Renamed RAM to MAIN for all disk based targets.

The name RAM doesn't make much sense in general for a memeory area because i.e. the zero page is for sure RAM but is not part of the memory area named RAM.

For disk based targets it makes sense to put the disk file more into focus and here MAIN means the main part of the file - in contrast to some header.

Only for ROM based targets the name RAM is kept as it makes sense to focus on the difference between RAM and ROM.
This commit is contained in:
Oliver Schmidt
2016-03-07 01:28:55 +01:00
parent 419eb700b5
commit d8c31cf1d3
52 changed files with 530 additions and 531 deletions

View File

@@ -10,13 +10,13 @@ SYMBOLS {
MEMORY {
ZP: start = $0080, size = $001A, define = yes;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, start = %S, size = $C000 - %S;
MAIN: file = %O, start = %S, size = $C000 - %S;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, optional = yes;
EXEHDR: load = HEADER, type = ro, optional = yes;
CODE: load = RAM, type = rw, optional = yes, define = yes;
RODATA: load = RAM, type = ro, optional = yes;
DATA: load = RAM, type = rw, optional = yes;
BSS: load = RAM, type = bss, optional = yes, define = yes;
CODE: load = MAIN, type = rw, optional = yes, define = yes;
RODATA: load = MAIN, type = ro, optional = yes;
DATA: load = MAIN, type = rw, optional = yes;
BSS: load = MAIN, type = bss, optional = yes, define = yes;
}

View File

@@ -24,7 +24,7 @@ SYMBOLS {
MEMORY {
ZP: define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, start = %S + __OVERLAYSIZE__, size = __HIMEM__ - __STACKSIZE__ - __OVERLAYSIZE__ - %S;
MAIN: file = %O, start = %S + __OVERLAYSIZE__, size = __HIMEM__ - __STACKSIZE__ - __OVERLAYSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
LC: define = yes, start = __LCADDR__, size = __LCSIZE__;
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
@@ -38,26 +38,26 @@ MEMORY {
OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss, define = yes;
BSS: load = RAM, type = bss, define = yes;
ONCE: load = MOVE, run = RAM, type = ro, define = yes, optional = yes;
LC: load = MOVE, run = LC, type = ro, optional = yes;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, define = yes;
BSS: load = MAIN, type = bss, define = yes;
ONCE: load = MOVE, run = MAIN, type = ro, define = yes, optional = yes;
LC: load = MOVE, run = LC, type = ro, optional = yes;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -10,19 +10,19 @@ SYMBOLS {
}
MEMORY {
ZP: define = yes, start = $0080, size = $001A;
RAM: file = %O, start = $2000, size = $9F00 - __STACKSIZE__;
MAIN: file = %O, start = $2000, size = $9F00 - __STACKSIZE__;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
LC: define = yes, start = __LCADDR__, size = __LCSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss, define = yes;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, define = yes;
BSS: load = MAIN, type = bss, define = yes;
ONCE: load = MOVE, run = RAM, type = ro, define = yes, optional = yes;
LC: load = MOVE, run = LC, type = ro, optional = yes;
}

View File

@@ -16,22 +16,22 @@ SYMBOLS {
MEMORY {
ZP: define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, start = %S, size = __HIMEM__ - __STACKSIZE__ - %S;
MAIN: file = %O, start = %S, size = __HIMEM__ - __STACKSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
LC: define = yes, start = __LCADDR__, size = __LCSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss, define = yes;
BSS: load = RAM, type = bss, define = yes;
ONCE: load = MOVE, run = RAM, type = ro, define = yes, optional = yes;
LC: load = MOVE, run = LC, type = ro, optional = yes;
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, define = yes;
BSS: load = MAIN, type = bss, define = yes;
ONCE: load = MOVE, run = MAIN, type = ro, define = yes, optional = yes;
LC: load = MOVE, run = LC, type = ro, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -9,12 +9,12 @@ SYMBOLS {
}
MEMORY {
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, start = %S, size = $C000 - %S;
MAIN: file = %O, start = %S, size = $C000 - %S;
}
SEGMENTS {
EXEHDR: load = HEADER, type = ro, optional = yes;
CODE: load = RAM, type = rw, optional = yes, define = yes;
RODATA: load = RAM, type = ro, optional = yes;
DATA: load = RAM, type = rw, optional = yes;
BSS: load = RAM, type = bss, optional = yes, define = yes;
CODE: load = MAIN, type = rw, optional = yes, define = yes;
RODATA: load = MAIN, type = ro, optional = yes;
DATA: load = MAIN, type = rw, optional = yes;
BSS: load = MAIN, type = bss, optional = yes, define = yes;
}

