal/Screen-Code */
;/* */
;/* */
;/* */
;/* C 2016 Christian Krueger */
;/* */
;/* */
;/* This software is provided 'as-is', without any expressed or implied */
;/* warranty. In no event will the authors be held liable for any damages */
;/* arising from the use of this software. */
;/* */
;/* Permission is granted to anyone to use this software for any purpose, */
;/* including commercial applications, and to alter it and redistribute it */
;/* freely, subject to the following restrictions: */
;/* */
;/* 1. The origin of this software must not be misrepresented; you must not */
;/* claim that you wrote the original software. If you use this software */
;/* in a product, an acknowledgment in the product documentation would be */
;/* appreciated but is not required. */
;/* 2. Altered source versions must be plainly marked as such, and must not */
;/* be misrepresented as being the original software. */
;/* 3. This notice may not be removed or altered from any source */
;/* distribution. */
;/* */
;/*****************************************************************************/
.charmap $00, $40
.charmap $01, $41
.charmap $02, $42
.charmap $03, $43
.charmap $04, $44
.charmap $05, $45
.charmap $06, $46
.charmap $07, $FD
.charmap $08, $48
.charmap $09, $7F
.charmap $0A, $DB
.charmap $0B, $4B
.charmap $0C, $7D
.charmap $0D, $4D
.charmap $0E, $4E
.charmap $0F, $4F
.charmap $10, $50
.charmap $11, $51
.charmap $12, $52
.charmap $13, $53
.charmap $14, $54
.charmap $15, $55
.charmap $16, $56
.charmap $17, $57
.charmap $18, $58
.charmap $19, $59
.charmap $1A, $5A
.charmap $1B, $5B
.charmap $1C, $5C
.charmap $1D, $5D
.charmap $1E, $5E
.charmap $1F, $5F
.charmap $20, $00
.charmap $21, $01
.charmap $22, $02
.charmap $23, $03
.charmap $24, $04
.charmap $25, $05
.charmap $26, $06
.charmap $27, $07
.charmap $28, $08
.charmap $29, $09
.charmap $2A, $0A
.charmap $2B, $0B
.charmap $2C, $0C
.charmap $2D, $0D
.charmap $2E, $0E
.charmap $2F, $0F
.charmap $30, $10
.charmap $31, $11
.charmap $32, $12
.charmap $33, $13
.charmap $34, $14
.charmap $35, $15
.charmap $36, $16
.charmap $37, $17
.charmap $38, $18
.charmap $39, $19
.charmap $3A, $1A
.charmap $3B, $1B
.charmap $3C, $1C
.charmap $3D, $1D
.charmap $3E, $1E
.charmap $3F, $1F
.charmap $40, $20
.charmap $41, $21
.charmap $42, $22
.charmap $43, $23
.charmap $44, $24
.charmap $45, $25
.charmap $46, $26
.charmap $47, $27
.charmap $48, $28
.charmap $49, $29
.charmap $4A, $2A
.charmap $4B, $2B
.charmap $4C, $2C
.charmap $4D, $2D
.charmap $4E, $2E
.charmap $4F, $2F
.charmap $50, $30
.charmap $51, $31
.charmap $52, $32
.charmap $53, $33
.charmap $54, $34
.charmap $55, $35
.charmap $56, $36
.charmap $57, $37
.charmap $58, $38
.charmap $59, $39
.charmap $5A, $3A
.charmap $5B, $3B
.charmap $5C, $3C
.charmap $5D, $3D
.charmap $5E, $3E
.charmap $5F, $3F
.charmap $60, $60
.charmap $61, $61
.charmap $62, $62
.charmap $63, $63
.charmap $64, $64
.charmap $65, $65
.charmap $66, $66
.charmap $67, $67
.charmap $68, $68
.charmap $69, $69
.charmap $6A, $6A
.charmap $6B, $6B
.charmap $6C, $6C
.charmap $6D, $6D
.charmap $6E, $6E
.charmap $6F, $6F
.charmap $70, $70
.charmap $71, $71
.charmap $72, $72
.charmap $73, $73
.charmap $74, $74
.charmap $75, $75
.charmap $76, $76
.charmap $77, $77
.charmap $78, $78
.charmap $79, $79
.charmap $7A, $7A
.charmap $7B, $7B
.charmap $7C, $7C
.charmap $7D, $7D
.charmap $7E, $7E
.charmap $7F, $7F
.charmap $80, $C0
.charmap $81, $C1
.charmap $82, $C2
.charmap $83, $C3
.charmap $84, $C4
.charmap $85, $C5
.charmap $86, $C6
.charmap $87, $C7
.charmap $88, $C8
.charmap $89, $C9
.charmap $8A, $CA
.charmap $8B, $CB
.charmap $8C, $CC
.charmap $8D, $CD
.charmap $8E, $CE
.charmap $8F, $CF
.charmap $90, $D0
.charmap $91, $D1
.charmap $92, $D2
.charmap $93, $D3
.charmap $94, $D4
.charmap $95, $D5
.charmap $96, $D6
.charmap $97, $D7
.charmap $98, $D8
.charmap $99, $D9
.charmap $9A, $DA
.charmap $9B, $DB
.charmap $9C, $DC
.charmap $9D, $DD
.charmap $9E, $DE
.charmap $9F, $DF
.charmap $A0, $80
.charmap $A1, $81
.charmap $A2, $82
.charmap $A3, $83
.charmap $A4, $84
.charmap $A5, $85
.charmap $A6, $86
.charmap $A7, $87
.charmap $A8, $88
.charmap $A9, $89
.charmap $AA, $8A
.charmap $AB, $8B
.charmap $AC, $8C
.charmap $AD, $8D
.charmap $AE, $8E
.charmap $AF, $8F
.charmap $B0, $90
.charmap $B1, $91
.charmap $B2, $92
.charmap $B3, $93
.charmap $B4, $94
.charmap $B5, $95
.charmap $B6, $96
.charmap $B7, $97
.charmap $B8, $98
.charmap $B9, $99
.charmap $BA, $9A
.charmap $BB, $9B
.charmap $BC, $9C
.charmap $BD, $9D
.charmap $BE, $9E
.charmap $BF, $9F
.charmap $C0, $A0
.charmap $C1, $A1
.charmap $C2, $A2
.charmap $C3, $A3
.charmap $C4, $A4
.charmap $C5, $A5
.charmap $C6, $A6
.charmap $C7, $A7
.charmap $C8, $A8
.charmap $C9, $A9
.charmap $CA, $AA
.charmap $CB, $AB
.charmap $CC, $AC
.charmap $CD, $AD
.charmap $CE, $AE
.charmap $CF, $AF
.charmap $D0, $B0
.charmap $D1, $B1
.charmap $D2, $B2
.charmap $D3, $B3
.charmap $D4, $B4
.charmap $D5, $B5
.charmap $D6, $B6
.charmap $D7, $B7
.charmap $D8, $B8
.charmap $D9, $B9
.charmap $DA, $BA
.charmap $DB, $BB
.charmap $DC, $BC
.charmap $DD, $BD
.charmap $DE, $BE
.charmap $DF, $BF
.charmap $E0, $E0
.charmap $E1, $E1
.charmap $E2, $E2
.charmap $E3, $E3
.charmap $E4, $E4
.charmap $E5, $E5
.charmap $E6, $E6
.charmap $E7, $E7
.charmap $E8, $E8
.charmap $E9, $E9
.charmap $EA, $EA
.charmap $EB, $EB
.charmap $EC, $EC
.charmap $ED, $ED
.charmap $EE, $EE
.charmap $EF, $EF
.charmap $F0, $F0
.charmap $F1, $F1
.charmap $F2, $F2
.charmap $F3, $F3
.charmap $F4, $F4
.charmap $F5, $F5
.charmap $F6, $F6
.charmap $F7, $F7
.charmap $F8, $F8
.charmap $F9, $F9
.charmap $FA, $FA
.charmap $FB, $FB
.charmap $FC, $FC
.charmap $FD, $FD
.charmap $FE, $FE
.charmap $FF, $FF

View File

@@ -7,6 +7,7 @@
; Zero page, Commodore stuff
TXTPTR := $3D ; Pointer into BASIC source code
STATUS := $90 ; Kernal I/O completion status
TIME := $A0 ; 60HZ clock
FNAM_LEN := $B7 ; Length of filename
SECADR := $B9 ; Secondary address

View File

@@ -9,6 +9,7 @@
VARTAB := $2D ; Pointer to start of BASIC variables
MEMSIZE := $37 ; Pointer to highest BASIC RAM location (+1)
TXTPTR := $7A ; Pointer into BASIC source code
STATUS := $90 ; Kernal I/O completion status
TIME := $A0 ; 60 HZ clock
FNAM_LEN := $B7 ; Length of filename
SECADR := $B9 ; Secondary address
@@ -76,6 +77,8 @@ VIC_SPR_EXP_Y := $D017
VIC_SPR_EXP_X := $D01D
VIC_SPR_MCOLOR := $D01C
VIC_SPR_BG_PRIO := $D01B
VIC_SPR_COLL := $D01E
VIC_SPR_BG_COLL := $D01F
VIC_SPR_MCOLOR0 := $D025
VIC_SPR_MCOLOR1 := $D026

View File

@@ -1,24 +1,81 @@
;
; Olli Savia <ops@iki.fi>
; Greg King
;
; Commodore Kernal functions
; Commodore-compatibles Kernal functions
;
.if .def(__CX16__)
; CX16 extended jump table
GETJOY := $FF06
KBDBUF_PEEK := $FEBD
KBDBUF_GET_MODIFIERS := $FEC0
KBDBUF_PUT := $FEC3
I2C_READ_BYTE := $FEC6
I2C_WRITE_BYTE := $FEC9
CX_MONITOR := $FECC
ENTROPY_GET := $FECF
CONSOLE_SET_PAGE_MSG := $FED5
CONSOLE_PUT_IMAGE := $FED8
CONSOLE_INIT := $FEDB
CONSOLE_PUT_CHAR := $FEDE
CONSOLE_GET_CHAR := $FEE1
MEMORY_FILL := $FEE4
MEMORY_COPY := $FEE7
MEMORY_CRC := $FEEA
MEMORY_DECOMPRESS := $FEED
SPRITE_SET_IMAGE := $FEF0
SPRITE_SET_POSITION := $FEF3
FB_INIT := $FEF6
FB_GET_INFO := $FEF9
FB_SET_PALETTE := $FEFC
FB_CURSOR_POSITION := $FEFF
FB_CURSOR_NEXT_LINE := $FF02
FB_GET_PIXEL := $FF05
FB_GET_PIXELS := $FF08
FB_SET_PIXEL := $FF0B
FB_SET_PIXELS := $FF0E
FB_SET_8_PIXELS := $FF11
FB_SET_8_PIXELS_OPAQUE := $FF14
FB_FILL_PIXELS := $FF17
FB_FILTER_PIXELS := $FF1A
FB_MOVE_PIXELS := $FF1D
GRAPH_INIT := $FF20
GRAPH_CLEAR := $FF23
GRAPH_SET_WINDOW := $FF26
GRAPH_SET_COLORS := $FF29
GRAPH_DRAW_LINE := $FF2C
GRAPH_DRAW_RECT := $FF2F
GRAPH_MOVE_RECT := $FF32
GRAPH_DRAW_OVAL := $FF35
GRAPH_DRAW_IMAGE := $FF38
GRAPH_SET_FONT := $FF3B
GRAPH_GET_CHAR_SIZE := $FF3E
GRAPH_PUT_CHAR := $FF41
MULTI_ACPTR := $FF44
RESTORE_BASIC := $FF47
CLOCK_SET_DATE_TIME := $FF4D
CLOCK_GET_DATE_TIME := $FF50
JOYSTICK_SCAN := $FF53
JOYSTICK_GET := $FF56
SCREEN_MODE := $FF5F
SCREEN_SET_CHARSET := $FF62
MOUSE_CONFIG := $FF68
MOUSE_GET := $FF6B
.endif
.if .def(__C128__)
; C128 extended jump table
C64MODE := $FF4D
SWAPPER := $FF5F
SETBNK := $FF68
.endif
.if .def(__C128__) || .def(__CX16__)
; Extended jump table
CLSALL := $FF4A
SWAPPER := $FF5F
LKUPLA := $FF59
LKUPSA := $FF5C
PFKEY := $FF65
JSRFAR := $FF6E
INDFET := $FF74
INDSTA := $FF77

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@@ -0,0 +1,291 @@
;/*****************************************************************************/
;/* */
;/* cbm_petscii_charmap.inc */
;/* */
;/* CBM system standard string mapping ISO-8859-1 -> PetSCII */
;/* */
;/* */
;/* 2019-03-10, Greg King */
;/* */
;/* This software is provided "as-is", without any expressed or implied */
;/* warranty. In no event will the authors be held liable for any damages */
;/* arising from the use of this software. */
;/* */
;/* Permission is granted to anyone to use this software for any purpose, */
;/* including commercial applications, and to alter it and redistribute it */
;/* freely, subject to the following restrictions: */
;/* */
;/* 1. The origin of this software must not be misrepresented; you must not */
;/* claim that you wrote the original software. If you use this software */
;/* in a product, an acknowledgment in the product documentation would be */
;/* appreciated, but is not required. */
;/* 2. Altered source versions must be plainly marked as such, and must not */
;/* be misrepresented as being the original software. */
;/* 3. This notice must not be removed or altered from any source */
;/* distribution. */
;/* */
;/*****************************************************************************/
.charmap $00, $00
.charmap $01, $01
.charmap $02, $02
.charmap $03, $03
.charmap $04, $04
.charmap $05, $05
.charmap $06, $06
.charmap $07, $07
.charmap $08, $14
.charmap $09, $09
.charmap $0A, $0D
.charmap $0B, $11
.charmap $0C, $93
.charmap $0D, $0A
.charmap $0E, $0E
.charmap $0F, $0F
.charmap $10, $10
.charmap $11, $0B
.charmap $12, $12
.charmap $13, $13
.charmap $14, $08
.charmap $15, $15
.charmap $16, $16
.charmap $17, $17
.charmap $18, $18
.charmap $19, $19
.charmap $1A, $1A
.charmap $1B, $1B
.charmap $1C, $1C
.charmap $1D, $1D
.charmap $1E, $1E
.charmap $1F, $1F
.charmap $20, $20
.charmap $21, $21
.charmap $22, $22
.charmap $23, $23
.charmap $24, $24
.charmap $25, $25
.charmap $26, $26
.charmap $27, $27
.charmap $28, $28
.charmap $29, $29
.charmap $2A, $2A
.charmap $2B, $2B
.charmap $2C, $2C
.charmap $2D, $2D
.charmap $2E, $2E
.charmap $2F, $2F
.charmap $30, $30
.charmap $31, $31
.charmap $32, $32
.charmap $33, $33
.charmap $34, $34
.charmap $35, $35
.charmap $36, $36
.charmap $37, $37
.charmap $38, $38
.charmap $39, $39
.charmap $3A, $3A
.charmap $3B, $3B
.charmap $3C, $3C
.charmap $3D, $3D
.charmap $3E, $3E
.charmap $3F, $3F
.charmap $40, $40
.charmap $41, $C1
.charmap $42, $C2
.charmap $43, $C3
.charmap $44, $C4
.charmap $45, $C5
.charmap $46, $C6
.charmap $47, $C7
.charmap $48, $C8
.charmap $49, $C9
.charmap $4A, $CA
.charmap $4B, $CB
.charmap $4C, $CC
.charmap $4D, $CD
.charmap $4E, $CE
.charmap $4F, $CF
.charmap $50, $D0
.charmap $51, $D1
.charmap $52, $D2
.charmap $53, $D3
.charmap $54, $D4
.charmap $55, $D5
.charmap $56, $D6
.charmap $57, $D7
.charmap $58, $D8
.charmap $59, $D9
.charmap $5A, $DA
.charmap $5B, $5B
.charmap $5C, $BF
.charmap $5D, $5D
.charmap $5E, $5E
.charmap $5F, $A4
.charmap $60, $AD
.charmap $61, $41
.charmap $62, $42
.charmap $63, $43
.charmap $64, $44
.charmap $65, $45
.charmap $66, $46
.charmap $67, $47
.charmap $68, $48
.charmap $69, $49
.charmap $6A, $4A
.charmap $6B, $4B
.charmap $6C, $4C
.charmap $6D, $4D
.charmap $6E, $4E
.charmap $6F, $4F
.charmap $70, $50
.charmap $71, $51
.charmap $72, $52
.charmap $73, $53
.charmap $74, $54
.charmap $75, $55
.charmap $76, $56
.charmap $77, $57
.charmap $78, $58
.charmap $79, $59
.charmap $7A, $5A
.charmap $7B, $B3
.charmap $7C, $DD
.charmap $7D, $AB
.charmap $7E, $B1
.charmap $7F, $DF
.charmap $80, $80
.charmap $81, $81
.charmap $82, $82
.charmap $83, $83
.charmap $84, $84
.charmap $85, $85
.charmap $86, $86
.charmap $87, $87
.charmap $88, $88
.charmap $89, $89
.charmap $8A, $8A
.charmap $8B, $8B
.charmap $8C, $8C
.charmap $8D, $8D
.charmap $8E, $8E
.charmap $8F, $8F
.charmap $90, $90
.charmap $91, $91
.charmap $92, $92
.charmap $93, $0C
.charmap $94, $94
.charmap $95, $95
.charmap $96, $96
.charmap $97, $97
.charmap $98, $98
.charmap $99, $99
.charmap $9A, $9A
.charmap $9B, $9B
.charmap $9C, $9C
.charmap $9D, $9D
.charmap $9E, $9E
.charmap $9F, $9F
.charmap $A0, $A0
.charmap $A1, $A1
.charmap $A2, $A2
.charmap $A3, $A3
.charmap $A4, $A4
.charmap $A5, $A5
.charmap $A6, $A6
.charmap $A7, $A7
.charmap $A8, $A8
.charmap $A9, $A9
.charmap $AA, $AA
.charmap $AB, $AB
.charmap $AC, $AC
.charmap $AD, $AD
.charmap $AE, $AE
.charmap $AF, $AF
.charmap $B0, $B0
.charmap $B1, $B1
.charmap $B2, $B2
.charmap $B3, $B3
.charmap $B4, $B4
.charmap $B5, $B5
.charmap $B6, $B6
.charmap $B7, $B7
.charmap $B8, $B8
.charmap $B9, $B9
.charmap $BA, $BA
.charmap $BB, $BB
.charmap $BC, $BC
.charmap $BD, $BD
.charmap $BE, $BE
.charmap $BF, $BF
.charmap $C0, $60
.charmap $C1, $61
.charmap $C2, $62
.charmap $C3, $63
.charmap $C4, $64
.charmap $C5, $65
.charmap $C6, $66
.charmap $C7, $67
.charmap $C8, $68
.charmap $C9, $69
.charmap $CA, $6A
.charmap $CB, $6B
.charmap $CC, $6C
.charmap $CD, $6D
.charmap $CE, $6E
.charmap $CF, $6F
.charmap $D0, $70
.charmap $D1, $71
.charmap $D2, $72
.charmap $D3, $73
.charmap $D4, $74
.charmap $D5, $75
.charmap $D6, $76
.charmap $D7, $77
.charmap $D8, $78
.charmap $D9, $79
.charmap $DA, $7A
.charmap $DB, $7B
.charmap $DC, $7C
.charmap $DD, $7D
.charmap $DE, $7E
.charmap $DF, $7F
.charmap $E0, $E0
.charmap $E1, $E1
.charmap $E2, $E2
.charmap $E3, $E3
.charmap $E4, $E4
.charmap $E5, $E5
.charmap $E6, $E6
.charmap $E7, $E7
.charmap $E8, $E8
.charmap $E9, $E9
.charmap $EA, $EA
.charmap $EB, $EB
.charmap $EC, $EC
.charmap $ED, $ED
.charmap $EE, $EE
.charmap $EF, $EF
.charmap $F0, $F0
.charmap $F1, $F1
.charmap $F2, $F2
.charmap $F3, $F3
.charmap $F4, $F4
.charmap $F5, $F5
.charmap $F6, $F6
.charmap $F7, $F7
.charmap $F8, $F8
.charmap $F9, $F9
.charmap $FA, $FA
.charmap $FB, $FB
.charmap $FC, $FC
.charmap $FD, $FD
.charmap $FE, $FE
.charmap $FF, $FF

