More work on high level language debug symbols. They are now passed correctly
via the object files to the linker and written to the debug info file. git-svn-id: svn://svn.cc65.org/cc65/trunk@5285 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@@ -37,7 +37,9 @@
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/* common */
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#include "coll.h"
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#include "filepos.h"
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#include "hlldbgsym.h"
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#include "scopedefs.h"
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#include "strbuf.h"
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/* ca65 */
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@@ -49,16 +51,31 @@
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#include "lineinfo.h"
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#include "objfile.h"
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#include "nexttok.h"
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#include "symentry.h"
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#include "symtab.h"
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/*****************************************************************************/
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/* Data */
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/* Data */
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/*****************************************************************************/
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/* Structure used for a high level language function or symbol */
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typedef struct HLLDbgSym HLLDbgSym;
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struct HLLDbgSym {
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unsigned Flags; /* See above */
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unsigned Name; /* String id of name */
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unsigned AsmName; /* String id of asm symbol name */
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SymEntry* Sym; /* The assembler symbol */
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int Offs; /* Offset if any */
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unsigned Type; /* String id of type */
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SymTable* Scope; /* Parent scope */
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unsigned FuncId; /* Id of hll function if any */
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FilePos Pos; /* Position of statement */
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};
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/* The current line info */
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static LineInfo* CurLineInfo = 0;
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@@ -83,9 +100,12 @@ static HLLDbgSym* NewHLLDbgSym (unsigned Flags, unsigned Name, unsigned Type)
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S->Flags = Flags;
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S->Name = Name;
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S->AsmName = EMPTY_STRING_ID;
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S->Sym = 0;
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S->Offs = 0;
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S->Type = Type;
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S->ScopeId = CurrentScope->Id;
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S->Scope = CurrentScope;
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S->FuncId = ~0U;
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S->Pos = CurTok.Pos;
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/* Return the result */
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return S;
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@@ -199,15 +219,21 @@ void DbgInfoFunc (void)
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if (CurrentScope == RootScope) {
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ErrorSkip ("Functions may not be used in the root scope");
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return;
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} else if (CurrentScope->Flags & ST_EXTFUNC) {
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ErrorSkip ("Only one function per scope allowed");
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} else if (CurrentScope->Type != SCOPE_SCOPE || CurrentScope->Label == 0) {
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ErrorSkip ("Functions can only be tagged to .PROC scopes");
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return;
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} else if (CurrentScope->Label->HLLSym != 0) {
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ErrorSkip ("Only one HLL symbol per asm symbol is allowed");
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return;
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} else if (CurrentScope->Label->Name != AsmName) {
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ErrorSkip ("Scope label and asm name for function must match");
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return;
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}
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CurrentScope->Flags |= ST_EXTFUNC;
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/* Add the function */
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S = NewHLLDbgSym (Flags, Name, Type);
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S->AsmName = AsmName;
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S->Sym = CurrentScope->Label;
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CurrentScope->Label->HLLSym = S;
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CollAppend (&HLLDbgSyms, S);
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}
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@@ -353,6 +379,45 @@ void DbgInfoSym (void)
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void DbgInfoCheck (void)
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/* Do checks on all hll debug info symbols when assembly is complete */
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{
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/* When parsing the debug statements for HLL symbols, we have already
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* tagged the functions to their asm counterparts. This wasn't done for
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* C symbols, since we will allow forward declarations. So we have to
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* resolve the normal C symbols now.
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*/
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unsigned I;
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for (I = 0; I < CollCount (&HLLDbgSyms); ++I) {
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/* Get the next symbol */
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HLLDbgSym* S = CollAtUnchecked (&HLLDbgSyms, I);
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/* Ignore functions and auto symbols, because the later live on the
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* stack and don't have corresponding asm symbols.
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*/
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if (HLL_IS_FUNC (S->Flags) || HLL_GET_SC (S->Flags) == HLL_SC_AUTO) {
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continue;
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}
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/* Safety */
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CHECK (S->Sym == 0 && S->Scope != 0);
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/* Search for the symbol name */
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S->Sym = SymFindAny (S->Scope, GetStrBuf (S->AsmName));
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if (S->Sym == 0) {
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PError (&S->Pos, "Assembler symbol `%s' not found",
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GetString (S->AsmName));
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} else {
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/* Set the backlink */
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S->Sym->HLLSym = S;
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}
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}
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}
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void WriteHLLDbgSyms (void)
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/* Write a list of all high level language symbols to the object file. */
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{
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@@ -370,13 +435,21 @@ void WriteHLLDbgSyms (void)
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/* Get the next symbol */
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const HLLDbgSym* S = CollAtUnchecked (&HLLDbgSyms, I);
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/* Get the type of the symbol */
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unsigned SC = HLL_GET_SC (S->Flags);
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/* Write the symbol data */
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ObjWriteVar (S->Flags);
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ObjWriteVar (S->Name);
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ObjWriteVar (S->AsmName);
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ObjWriteVar (S->Offs);
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if (SC != HLL_SC_AUTO) {
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CHECK (S->Sym->DebugSymId != ~0U);
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ObjWriteVar (S->Sym->DebugSymId);
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}
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if (SC == HLL_SC_AUTO || SC == HLL_SC_REG) {
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ObjWriteVar (S->Offs);
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}
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ObjWriteVar (S->Type);
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ObjWriteVar (S->ScopeId);
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ObjWriteVar (S->Scope->Id);
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}
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} else {
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