View File

@@ -24,7 +24,7 @@ SYMBOLS {
MEMORY {
ZP: define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, start = %S + __OVERLAYSIZE__, size = __HIMEM__ - __STACKSIZE__ - __OVERLAYSIZE__ - %S;
MAIN: file = %O, start = %S + __OVERLAYSIZE__, size = __HIMEM__ - __STACKSIZE__ - __OVERLAYSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
LC: define = yes, start = __LCADDR__, size = __LCSIZE__;
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
@@ -38,26 +38,26 @@ MEMORY {
OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss, define = yes;
BSS: load = RAM, type = bss, define = yes;
ONCE: load = MOVE, run = RAM, type = ro, define = yes, optional = yes;
LC: load = MOVE, run = LC, type = ro, optional = yes;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, define = yes;
BSS: load = MAIN, type = bss, define = yes;
ONCE: load = MOVE, run = MAIN, type = ro, define = yes, optional = yes;
LC: load = MOVE, run = LC, type = ro, optional = yes;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -10,21 +10,21 @@ SYMBOLS {
}
MEMORY {
ZP: define = yes, start = $0080, size = $001A;
RAM: file = %O, start = $2000, size = $9F00 - __STACKSIZE__;
MAIN: file = %O, start = $2000, size = $9F00 - __STACKSIZE__;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
LC: define = yes, start = __LCADDR__, size = __LCSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss, define = yes;
BSS: load = RAM, type = bss, define = yes;
ONCE: load = MOVE, run = RAM, type = ro, define = yes, optional = yes;
LC: load = MOVE, run = LC, type = ro, optional = yes;
ZEROPAGE: load = ZP, type = zp;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, define = yes;
BSS: load = MAIN, type = bss, define = yes;
ONCE: load = MOVE, run = MAIN, type = ro, define = yes, optional = yes;
LC: load = MOVE, run = LC, type = ro, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -16,22 +16,22 @@ SYMBOLS {
MEMORY {
ZP: define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, start = %S, size = __HIMEM__ - __STACKSIZE__ - %S;
MAIN: file = %O, start = %S, size = __HIMEM__ - __STACKSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
LC: define = yes, start = __LCADDR__, size = __LCSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss, define = yes;
BSS: load = RAM, type = bss, define = yes;
ONCE: load = MOVE, run = RAM, type = ro, define = yes, optional = yes;
LC: load = MOVE, run = LC, type = ro, optional = yes;
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, define = yes;
BSS: load = MAIN, type = bss, define = yes;
ONCE: load = MOVE, run = MAIN, type = ro, define = yes, optional = yes;
LC: load = MOVE, run = LC, type = ro, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -2,29 +2,29 @@ FEATURES {
STARTADDRESS: default = $2E00;
}
SYMBOLS {
__EXEHDR__: type = import;
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STARTADDRESS__: type = export, value = %S;
__EXEHDR__: type = import;
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STARTADDRESS__: type = export, value = %S;
}
MEMORY {
ZP: file = "", define = yes, start = $0082, size = $007E;
ZP: file = "", define = yes, start = $0082, size = $007E;
# file header, just $FFFF
HEADER: file = %O, start = $0000, size = $0002;
HEADER: file = %O, start = $0000, size = $0002;
# "main program" load chunk
MAINHDR: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S, size = $BC20 - %S;
TRAILER: file = %O, start = $0000, size = $0006;
MAINHDR: file = %O, start = $0000, size = $0004;
MAIN: file = %O, define = yes, start = %S, size = $BC20 - %S;
TRAILER: file = %O, start = $0000, size = $0006;
}
SEGMENTS {
EXEHDR: load = HEADER, type = ro, optional = yes;
MAINHDR: load = MAINHDR, type = ro, optional = yes;
CODE: load = RAM, type = ro, define = yes, optional = yes;
RODATA: load = RAM, type = ro optional = yes;
DATA: load = RAM, type = rw optional = yes;
BSS: load = RAM, type = bss, define = yes, optional = yes;
ZEROPAGE: load = ZP, type = zp, optional = yes;
EXTZP: load = ZP, type = zp, optional = yes; # to enable modules to be able to link to C and assembler programs
AUTOSTRT: load = TRAILER, type = ro, optional = yes;
ZEROPAGE: load = ZP, type = zp, optional = yes;
EXTZP: load = ZP, type = zp, optional = yes; # to enable modules to be able to link to C and assembler programs
EXEHDR: load = HEADER, type = ro, optional = yes;
MAINHDR: load = MAINHDR, type = ro, optional = yes;
CODE: load = MAIN, type = ro, define = yes, optional = yes;
RODATA: load = MAIN, type = ro optional = yes;
DATA: load = MAIN, type = rw optional = yes;
BSS: load = MAIN, type = bss, define = yes, optional = yes;
AUTOSTRT: load = TRAILER, type = ro, optional = yes;
}