View File

@@ -0,0 +1,305 @@
;/*****************************************************************************/
;/* */
;/* cbm_screen_charmap.inc */
;/* */
;/* c Copyright 2019, Gerhard W. Gruber (sparhawk@gmx.at) */
;/* */
;/* When using CBM mode, this include converts character literals */
;/* from ASCII to screen-code mapping, so you can write directly */
;/* to the screen memory. */
;/* */
;/* If this include is used, no additional macros are needed. */
;/* */
;/*****************************************************************************/
; Char $00 -> c + 128
.charmap $00, $80
; Char $01 ... $1A -> c + 128 + 64 control alphabet
.charmap $01, $C1
.charmap $02, $C2
.charmap $03, $C3
.charmap $04, $C4
.charmap $05, $C5
.charmap $06, $C6
.charmap $07, $C7
.charmap $08, $C8
.charmap $09, $C9
.charmap $0A, $CA
.charmap $0B, $CB
.charmap $0C, $CC
.charmap $0D, $CD
.charmap $0E, $CE
.charmap $0F, $CF
.charmap $10, $D0
.charmap $11, $D1
.charmap $12, $D2
.charmap $13, $D3
.charmap $14, $D4
.charmap $15, $D5
.charmap $16, $D6
.charmap $17, $D7
.charmap $18, $D8
.charmap $19, $D9
.charmap $1A, $DA
; Char $1B ... $1F -> c + 128
.charmap $1B, $9B
.charmap $1C, $9C
.charmap $1D, $9D
.charmap $1E, $9E
.charmap $1F, $9F
; Char $20 ... $3F -> c
.charmap $20, $20
.charmap $21, $21
.charmap $22, $22
.charmap $23, $23
.charmap $24, $24
.charmap $25, $25
.charmap $26, $26
.charmap $27, $27
.charmap $28, $28
.charmap $29, $29
.charmap $2A, $2A
.charmap $2B, $2B
.charmap $2C, $2C
.charmap $2D, $2D
.charmap $2E, $2E
.charmap $2F, $2F
.charmap $30, $30
.charmap $31, $31
.charmap $32, $32
.charmap $33, $33
.charmap $34, $34
.charmap $35, $35
.charmap $36, $36
.charmap $37, $37
.charmap $38, $38
.charmap $39, $39
.charmap $3A, $3A
.charmap $3B, $3B
.charmap $3C, $3C
.charmap $3D, $3D
.charmap $3E, $3E
.charmap $3F, $3F
; Char $40 -> c - 64
.charmap $40, $00
; Char $41 ... $5A -> c upper-case alphabet
.charmap $41, $41
.charmap $42, $42
.charmap $43, $43
.charmap $44, $44
.charmap $45, $45
.charmap $46, $46
.charmap $47, $47
.charmap $48, $48
.charmap $49, $49
.charmap $4A, $4A
.charmap $4B, $4B
.charmap $4C, $4C
.charmap $4D, $4D
.charmap $4E, $4E
.charmap $4F, $4F
.charmap $50, $50
.charmap $51, $51
.charmap $52, $52
.charmap $53, $53
.charmap $54, $54
.charmap $55, $55
.charmap $56, $56
.charmap $57, $57
.charmap $58, $58
.charmap $59, $59
.charmap $5A, $5A
; Char $5B ... $5F -> c - 64
.charmap $5B, $1B
.charmap $5C, $1C
.charmap $5D, $1D
.charmap $5E, $1E
.charmap $5F, $1F
; Char $60 -> c - 32
.charmap $60, $40
; Char $61 ... $7A -> c - 32 - 64 lower-case alphabet
.charmap $61, $01
.charmap $62, $02
.charmap $63, $03
.charmap $64, $04
.charmap $65, $05
.charmap $66, $06
.charmap $67, $07
.charmap $68, $08
.charmap $69, $09
.charmap $6A, $0A
.charmap $6B, $0B
.charmap $6C, $0C
.charmap $6D, $0D
.charmap $6E, $0E
.charmap $6F, $0F
.charmap $70, $10
.charmap $71, $11
.charmap $72, $12
.charmap $73, $13
.charmap $74, $14
.charmap $75, $15
.charmap $76, $16
.charmap $77, $17
.charmap $78, $18
.charmap $79, $19
.charmap $7A, $1A
; Char $7B ... $7F -> c - 32
.charmap $7B, $5B
.charmap $7C, $5C
.charmap $7D, $5D
.charmap $7E, $5E
.charmap $7F, $5F
; Char $80 -> c + 64
.charmap $80, $C0
; Char $81 ... $9A -> c control alphabet
.charmap $81, $81
.charmap $82, $82
.charmap $83, $83
.charmap $84, $84
.charmap $85, $85
.charmap $86, $86
.charmap $87, $87
.charmap $88, $88
.charmap $89, $89
.charmap $8A, $8A
.charmap $8B, $8B
.charmap $8C, $8C
.charmap $8D, $8D
.charmap $8E, $8E
.charmap $8F, $8F
.charmap $90, $90
.charmap $91, $91
.charmap $92, $92
.charmap $93, $93
.charmap $94, $94
.charmap $95, $95
.charmap $96, $96
.charmap $97, $97
.charmap $98, $98
.charmap $99, $99
.charmap $9A, $9A
; Char $9B ... $9F -> c + 64
.charmap $9B, $DB
.charmap $9C, $DC
.charmap $9D, $DD
.charmap $9E, $DE
.charmap $9F, $DF
; Char $A0 ... $BF -> c - 64
.charmap $A0, $60
.charmap $A1, $61
.charmap $A2, $62
.charmap $A3, $63
.charmap $A4, $64
.charmap $A5, $65
.charmap $A6, $66
.charmap $A7, $67
.charmap $A8, $68
.charmap $A9, $69
.charmap $AA, $6A
.charmap $AB, $6B
.charmap $AC, $6C
.charmap $AD, $6D
.charmap $AE, $6E
.charmap $AF, $6F
.charmap $B0, $70
.charmap $B1, $71
.charmap $B2, $72
.charmap $B3, $73
.charmap $B4, $74
.charmap $B5, $75
.charmap $B6, $76
.charmap $B7, $77
.charmap $B8, $78
.charmap $B9, $79
.charmap $BA, $7A
.charmap $BB, $7B
.charmap $BC, $7C
.charmap $BD, $7D
.charmap $BE, $7E
.charmap $BF, $7F
; Char $C0 ... $DF -> c - 128
.charmap $C0, $40
; Char $C1 ... $DA -> c - 128 - 64 lower-case alphabet
.charmap $C1, $01
.charmap $C2, $02
.charmap $C3, $03
.charmap $C4, $04
.charmap $C5, $05
.charmap $C6, $06
.charmap $C7, $07
.charmap $C8, $08
.charmap $C9, $09
.charmap $CA, $0A
.charmap $CB, $0B
.charmap $CC, $0C
.charmap $CD, $0D
.charmap $CE, $0E
.charmap $CF, $0F
.charmap $D0, $10
.charmap $D1, $11
.charmap $D2, $12
.charmap $D3, $13
.charmap $D4, $14
.charmap $D5, $15
.charmap $D6, $16
.charmap $D7, $17
.charmap $D8, $18
.charmap $D9, $19
.charmap $DA, $1A
; Char $DB ... $DF -> c - 128
.charmap $DB, $5B
.charmap $DC, $5C
.charmap $DD, $5D
.charmap $DE, $5E
.charmap $DF, $5F
; Char $E0 ... $FF -> c - 128
.charmap $E0, $60
.charmap $E1, $61
.charmap $E2, $62
.charmap $E3, $63
.charmap $E4, $64
.charmap $E5, $65
.charmap $E6, $66
.charmap $E7, $67
.charmap $E8, $68
.charmap $E9, $69
.charmap $EA, $6A
.charmap $EB, $6B
.charmap $EC, $6C
.charmap $ED, $6D
.charmap $EE, $6E
.charmap $EF, $6F
.charmap $F0, $70
.charmap $F1, $71
.charmap $F2, $72
.charmap $F3, $73
.charmap $F4, $74
.charmap $F5, $75
.charmap $F6, $76
.charmap $F7, $77
.charmap $F8, $78
.charmap $F9, $79
.charmap $FA, $7A
.charmap $FB, $7B
.charmap $FC, $7C
.charmap $FD, $7D
.charmap $FE, $7E
.charmap $FF, $7F

View File

@@ -2,18 +2,20 @@
CPU_ISET_NONE = $0001
CPU_ISET_6502 = $0002
CPU_ISET_6502X = $0004
CPU_ISET_65SC02 = $0008
CPU_ISET_65C02 = $0010
CPU_ISET_65816 = $0020
CPU_ISET_SWEET16 = $0040
CPU_ISET_HUC6280 = $0080
;CPU_ISET_M740 = $0100 not actually implemented
CPU_ISET_4510 = $0200
CPU_ISET_6502DTV = $0008
CPU_ISET_65SC02 = $0010
CPU_ISET_65C02 = $0020
CPU_ISET_65816 = $0040
CPU_ISET_SWEET16 = $0080
CPU_ISET_HUC6280 = $0100
;CPU_ISET_M740 = $0200 not actually implemented
CPU_ISET_4510 = $0400
; CPU capabilities
CPU_NONE = CPU_ISET_NONE
CPU_6502 = CPU_ISET_6502
CPU_6502X = CPU_ISET_6502|CPU_ISET_6502X
CPU_6502DTV = CPU_ISET_6502|CPU_ISET_6502DTV
CPU_65SC02 = CPU_ISET_6502|CPU_ISET_65SC02
CPU_65C02 = CPU_ISET_6502|CPU_ISET_65SC02|CPU_ISET_65C02
CPU_65816 = CPU_ISET_6502|CPU_ISET_65SC02|CPU_ISET_65816

View File

@@ -5,21 +5,21 @@
;** Screen
SCREEN_ROWS = 24
SCREEN_COLS = 32
SCREEN_PTR = $3A
CURSOR_X = $3C
CURSOR_Y = $3D
SCREEN_PTR := $3A
CURSOR_X := $3C
CURSOR_Y := $3D
;** VDP
VDP_DATA_R = $2000
VDP_STATUS_R = $2001
VDP_DATA_W = $3000
VDP_CONTROL_W = $3001
VDP_DATA_R := $2000
VDP_STATUS_R := $2001
VDP_DATA_W := $3000
VDP_CONTROL_W := $3001
;** PIA
PIA0_DATA = $1000
PIA0_STATUS = $1001
PIA1_DATA = $1002
PIA1_STATUS = $1003
PIA0_DATA := $1000
PIA0_STATUS := $1001
PIA1_DATA := $1002
PIA1_STATUS := $1003
;** General
CH_VLINE = 33
@@ -30,11 +30,11 @@ CH_LLCORNER = 37
CH_LRCORNER = 38
;** I/O (Zero-page variables)
ZP_KEYBOARD = $10
ZP_JOY0_DIR = $11
ZP_JOY1_DIR = $13
ZP_JOY0_BUTTONS = $16
ZP_JOY1_BUTTONS = $17
ZP_KEYBOARD := $10
ZP_JOY0_DIR := $11
ZP_JOY1_DIR := $13
ZP_JOY0_BUTTONS := $16
ZP_JOY1_BUTTONS := $17
;** Joystick direction values (ZP_JOY0_DIR/ZP_JOY1_DIR)
JOY_N = $49
@@ -54,8 +54,13 @@ JOY_WNW = $4C
JOY_NW = $4B
JOY_NNW = $4A
;** BIOS
BIOS_IRQ1_ADDR = $FF3F
BIOS_IRQ2_ADDR = $FF52
BIOS_NMI_RESET_ADDR = $F808
BIOS_WRITE_VDP_REG = $FE1F
;** BIOS routines
BIOS_NMI_RESET_ADDR := $F808
BIOS_PLAY_TUNE1 := $FBD6
BIOS_PLAY_SONG := $FBED
BIOS_PLAY_TUNE2 := $FCE6
BIOS_WRITE_VDP_REG := $FE1F
BIOS_QUIET_PSG := $FE54
BIOS_POKE_PSG := $FE77
BIOS_IRQ1_ADDR := $FF3F
BIOS_IRQ2_ADDR := $FF52

View File

@@ -1,29 +1,31 @@
; ctype.inc
;
; This file is part of
; cc65 - a freeware C compiler for 6502 based systems
;
; https://cc65.github.io
;
; See "LICENSE" file for legal information.
;
; Definitions for the character type tables
;
; Ullrich von Bassewitz, 08.09.2001
;
; Make the __ctype table an exported/imported symbol
.global __ctype
; Define bitmapped constants for the table entries
CT_NONE = $00 ; Nothing special
CT_LOWER = $01 ; 0 - Lower case char
CT_UPPER = $02 ; 1 - Upper case char
CT_DIGIT = $04 ; 2 - Numeric digit
CT_XDIGIT = $08 ; 3 - Hex digit (both, lower and upper)
CT_CTRL = $10 ; 4 - Control character
CT_SPACE = $20 ; 5 - The space character itself
CT_OTHER_WS = $40 ; 6 - Other whitespace ('\f', '\n', '\r', '\t' and '\v')
CT_SPACE_TAB = $80 ; 7 - Space or tab character
CT_NONE = %00000000 ; Nothing special
CT_LOWER = %00000001 ; 0 - Lower case char
CT_UPPER = %00000010 ; 1 - Upper case char
CT_DIGIT = %00000100 ; 2 - Numeric digit
CT_XDIGIT = %00001000 ; 3 - Hex digit (both, lower and upper)
CT_CTRL = %00010000 ; 4 - Control character
CT_SPACE = %00100000 ; 5 - The space character itself
CT_OTHER_WS = %01000000 ; 6 - Other whitespace ('\f', '\n', '\r', '\t' and '\v')
CT_SPACE_TAB = %10000000 ; 7 - Space or tab character
; Combined stuff
CT_ALNUM = (CT_LOWER | CT_UPPER | CT_DIGIT)
CT_ALPHA = (CT_LOWER | CT_UPPER)
CT_CTRL_SPACE = (CT_CTRL | CT_SPACE)
CT_NOT_PUNCT = (CT_SPACE | CT_CTRL | CT_DIGIT | CT_UPPER | CT_LOWER)

