Fixed INIT properties.
The main chunk load header references __BSS_LOAD__ so BSS must be the first bss type segment. Subsequent changes will move ONCE to share its address with the BSS. Then it'll be necessary to load INIT from disk. Therefore we do it right now.
This commit is contained in:
@@ -23,10 +23,10 @@ MEMORY {
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# "main program" load chunk
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# "main program" load chunk
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MAINHDR: file = %O, start = $0000, size = $0004;
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MAINHDR: file = %O, start = $0000, size = $0004;
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MAIN: file = %O, define = yes, start = %S + __OVERLAYSIZE__,
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MAIN: file = %O, define = yes, start = %S + __OVERLAYSIZE__, size = $BC20 - __OVERLAYSIZE__ - __STACKSIZE__ - __RESERVED_MEMORY__ - %S;
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size = $BC20 - __OVERLAYSIZE__ - __STACKSIZE__ - __RESERVED_MEMORY__ - %S;
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TRAILER: file = %O, start = $0000, size = $0006;
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TRAILER: file = %O, start = $0000, size = $0006;
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# overlays
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OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
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OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
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OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
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OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
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OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
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OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
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@@ -51,7 +51,7 @@ SEGMENTS {
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CODE: load = MAIN, type = ro, define = yes;
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CODE: load = MAIN, type = ro, define = yes;
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RODATA: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = bss, optional = yes;
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INIT: load = MAIN, type = rw, optional = yes;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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AUTOSTRT: load = TRAILER, type = ro;
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AUTOSTRT: load = TRAILER, type = ro;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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@@ -39,7 +39,7 @@ SEGMENTS {
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CODE: load = MAIN, type = ro, define = yes;
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CODE: load = MAIN, type = ro, define = yes;
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RODATA: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = bss, optional = yes;
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INIT: load = MAIN, type = rw, optional = yes;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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AUTOSTRT: load = TRAILER, type = ro;
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AUTOSTRT: load = TRAILER, type = ro;
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}
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}
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@@ -6,7 +6,6 @@
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FEATURES {
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FEATURES {
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STARTADDRESS: default = $2400;
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STARTADDRESS: default = $2400;
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}
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}
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SYMBOLS {
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SYMBOLS {
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__EXEHDR__: type = import;
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__EXEHDR__: type = import;
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__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
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__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
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@@ -14,7 +13,6 @@ SYMBOLS {
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__STARTADDRESS__: type = export, value = %S;
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__STARTADDRESS__: type = export, value = %S;
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}
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}
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MEMORY {
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MEMORY {
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ZP: file = "", define = yes, start = $0082, size = $007E;
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ZP: file = "", define = yes, start = $0082, size = $007E;
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@@ -33,11 +31,7 @@ MEMORY {
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# "main program" load chunk
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# "main program" load chunk
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MAINHDR: file = %O, start = $0000, size = $0004;
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MAINHDR: file = %O, start = $0000, size = $0004;
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MAIN: file = %O, define = yes, start = %S +
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MAIN: file = %O, define = yes, start = %S + __LOWBSS_SIZE__, size = $D000 - __STACKSIZE__ - %S - __LOWBSS_SIZE__;
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__LOWBSS_SIZE__, size = $D000 -
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__STACKSIZE__ -
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%S -
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__LOWBSS_SIZE__;
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# defines entry point into program
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# defines entry point into program
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TRAILER: file = %O, start = $0000, size = $0006;
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TRAILER: file = %O, start = $0000, size = $0006;
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@@ -48,7 +42,6 @@ MEMORY {
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# memory beneath the ROM
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# memory beneath the ROM
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HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFFA - $DC00;
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HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFFA - $DC00;
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}
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}
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SEGMENTS {
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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ZEROPAGE: load = ZP, type = zp;
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EXTZP: load = ZP, type = zp, optional = yes;
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EXTZP: load = ZP, type = zp, optional = yes;
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@@ -73,7 +66,7 @@ SEGMENTS {
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CODE: load = MAIN, type = ro, define = yes;
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CODE: load = MAIN, type = ro, define = yes;
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RODATA: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = bss, optional = yes;
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INIT: load = MAIN, type = rw, optional = yes;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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AUTOSTRT: load = TRAILER, type = ro;
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AUTOSTRT: load = TRAILER, type = ro;
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}
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}
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@@ -1,7 +1,6 @@
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FEATURES {
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FEATURES {
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STARTADDRESS: default = $2400;
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STARTADDRESS: default = $2400;
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}
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}
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SYMBOLS {
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SYMBOLS {
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__EXEHDR__: type = import;
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__EXEHDR__: type = import;
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__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