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@@ -10,23 +10,23 @@ SYMBOLS {
__CARTFLAGS__: type = weak, value = $01; # see documentation for other possible values
}
MEMORY {
ZP: file = "", define = yes, start = $0082, size = $007E;
RAM: file = "", define = yes, start = %S, size = __CARTSIZE__;
ROM: file = %O, define = yes, start = $C000 - __CARTSIZE__, size = __CARTSIZE__ - 6, fill = yes, fillval = $FF;
CARTID: file = %O, start = $BFFA, size = $0006;
ZP: file = "", define = yes, start = $0082, size = $007E;
MAIN: file = "", define = yes, start = %S, size = __CARTSIZE__;
ROM: file = %O, define = yes, start = $C000 - __CARTSIZE__, size = __CARTSIZE__ - 6, fill = yes, fillval = $FF;
CARTID: file = %O, start = $BFFA, size = $0006;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, optional = yes;
EXTZP: load = ZP, type = zp, optional = yes;
STARTUP: load = ROM, type = ro, define = yes, optional = yes;
LOWCODE: load = ROM, type = ro, define = yes, optional = yes;
ONCE: load = ROM, type = ro, optional = yes;
CODE: load = ROM, type = ro, define = yes;
RODATA: load = ROM, type = ro, optional = yes;
DATA: load = ROM, run = RAM, type = rw, define = yes, optional = yes;
INIT: load = RAM, type = bss, optional = yes;
BSS: load = RAM, type = bss, define = yes, optional = yes;
CARTHDR: load = CARTID, type = ro;
ZEROPAGE: load = ZP, type = zp, optional = yes;
EXTZP: load = ZP, type = zp, optional = yes;
STARTUP: load = ROM, type = ro, define = yes, optional = yes;
LOWCODE: load = ROM, type = ro, define = yes, optional = yes;
ONCE: load = ROM, type = ro, optional = yes;
CODE: load = ROM, type = ro, define = yes;
RODATA: load = ROM, type = ro, optional = yes;
DATA: load = ROM, run = MAIN, type = rw, define = yes, optional = yes;
INIT: load = MAIN, type = bss, optional = yes;
BSS: load = MAIN, type = bss, define = yes, optional = yes;
CARTHDR: load = CARTID, type = ro;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -8,21 +8,21 @@ SYMBOLS {
_cas_hdr: type = import;
}
MEMORY {
ZP: file = "", define = yes, start = $0082, size = $007E;
RAM: file = %O, define = yes, start = %S, size = $BC20 - __STACKSIZE__ - __RESERVED_MEMORY__ - %S;
ZP: file = "", define = yes, start = $0082, size = $007E;
MAIN: file = %O, define = yes, start = %S, size = $BC20 - __STACKSIZE__ - __RESERVED_MEMORY__ - %S;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, optional = yes;
EXTZP: load = ZP, type = zp, optional = yes;
CASHDR: load = RAM, type = ro;
STARTUP: load = RAM, type = ro, define = yes, optional = yes;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
ONCE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro, optional = yes;
DATA: load = RAM, type = rw, optional = yes;
INIT: load = RAM, type = bss, optional = yes;
BSS: load = RAM, type = bss, define = yes, optional = yes;
ZEROPAGE: load = ZP, type = zp, optional = yes;
EXTZP: load = ZP, type = zp, optional = yes;
CASHDR: load = MAIN, type = ro;
STARTUP: load = MAIN, type = ro, define = yes, optional = yes;
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro, optional = yes;
DATA: load = MAIN, type = rw, optional = yes;
INIT: load = MAIN, type = bss, optional = yes;
BSS: load = MAIN, type = bss, define = yes, optional = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -11,31 +11,31 @@ SYMBOLS {
__RESERVED_MEMORY__: type = weak, value = $0000;
}
MEMORY {
ZP: file = "", define = yes, start = $0082, size = $007E;
ZP: file = "", define = yes, start = $0082, size = $007E;
# file header, just $FFFF
HEADER: file = %O, start = $0000, size = $0002;
HEADER: file = %O, start = $0000, size = $0002;
# "system check" load chunk
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
# "main program" load chunk
MAINHDR: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S + __OVERLAYSIZE__,
MAINHDR: file = %O, start = $0000, size = $0004;
MAIN: file = %O, define = yes, start = %S + __OVERLAYSIZE__,
size = $BC20 - __OVERLAYSIZE__ - __STACKSIZE__ - __RESERVED_MEMORY__ - %S;
TRAILER: file = %O, start = $0000, size = $0006;
TRAILER: file = %O, start = $0000, size = $0006;
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
@@ -45,14 +45,14 @@ SEGMENTS {
SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
MAINHDR: load = MAINHDR, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
ONCE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss, optional = yes;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
AUTOSTRT: load = TRAILER, type = ro;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;