91
asminc/ctype_common.inc Normal file
View File

@@ -0,0 +1,91 @@
; ctype_common.inc
;
; This file is part of
; cc65 - a freeware C compiler for 6502 based systems
;
; https://cc65.github.io
;
; See "LICENSE" file for legal information.
;
; Character specification table for some common targets.
;
.include "ctypetable.inc"
.export __ctypeidx
; The tables are readonly, put them into the rodata segment
.rodata
__ctypeidx:
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 0/00 ___ctrl_@___, 1/01 ___ctrl_A___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 2/02 ___ctrl_B___, 3/03 ___ctrl_C___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 4/04 ___ctrl_D___, 5/05 ___ctrl_E___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 6/06 ___ctrl_F___, 7/07 ___ctrl_G___
ct_mix CT_CTRL_IDX, CT_CTRL_WS_SPACETAB_IDX ; 8/08 ___ctrl_H___, 9/09 ___ctrl_I___
ct_mix CT_CTRL_WS_IDX, CT_CTRL_WS_IDX ; 10/0a ___ctrl_J___, 11/0b ___ctrl_K___
ct_mix CT_CTRL_WS_IDX, CT_CTRL_WS_IDX ; 12/0c ___ctrl_L___, 13/0d ___ctrl_M___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 14/0e ___ctrl_N___, 15/0f ___ctrl_O___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 16/10 ___ctrl_P___, 17/11 ___ctrl_Q___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 18/12 ___ctrl_R___, 19/13 ___ctrl_S___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 20/14 ___ctrl_T___, 21/15 ___ctrl_U___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 22/16 ___ctrl_V___, 23/17 ___ctrl_W___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 24/18 ___ctrl_X___, 25/19 ___ctrl_Y___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 26/1a ___ctrl_Z___, 27/1b ___ctrl_[___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 28/1c ___ctrl_\___, 29/1d ___ctrl_]___
ct_mix CT_CTRL_IDX, CT_CTRL_IDX ; 30/1e ___ctrl_^___, 31/1f ___ctrl_____
ct_mix CT_SPACE_SPACETAB_IDX, CT_NONE_IDX ; 32/20 ___SPACE___, 33/21 _____!_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 34/22 _____"_____, 35/23 _____#_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 36/24 _____$_____, 37/25 _____%_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 38/26 _____&_____, 39/27 _____'_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 40/28 _____(_____, 41/29 _____)_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 42/2a _____*_____, 43/2b _____+_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 44/2c _____,_____, 45/2d _____-_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 46/2e _____._____, 47/2f _____/_____
ct_mix CT_DIGIT_XDIGIT_IDX, CT_DIGIT_XDIGIT_IDX ; 48/30 _____0_____, 49/31 _____1_____
ct_mix CT_DIGIT_XDIGIT_IDX, CT_DIGIT_XDIGIT_IDX ; 50/32 _____2_____, 51/33 _____3_____
ct_mix CT_DIGIT_XDIGIT_IDX, CT_DIGIT_XDIGIT_IDX ; 52/34 _____4_____, 53/35 _____5_____
ct_mix CT_DIGIT_XDIGIT_IDX, CT_DIGIT_XDIGIT_IDX ; 54/36 _____6_____, 55/37 _____7_____
ct_mix CT_DIGIT_XDIGIT_IDX, CT_DIGIT_XDIGIT_IDX ; 56/38 _____8_____, 57/39 _____9_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 58/3a _____:_____, 59/3b _____;_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 60/3c _____<_____, 61/3d _____=_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 62/3e _____>_____, 63/3f _____?_____
ct_mix CT_NONE_IDX, CT_UPPER_XDIGIT_IDX ; 64/40 _____@_____, 65/41 _____A_____
ct_mix CT_UPPER_XDIGIT_IDX, CT_UPPER_XDIGIT_IDX ; 66/42 _____B_____, 67/43 _____C_____
ct_mix CT_UPPER_XDIGIT_IDX, CT_UPPER_XDIGIT_IDX ; 68/44 _____D_____, 69/45 _____E_____
ct_mix CT_UPPER_XDIGIT_IDX, CT_UPPER_IDX ; 70/46 _____F_____, 71/47 _____G_____
ct_mix CT_UPPER_IDX, CT_UPPER_IDX ; 72/48 _____H_____, 73/49 _____I_____
ct_mix CT_UPPER_IDX, CT_UPPER_IDX ; 74/4a _____J_____, 75/4b _____K_____
ct_mix CT_UPPER_IDX, CT_UPPER_IDX ; 76/4c _____L_____, 77/4d _____M_____
ct_mix CT_UPPER_IDX, CT_UPPER_IDX ; 78/4e _____N_____, 79/4f _____O_____
ct_mix CT_UPPER_IDX, CT_UPPER_IDX ; 80/50 _____P_____, 81/51 _____Q_____
ct_mix CT_UPPER_IDX, CT_UPPER_IDX ; 82/52 _____R_____, 83/53 _____S_____
ct_mix CT_UPPER_IDX, CT_UPPER_IDX ; 84/54 _____T_____, 85/55 _____U_____
ct_mix CT_UPPER_IDX, CT_UPPER_IDX ; 86/56 _____V_____, 87/57 _____W_____
ct_mix CT_UPPER_IDX, CT_UPPER_IDX ; 88/58 _____X_____, 89/59 _____Y_____
ct_mix CT_UPPER_IDX, CT_NONE_IDX ; 90/5a _____Z_____, 91/5b _____[_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 92/5c _____\_____, 93/5d _____]_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 94/5e _____^_____, 95/5f _UNDERLINE_
ct_mix CT_NONE_IDX, CT_LOWER_XDIGIT_IDX ; 96/60 ___grave___, 97/61 _____a_____
ct_mix CT_LOWER_XDIGIT_IDX, CT_LOWER_XDIGIT_IDX ; 98/62 _____b_____, 99/63 _____c_____
ct_mix CT_LOWER_XDIGIT_IDX, CT_LOWER_XDIGIT_IDX ; 100/64 _____d_____, 101/65 _____e_____
ct_mix CT_LOWER_XDIGIT_IDX, CT_LOWER_IDX ; 102/66 _____f_____, 103/67 _____g_____
ct_mix CT_LOWER_IDX, CT_LOWER_IDX ; 104/68 _____h_____, 105/69 _____i_____
ct_mix CT_LOWER_IDX, CT_LOWER_IDX ; 106/6a _____j_____, 107/6b _____k_____
ct_mix CT_LOWER_IDX, CT_LOWER_IDX ; 108/6c _____l_____, 109/6d _____m_____
ct_mix CT_LOWER_IDX, CT_LOWER_IDX ; 110/6e _____n_____, 111/6f _____o_____
ct_mix CT_LOWER_IDX, CT_LOWER_IDX ; 112/70 _____p_____, 113/71 _____q_____
ct_mix CT_LOWER_IDX, CT_LOWER_IDX ; 114/72 _____r_____, 115/73 _____s_____
ct_mix CT_LOWER_IDX, CT_LOWER_IDX ; 116/74 _____t_____, 117/75 _____u_____
ct_mix CT_LOWER_IDX, CT_LOWER_IDX ; 118/76 _____v_____, 119/77 _____w_____
ct_mix CT_LOWER_IDX, CT_LOWER_IDX ; 120/78 _____x_____, 121/79 _____y_____
ct_mix CT_LOWER_IDX, CT_NONE_IDX ; 122/7a _____z_____, 123/7b _____{_____
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 124/7c _____|_____, 125/7d _____}_____
ct_mix CT_NONE_IDX, CT_WS_IDX ; 126/7e _____~_____, 127/7f ____DEL____
.repeat 64
ct_mix CT_NONE_IDX, CT_NONE_IDX ; 128-255
.endrepeat

48
asminc/ctypetable.inc Normal file
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@@ -0,0 +1,48 @@
; ctypetable.inc
;
; This file is part of
; cc65 - a freeware C compiler for 6502 based systems
;
; https://cc65.github.io
;
; See "LICENSE" file for legal information.
;
; Data covering all possible combinations of character flags for target specific definition
;
.include "ctype.inc"
.export __ctype
; Table definition covering all possible ctype combinations
.rodata
__ctype:
ct_none: .byte CT_NONE
ct_lower: .byte CT_LOWER
ct_upper: .byte CT_UPPER
ct_digit_xdigit: .byte CT_DIGIT | CT_XDIGIT
ct_lower_xdigit: .byte CT_LOWER | CT_XDIGIT
ct_upper_xdigit: .byte CT_UPPER | CT_XDIGIT
ct_ctrl: .byte CT_CTRL
ct_ws: .byte CT_OTHER_WS
ct_ctrl_ws: .byte CT_CTRL | CT_OTHER_WS
ct_space_spacetab: .byte CT_SPACE | CT_SPACE_TAB
ct_ctrl_ws_spacetab: .byte CT_CTRL | CT_OTHER_WS | CT_SPACE_TAB
; build indices out of the table above:
CT_NONE_IDX = ct_none - __ctype
CT_LOWER_IDX = ct_lower - __ctype
CT_UPPER_IDX = ct_upper - __ctype
CT_DIGIT_XDIGIT_IDX = ct_digit_xdigit - __ctype
CT_LOWER_XDIGIT_IDX = ct_lower_xdigit - __ctype
CT_UPPER_XDIGIT_IDX = ct_upper_xdigit - __ctype
CT_CTRL_IDX = ct_ctrl - __ctype
CT_WS_IDX = ct_ws - __ctype
CT_CTRL_WS_IDX = ct_ctrl_ws - __ctype
CT_SPACE_SPACETAB_IDX = ct_space_spacetab - __ctype
CT_CTRL_WS_SPACETAB_IDX = ct_ctrl_ws_spacetab - __ctype
.macro ct_mix lower, upper
.byte ((lower) & $0F) | ((upper) << 4)
.endmacro

View File

@@ -1,5 +1,5 @@
;
; CX16 definitions
; CX16 r39 definitions
;
; ---------------------------------------------------------------------------
@@ -10,14 +10,14 @@
WHITE
RED
CYAN
VIOLET
PURPLE = VIOLET
PURPLE
GREEN
BLUE
YELLOW
ORANGE
BROWN
LIGHTRED
PINK
LIGHTRED = PINK
GRAY1
GRAY2
LIGHTGREEN
@@ -25,61 +25,241 @@
GRAY3
.endenum
; Special keys
.enum KEY
F1 = $85
F3
F5
F7
F2
F4
F6
F8
F9 = $10
F10 = $15
F11
F12
; Special characters
.enum CH
COLOR_SWAP = $01
STOP = $03
UNDERLINE
WHITE
BOLD
BELL
BACKSPACE
TAB
LINEFEED
ITALIC
OUTLINE
ENTER
FONT_LOWER
FONT_ISO
F9
CURS_DOWN
REVERSE
HOME
DEL
F10
F11
F12
SHIFT_TAB
RED = $1C
CURS_RIGHT
GREEN
BLUE
LIRA = $5C
ORANGE = $81
RUN = $83
HELP
F1
F3
F5
F7
F2
F4
F6
F8
SHIFT_ENTER
FONT_UPPER
FONT_PET
BLACK
CURS_UP
ATTR_CLEAR
SCRN_CLEAR
INS
BROWN
PINK
LIGHTRED = PINK
GRAY1
GRAY2
LIGHTGREEN
LIGHTBLUE
GRAY3
PURPLE
CURS_LEFT
YELLOW
CYAN
SHIFT_SPACE
LTEE = $AB
LLCORNER = $AD
URCORNER
ULCORNER = $B0
BTEE
TTEE
RTEE
LRCORNER = $BD
HLINE = $C0
CROSS = $DB
VLINE = $DD
PI
.endenum
; ---------------------------------------------------------------------------
; Zero page
; BASIC
VARTAB := $2D ; Pointer to start of BASIC variables
MEMSIZE := $37 ; Pointer to highest BASIC RAM location (+1)
TXTPTR := $7A ; Pointer into BASIC source code
; Banking registers
RAM_BANK := $00
ROM_BANK := $01
; GEOS and graphics pseudo-registers
.struct gREG
.org $02
.union
r0 .word
.struct
r0L .byte
r0H .byte
.endstruct
.endunion
.union
r1 .word
.struct
r1L .byte
r1H .byte
.endstruct
.endunion
.union
r2 .word
.struct
r2L .byte
r2H .byte
.endstruct
.endunion
.union
r3 .word
.struct
r3L .byte
r3H .byte
.endstruct
.endunion
.union
r4 .word
.struct
r4L .byte
r4H .byte
.endstruct
.endunion
.union
r5 .word
.struct
r5L .byte
r5H .byte
.endstruct
.endunion
.union
r6 .word
.struct
r6L .byte
r6H .byte
.endstruct
.endunion
.union
r7 .word
.struct
r7L .byte
r7H .byte
.endstruct
.endunion
.union
r8 .word
.struct
r8L .byte
r8H .byte
.endstruct
.endunion
.union
r9 .word
.struct
r9L .byte
r9H .byte
.endstruct
.endunion
.union
r10 .word
.struct
r10L .byte
r10H .byte
.endstruct
.endunion
.union
r11 .word
.struct
r11L .byte
r11H .byte
.endstruct
.endunion
.union
r12 .word
.struct
r12L .byte
r12H .byte
.endstruct
.endunion
.union
r13 .word
.struct
r13L .byte
r13H .byte
.endstruct
.endunion
.union
r14 .word
.struct
r14L .byte
r14H .byte
.endstruct
.endunion
.union
r15 .word
.struct
r15L .byte
r15H .byte
.endstruct
.endunion
.endstruct
; Kernal
IN_DEV := $99 ; Current input device number
OUT_DEV := $9A ; Current output device number
IMPARM := $9B ; Pointer for PRIMM function
TIME := $A0 ; 60 Hz. clock
FNAM_LEN := $B7 ; Length of filename
SECADR := $B9 ; Secondary address
DEVNUM := $BA ; Device number
FNAM := $BB ; Pointer to filename
KEY_COUNT := $C6 ; Number of keys in input buffer
RVS := $C7 ; Reverse flag
CURS_FLAG := $CC ; 1 = cursor off
CURS_BLINK := $CD ; Blink counter
CURS_CHAR := $CE ; Character under the cursor
CURS_STATE := $CF ; Cursor blink state
SCREEN_PTR := $D1 ; Pointer to current row on text screen (16 bits)
CURS_X := $D3 ; Cursor column
CURS_Y := $D6 ; Cursor row
LLEN := $D9 ; Line length
NLINES := $DA ; Number of screen lines
JOY1 := $EF ; 3 bytes of NES/SNES gamepad data
JOY2 := $F2
FREKZP := $FB ; Five unused bytes
KTEMP2 := $80 ; 2 bytes for temporary storage
IMPARM := $82 ; Pointer for PRIMM function
FNAM := $8A ; Pointer to filename
; BASIC
TXTPTR := $EE ; Pointer into BASIC source code
; Page two
BASIC_BUF := $200 ; Location of command-line
BASIC_BUF_LEN = 89 ; Maximum length of command-line
BASIC_BUF := $0200 ; Location of command-line
BASIC_BUF_LEN = 81 ; Maximum length of command-line
CHARCOLOR := $286
CURS_COLOR := $287 ; Color under the cursor
SCREEN_PTR := $0262 ; Pointer to current row on text screen (16 bits)
STATUS := $0287 ; Status from previous I/O operation
IN_DEV := $028B ; Current input device number
OUT_DEV := $028C ; Current output device number
FNAM_LEN := $028F ; Length of filename
SECADR := $0291 ; Secondary address
DEVNUM := $0292 ; Device number
CURS_COLOR := $0373 ; Color under the cursor
CHARCOLOR := $0376 ; Cursor's color nybbles (high: background, low: foreground)
RVS := $0377 ; Reverse flag
CURS_FLAG := $037B ; 1 = cursor off
CURS_BLINK := $037C ; Blink counter
CURS_CHAR := $037D ; Character under the cursor
CURS_STATE := $037E ; Cursor blink state
CURS_X := $0380 ; Cursor column
CURS_Y := $0383 ; Cursor row
LLEN := $0386 ; Line length
NLINES := $0387 ; Number of screen lines
; BASIC
VARTAB := $03E1 ; Pointer to start of BASIC variables
MEMSIZE := $0259 ; Pointer to highest BASIC RAM location (+1)
; ---------------------------------------------------------------------------
; Vector and other locations
@@ -91,183 +271,11 @@ NMIVec := $0318
; ---------------------------------------------------------------------------
; I/O locations
; Video Enhanced Retro Adapter
; Has audio, SPI, and UART.
.scope VERA
; External registers
.struct
.org $9F20
ADDR .faraddr ; Address for data port access
DATA0 .byte ; First data port
DATA1 .byte ; Second data port
CTRL .byte ; Control register
IRQ_EN .byte ; Interrupt enable bits
IRQ_FLAGS .byte ; Interrupt flags
.endstruct
.enum ; Address automatic increment amounts
INC0 = 0 << 4
INC1 = 1 << 4
INC2 = 2 << 4
INC4 = 3 << 4
INC8 = 4 << 4
INC16 = 5 << 4
INC32 = 6 << 4
INC64 = 7 << 4
INC128 = 8 << 4
INC256 = 9 << 4
INC512 = 10 << 4
INC1024 = 11 << 4
INC2048 = 12 << 4
INC4096 = 13 << 4
INC8192 = 14 << 4
INC16384 = 15 << 4
.endenum
; Internal RAM and registers
VRAM := $000000
.scope COMPOSER ; Display composer
.struct
.org $0F0000
VIDEO .byte
HSCALE .byte
VSCALE .byte
FRAME .byte
HSTART_LO .byte
HSTOP_LO .byte
VSTART_LO .byte
VSTOP_LO .byte
STRTSTOP_HI .byte
IRQ_LINE .word
.endstruct
.enum MODE ; Output mode
DISABLE = 0
VGA
NTSC
RGB ; Interlaced, composite sync
.endenum
.enum
ENABLE_COLOR = 0 << 2
DISABLE_COLOR = 1 << 2 ; NTSC monochrome
.endenum
.endscope
PALETTE := $0F1000
.struct L0 ; Layer 0 registers
.org $0F2000
CTRL0 .byte ; Display mode control
CTRL1 .byte ; Geometry control
MAP_BASE .addr
TILE_BASE .addr
HSCROLL .word ; Horizontal scroll
VSCROLL .word ; Vertical scroll
.endstruct
.struct L1 ; Layer 1 registers (same as layer 0)
.org $0F3000
CTRL0 .byte
CTRL1 .byte
MAP_BASE .addr
TILE_BASE .addr
HSCROLL .word
VSCROLL .word
.endstruct
.enum MAP ; Map geometry
WIDTH32 = 0
WIDTH64
WIDTH128
WIDTH256
HEIGHT32 = 0 << 2
HEIGHT64 = 1 << 2
HEIGHT128 = 2 << 2
HEIGHT256 = 3 << 2
.endenum
.scope TILE ; Tile geometry
.enum
WIDTH8 = 0 << 4
WIDTH16 = 1 << 4
WIDTH320 = WIDTH8
WIDTH640 = WIDTH16
HEIGHT8 = 0 << 5
HEIGHT16 = 1 << 5
.endenum
.enum FLIP
NONE = 0 << 2
HORIZ = 1 << 2
VERT = 2 << 2
BOTH = 3 << 2
.endenum
.endscope
.enum DMODE ; Display modes
TEXT16 = 0 << 5
TEXT256 = 1 << 5
TILE4 = 2 << 5
TILE16 = 3 << 5
TILE256 = 4 << 5
BITMAP4 = 5 << 5
BITMAP16 = 6 << 5
BITMAP256 = 7 << 5
.endenum
.scope SPRITE
.struct
.org $0F4000
CTRL .byte ; Enables sprites
COLLISION .byte
.endstruct
.enum FLIP
NONE = 0
HORIZ
VERT
BOTH
.endenum
.enum ; Sprite geometry
WIDTH8 = 0 << 4
WIDTH16 = 1 << 4
WIDTH32 = 2 << 4
WIDTH64 = 3 << 4
HEIGHT8 = 0 << 6
HEIGHT16 = 1 << 6
HEIGHT32 = 2 << 6
HEIGHT64 = 3 << 6
COLORS16 = 0 << 7
COLORS256 = 1 << 7
.endenum
.enum DEPTH
DISABLE = 0 << 2
CANVAS = 1 << 2
LAYER0 = 2 << 2
LAYER1 = 3 << 2
.endenum
ATTRIB := $0F5000 ; Sprite attributes
.endscope
AUDIO := $0F6000
.scope SPI
.struct
.org $0F7000
DATA .byte
CONTROL .byte
.endstruct
.enum
DESELECT = 0
SELECT
BUSY_MASK = 1 << 1
.endenum
.endscope
.scope UART ; Universal Asyncronous Receiver Transmitter
.struct
.org $0F8000
DATA .byte
STATUS .byte
BPS_DIV .word
.endstruct
.enum MASK
RECEIVE = 1 << 0
TRANSMIT = 1 << 1
.endenum
.endscope
.endscope
; 65c22
; 65C22 Versatile Interface Adapter
.struct VIA1 ; Versatile Interface Adapter
.org $9F60
PRB .byte ; ROM bank, IEC (Port Register B)
PRA .byte ; RAM bank (Port Register A)
.org $9F00
PRB .byte ; mouse, LED, VIC bus (Port Register B)
PRA .byte ; keyboard, controllers (Port Register A)
DDRB .byte ; (Data Direction Register B)
DDRA .byte ; (Data Direction Register A)
T1 .word ; (Timer 1)
@@ -278,14 +286,14 @@ NMIVec := $0318
PCR .byte ; (Peripheral Control Register)
IFR .byte ; (Interrupt Flags Register)
IER .byte ; (Interrupt Enable Register)
PRA2 .byte ; RAM bank (Port Register A without handshaking)
PRA2 .byte ; keyboard, controllers (PRA without handshake)
.endstruct
; 65c22
; 65C22 Versatile Interface Adapter
.struct VIA2
.org $9F70
.org $9F10
PRB .byte
PRA .byte ; NES controller communication
PRA .byte
DDRB .byte
DDRA .byte
T1 .word
@@ -299,7 +307,243 @@ NMIVec := $0318
PRA2 .byte
.endstruct
; Real-Time Clock
; Video Enhanced Retro Adapter
; Has audio and SPI.
.scope VERA
; External registers
.struct
.org $9F20
ADDR .faraddr ; Address for data port access
DATA0 .byte ; First data port
DATA1 .byte ; Second data port
CTRL .byte ; Control register
IRQ_EN .byte ; Interrupt enable bits
IRQ_FLAGS .byte ; Interrupt flags
IRQ_RASTER .byte ; Line where IRQ will occur
.endstruct
.enum ; Address automatic increment amounts
DEC0 = (($00 << 1) | $01) << 3
DEC1 = (($01 << 1) | $01) << 3
DEC2 = (($02 << 1) | $01) << 3
DEC4 = (($03 << 1) | $01) << 3
DEC8 = (($04 << 1) | $01) << 3
DEC16 = (($05 << 1) | $01) << 3
DEC32 = (($06 << 1) | $01) << 3
DEC64 = (($07 << 1) | $01) << 3
DEC128 = (($08 << 1) | $01) << 3
DEC256 = (($09 << 1) | $01) << 3
DEC512 = (($0A << 1) | $01) << 3
DEC40 = (($0B << 1) | $01) << 3
DEC80 = (($0C << 1) | $01) << 3
DEC160 = (($0D << 1) | $01) << 3
DEC320 = (($0E << 1) | $01) << 3
DEC640 = (($0F << 1) | $01) << 3
INC0 = (($00 << 1) | $00) << 3
INC1 = (($01 << 1) | $00) << 3
INC2 = (($02 << 1) | $00) << 3
INC4 = (($03 << 1) | $00) << 3
INC8 = (($04 << 1) | $00) << 3
INC16 = (($05 << 1) | $00) << 3
INC32 = (($06 << 1) | $00) << 3
INC64 = (($07 << 1) | $00) << 3
INC128 = (($08 << 1) | $00) << 3
INC256 = (($09 << 1) | $00) << 3
INC512 = (($0A << 1) | $00) << 3
INC40 = (($0B << 1) | $00) << 3
INC80 = (($0C << 1) | $00) << 3
INC160 = (($0D << 1) | $00) << 3
INC320 = (($0E << 1) | $00) << 3
INC640 = (($0F << 1) | $00) << 3
.endenum
.enum ; Interrupt request flags
VERT_SYNC = %00000001
RASTER_IRQ = %00000010
SPR_COLLIDED = %00000100
AUDIO_LOW = %00001000
.endenum
.scope DISP ; Display controller
SELECT1 = %00000010
.union
.org $9F29
.struct
; These four registers are visible when the DCSEL flag = %0
VIDEO .byte
HSCALE .byte
VSCALE .byte
FRAME .byte
.endstruct
.struct
; These four registers are visible when the DCSEL flag = %1
HSTART .byte
HSTOP .byte
VSTART .byte
VSTOP .byte
.endstruct
.endunion
.enum MODE ; Output mode
DISABLE = $00
VGA
NTSC
RGB ; Interlaced, composite sync
.endenum
.enum DISABLE
COLOR = %00000100 ; NTSC monochrome
.endenum
.enum ENABLE
LAYER0 = %00010000
LAYER1 = %00100000
SPRITES = %01000000
.endenum
.endscope
.struct L0 ; Display layer 0
.org $9F2D
CONFIG .byte
MAP_BASE .byte
TILE_BASE .byte
HSCROLL .word
VSCROLL .word
.endstruct
.struct L1 ; Display layer 1
.org $9F34
CONFIG .byte
MAP_BASE .byte
TILE_BASE .byte
HSCROLL .word
VSCROLL .word
.endstruct
.enum ; Layer display modes
TILE1BPP = %00000000 | $00
TILE2BPP
TILE4BPP
TILE8BPP
T256C = %00001000
BITMAP1BPP = %00000100 | $00
BITMAP2BPP
BITMAP4BPP
BITMAP8BPP
.endenum
.enum MAP ; Map geometry
WIDTH32 = $00 << 4
WIDTH64 = $01 << 4
WIDTH128 = $02 << 4
WIDTH256 = $03 << 4
HEIGHT32 = $00 << 6
HEIGHT64 = $01 << 6
HEIGHT128 = $02 << 6
HEIGHT256 = $03 << 6
.endenum
.enum TILE ; Tile geometry
WIDTH8 = $00
WIDTH16 = $01
WIDTH320 = WIDTH8
WIDTH640 = WIDTH16
HEIGHT8 = $00 << 1
HEIGHT16 = $01 << 1
.endenum
.scope PCM ; Pulse-Code Modulator
.struct
.org $9F3B
CTRL .byte
RATE .byte
DATA .byte
.endstruct
.enum
STEREO = %00010000
BITS16 = %00100000
RESET = %10000000
.endenum
.endscope
.scope SPI
.struct
.org $9F3E
DATA .byte
CTRL .byte
.endstruct
.enum
SELECT = %00000001
SLOW = %00000010
.endenum
.endscope
; Internal RAM and registers
.struct
.org $000000
VRAM .res $020000 ; 128 Kibibytes
.endstruct
.scope PSG ; Programmable Sound Generator
.struct
PITCH .word
VOL .byte ; Right, left sides; volume
WAVEFORM .byte ; Wave shape, pulse width
.endstruct
LEFT = %01 << 6
RIGHT = %10 << 6
.enum
PULSE = $00 << 6
SAWTOOTH = $01 << 6
TRIANGLE = $02 << 6
NOISE = $03 << 6
.endenum
.struct
.org $01F9C0
VOICES .res $10 * 4
.endstruct
.endscope
.struct
.org $01FA00
PALETTE .word $0100
.endstruct
.scope SPRITE
.struct ; Sprite attributes
ADDR .addr ; Address and color mode
XX .word ; Co-ordinates
YY .word
Z_FLIP .byte ; Collision mask, Z-depth, flip bits
SIZE_PAL .byte
.endstruct
.enum FLIP
NONE = %00000000
HORIZ
VERT
BOTH
.endenum
.enum DEPTH
DISABLE = $00 << 2
CANVAS = $01 << 2
LAYER0 = $02 << 2
LAYER1 = $03 << 2
.endenum
.enum ; Sprite geometry
WIDTH8 = $00 << 4
WIDTH16 = $01 << 4
WIDTH32 = $02 << 4
WIDTH64 = $03 << 4
HEIGHT8 = $00 << 6
HEIGHT16 = $01 << 6
HEIGHT32 = $02 << 6
HEIGHT64 = $03 << 6
COLORS16 = $00 << 7
COLORS256 = $01 << 7
.endenum
.endscope
.struct
.org $01FC00
SPRITES .res 128 * 8
.endstruct
.endscope
; YM2151 audio chip
.struct YM2151
.org $9F40
ADDR .byte
.union
DATA .byte
STATUS .byte
.endunion
.endstruct
; X16 Emulator device
; This device doesn't exist on the real machine.
@@ -309,9 +553,22 @@ NMIVec := $0318
VERALOG .byte ; Boolean: log VERA activity
KEYBOARDLOG .byte ; Boolean: log keyboard data
ECHO .byte ; Type of echo that's enabled
SAVEXIT .byte ; Boolean: save on exit
SAVEXIT .byte ; Boolean: save machine state on exit
GIFREC .byte ; Method of recording GIF movie
.org $9FBD
.res 2
CYCLECOUNT .dword ; Running count of CPU cycles (Read-Only)
.res 1
KEYMAP .byte ; Current keyboard layout number (Read-Only)
DETECT .byte 2 ; If is "16" string, then running on emulator (RO)
.endstruct
; ---------------------------------------------------------------------------
; Banked RAM and ROM
TIMER := $A03B ; (bank 0) 60 Hz. timer (3 bytes, big-endian)
.struct BANK
.org $A000
RAM .res $2000 ; 8 Kibibyte window into 512 Kibibytes or 2048 Kibibytes
ROM .res $4000 ; 16 Kibibyte window into 128 Kibibytes
.endstruct