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__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
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@@ -10,7 +9,6 @@ SYMBOLS {
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__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
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__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
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__STARTADDRESS__: type = export, value = %S;
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__STARTADDRESS__: type = export, value = %S;
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}
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}
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MEMORY {
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MEMORY {
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ZP: file = "", define = yes, start = $0082, size = $007E;
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ZP: file = "", define = yes, start = $0082, size = $007E;
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@@ -29,13 +27,8 @@ MEMORY {
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# "main program" load chunk
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# "main program" load chunk
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MAINHDR: file = %O, start = $0000, size = $0004;
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MAINHDR: file = %O, start = $0000, size = $0004;
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MAIN: file = %O, define = yes, start = %S +
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MAIN: file = %O, define = yes, start = %S + __OVERLAYSIZE__ +
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__OVERLAYSIZE__ +
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__LOWBSS_SIZE__, size = $D000 - __STACKSIZE__ - %S - __OVERLAYSIZE__ - __LOWBSS_SIZE__;
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__LOWBSS_SIZE__, size = $D000 -
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__STACKSIZE__ -
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%S -
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__OVERLAYSIZE__ -
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__LOWBSS_SIZE__;
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# defines entry point into program
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# defines entry point into program
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TRAILER: file = %O, start = $0000, size = $0006;
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TRAILER: file = %O, start = $0000, size = $0006;
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@@ -60,7 +53,6 @@ MEMORY {
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OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
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OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
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OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
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OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
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}
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}
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SEGMENTS {
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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ZEROPAGE: load = ZP, type = zp;
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EXTZP: load = ZP, type = zp, optional = yes;
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EXTZP: load = ZP, type = zp, optional = yes;
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@@ -85,7 +77,7 @@ SEGMENTS {
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CODE: load = MAIN, type = ro, define = yes;
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CODE: load = MAIN, type = ro, define = yes;
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RODATA: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = bss, optional = yes;
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INIT: load = MAIN, type = rw, optional = yes;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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AUTOSTRT: load = TRAILER, type = ro;
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AUTOSTRT: load = TRAILER, type = ro;
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@@ -1,7 +1,6 @@
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FEATURES {
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FEATURES {
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STARTADDRESS: default = $2400;
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STARTADDRESS: default = $2400;
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}
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}
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SYMBOLS {
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SYMBOLS {
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__EXEHDR__: type = import;
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__EXEHDR__: type = import;
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__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
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__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
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@@ -9,7 +8,6 @@ SYMBOLS {
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__STARTADDRESS__: type = export, value = %S;
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__STARTADDRESS__: type = export, value = %S;
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}
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}
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MEMORY {
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MEMORY {
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ZP: file = "", define = yes, start = $0082, size = $007E;
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ZP: file = "", define = yes, start = $0082, size = $007E;
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@@ -28,11 +26,7 @@ MEMORY {
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# "main program" load chunk
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# "main program" load chunk
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MAINHDR: file = %O, start = $0000, size = $0004;
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MAINHDR: file = %O, start = $0000, size = $0004;
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MAIN: file = %O, define = yes, start = %S +
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MAIN: file = %O, define = yes, start = %S + __LOWBSS_SIZE__, size = $D000 - __STACKSIZE__ - %S - __LOWBSS_SIZE__;
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__LOWBSS_SIZE__, size = $D000 -
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__STACKSIZE__ -
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%S -
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__LOWBSS_SIZE__;
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# defines entry point into program
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# defines entry point into program
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TRAILER: file = %O, start = $0000, size = $0006;
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TRAILER: file = %O, start = $0000, size = $0006;
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@@ -46,7 +40,6 @@ MEMORY {
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# memory beneath the ROM
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# memory beneath the ROM
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HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFFA - $E400;
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HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFFA - $E400;
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}
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}
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SEGMENTS {
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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ZEROPAGE: load = ZP, type = zp;
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EXTZP: load = ZP, type = zp, optional = yes;
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EXTZP: load = ZP, type = zp, optional = yes;
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@@ -71,7 +64,7 @@ SEGMENTS {
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CODE: load = MAIN, type = ro, define = yes;
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CODE: load = MAIN, type = ro, define = yes;
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RODATA: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = bss, optional = yes;
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INIT: load = MAIN, type = rw, optional = yes;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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AUTOSTRT: load = TRAILER, type = ro;
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AUTOSTRT: load = TRAILER, type = ro;
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}
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}
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