View File

@@ -7,7 +7,7 @@
;/* */
;/* */
;/* (C) 2002-2003 Ullrich von Bassewitz */
;/* R<EFBFBD>merstrasse 52 */
;/* Roemerstrasse 52 */
;/* D-70794 Filderstadt */
;/* EMail: uz@cc65.org */
;/* */

View File

@@ -4,10 +4,10 @@
; Variables and functions
.global __errno, __oserror
.global __osmaperrno
.global __seterrno
.global __directerrno, __mappederrno
.global ___errno, ___oserror
.global ___osmaperrno
.global ___seterrno
.global ___directerrno, ___mappederrno
; Error codes, must match the values in the C headers
.enum

View File

@@ -31,10 +31,8 @@
; bgt - jump if unsigned greater
.macro bgt Arg
.local L
beq L
beq *+4
bcs Arg
L:
.endmacro
; ble - jump if unsigned less or equal

View File

@@ -7,7 +7,7 @@
;/* */
;/* */
;/* (C) 2002-2006, Ullrich von Bassewitz */
;/* R<EFBFBD>merstra<EFBFBD>e 52 */
;/* Roemerstrasse 52 */
;/* D-70794 Filderstadt */
;/* EMail: uz@cc65.org */
;/* */

31
asminc/kim1.inc Normal file
View File

@@ -0,0 +1,31 @@
; ---------------------------------------------------------------------------
;
; KIM-1 definitions
;
; ---------------------------------------------------------------------------
RAMSTART := $0200 ; Entry point
; ---------------------------------------------------------------------------
; Monitor Functions
; ---------------------------------------------------------------------------
OUTCHR := $1EA0 ; Output character
INTCHR := $1E5A ; Input character without case conversion
DUMPT := $1800 ; Dump memory to tape
LOADT := $1873 ; Load memory from tape
START := $1C4F ; Enter KIM-1 monitor
SCANDS := $1F1F ; Scan 7-segment display
KEYIN := $1F40 ; Open up keyboard channel
GETKEY := $1F6A ; Return key from keyboard
; ---------------------------------------------------------------------------
; System Memory
; ---------------------------------------------------------------------------
SAL := $17F5 ; Tape load address low
SAH := $17F6 ; Tape load address high
EAL := $17F7 ; Tape address end low
EAH := $17F8 ; Tape address end high
ID := $17F9 ; Tape Identification number

View File

@@ -79,19 +79,91 @@ MATHL = $FC6D
MATHK = $FC6E
MATHJ = $FC6F
; Suzy Misc
; Suzy sprite engine
SPRCTL0 = $FC80
; Sprite bits-per-pixel definitions
BPP_MASK = %11000000 ; Mask for settings bits per pixel
BPP_1 = %00000000
BPP_2 = %01000000
BPP_3 = %10000000
BPP_4 = %11000000
; More sprite control 0 bit definitions
HFLIP = %00100000
VFLIP = %00010000
; Sprite types - redefined to reflect the reality caused by the shadow error
TYPE_SHADOW = %00000111
TYPE_XOR = %00000110
TYPE_NONCOLL = %00000101 ; Non-colliding
TYPE_NORMAL = %00000100
TYPE_BOUNDARY = %00000011
TYPE_BSHADOW = %00000010 ; Background shadow
TYPE_BACKNONCOLL = %00000001 ; Background non-colliding
TYPE_BACKGROUND = %00000000
SPRCTL1 = $FC81
LITERAL = %10000000
PACKED = %00000000
ALGO3 = %01000000 ; Broken, do not set this bit!
; Sprite reload mask definitions
RELOAD_MASK = %00110000
RENONE = %00000000 ; Reload nothing
REHV = %00010000 ; Reload hsize, vsize
REHVS = %00100000 ; Reload hsize, vsize, stretch
REHVST = %00110000 ; Reload hsize, vsize, stretch, tilt
; More sprite control 1 bit definitions
REUSEPAL = %00001000
SKIP = %00000100
DRAWUP = %00000010
DRAWLEFT = %00000001
SPRCOLL = $FC82
SPRINIT = $FC83
SUZYHREV = $FC88
SUZYSREV = $FC89
SUZYBUSEN = $FC90
SPRGO = $FC91
; SPRGO bit definitions
SPRITE_GO = %00000001 ; sprite process start bit
EVER_ON = %00000100 ; everon detector enable
SPRSYS = $FC92
; SPRSYS bit definitions for write operations
SIGNMATH = %10000000 ; signed math
ACCUMULATE = %01000000 ; accumulate multiplication results
NO_COLLIDE = %00100000 ; do not collide with any sprites (also SPRCOLL bit definition)
VSTRETCH = %00010000 ; stretch v
LEFTHAND = %00001000
CLR_UNSAFE = %00000100 ; unsafe access reset
SPRITESTOP = %00000010 ; request to stop sprite process
; SPRSYS bit definitions for read operations
MATHWORKING = %10000000 ; math operation in progress
MATHWARNING = %01000000 ; accumulator overflow on multiple or divide by zero
MATHCARRY = %00100000 ; last carry bit
VSTRETCHING = %00010000
LEFTHANDED = %00001000
UNSAFE_ACCESS = %00000100 ; unsafe access performed
SPRITETOSTOP = %00000010 ; requested to stop
SPRITEWORKING = %00000001 ; sprite process is active
JOYSTICK = $FCB0
; JOYSTICK bit definitions
JOYPAD_UP = %10000000
JOYPAD_DOWN = %01000000
JOYPAD_LEFT = %00100000
JOYPAD_RIGHT = %00010000
BUTTON_OPTION1 = %00001000
BUTTON_OPTION2 = %00000100
BUTTON_INNER = %00000010
BUTTON_OUTER = %00000001
SWITCHES = $FCB1
; SWITCHES bit definitions
CART1_IO_INACTIVE = %00000100
CART0_IO_INACTIVE = %00000010
BUTTON_PAUSE = %00000001
RCART0 = $FCB2
RCART1 = $FCB3
LEDS = $FCC0
@@ -99,13 +171,13 @@ PARSTATUS = $FCC2
PARDATA = $FCC3
HOWIE = $FCC4
; ***
;
; *** Mikey Addresses
; ***
; Mikey Timers
; Mikey timers
; Logical timer names
TIMER0 = $FD00
TIMER1 = $FD04
TIMER2 = $FD08
@@ -114,9 +186,9 @@ TIMER4 = $FD10
TIMER5 = $FD14
TIMER6 = $FD18
TIMER7 = $FD1C
HTIMER = $FD00 ; horizontal line timer (timer 0)
VTIMER = $FD08 ; vertical blank timer (timer 2)
STIMER = $FD1C ; sound timer (timer 7)
HTIMER = TIMER0 ; horizontal line timer (timer 0)
VTIMER = TIMER2 ; vertical blank timer (timer 2)
STIMER = TIMER7 ; sound timer (timer 7)
HTIMBKUP = $FD00 ; horizontal line timer (timer 0)
HTIMCTLA = $FD01
@@ -165,6 +237,34 @@ TIM7CTLA = $FD1D
TIM7CNT = $FD1E
TIM7CTLB = $FD1F
; Timer offsets
TIM_BACKUP = 0
TIM_CONTROLA = 1
TIM_COUNT = 2
TIM_CONTROLB = 3
; TIM_CONTROLA control bits
ENABLE_INT = %10000000
RESET_DONE = %01000000
ENABLE_RELOAD = %00010000
ENABLE_COUNT = %00001000
AUD_CLOCK_MASK = %00000111
; Clock settings
AUD_LINKING = %00000111
AUD_64 = %00000110
AUD_32 = %00000101
AUD_16 = %00000100
AUD_8 = %00000011
AUD_4 = %00000010
AUD_2 = %00000001
AUD_1 = %00000000
; TIM_CONTROLB control bits
TIMER_DONE = %00001000
LAST_CLOCK = %00000100
BORROW_IN = %00000010
BORROW_OUT = %00000001
; Mikey Audio
AUDIO0 = $FD20 ; audio channel 0
@@ -204,71 +304,153 @@ AUD3BKUP = $FD3C
AUD3CTLA = $FD3D
AUD3CNT = $FD3E
AUD3CTLB = $FD3F
MSTEREO = $FD50
; Mikey Misc
; AUD_CONTROL bits are almost identical to TIM_CONTROLA bits.
; See TIM_CONTROLA above for the other definitions
FEEDBACK_7 = %10000000
ENABLE_INTEGRATE = %00100000
; Stereo control registers follow
; Stereo capability does not exist in all Lynxes
; Left and right may be reversed, and if so will be corrected in a later
; release
ATTENREG0 = $FD40 ; Stereo attenuation registers
ATTENREG1 = $FD41
ATTENREG2 = $FD42
ATTENREG3 = $FD43
MPAN = $FD44
MSTEREO = $FD50
; Bit definitions for MPAN and MSTEREO registers
LEFT_ATTENMASK = %11110000
RIGHT_ATTENMASK = %00001111
LEFT3_SELECT = %10000000
LEFT2_SELECT = %01000000
LEFT1_SELECT = %00100000
LEFT0_SELECT = %00010000
RIGHT3_SELECT = %00001000
RIGHT2_SELECT = %00000100
RIGHT1_SELECT = %00000010
RIGHT0_SELECT = %00000001
; Mikey interrupts
INTRST = $FD80
INTSET = $FD81
; Interrupt bits in INTRST and INTSET
TIMER0_INTERRUPT = $01
TIMER1_INTERRUPT = $02
TIMER2_INTERRUPT = $04
TIMER3_INTERRUPT = $08
TIMER4_INTERRUPT = $10
TIMER5_INTERRUPT = $20
TIMER6_INTERRUPT = $40
TIMER7_INTERRUPT = $80
TIMER0_INTERRUPT = %00000001
TIMER1_INTERRUPT = %00000010
TIMER2_INTERRUPT = %00000100
TIMER3_INTERRUPT = %00001000
TIMER4_INTERRUPT = %00010000
TIMER5_INTERRUPT = %00100000
TIMER6_INTERRUPT = %01000000
TIMER7_INTERRUPT = %10000000
HBL_INTERRUPT = TIMER0_INTERRUPT
VBL_INTERRUPT = TIMER2_INTERRUPT
SERIAL_INTERRUPT = TIMER4_INTERRUPT
SND_INTERRUPT = TIMER7_INTERRUPT
INTRST = $FD80
INTSET = $FD81
MAGRDY0 = $FD84
MAGRDY1 = $FD85
AUDIN = $FD86
SYSCTL1 = $FD87
; SYSCTL1 bit definitions
POWERON = %00000010
CART_ADDR_STROBE = %00000001
MIKEYHREV = $FD88
MIKEYSREV = $FD89
IODIR = $FD8A
IODAT = $FD8B
TxIntEnable = %10000000
RxIntEnable = %01000000
TxParEnable = %00010000
ResetErr = %00001000
TxOpenColl = %00000100
TxBreak = %00000010
ParEven = %00000001
TxReady = %10000000
RxReady = %01000000
TxEmpty = %00100000
RxParityErr = %00010000
RxOverrun = %00001000
RxFrameErr = %00000100
RxBreak = %00000010
ParityBit = %00000001
; IODIR and IODAT bit definitions
AUDIN_BIT = %00010000 ; Note that there is also the address AUDIN
READ_ENABLE = %00010000 ; Same bit for AUDIN_BIT
RESTLESS = %00001000
NOEXP = %00000100 ; If set, redeye is not connected
CART_ADDR_DATA = %00000010
CART_POWER_OFF = %00000010 ; Same bit for CART_ADDR_DATA
EXTERNAL_POWER = %00000001
SERCTL = $FD8C
; SERCTL bit definitions for write operations
TXINTEN = %10000000
RXINTEN = %01000000
PAREN = %00010000
RESETERR = %00001000
TXOPEN = %00000100
TXBRK = %00000010
PAREVEN = %00000001
; SERCTL bit definitions for read operations
TXRDY = %10000000
RXRDY = %01000000
TXEMPTY = %00100000
PARERR = %00010000
OVERRUN = %00001000
FRAMERR = %00000100
RXBRK = %00000010
PARBIT = %00000001
SERDAT = $FD8D
SDONEACK = $FD90
CPUSLEEP = $FD91
DISPCTL = $FD92
; DISPCTL bit definitions
DISP_COLOR = %10000000 ; must be set to 1
DISP_FOURBIT = %01000000 ; must be set to 1
DISP_FLIP = %00100000
DMA_ENABLE = %00010000 ; must be set to 1
PBKUP = $FD93
DISPADRL = $FD94
DISPADRH = $FD95
MTEST0 = $FD9C
; MTEST0 bit definitions
AT_CNT16 = %10000000
AT_TEST = %01000000
XCLKEN = %00100000
UART_TURBO = %00010000
ROM_SEL = %00001000
ROM_TEST = %00000100
M_TEST = %00000010
CPU_TEST = %00000001
MTEST1 = $FD9D
; MTEST1 bit definitions
P_CNT16 = %01000000
REF_CNT16 = %00100000
VID_TRIG = %00010000
REF_TRIG = %00001000
VID_DMA_DIS = %00000100
REF_FAST = %00000010
REF_DIS = %00000001
MTEST2 = $FD9E
; MTEST2 bit definitions
V_STROBE = %00010000
V_ZERO = %00001000
H_120 = %00000100
H_ZERO = %00000010
V_BLANKEF = %00000001
PALETTE = $FDA0 ; hardware rgb palette
GCOLMAP = $FDA0 ; hardware rgb palette (green)
RBCOLMAP = $FDB0 ; hardware rgb palette (red-blue)
; ***
; *** Misc Hardware + 6502 vectors
; ***
; Memory mapping control and 6502 vectors
MAPCTL = $FFF9
; MAPCTL bit definitions
TURBO_DISABLE = %10000000
VECTOR_SPACE = %00001000 ; 1 maps RAM into specified space
ROM_SPACE = %00000100
MIKEY_SPACE = %00000010
SUZY_SPACE = %00000001
VECTORS = $FFFB
INTVECTL = $FFFE
INTVECTH = $FFFF
@@ -276,4 +458,3 @@ RSTVECTL = $FFFC
RSTVECTH = $FFFD
NMIVECTL = $FFFA
NMIVECTH = $FFFB

View File

@@ -505,4 +505,12 @@ OPC_ISC_aby = $FB
OPC_NOP_abx = $FC
OPC_ISC_abx = $FF
.if (.cpu .bitand ::CPU_ISET_6502DTV)
OPC_BRA = $12
OPC_SAC_imm = $32
OPC_SIR_imm = $42
.endif
.endif

View File

@@ -50,7 +50,6 @@ PET_2000 = $CA
PET_3000 = $FC
PET_4000 = $FD
;----------------------------------------------------------------------------
; Vector and other locations
@@ -59,7 +58,25 @@ BRKVec := $0092
NMIVec := $0094
; ---------------------------------------------------------------------------
; I/O: 6522 VIA2
; I/O: 6520 PIA1
PIA1 := $E810 ; PIA1 base address
PIA1_PORTA := PIA1+$0 ; Port A (PA) and data direction register A (DDRA)
PIA1_PACTL := PIA1+$1 ; Port A control register (CRA)
PIA1_PORTB := PIA1+$2 ; Port B (PB) and data direction register B (DDRB)
PIA1_PBCTL := PIA1+$3 ; Port B control register (CRB)
; ---------------------------------------------------------------------------
; I/O: 6520 PIA2
PIA2 := $E820 ; PIA2 base address
PIA2_PORTA := PIA2+$0 ; Port A (PA) and data direction register A (DDRA)
PIA2_PACTL := PIA2+$1 ; Port A control register (CRA)
PIA2_PORTB := PIA2+$2 ; Port B (PB) and data direction register B (DDRB)
PIA2_PBCTL := PIA2+$3 ; Port B control register (CRB)
; ---------------------------------------------------------------------------
; I/O: 6522 VIA
VIA := $E840 ; VIA base address
VIA_PB := VIA+$0 ; Port register B

View File

@@ -10,6 +10,7 @@ TMPPTR := $22 ; Temporary ptr used by BASIC
VARTAB := $2D ; Pointer to start of BASIC variables
MEMSIZE := $37 ; Pointer to highest BASIC RAM location (+1)
TXTPTR := $3B ; Pointer into BASIC source code
STATUS := $90 ; Kernal I/O completion status
TIME := $A3 ; 60HZ clock
FNAM_LEN := $AB ; Length of filename
LFN := $AC ; Logical file number

98
asminc/rp6502.inc Normal file
View File

@@ -0,0 +1,98 @@
; Picocomputer 6502 general defines
; RIA UART
RIA_READY := $FFE0 ; TX=$80 RX=$40
RIA_TX := $FFE1
RIA_RX := $FFE2
; VSYNC from PIX VGA
RIA_VSYNC := $FFE3
; RIA XRAM portal 0
RIA_RW0 := $FFE4
RIA_STEP0 := $FFE5
RIA_ADDR0 := $FFE6
; RIA XRAM portal 1
RIA_RW1 := $FFE8
RIA_STEP1 := $FFE9
RIA_ADDR1 := $FFEA
; RIA OS fastcall
RIA_XSTACK := $FFEC
RIA_ERRNO := $FFED
RIA_OP := $FFEF
RIA_IRQ := $FFF0
RIA_SPIN := $FFF1
RIA_BUSY := $FFF2 ; Bit $80
RIA_A := $FFF4
RIA_X := $FFF6
RIA_SREG := $FFF8
; RIA OS operation numbers
RIA_OP_EXIT := $FF
RIA_OP_ZXSTACK := $00
RIA_OP_XREG := $01
RIA_OP_PHI2 := $02
RIA_OP_CODEPAGE := $03
RIA_OP_LRAND := $04
RIA_OP_STDIN_OPT := $05
RIA_OP_CLOCK := $0F
RIA_OP_CLOCK_GETRES := $10
RIA_OP_CLOCK_GETTIME := $11
RIA_OP_CLOCK_SETTIME := $12
RIA_OP_CLOCK_GETTIMEZONE := $13
RIA_OP_OPEN := $14
RIA_OP_CLOSE := $15
RIA_OP_READ_XSTACK := $16
RIA_OP_READ_XRAM := $17
RIA_OP_WRITE_XSTACK := $18
RIA_OP_WRITE_XRAM := $19
RIA_OP_LSEEK := $1A
RIA_OP_UNLINK := $1B
RIA_OP_RENAME := $1C
; 6522 VIA
VIA := $FFD0 ; VIA base address
VIA_PB := VIA+$0 ; Port register B
VIA_PA1 := VIA+$1 ; Port register A
VIA_PRB := VIA+$0 ; *** Deprecated ***
VIA_PRA := VIA+$1 ; *** Deprecated ***
VIA_DDRB := VIA+$2 ; Data direction register B
VIA_DDRA := VIA+$3 ; Data direction register A
VIA_T1CL := VIA+$4 ; Timer 1, low byte
VIA_T1CH := VIA+$5 ; Timer 1, high byte
VIA_T1LL := VIA+$6 ; Timer 1 latch, low byte
VIA_T1LH := VIA+$7 ; Timer 1 latch, high byte
VIA_T2CL := VIA+$8 ; Timer 2, low byte
VIA_T2CH := VIA+$9 ; Timer 2, high byte
VIA_SR := VIA+$A ; Shift register
VIA_CR := VIA+$B ; Auxiliary control register
VIA_PCR := VIA+$C ; Peripheral control register
VIA_IFR := VIA+$D ; Interrupt flag register
VIA_IER := VIA+$E ; Interrupt enable register
VIA_PA2 := VIA+$F ; Port register A w/o handshake
; Values in ___oserror are the union of these FatFs errors and errno.inc
.enum
FR_OK = 32 ; Succeeded
FR_DISK_ERR ; A hard error occurred in the low level disk I/O layer
FR_INT_ERR ; Assertion failed
FR_NOT_READY ; The physical drive cannot work
FR_NO_FILE ; Could not find the file
FR_NO_PATH ; Could not find the path
FR_INVALID_NAME ; The path name format is invalid
FR_DENIED ; Access denied due to prohibited access or directory full
FR_EXIST ; Access denied due to prohibited access
FR_INVALID_OBJECT ; The file/directory object is invalid
FR_WRITE_PROTECTED ; The physical drive is write protected
FR_INVALID_DRIVE ; The logical drive number is invalid
FR_NOT_ENABLED ; The volume has no work area
FR_NO_FILESYSTEM ; There is no valid FAT volume
FR_MKFS_ABORTED ; The f_mkfs() aborted due to any problem
FR_TIMEOUT ; Could not get a grant to access the volume within defined period
FR_LOCKED ; The operation is rejected according to the file sharing policy
FR_NOT_ENOUGH_CORE ; LFN working buffer could not be allocated
FR_TOO_MANY_OPEN_FILES ; Number of open files > FF_FS_LOCK
FR_INVALID_PARAMETER ; Given parameter is invalid
.endenum

View File

@@ -7,7 +7,7 @@
;* *
;* *
;*(C) 2003-2006, Ullrich von Bassewitz *
;* R<EFBFBD>merstrasse 52 *
;* Roemerstrasse 52 *
;* D-70794 Filderstadt *
;*EMail: uz@cc65.org *
;* *

View File

@@ -49,8 +49,8 @@ SIGCOUNT = 6 ; Number of signals
.global sigtable
; Function declarations
.global __sig_ign
.global __sig_dfl
.global ___sig_ign
.global ___sig_dfl
.global _signal
.global _raise

75
asminc/sim65.inc Normal file
View File

@@ -0,0 +1,75 @@
; *******************************************************************************
; ** **
; ** sim65.inc : assembler definitions for the sim6502 and sim65c02 targets. **
; ** **
; ** Sidney Cadot, January 2025 **
; ** **
; *******************************************************************************
; The '_peripherals' symbol is defined in the linker configuration
; file to correspond to the first address in the periperal memory
; aparture.
;
; We use it here as a base address for all peripheral addresses.
.import _peripherals
; **************************************************************
; ** **
; ** Define assembler symbols for the "counter" peripheral. **
; ** **
; **************************************************************
peripheral_counter_base := _peripherals + 0
peripheral_counter_latch := peripheral_counter_base + 0
peripheral_counter_select := peripheral_counter_base + 1
peripheral_counter_value := peripheral_counter_base + 2
; Values for the peripheral_counter_select register.
COUNTER_SELECT_CLOCKCYCLE_COUNTER = $00
COUNTER_SELECT_INSTRUCTION_COUNTER = $01
COUNTER_SELECT_IRQ_COUNTER = $02
COUNTER_SELECT_NMI_COUNTER = $03
COUNTER_SELECT_WALLCLOCK_TIME = $80
COUNTER_SELECT_WALLCLOCK_TIME_SPLIT = $81
; ********************************************************************
; ** **
; ** Define assembler symbols for the "sim65 control" peripheral. **
; ** **
; ********************************************************************
peripheral_sim65_base := _peripherals + 10
peripheral_sim65_cpu_mode := peripheral_sim65_base + 0
peripheral_sim65_trace_mode := peripheral_sim65_base + 1
; Values for the peripheral_sim65_cpu_mode register.
SIM65_CPU_MODE_6502 = $00
SIM65_CPU_MODE_65C02 = $01
SIM65_CPU_MODE_6502X = $02
; Bitfield values for the peripheral_sim65_trace_mode field.
SIM65_TRACE_MODE_FIELD_INSTR_COUNTER = $40
SIM65_TRACE_MODE_FIELD_CLOCK_COUNTER = $20
SIM65_TRACE_MODE_FIELD_PC = $10
SIM65_TRACE_MODE_FIELD_INSTR_BYTES = $08
SIM65_TRACE_MODE_FIELD_INSTR_ASSEMBLY = $04
SIM65_TRACE_MODE_FIELD_CPU_REGISTERS = $02
SIM65_TRACE_MODE_FIELD_CC65_SP = $01
; Values for the peripheral_sim65_trace_mode field that fully disable / enable tracing.
SIM65_TRACE_MODE_DISABLE = $00
SIM65_TRACE_MODE_ENABLE_FULL = $7F
; ************************
; ** **
; ** End of sim65.inc **
; ** **
; ************************

64
asminc/stat.inc Normal file
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@@ -0,0 +1,64 @@
;****************************************************************************
;* *
;* stat.inc *
;* *
;* Stat struct *
;* *
;* *
;* *
;*(C) 2023 Colin Leroy-Mira <colin@colino.net> *
;* *
;* *
;*This software is provided 'as-is', without any expressed or implied *
;*warranty. In no event will the authors be held liable for any damages *
;*arising from the use of this software. *
;* *
;*Permission is granted to anyone to use this software for any purpose, *
;*including commercial applications, and to alter it and redistribute it *
;*freely, subject to the following restrictions: *
;* *
;*1. The origin of this software must not be misrepresented; you must not *
;* claim that you wrote the original software. If you use this software *
;* in a product, an acknowledgment in the product documentation would be *
;* appreciated but is not required. *
;*2. Altered source versions must be plainly marked as such, and must not *
;* be misrepresented as being the original software. *
;*3. This notice may not be removed or altered from any source *
;* distribution. *
;* *
;****************************************************************************
.include "time.inc"
;------------------------------------------------------------------------------
; st_mode values
S_IFDIR = $01
S_IFREG = $02
;------------------------------------------------------------------------------
; struct stat
.struct stat
st_dev .dword
st_ino .dword
st_mode .byte
st_nlink .dword
st_uid .byte
st_gid .byte
st_size .dword
st_atim .tag timespec
st_ctim .tag timespec
st_mtim .tag timespec
.ifdef __APPLE2__
st_access .byte
st_type .byte
st_auxtype .word
st_storagetype .byte
st_blocks .word
st_mod_date .word
st_mod_time .word
st_create_date .word
st_create_time .word
.endif
.endstruct

46
asminc/statvfs.inc Normal file
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@@ -0,0 +1,46 @@
;****************************************************************************
;* *
;* statvfs.inc *
;* *
;* Statvfs struct *
;* *
;* *
;* *
;*(C) 2023 Colin Leroy-Mira <colin@colino.net> *
;* *
;* *
;*This software is provided 'as-is', without any expressed or implied *
;*warranty. In no event will the authors be held liable for any damages *
;*arising from the use of this software. *
;* *
;*Permission is granted to anyone to use this software for any purpose, *
;*including commercial applications, and to alter it and redistribute it *
;*freely, subject to the following restrictions: *
;* *
;*1. The origin of this software must not be misrepresented; you must not *
;* claim that you wrote the original software. If you use this software *
;* in a product, an acknowledgment in the product documentation would be *
;* appreciated but is not required. *
;*2. Altered source versions must be plainly marked as such, and must not *
;* be misrepresented as being the original software. *
;*3. This notice may not be removed or altered from any source *
;* distribution. *
;* *
;****************************************************************************
;------------------------------------------------------------------------------
; struct statvfs
.struct statvfs
f_bsize .dword
f_frsize .dword
f_blocks .dword
f_bfree .dword
f_bavail .dword
f_files .dword
f_ffree .dword
f_favail .dword
f_fsid .dword
f_flag .dword
f_namemax .dword
.endstruct

View File

@@ -7,7 +7,7 @@
;* */
;* */
;* (C) 2003-2005, Ullrich von Bassewitz */
;* R<EFBFBD>merstrasse 52 */
;* Roemerstrasse 52 */
;* D-70794 Filderstadt */
;* EMail: uz@cc65.org */
;* */
@@ -44,7 +44,9 @@ EOF = -1
.if .defined(__APPLE2__)
FILENAME_MAX = 64+1
.elseif .defined(__ATARI__)
FILENAME_MAX = 12+1
FILENAME_MAX = 63+1
.elseif .defined(__CBM__)
FILENAME_MAX = 255
.elseif .defined(__LUNIX__)
FILENAME_MAX = 80+1
.elseif .defined(__TELESTRAT__)

186
asminc/sym1.inc Normal file
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@@ -0,0 +1,186 @@
; ---------------------------------------------------------------------------
;
; SYM-1 definitions
;
; ---------------------------------------------------------------------------
RAMSTART := $0200 ; Entry point
; ---------------------------------------------------------------------------
; Monitor Functions
; ---------------------------------------------------------------------------
WARM := $8003 ; Monitor entry
SVNMI := $809B ; Save NMI entry
INBYTE := $81D9 ; Get two HEX characters and pack
ASCNIB := $8275 ; Test for carriage-return
INCCMP := $82B2 ; Increment pointer
CHKSAD := $82DD ; Compute checksum
OUTPC := $82EE ; Display program counter
OUTBYT := $82FA ; Print byte as two ASCII characters
OUTS2 := $8319 ; Print pointer
INSTAT := $8386 ; Determine if key is pressed
GETKEY := $88AF ; Get key (disregarding monitor login)
SCAND := $8906 ; Flash LED display (once)
KEYQ := $8923 ; Test for keypress
BEEP := $8972 ; Make a beep
CONFIG := $89A5 ; Configure I/O
OUTDSP := $89C1 ; Output to on-board LED display
INCHR := $8A1B ; Input character and convert to uppercase
OUTCHR := $8A47 ; Output character
INTCHR := $8A58 ; Input character without case conversion
DLYF := $8AE6 ; Delay 1 bit time
DLYH := $8AE9 ; Delay 1/2 bit time
RESET := $8B4A ; Hard reset
ACCESS := $8B86 ; Unlock lowest 4K memory
NACCES := $8B9C ; Lock lowest 4K memory
L8C78 := $8C78 ; Link to tape
DUMPT := $8E87 ; Dump memory to tape
LOADT := $8C78 ; Load memory from tape
TAPEMODE := $00FD ; Top bit on for high-speed
; ---------------------------------------------------------------------------
; System Memory
; ---------------------------------------------------------------------------
DISBUF := $A640 ; On-Board Display Buffer
DISBUF0 := $A640 ; Left-Most digit
DISBUF1 := $A641 ; Second digit
DISBUF2 := $A642 ; Third
DISBUF3 := $A643 ; Fourth
DISBUF4 := $A644 ; Fifth
DISBUF5 := $A645 ; Sixth and right-most digit
DISBUF6 := $A646 ; Not-used / right of display (shift buffer)
RDIG := $A645 ; Right-most digit (same as DISBUF5)
P3L := $A64A ; Parameter 3 (low-byte)
P3H := $A64B ; (high-byte)
P2L := $A64C ; Parameter 2
P2H := $A64D ;
P1L := $A64E ; Parameter 1
P1H := $A64F
PARNR := $A649 ; Number of Parameters Entered
PADBIT := $A650 ; Pad Bits for Carriage Return
SDBYT := $A651 ; Baud Rate for RS232 (01-4800,06-2400,10-1200,24-600,4C-300,D5-110)
ERCNT := $A652 ; Error Count (Max FF)
TECHO := $A653 ; Terminal Echo (bit-7=ECHO/NO, 6=CTL-O TOGGLE)
TOUTFL := $A654 ; Output Flags (bit-7=CRT IN, 6=TTY IN, 5=TTY OUT, 4=CRT OUT)
KSHFL := $A655 ; Keyboard Shift Flag
TV := $A656 ; Trace Velocity (0=Single Step)
LSTCOM := $A657 ; Last Monitor Command
MAXRC := $A658 ; Maximum Record Length for Memory Dump
; ---------------------------------------------------------------------------
; Register Followers
; ---------------------------------------------------------------------------
PCLR := $A659 ; Program Counter (low-byte)
PCHR := $A65A ; (high-byte)
SR := $A65B ; Stack Pointer
FR := $A65C ; Status Register Flags
AR := $A65D ; A Register
XR := $A65E ; X Register
YR := $A65F ; Y Register
; ---------------------------------------------------------------------------
; I/O Vectors (3 bytes each)
; ---------------------------------------------------------------------------
INVEC := $A660 ; Input Character
OUTVEC := $A663 ; Output Character
INSVEC := $A666 ; Input Status
URSVEC := $A669 ; Unrecognized Syntax
URCVEC := $A66C ; Unrecognized Command / Error
SCNVEC := $A66F ; Scan On-board Display
; ---------------------------------------------------------------------------
; Trace and Interrupt Vectors (2 bytes each)
; ---------------------------------------------------------------------------
EXEVEC := $A672 ; Exec and Alternate InVec
TRCVEC := $A674 ; Trace
UBRKVC := $A676 ; User Break after Monitor
UIRQVC := $A678 ; User non-break IRQ after Monitor
NMIVEC := $A67A ; Non-Maskable Interrupt
RSTVEC := $A67C ; Reset
IRQVEC := $A67E ; Interrupt Request
; ---------------------------------------------------------------------------
; I/O Registers
; ---------------------------------------------------------------------------
;
; 6532 (U27)
;
PADA := $A400 ; Keyboard / Display
P3DA := $A402 ; Serial I/O
DDPADA := $A401 ; Data-Direction Register for PADA
DDP3DA := $A403 ; Data-Direction Register for P3DA
WEDRTA := $A404 ; Write-Edge Detect Read Timer A
WEDRFA := $A405 ; Write-Edge Detect Read-Int Flags A
WEDRTB := $A406 ; Write-Edge Detect Read Timer B
WEDRFB := $A407 ; Write-Edge Detect Read-Int Flags B
TIM0001 := $A41C ; Timer / 1
TIM0008 := $A41D ; Timer / 8
TIM0064 := $A41E ; Timer / 64
TIM1024 := $A41F ; Timer / 1024
;
; 6522 (U25)
;
OR1A := $A001 ; Input / Output Register for 1A
DDR1A := $A003 ; Data-Direction Register for 1A
OR1B := $A000 ; Input / Output Register for 1B
DDR1B := $A002 ; Data-Direction Register for 1B
TIC1L := $A004 ;
TIC1H := $A005 ;
TIL1L := $A006 ;
TIL1H := $A007 ;
T2L1L := $A008 ;
T2C1L := $A008 ;
T2C1H := $A009 ;
SR1 := $A00A ;
ACR1 := $A00B ;
PCR1 := $A00C ;
IFR1 := $A00D ;
IER1 := $A00E ;
DR1A := $A00F ;
;
; 6522 (U28)
;
OR2A := $A801 ; Input / Output Register for 2A
DDR2A := $A803 ; Data-Direction Register for 2A
OR2B := $A800 ; Input / Output Register for 2B
DDR2B := $A802 ; Data-Direction Register for 2B
TIC2L := $A804 ;
TIC2H := $A805 ;
TIL2L := $A806 ;
TIL2H := $A807 ;
T2L2L := $A808 ;
T2C2L := $A808 ;
T2C2H := $A809 ;
SR2 := $A80A ;
ACR2 := $A80B ;
PCR2 := $A80C ;
IFR2 := $A80D ;
IER2 := $A80E ;
DR2A := $A80F ;
;
; 6522 (U29)
;
OR3A := $AC01 ; Write-Protect RAM, Debug On/Off, I/O-3A
DDR3A := $AC03 ; Data-Direction Register for 3A
OR3B := $AC00 ; Input / Output Register for 3B
DDR3B := $AC02 ; Data-Direction Register for 3B
TIC3L := $AC04 ;
TIC3H := $AC05 ;
TIL3L := $AC06 ;
TIL3H := $AC07 ;
T2L3L := $AC08 ;
T2C3L := $AC08 ;
T2C3H := $AC09 ;
SR3 := $AC0A ;
ACR3 := $AC0B ;
PCR3 := $AC0C ;
IFR3 := $AC0D ;
IER3 := $AC0E ;
DR3A := $AC0F ;

View File

@@ -1,7 +1,7 @@
;
; Oric TELEMON definition
; TELEMON 2.4 & TELEMON 3.x
; For TELEMON 3.x check http://orix.oric.org
; TELEMON 2.4 & Orix
; For Orix check http://orix.oric.org
;
; ---------------------------------------------------------------------------
@@ -59,11 +59,11 @@ SCRNB := $28 ; Id of the current window
ADKBD := $2A ; Address ASCII conversion table
PTR_READ_DEST := $2C ; Used for XFREAD and XWRITE only in TELEMON 3.x
PTR_READ_DEST := $2C ; Used for XFREAD and XWRITE only in Orix
ADCLK := $40 ; Address for clock display
TIMEUS := $42
TIMEUD := $44
TIMEUD := $44 ; Counter clock (1/10 of a second)
HRSX := $46
@@ -249,19 +249,22 @@ XHIRES = $1A
XEFFHI = $1B ; Clear hires screen
XFILLM = $1C
XMINMA = $1F
XVARS = $24 ; Only in TELEMON 3.x, in TELEMON 2.4, it's XNOMFI ($24)
XVARS = $24 ; Only in Orix, in TELEMON 2.4, it's XNOMFI ($24)
XCRLF = $25 ; Jump a line and return to the beginning of the line
XDECAY = $26
XFREAD = $27 ; Only in TELEMON 3.x (bank 7 of Orix)
XFREAD = $27 ; Only in Orix
XBINDX = $28 ; Convert a number into hex and displays on channel 0
XDECIM = $29
XHEXA = $2A ; Convert a number into hex
XMAINARGS = $2C ; Only available for Orix
XEDT = $2D ; Launch editor
XINSER = $2E
XGETARGV = $2E ; Only available for Orix
XSCELG = $2F ; Search a line in editor mode
XOPEN = $30 ; Only in TELEMON 3.x (bank 7 of Orix)
XOPEN = $30 ; Only in Orix
XECRPR = $33 ; Displays prompt
XCOSCR = $34 ; Switch off cursor
XCSSCR = $35 ; Switch on cursor
@@ -269,14 +272,17 @@ XSCRSE = $36
XSCROH = $37 ; Scroll up text screen
XSCROB = $38 ; Scroll down text screen
XSCRNE = $39 ; Load charset from rom to ram
XCLOSE = $3A ; Only in TELEMON 3.x close file (bank 7 of Orix)
XFWRITE = $3B ; Only in TELEMON 3.x write file (bank 7 of Orix)
XCLOSE = $3A ; Only in Orix close file
XFWRITE = $3B ; Only in Orix write file
; Clock primitive
XRECLK = $3C ; Reset clock
XCLCL = $3D ; Close clock
XWRCLK = $3E ; Displays clock in the adress in A & Y registers
XWRCLK = $3E ; Displays clock in the address in A & Y registers
XFSEEK = $3F ; Only in Orix
; Sound primitives
XSONPS = $40 ; Send data to PSG register (14 values)
XOUPS = $42 ; Send Oups sound into PSG
XPLAY = $43 ; Play a sound
@@ -284,10 +290,25 @@ XSOUND = $44
XMUSIC = $45
XZAP = $46 ; Send Zap sound to PSG
XSHOOT = $47
XMKDIR = $4B ; Create a folder. Only available in TELEMON 3.x (bank 7 of Orix)
XRM = $4D ; Remove a folder or a file. Only available in TELEMON 3.x (bank 7 of Orix)
XFWR = $4E ; Put a char on the first screen. Only available in TELEMON 3.x (bank 7 of Orix)
XGOKBD = $52
; Path Management
XGETCWD = $48 ; Get current CWD
XPUTCWD = $49 ; Chdir
; File management
XMKDIR = $4B ; Create a folder. Only available in Orix
XHCHRS = $4C ; Hard copy hires
; File management
XRM = $4D ; Remove a folder or a file. Only available in Orix
XFWR = $4E ; Put a char on the first screen. Only available in Orix
; Keyboard primitives
XALLKB = $50 ; Read Keyboard, and populate KBDCOL
XKBDAS = $51 ; Ascii conversion
XGOKBD = $52 ; Swap keyboard type (Qwerty, French ...)
; Buffer management
XECRBU = $54 ; Write A or AY in the buffer
@@ -298,9 +319,30 @@ XINIBU = $58 ; Initialize the buffer X
XDEFBU = $59 ; Reset all value of the buffer
XBUSY = $5A ; Test if the buffer is empty
XMALLOC = $5B ; Only in TELEMON 3.x (bank 7 of Orix)
XFREE = $62 ; Only in TELEMON 3.x (bank 7 of Orix)
XSOUT = $67 ; Send accumulator value (A) to RS232, available in TELEMON 2.4 & 3.x : if RS232 buffer is full, the Oric Telestrat freezes
XMALLOC = $5B ; Only in Orix
; RS232 primitives
XSDUMP = $5C ; RS232 input dump
XCONSO = $5D ; Swap screen into RS232 terminal
XSLOAD = $5E ; Read a file from RS232
XSSAVE = $5F ; Write a file to RS232
; Minitel primitives
XMLOAD = $60 ; Read a file from Minitel
XMSAVE = $61 ; Write a file to Minitel
XFREE = $62 ; Only in Orix
XEXEC = $63 ; Only in Orix
; Next Minitel primitives
XWCXFI = $63 ; Wait connection
XLIGNE = $64 ;
XDECON = $65 ; Minitel disconnection
XMOUT = $66 ; Send a byte to minitel (from A)
XSOUT = $67 ; Send accumulator value (A) to RS232, available in TELEMON 2.4 : if RS232 buffer is full, the Oric Telestrat freezes
XHRSSE = $8C ; Set hires position cursor
XDRAWA = $8D ; Draw a line absolute
XDRAWR = $8E ; Draw a line (relative)
@@ -337,7 +379,7 @@ FLGTEL := $20D
KOROM := $20E ; Used to compute the size of all rom bank. The result is store here. The value is in KB
KORAM := $20F ; Used to compute the size of all ram bank. The result is store here. The value is in KB
; Time management
TIMED := $210
TIMED := $210 ; Clock (1/10 of seconds)
TIMES := $211
TIMEM := $212
TIMEH := $213

View File

@@ -66,3 +66,9 @@
.global _clock_settime
.global _localtime
.global _mktime
;------------------------------------------------------------------------------
; Constants
CLOCK_REALTIME = 0

View File

@@ -7,7 +7,7 @@
;/* */
;/* */
;/* (C) 2003 Ullrich von Bassewitz */
;/* R<EFBFBD>merstrasse 52 */
;/* Roemerstrasse 52 */
;/* D-70794 Filderstadt */
;/* EMail: uz@cc65.org */
;/* */

View File

@@ -1,14 +1,14 @@
;
; Vic20 generic definitions. Stolen mostly from c64.inc - Steve Schmidtke
; VIC-20 generic definitions. Stolen mostly from c64.inc -- Steve Schmidtke
;
; ---------------------------------------------------------------------------
; Zero page, Commodore stuff
VARTAB := $2D ; Pointer to start of BASIC variables
MEMSIZE := $37 ; Pointer to highest BASIC RAM location (+1)
TXTPTR := $7A ; Pointer into BASIC source code
STATUS := $90 ; Kernal I/O completion status
TIME := $A0 ; 60HZ clock
FNAM_LEN := $B7 ; Length of filename
SECADR := $B9 ; Secondary address
@@ -35,6 +35,8 @@ KBDREPEAT := $28a
KBDREPEATRATE := $28b
KBDREPEATDELAY := $28c
RSSTAT := $297 ; RS-232 device driver status
; ---------------------------------------------------------------------------
; Screen size
@@ -88,7 +90,7 @@ VIA1_T1LH := VIA1+$7 ; Timer 1 latch, high byte
VIA1_T2CL := VIA1+$8 ; Timer 2, low byte
VIA1_T2CH := VIA1+$9 ; Timer 2, high byte
VIA1_SR := VIA1+$A ; Shift register
VIA1_CR := VIA1+$B ; Auxiliary control register
VIA1_ACR := VIA1+$B ; Auxiliary control register
VIA1_PCR := VIA1+$C ; Peripheral control register
VIA1_IFR := VIA1+$D ; Interrupt flag register
VIA1_IER := VIA1+$E ; Interrupt enable register
@@ -110,7 +112,7 @@ VIA2_T1LH := VIA2+$7 ; Timer 1 latch, high byte
VIA2_T2CL := VIA2+$8 ; Timer 2, low byte
VIA2_T2CH := VIA2+$9 ; Timer 2, high byte
VIA2_SR := VIA2+$A ; Shift register
VIA2_CR := VIA2+$B ; Auxiliary control register
VIA2_ACR := VIA2+$B ; Auxiliary control register
VIA2_PCR := VIA2+$C ; Peripheral control register
VIA2_IFR := VIA2+$D ; Interrupt flag register
VIA2_IER := VIA2+$E ; Interrupt enable register

View File

@@ -17,20 +17,22 @@ MEMORY {
MAIN: file = %O, define = yes, start = %S, size = __HIMEM__ - %S;
BSS: file = "", start = __ONCE_RUN__, size = __HIMEM__ - __STACKSIZE__ - __ONCE_RUN__;
LC: file = "", define = yes, start = __LCADDR__, size = __LCSIZE__;
LOW: file = "", define = yes, start = $0800, size = %S - $0800;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro, optional = yes;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
HGR: load = MAIN, type = rw, optional = yes, start = $2000;
HGR: load = MAIN, type = rw, start = $2000;
CODE: load = MAIN, type = ro start = $4000;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
LC: load = MAIN, run = LC, type = ro, optional = yes;
BSS: load = BSS, type = bss, define = yes;
LOWBSS: load = LOW, type = bss, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -25,6 +25,7 @@ MEMORY {
MAIN: file = %O, define = yes, start = %S + __OVERLAYSIZE__, size = __HIMEM__ - __OVERLAYSIZE__ - %S;
BSS: file = "", start = __ONCE_RUN__, size = __HIMEM__ - __STACKSIZE__ - __ONCE_RUN__;
LC: file = "", define = yes, start = __LCADDR__, size = __LCSIZE__;
LOW: file = "", define = yes, start = $0800, size = %S - $0800;
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
@@ -43,10 +44,11 @@ SEGMENTS {
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
LC: load = MAIN, run = LC, type = ro, optional = yes;
BSS: load = BSS, type = bss, define = yes;
LOWBSS: load = LOW, type = bss, optional = yes;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;

View File

@@ -13,6 +13,7 @@ MEMORY {
MAIN: file = %O, define = yes, start = $2000, size = $BF00 - $2000;
BSS: file = "", start = __ONCE_RUN__, size = $BF00 - __STACKSIZE__ - __ONCE_RUN__;
LC: file = "", define = yes, start = __LCADDR__, size = __LCSIZE__;
LOW: file = "", define = yes, start = $0800, size = $2000 - $0800;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
@@ -22,10 +23,11 @@ SEGMENTS {
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
LC: load = MAIN, run = LC, type = ro, optional = yes;
BSS: load = BSS, type = bss, define = yes;
LOWBSS: load = LOW, type = bss, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -17,6 +17,7 @@ MEMORY {
MAIN: file = %O, define = yes, start = %S, size = __HIMEM__ - %S;
BSS: file = "", start = __ONCE_RUN__, size = __HIMEM__ - __STACKSIZE__ - __ONCE_RUN__;
LC: file = "", define = yes, start = __LCADDR__, size = __LCSIZE__;
LOW: file = "", define = yes, start = $0800, size = %S - $0800;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
@@ -26,10 +27,11 @@ SEGMENTS {
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
LC: load = MAIN, run = LC, type = ro, optional = yes;
BSS: load = BSS, type = bss, define = yes;
LOWBSS: load = LOW, type = bss, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -17,20 +17,22 @@ MEMORY {
MAIN: file = %O, define = yes, start = %S, size = __HIMEM__ - %S;
BSS: file = "", start = __ONCE_RUN__, size = __HIMEM__ - __STACKSIZE__ - __ONCE_RUN__;
LC: file = "", define = yes, start = __LCADDR__, size = __LCSIZE__;
LOW: file = "", define = yes, start = $0800, size = %S - $0800;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro, optional = yes;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
HGR: load = MAIN, type = rw, optional = yes, start = $2000;
HGR: load = MAIN, type = rw, start = $2000;
CODE: load = MAIN, type = ro start = $4000;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
LC: load = MAIN, run = LC, type = ro, optional = yes;
BSS: load = BSS, type = bss, define = yes;
LOWBSS: load = LOW, type = bss, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -25,6 +25,7 @@ MEMORY {
MAIN: file = %O, define = yes, start = %S + __OVERLAYSIZE__, size = __HIMEM__ - __OVERLAYSIZE__ - %S;
BSS: file = "", start = __ONCE_RUN__, size = __HIMEM__ - __STACKSIZE__ - __ONCE_RUN__;
LC: file = "", define = yes, start = __LCADDR__, size = __LCSIZE__;
LOW: file = "", define = yes, start = $0800, size = %S - $0800;
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
@@ -43,10 +44,11 @@ SEGMENTS {
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
LC: load = MAIN, run = LC, type = ro, optional = yes;
BSS: load = BSS, type = bss, define = yes;
LOWBSS: load = LOW, type = bss, optional = yes;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;

View File

@@ -13,6 +13,7 @@ MEMORY {
MAIN: file = %O, define = yes, start = $2000, size = $BF00 - $2000;
BSS: file = "", start = __ONCE_RUN__, size = $BF00 - __STACKSIZE__ - __ONCE_RUN__;
LC: file = "", define = yes, start = __LCADDR__, size = __LCSIZE__;
LOW: file = "", define = yes, start = $0800, size = $2000 - $0800;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
@@ -22,10 +23,11 @@ SEGMENTS {
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
LC: load = MAIN, run = LC, type = ro, optional = yes;
BSS: load = BSS, type = bss, define = yes;
LOWBSS: load = LOW, type = bss, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -17,6 +17,7 @@ MEMORY {
MAIN: file = %O, define = yes, start = %S, size = __HIMEM__ - %S;
BSS: file = "", start = __ONCE_RUN__, size = __HIMEM__ - __STACKSIZE__ - __ONCE_RUN__;
LC: file = "", define = yes, start = __LCADDR__, size = __LCSIZE__;
LOW: file = "", define = yes, start = $0800, size = %S - $0800;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
@@ -26,10 +27,11 @@ SEGMENTS {
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
LC: load = MAIN, run = LC, type = ro, optional = yes;
BSS: load = BSS, type = bss, define = yes;
LOWBSS: load = LOW, type = bss, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -20,5 +20,6 @@ SEGMENTS {
CODE: load = MAIN, type = rw, define = yes;
RODATA: load = MAIN, type = ro optional = yes;
DATA: load = MAIN, type = rw optional = yes;
INIT: load = MAIN, type = bss, optional = yes, define = yes;
BSS: load = MAIN, type = bss, optional = yes, define = yes;
}

View File

@@ -25,6 +25,7 @@ SEGMENTS {
CODE: load = MAIN, type = rw, define = yes;
RODATA: load = MAIN, type = ro optional = yes;
DATA: load = MAIN, type = rw optional = yes;
INIT: load = MAIN, type = bss, optional = yes, define = yes;
BSS: load = MAIN, type = bss, optional = yes, define = yes;
AUTOSTRT: load = TRAILER, type = ro, optional = yes;
}

View File

@@ -22,8 +22,8 @@ SEGMENTS {
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro, optional = yes;
DATA: load = MAIN, type = rw, optional = yes;
INIT: load = MAIN, type = bss, define = yes, optional = yes;
BSS: load = MAIN, type = bss, define = yes, optional = yes;
INIT: load = MAIN, type = bss, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -52,7 +52,7 @@ SEGMENTS {
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw, optional = yes;
INIT: load = MAIN, type = bss, define = yes, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
AUTOSTRT: load = TRAILER, type = ro;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;

View File

@@ -36,7 +36,7 @@ SEGMENTS {
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw, optional = yes;
INIT: load = MAIN, type = bss, define = yes, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {

View File

@@ -40,7 +40,7 @@ SEGMENTS {
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw, optional = yes;
INIT: load = MAIN, type = bss, define = yes, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
AUTOSTRT: load = TRAILER, type = ro;
}

View File

@@ -15,7 +15,7 @@ MEMORY {
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, optional = yes;
EXTZP: load = ZP, type = zp, optional = yes;
DLIST: load = ROM , type = ro, define = yes, optional = yes;
DLIST: load = ROM, type = ro, define = yes, optional = yes;
STARTUP: load = ROM, type = ro, define = yes, optional = yes;
LOWCODE: load = ROM, type = ro, define = yes, optional = yes;
ONCE: load = ROM, type = ro, optional = yes;

68
cfg/atari7800.cfg Normal file
View File

@@ -0,0 +1,68 @@
# Atari VCS 7800 linker configuration file for cc65
# In order to add the a78 header to the build you can add
# "--force-import __EXEHDR__" to the command line
SYMBOLS {
__STACKSIZE__: type = weak, value = $0600; # C stack
__CARTSIZE__: type = weak, value = $8000;
__VEC_BOTTOM__: value = $fffa, type = export;
__VEC_SIZE__: value = $6, type = export;
__ENCRYPT_BOTTOM__: value = $ff7a, type = export;
__ENCRYPT_SIZE__: value = $80, type = export;
__MEMORY_TOP__: value = __ENCRYPT_BOTTOM__, type = export;
__INIT_SIZE__: value = 156, type = export;
__MEMORY_INIT__: value = __MEMORY_TOP__ - __INIT_SIZE__, type = export;
__MEMORY_BOTTOM__: value = $10000 - __CARTSIZE__, type = weak;
__FREE_ROM_SIZE__: value = __MEMORY_INIT__ - __MEMORY_BOTTOM__, type = export;
}
MEMORY {
ZP: file = "", define = yes, start = $0040, size = $00C0, type = rw;
SP: file = "", define = yes, start = $0140, size = $00C0, type = rw;
RAM1: file = "", define = yes, start = $1800, size = $0840, type = rw;
RAM2: file = "", define = yes, start = $2100, size = $0040, type = rw;
RAM3: file = "", define = yes, start = $2200, size = $0600, type = rw;
# For emulators you also need a header file
HEADER: file = %O, start = $0000, size = 128;
# "Normal" cartridge rom. Multiple banks arent supported
# by this script. You may change the rom size, but keep
# two things in mind:
# - start must be a multiple of $1000
# - ROM must end at $ff79
ROM: file = %O, define = yes, start = __MEMORY_BOTTOM__, size = __FREE_ROM_SIZE__, type = ro, fill = yes, fillval = $ff;
ROMS: file = %O, define = yes, start = __MEMORY_INIT__, size = __INIT_SIZE__, type = ro, fill = yes, fillval = $ff;
# Encryption stuff
ROME: file = %O, start = __ENCRYPT_BOTTOM__, size = __ENCRYPT_SIZE__, type = ro, fill = yes, fillval = $ff;
# Interrupt vectors
ROMV: file = %O, start = __VEC_BOTTOM__, size = __VEC_SIZE__, type = ro, fill = yes, fillval = $ff;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro, optional = yes;
STARTUP: load = ROMS, type = ro, define = yes;
ONCE: load = ROMS, type = ro, define = yes;
CODE: load = ROM, type = ro, define = yes;
RODATA: load = ROM, type = ro, define = yes, align = 256;
DATA: load = ROM, run = RAM1, type = rw, define = yes;
BSS: load = RAM1, type = bss, define = yes;
VECTORS: load = ROMV, type = ro, define = yes;
ENCRYPTION: load = ROME, type = ro define = yes;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
segment = ONCE;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,
segment = RODATA;
CONDES: type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__,
segment = RODATA,
import = __CALLIRQ__;
}

View File

@@ -11,6 +11,7 @@ SYMBOLS {
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__CHARGENSIZE__: type = weak, value = $0400;
__STARTADDRESS__: type = export, value = %S;
}
MEMORY {
@@ -37,10 +38,10 @@ MEMORY {
TRAILER: file = %O, start = $0000, size = $0006;
# address of relocated character generator
CHARGEN: file = "", define = yes, start = $D800, size = $0400;
CHARGEN: file = "", define = yes, start = $D800, size = __CHARGENSIZE__;
# memory beneath the ROM
HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFFA - $DC00;
HIDDEN_RAM: file = "", define = yes, start = $D800 + __CHARGENSIZE__, size = $FFFA - $D800 - __CHARGENSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
@@ -53,7 +54,7 @@ SEGMENTS {
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
SRPREPHDR: load = SRPREPHDR, type = ro;
LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and RAM, not zero initialized
LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and MAIN, not zero initialized
SRPREP: load = SRPREPCHNK, type = rw, define = yes;
SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
@@ -66,7 +67,7 @@ SEGMENTS {
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw, optional = yes;
INIT: load = MAIN, type = bss, define = yes, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
AUTOSTRT: load = TRAILER, type = ro;
}

View File

@@ -6,6 +6,7 @@ SYMBOLS {
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__CHARGENSIZE__: type = weak, value = $0400;
__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
__STARTADDRESS__: type = export, value = %S;
}
@@ -37,10 +38,10 @@ MEMORY {
HIDDEN_RAM2: file = "", define = yes, start = $D800, size = $0800;
# address of relocated character generator (same addess as ROM version)
CHARGEN: file = "", define = yes, start = $E000, size = $0400;
CHARGEN: file = "", define = yes, start = $E000, size = __CHARGENSIZE__;
# memory beneath the ROM
HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFFA - $E400;
HIDDEN_RAM: file = "", define = yes, start = $E000 + __CHARGENSIZE__, size = $FFFA - $E000 - __CHARGENSIZE__;
# overlays
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
@@ -64,7 +65,7 @@ SEGMENTS {
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
SRPREPHDR: load = SRPREPHDR, type = ro;
LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and RAM, not zero initialized
LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and MAIN, not zero initialized
SRPREP: load = SRPREPCHNK, type = rw, define = yes;
SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM2, type = rw, define = yes, optional = yes;
@@ -77,7 +78,7 @@ SEGMENTS {
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw, optional = yes;
INIT: load = MAIN, type = bss, define = yes, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
AUTOSTRT: load = TRAILER, type = ro;

View File

@@ -7,6 +7,7 @@ SYMBOLS {
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__STARTADDRESS__: type = export, value = %S;
__CHARGENSIZE__: type = weak, value = $0400;
__SYSCHKHDR__: type = export, value = 0; # Disable system check header
__SYSCHKTRL__: type = export, value = 0; # Disable system check trailer
}
@@ -26,10 +27,10 @@ MEMORY {
HIDDEN_RAM2: file = "", define = yes, start = $D800, size = $0800;
# address of relocated character generator (same addess as ROM version)
CHARGEN: file = "", define = yes, start = $E000, size = $0400;
CHARGEN: file = "", define = yes, start = $E000, size = __CHARGENSIZE__;
# memory beneath the ROM
HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFFA - $E400;
HIDDEN_RAM: file = "", define = yes, start = $E000 + __CHARGENSIZE__, size = $FFFA - $E000 - __CHARGENSIZE__;
# UNUSED - hide
UNUSED: file = "", start = $0, size = $10;
@@ -47,7 +48,7 @@ SEGMENTS {
EXTZP: load = ZP, type = zp, optional = yes;
SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and RAM, not zero initialized
LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and MAIN, not zero initialized
SRPREP: load = SRPREPCHNK, type = rw, define = yes;
SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM2, type = rw, define = yes, optional = yes;
@@ -57,7 +58,7 @@ SEGMENTS {
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw, optional = yes;
INIT: load = MAIN, type = bss, define = yes, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
SRPREPHDR: load = UNUSED, type = ro;
SRPREPTRL: load = UNUSED, type = ro;

View File

@@ -6,6 +6,7 @@ SYMBOLS {
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__CHARGENSIZE__: type = weak, value = $0400;
__STARTADDRESS__: type = export, value = %S;
}
MEMORY {
@@ -35,10 +36,10 @@ MEMORY {
HIDDEN_RAM2: file = "", define = yes, start = $D800, size = $0800;
# address of relocated character generator (same addess as ROM version)
CHARGEN: file = "", define = yes, start = $E000, size = $0400;
CHARGEN: file = "", define = yes, start = $E000, size = __CHARGENSIZE__;
# memory beneath the ROM
HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFFA - $E400;
HIDDEN_RAM: file = "", define = yes, start = $E000 + __CHARGENSIZE__, size = $FFFA - $E000 - __CHARGENSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
@@ -51,7 +52,7 @@ SEGMENTS {
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
SRPREPHDR: load = SRPREPHDR, type = ro;
LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and RAM, not zero initialized
LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and MAIN, not zero initialized
SRPREP: load = SRPREPCHNK, type = rw, define = yes;
SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM2, type = rw, define = yes, optional = yes;
@@ -64,7 +65,7 @@ SEGMENTS {
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw, optional = yes;
INIT: load = MAIN, type = bss, define = yes, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
AUTOSTRT: load = TRAILER, type = ro;
}

View File

@@ -23,7 +23,7 @@ SEGMENTS {
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
BASTAIL: load = MAIN, type = ro, optional = yes;
BSS: load = BSS, type = bss, define = yes;

20
cfg/c128-asm.cfg Normal file
View File

@@ -0,0 +1,20 @@
FEATURES {
STARTADDRESS: default = $1c01;
}
SYMBOLS {
__LOADADDR__: type = import;
}
MEMORY {
ZP: file = "", start = $0002, size = $00FE, define = yes;
LOADADDR: file = %O, start = %S - 2, size = $0002;
MAIN: file = %O, start = %S, size = $D000 - %S;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, optional = yes;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = rw;
RODATA: load = MAIN, type = ro, optional = yes;
DATA: load = MAIN, type = rw, optional = yes;
BSS: load = MAIN, type = bss, optional = yes, define = yes;
}

20
cfg/c16-asm.cfg Normal file
View File

@@ -0,0 +1,20 @@
FEATURES {
STARTADDRESS: default = $1001;
}
SYMBOLS {
__LOADADDR__: type = import;
}
MEMORY {
ZP: file = "", start = $0002, size = $001A;
LOADADDR: file = %O, start = %S - 2, size = $0002;
MAIN: file = %O, start = %S, size = $3000 - %S;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, optional = yes;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro, optional = yes;
DATA: load = MAIN, type = rw, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
}

View File

@@ -14,7 +14,7 @@ MEMORY {
ZP: file = "", define = yes, start = $0002, size = $001A;
LOADADDR: file = %O, start = %S - 2, size = $0002;
HEADER: file = %O, define = yes, start = %S, size = $000D;
MAIN: file = %O, define = yes, start = __HEADER_LAST__, size = __HIMEM__ - __HEADER_LAST__;
MAIN: file = %O, define = yes, start = __HEADER_LAST__, size = __OVERLAYSTART__ - __HEADER_LAST__;
BSS: file = "", start = __ONCE_RUN__, size = __OVERLAYSTART__ - __STACKSIZE__ - __ONCE_RUN__;
OVL1ADDR: file = "%O.1", start = __OVERLAYSTART__ - 2, size = $0002;
OVL1: file = "%O.1", start = __OVERLAYSTART__, size = __OVERLAYSIZE__;
@@ -44,7 +44,7 @@ SEGMENTS {
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
BSS: load = BSS, type = bss, define = yes;
OVL1ADDR: load = OVL1ADDR, type = ro;

View File

@@ -23,7 +23,7 @@ SEGMENTS {
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
BSS: load = BSS, type = bss, define = yes;
}

View File

@@ -11,10 +11,10 @@ SEGMENTS {
ZP: load = ZP, type = zp, optional = yes;
VECTORS: load = ROM, run = RAM, type = rw, define = yes;
DATA: load = ROM, run = RAM, type = rw, define = yes, start = $0204;
INIT: load = RAM, type = bss, optional = yes;
BSS: load = RAM, type = bss, define = yes;
ONCE: load = ROM, type = ro, optional = yes;
CODE: load = ROM, type = ro;
INIT: load = ROM, type = ro;
RODATA: load = ROM, type = ro;
AUDIO: load = ROM, type = ro, optional = yes, start = $BF00;
SETUP: load = ROM, type = ro, start = $BFE8;

View File

@@ -3,21 +3,27 @@ FEATURES {
}
SYMBOLS {
__LOADADDR__: type = import;
# Putting "-u __EXEHDR__" on cl65's command line will add a BASIC RUN stub to your program.
# __EXEHDR__: type = import;
__HIMEM__: type = weak, value = $9F00;
}
MEMORY {
ZP: file = "", start = $0004, size = $0090 - $0004, define = yes;
ZP: file = "", start = $0022, size = $0080 - $0022, define = yes;
ZP2: file = "", start = $00A9, size = $0100 - $00A9;
LOADADDR: file = %O, start = %S - 2, size = $0002;
MAIN: file = %O, start = %S, size = __HIMEM__ - %S;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP2, type = zp, optional = yes; # OK if BASIC functions not used
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = MAIN, type = ro, optional = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, optional = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {

View File

@@ -11,89 +11,85 @@ SYMBOLS {
__BANKRAMSIZE__: type = weak, value = $2000; # 8K banked RAM
}
MEMORY {
ZP: file = "", define = yes, start = $0004, size = $0090 - $0004;
ZP: file = "", define = yes, start = $0022, size = $0080 - $0022;
LOADADDR: file = %O, start = %S - 2, size = $0002;
HEADER: file = %O, define = yes, start = %S, size = $000D;
MAIN: file = %O, define = yes, start = __HEADER_LAST__, size = __HIMEM__ - __HEADER_LAST__;
BSS: file = "", start = __ONCE_RUN__, size = __HIMEM__ - __ONCE_RUN__ - __STACKSIZE__;
BRAM00ADDR: file = "%O.00", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM00: file = "%O.00", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM01ADDR: file = "%O.01", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM01: file = "%O.01", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM01: file = "%O.01", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $01;
BRAM02ADDR: file = "%O.02", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM02: file = "%O.02", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM02: file = "%O.02", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $02;
BRAM03ADDR: file = "%O.03", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM03: file = "%O.03", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM03: file = "%O.03", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $03;
BRAM04ADDR: file = "%O.04", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM04: file = "%O.04", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM04: file = "%O.04", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $04;
BRAM05ADDR: file = "%O.05", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM05: file = "%O.05", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM05: file = "%O.05", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $05;
BRAM06ADDR: file = "%O.06", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM06: file = "%O.06", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM06: file = "%O.06", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $06;
BRAM07ADDR: file = "%O.07", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM07: file = "%O.07", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM07: file = "%O.07", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $07;
BRAM08ADDR: file = "%O.08", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM08: file = "%O.08", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM08: file = "%O.08", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $08;
BRAM09ADDR: file = "%O.09", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM09: file = "%O.09", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM0AADDR: file = "%O.0a", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0A: file = "%O.0a", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM0BADDR: file = "%O.0b", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0B: file = "%O.0b", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM0CADDR: file = "%O.0c", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0C: file = "%O.0c", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM0DADDR: file = "%O.0d", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0D: file = "%O.0d", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM0EADDR: file = "%O.0e", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0E: file = "%O.0e", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM0FADDR: file = "%O.0f", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0F: file = "%O.0f", start = __BANKRAMSTART__, size = __BANKRAMSIZE__;
BRAM09: file = "%O.09", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $09;
BRAM0AADDR: file = "%O.0A", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0A: file = "%O.0A", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $0A;
BRAM0BADDR: file = "%O.0B", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0B: file = "%O.0B", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $0B;
BRAM0CADDR: file = "%O.0C", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0C: file = "%O.0C", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $0C;
BRAM0DADDR: file = "%O.0D", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0D: file = "%O.0D", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $0D;
BRAM0EADDR: file = "%O.0E", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0E: file = "%O.0E", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $0E;
BRAM0FADDR: file = "%O.0F", start = __BANKRAMSTART__ - 2, size = $0002;
BRAM0F: file = "%O.0F", start = __BANKRAMSTART__, size = __BANKRAMSIZE__, bank = $0F;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = zp, optional = yes;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = MAIN, type = ro;
STARTUP: load = MAIN, type = ro, optional = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw, optional = yes; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
BSS: load = BSS, type = bss, define = yes;
BRAM00ADDR: load = BRAM00ADDR, type = ro, optional = yes;
BANKRAM00: load = BRAM00, type = rw, define = yes, optional = yes;
BRAM01ADDR: load = BRAM01ADDR, type = ro, optional = yes;
BANKRAM01: load = BRAM01, type = rw, define = yes, optional = yes;
BANKRAM01: load = BRAM01, type = rw, optional = yes, define = yes;
BRAM02ADDR: load = BRAM02ADDR, type = ro, optional = yes;
BANKRAM02: load = BRAM02, type = rw, define = yes, optional = yes;
BANKRAM02: load = BRAM02, type = rw, optional = yes, define = yes;
BRAM03ADDR: load = BRAM03ADDR, type = ro, optional = yes;
BANKRAM03: load = BRAM03, type = rw, define = yes, optional = yes;
BANKRAM03: load = BRAM03, type = rw, optional = yes, define = yes;
BRAM04ADDR: load = BRAM04ADDR, type = ro, optional = yes;
BANKRAM04: load = BRAM04, type = rw, define = yes, optional = yes;
BANKRAM04: load = BRAM04, type = rw, optional = yes, define = yes;
BRAM05ADDR: load = BRAM05ADDR, type = ro, optional = yes;
BANKRAM05: load = BRAM05, type = rw, define = yes, optional = yes;
BANKRAM05: load = BRAM05, type = rw, optional = yes, define = yes;
BRAM06ADDR: load = BRAM06ADDR, type = ro, optional = yes;
BANKRAM06: load = BRAM06, type = rw, define = yes, optional = yes;
BANKRAM06: load = BRAM06, type = rw, optional = yes, define = yes;
BRAM07ADDR: load = BRAM07ADDR, type = ro, optional = yes;
BANKRAM07: load = BRAM07, type = rw, define = yes, optional = yes;
BANKRAM07: load = BRAM07, type = rw, optional = yes, define = yes;
BRAM08ADDR: load = BRAM08ADDR, type = ro, optional = yes;
BANKRAM08: load = BRAM08, type = rw, define = yes, optional = yes;
BANKRAM08: load = BRAM08, type = rw, optional = yes, define = yes;
BRAM09ADDR: load = BRAM09ADDR, type = ro, optional = yes;
BANKRAM09: load = BRAM09, type = rw, define = yes, optional = yes;
BANKRAM09: load = BRAM09, type = rw, optional = yes, define = yes;
BRAM0AADDR: load = BRAM0AADDR, type = ro, optional = yes;
BANKRAM0A: load = BRAM0A, type = rw, define = yes, optional = yes;
BANKRAM0A: load = BRAM0A, type = rw, optional = yes, define = yes;
BRAM0BADDR: load = BRAM0BADDR, type = ro, optional = yes;
BANKRAM0B: load = BRAM0B, type = rw, define = yes, optional = yes;
BANKRAM0B: load = BRAM0B, type = rw, optional = yes, define = yes;
BRAM0CADDR: load = BRAM0CADDR, type = ro, optional = yes;
BANKRAM0C: load = BRAM0C, type = rw, define = yes, optional = yes;
BANKRAM0C: load = BRAM0C, type = rw, optional = yes, define = yes;
BRAM0DADDR: load = BRAM0DADDR, type = ro, optional = yes;
BANKRAM0D: load = BRAM0D, type = rw, define = yes, optional = yes;
BANKRAM0D: load = BRAM0D, type = rw, optional = yes, define = yes;
BRAM0EADDR: load = BRAM0EADDR, type = ro, optional = yes;
BANKRAM0E: load = BRAM0E, type = rw, define = yes, optional = yes;
BANKRAM0E: load = BRAM0E, type = rw, optional = yes, define = yes;
BRAM0FADDR: load = BRAM0FADDR, type = ro, optional = yes;
BANKRAM0F: load = BRAM0F, type = rw, define = yes, optional = yes;
BANKRAM0F: load = BRAM0F, type = rw, optional = yes, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -8,7 +8,7 @@ SYMBOLS {
__HIMEM__: type = weak, value = $9F00;
}
MEMORY {
ZP: file = "", define = yes, start = $0004, size = $0090 - $0004;
ZP: file = "", define = yes, start = $0022, size = $0080 - $0022;
LOADADDR: file = %O, start = %S - 2, size = $0002;
HEADER: file = %O, define = yes, start = %S, size = $000D;
MAIN: file = %O, define = yes, start = __HEADER_LAST__, size = __HIMEM__ - __HEADER_LAST__;
@@ -19,12 +19,12 @@ SEGMENTS {
EXTZP: load = ZP, type = zp, optional = yes;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = MAIN, type = ro;
STARTUP: load = MAIN, type = ro, optional = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
INIT: load = MAIN, type = rw, optional = yes; # uninitialized, but reserves output space
ONCE: load = MAIN, type = ro, define = yes;
BSS: load = BSS, type = bss, define = yes;
}

41
cfg/kim1-60k.cfg Normal file
View File

@@ -0,0 +1,41 @@
# kim1-60k.cfg (4k)
#
# for expanded KIM-1
#
# ld65 --config kim1-60k.cfg -o <prog>.bin <prog>.o
FEATURES {
STARTADDRESS: default = $2000;
CONDES: segment = STARTUP,
type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__;
CONDES: segment = STARTUP,
type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__;
}
SYMBOLS {
__STACKSIZE__: type = weak, value = $0080; # 128 byte program stack
__STARTADDRESS__: type = export, value = %S;
}
MEMORY {
ZP: file = %O, define = yes, start = $0000, size = $00EE;
CPUSTACK: file = "", define = yes, start = $0100, size = $0100;
RAM: file = %O, define = yes, start = %S, size = $E000 - %S - __STACKSIZE__;
MAINROM: file = "", define = yes, start = $E000, size = $1000;
TOP: file = "", define = yes, start = $F000, size = $1000;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, define = yes;
STARTUP: load = RAM, type = ro, define = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro, define = yes;
ONCE: load = RAM, type = ro, define = yes;
DATA: load = RAM, type = rw, define = yes;
BSS: load = RAM, type = bss, define = yes;
}

41
cfg/kim1-mtu60k.cfg Normal file
View File

@@ -0,0 +1,41 @@
# kim1-mtu60k.cfg (4k)
#
# for expanded KIM-1 w/ K-1008 Graphics and 60K RAM
#
# ld65 --config kim1-mtu60k.cfg -o <prog>.bin <prog>.o
FEATURES {
STARTADDRESS: default = $2000;
CONDES: segment = STARTUP,
type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__;
CONDES: segment = STARTUP,
type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__;
}
SYMBOLS {
__STACKSIZE__: type = weak, value = $0080; # 128 byte program stack
__STARTADDRESS__: type = export, value = %S;
}
MEMORY {
ZP: file = %O, define = yes, start = $0000, size = $00EE;
CPUSTACK: file = "", define = yes, start = $0100, size = $0100;
RAM: file = %O, define = yes, start = %S, size = $E000 - %S - __STACKSIZE__;
MAINROM: file = "", define = yes, start = $E000, size = $1000;
TOP: file = "", define = yes, start = $F000, size = $1000;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, define = yes;
STARTUP: load = RAM, type = ro, define = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro, define = yes;
ONCE: load = RAM, type = ro, define = yes;
DATA: load = RAM, type = rw, define = yes;
BSS: load = RAM, type = bss, define = yes;
}

41
cfg/kim1-mtuE000.cfg Normal file
View File

@@ -0,0 +1,41 @@
# kim1-mtu60k.cfg (4k)
#
# for expanded KIM-1 w/ K-1008 Graphics and 60K RAM
#
# ld65 --config kim1-mtu60k.cfg -o <prog>.bin <prog>.o
FEATURES {
STARTADDRESS: default = $E000;
CONDES: segment = STARTUP,
type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__;
CONDES: segment = STARTUP,
type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__;
}
SYMBOLS {
__STACKSIZE__: type = weak, value = $0080; # 128 byte program stack
__STARTADDRESS__: type = export, value = %S;
}
MEMORY {
ZP: file = %O, define = yes, start = $0000, size = $00EE;
CPUSTACK: file = "", define = yes, start = $0100, size = $0100;
RAM: file = %O, define = yes, start = $2000, size = $E000 - $2000 - __STACKSIZE__;
MAINROM: file = "", define = yes, start = $E000, size = $1000;
TOP: file = "", define = yes, start = $F000, size = $1000;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, define = yes;
STARTUP: load = RAM, type = ro, define = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro, define = yes;
ONCE: load = RAM, type = ro, define = yes;
DATA: load = RAM, type = rw, define = yes;
BSS: load = RAM, type = bss, define = yes;
}

41
cfg/kim1.cfg Normal file
View File

@@ -0,0 +1,41 @@
# kim1.cfg (4k)
#
# for unexpanded KIM-1
#
# ld65 --config kim1.cfg -o <prog>.bin <prog>.o
FEATURES {
STARTADDRESS: default = $0200;
CONDES: segment = STARTUP,
type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__;
CONDES: segment = STARTUP,
type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__;
}
SYMBOLS {
__STACKSIZE__: type = weak, value = $0080; # 128 byte program stack
__STARTADDRESS__: type = export, value = %S;
}
MEMORY {
ZP: file = %O, define = yes, start = $0000, size = $00EE;
CPUSTACK: file = "", define = yes, start = $0100, size = $0100;
RAM: file = %O, define = yes, start = %S, size = $1000 - %S - __STACKSIZE__;
MAINROM: file = "", define = yes, start = $E000, size = $1000;
TOP: file = "", define = yes, start = $F000, size = $1000;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, define = yes;
STARTUP: load = RAM, type = ro, define = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro, define = yes;
ONCE: load = RAM, type = ro, define = yes;
DATA: load = RAM, type = rw, define = yes;
BSS: load = RAM, type = bss, define = yes;
}

View File

@@ -5,16 +5,17 @@ SYMBOLS {
__BANK1BLOCKSIZE__: type = weak, value = $0000; # bank 1 block size
__EXEHDR__: type = import;
__BOOTLDR__: type = import;
__DEFDIR__: type = import;
__UPLOADER__: type = import;
__UPLOADERSIZE__: type = export, value = $61;
__HEADERSIZE__: type = export, value = 64;
}
MEMORY {
ZP: file = "", define = yes, start = $0000, size = $0100;
HEADER: file = %O, start = $0000, size = $0040;
HEADER: file = %O, start = $0000, size = __HEADERSIZE__;
BOOT: file = %O, start = $0200, size = __STARTOFDIRECTORY__;
DIR: file = %O, start = $0000, size = 8;
MAIN: file = %O, define = yes, start = $0200, size = $BD38 - __STACKSIZE__;
UPLDR: file = %O, define = yes, start = $BFDC, size = $005C;
DIR: file = %O, start = $0000, size = 16;
MAIN: file = %O, define = yes, start = $0200, size = $C038 - __UPLOADERSIZE__ - $200 - __STACKSIZE__;
UPLOAD: file = %O, define = yes, start = $C038 - __UPLOADERSIZE__, size = $0061;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
@@ -30,8 +31,8 @@ SEGMENTS {
RODATA: load = MAIN, type = ro, define = yes;
DATA: load = MAIN, type = rw, define = yes;
BSS: load = MAIN, type = bss, define = yes;
UPCODE: load = UPLDR, type = ro, define = yes;
UPDATA: load = UPLDR, type = rw, define = yes;
UPCODE: load = UPLOAD, type = ro, define = yes;
UPDATA: load = UPLOAD, type = rw, define = yes;
}
FEATURES {
CONDES: type = constructor,

82
cfg/pet-overlay.cfg Normal file
View File

@@ -0,0 +1,82 @@
FEATURES {
STARTADDRESS: default = $0401;
}
SYMBOLS {
__LOADADDR__: type = import;
__EXEHDR__: type = import;
__OVERLAYADDR__: type = import;
__STACKSIZE__: type = weak, value = $0800; # 2K stack
__OVERLAYSIZE__: type = weak, value = $0800; # 2K overlay
__HIMEM__: type = weak, value = $8000;
__OVERLAYSTART__: type = export, value = __HIMEM__ - __STACKSIZE__ - __OVERLAYSIZE__;
}
MEMORY {
ZP: file = "", define = yes, start = $0055, size = $001A;
LOADADDR: file = %O, start = %S - 2, size = $0002;
HEADER: file = %O, define = yes, start = %S, size = $000D;
MAIN: file = %O, define = yes, start = __HEADER_LAST__, size = __OVERLAYSTART__ - __HEADER_LAST__;
OVL1ADDR: file = "%O.1", start = __OVERLAYSTART__ - 2, size = $0002;
OVL1: file = "%O.1", start = __OVERLAYSTART__, size = __OVERLAYSIZE__;
OVL2ADDR: file = "%O.2", start = __OVERLAYSTART__ - 2, size = $0002;
OVL2: file = "%O.2", start = __OVERLAYSTART__, size = __OVERLAYSIZE__;
OVL3ADDR: file = "%O.3", start = __OVERLAYSTART__ - 2, size = $0002;
OVL3: file = "%O.3", start = __OVERLAYSTART__, size = __OVERLAYSIZE__;
OVL4ADDR: file = "%O.4", start = __OVERLAYSTART__ - 2, size = $0002;
OVL4: file = "%O.4", start = __OVERLAYSTART__, size = __OVERLAYSIZE__;
OVL5ADDR: file = "%O.5", start = __OVERLAYSTART__ - 2, size = $0002;
OVL5: file = "%O.5", start = __OVERLAYSTART__, size = __OVERLAYSIZE__;
OVL6ADDR: file = "%O.6", start = __OVERLAYSTART__ - 2, size = $0002;
OVL6: file = "%O.6", start = __OVERLAYSTART__, size = __OVERLAYSIZE__;
OVL7ADDR: file = "%O.7", start = __OVERLAYSTART__ - 2, size = $0002;
OVL7: file = "%O.7", start = __OVERLAYSTART__, size = __OVERLAYSIZE__;
OVL8ADDR: file = "%O.8", start = __OVERLAYSTART__ - 2, size = $0002;
OVL8: file = "%O.8", start = __OVERLAYSTART__, size = __OVERLAYSIZE__;
OVL9ADDR: file = "%O.9", start = __OVERLAYSTART__ - 2, size = $0002;
OVL9: file = "%O.9", start = __OVERLAYSTART__, size = __OVERLAYSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
ONCE: load = MAIN, type = ro, optional = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss;
BSS: load = MAIN, type = bss, define = yes;
OVL1ADDR: load = OVL1ADDR, type = ro;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
OVL2ADDR: load = OVL2ADDR, type = ro;
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
OVL3ADDR: load = OVL3ADDR, type = ro;
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
OVL4ADDR: load = OVL4ADDR, type = ro;
OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
OVL5ADDR: load = OVL5ADDR, type = ro;
OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
OVL6ADDR: load = OVL6ADDR, type = ro;
OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
OVL7ADDR: load = OVL7ADDR, type = ro;
OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
OVL8ADDR: load = OVL8ADDR, type = ro;
OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
OVL9ADDR: load = OVL9ADDR, type = ro;
OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
segment = ONCE;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,
segment = RODATA;
CONDES: type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__,
segment = RODATA,
import = __CALLIRQ__;
}

20
cfg/plus4-asm.cfg Normal file
View File

@@ -0,0 +1,20 @@
FEATURES {
STARTADDRESS: default = $1001;
}
SYMBOLS {
__LOADADDR__: type = import;
}
MEMORY {
ZP: file = "", start = $0002, size = $001A;
LOADADDR: file = %O, start = %S - 2, size = $0002;
MAIN: file = %O, start = %S, size = $FD00 - %S;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, optional = yes;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro, optional = yes;
DATA: load = MAIN, type = rw, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
}

34
cfg/rp6502.cfg Normal file
View File

@@ -0,0 +1,34 @@
SYMBOLS {
__STARTUP__: type = import;
__STACKSIZE__: type = weak, value = $0800;
}
MEMORY {
ZP: file = "", define = yes, start = $0000, size = $0100;
CPUSTACK: file = "", start = $0100, size = $0100;
RAM: file = %O, define = yes, start = $0200, size = $FD00 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw, define = yes;
BSS: load = RAM, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
segment = ONCE;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,
segment = RODATA;
CONDES: type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__,
segment = RODATA,
import = __CALLIRQ__;
}

View File

@@ -1,12 +1,15 @@
SYMBOLS {
__EXEHDR__: type = import;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
_peripherals: type = export, value = $FFC0;
}
MEMORY {
ZP: file = "", start = $0000, size = $001B;
ZP: file = "", start = $0000, size = $0100;
HEADER: file = %O, start = $0000, size = $000C;
MAIN: file = %O, define = yes, start = $0200, size = $FDF0 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $0200, size = $FFC0 - $0200 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
@@ -18,6 +21,7 @@ SEGMENTS {
DATA: load = MAIN, type = rw;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,

View File

@@ -1,12 +1,15 @@
SYMBOLS {
__EXEHDR__: type = import;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
_peripherals: type = export, value = $FFC0;
}
MEMORY {
ZP: file = "", start = $0000, size = $001B;
ZP: file = "", start = $0000, size = $0100;
HEADER: file = %O, start = $0000, size = $000C;
MAIN: file = %O, define = yes, start = $0200, size = $FDF0 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $0200, size = $FFC0 - $0200 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
@@ -18,6 +21,7 @@ SEGMENTS {
DATA: load = MAIN, type = rw;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,

View File

@@ -1,4 +1,4 @@
# supervision 1284kbyte cartridge with bankswitching
# supervision 128kbyte cartridge with bankswitching
# for assembler
# ld65 config file
@@ -30,8 +30,23 @@ SEGMENTS {
BANK5: load = BANKROM5, type = ro;
BANK6: load = BANKROM6, type = ro;
BANK7: load = BANKROM7, type = ro;
ZEROPAGE: load = RAM, type = bss, define = yes;
DATA: load = RAM, type = bss, define = yes, offset = $0200;
ZEROPAGE: load = RAM, type = zp, define = yes;
DATA: load = RAM, type = rw, define = yes, offset = $0200;
BSS: load = RAM, type = bss, define = yes;
VECTOR: load = ROM, type = ro, offset = $3FFA;
VECTORS: load = ROM, type = ro, start = $FFFA;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
segment = ONCE;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,
segment = RODATA;
CONDES: type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__,
segment = RODATA,
import = __CALLIRQ__;
}

View File

@@ -20,8 +20,8 @@ SEGMENTS {
CODE: load = ROM, type = ro, define = yes;
RODATA: load = ROM, type = ro, define = yes;
DATA: load = ROM, run = RAM, type = rw, define = yes;
FFF0: load = ROM, type = ro, offset = $3FF0;
VECTOR: load = ROM, type = ro, offset = $3FFA;
FFF0: load = ROM, type = ro, start = $FFF0;
VECTORS: load = ROM, type = ro, start = $FFFA;
BSS: load = RAM, type = bss, define = yes;
}
FEATURES {

View File

@@ -23,8 +23,23 @@ SEGMENTS {
BANK1: load = BANKROM1, type = ro;
BANK2: load = BANKROM2, type = ro;
BANK3: load = BANKROM3, type = ro;
ZEROPAGE: load = RAM, type = bss, define = yes;
DATA: load = RAM, type = bss, define = yes, offset = $0200;
ZEROPAGE: load = RAM, type = zp, define = yes;
DATA: load = RAM, type = rw, define = yes, offset = $0200;
BSS: load = RAM, type = bss, define = yes;
VECTOR: load = ROM, type = ro, offset = $3FFA;
VECTORS: load = ROM, type = ro, start = $FFFA;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
segment = ONCE;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,
segment = RODATA;
CONDES: type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__,
segment = RODATA,
import = __CALLIRQ__;
}

View File

@@ -19,8 +19,8 @@ SEGMENTS {
CODE: load = ROM, type = ro, define = yes;
RODATA: load = ROM, type = ro, define = yes;
DATA: load = ROM, run = RAM, type = rw, define = yes;
FFF0: load = ROM, type = ro, offset = $7FF0;
VECTOR: load = ROM, type = ro, offset = $7FFA;
FFF0: load = ROM, type = ro, start = $FFF0;
VECTORS: load = ROM, type = ro, start = $FFFA;
BSS: load = RAM, type = bss, define = yes;
}
FEATURES {

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