View File

@@ -10,20 +10,20 @@ SYMBOLS {
__RESERVED_MEMORY__: type = weak, value = $0000;
}
MEMORY {
ZP: file = "", define = yes, start = $0082, size = $007E;
ZP: file = "", define = yes, start = $0082, size = $007E;
# file header, just $FFFF
HEADER: file = %O, start = $0000, size = $0002;
HEADER: file = %O, start = $0000, size = $0002;
# "system check" load chunk
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
# "main program" load chunk
MAINHDR: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S, size = $BC20 - __STACKSIZE__ - __RESERVED_MEMORY__ - %S;
TRAILER: file = %O, start = $0000, size = $0006;
MAINHDR: file = %O, start = $0000, size = $0004;
MAIN: file = %O, define = yes, start = %S, size = $BC20 - __STACKSIZE__ - __RESERVED_MEMORY__ - %S;
TRAILER: file = %O, start = $0000, size = $0006;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
@@ -33,14 +33,14 @@ SEGMENTS {
SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
MAINHDR: load = MAINHDR, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
ONCE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss, optional = yes;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
AUTOSTRT: load = TRAILER, type = ro;
}
FEATURES {

View File

@@ -8,45 +8,45 @@ FEATURES {
}
SYMBOLS {
__EXEHDR__: type = import;
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__STARTADDRESS__: type = export, value = %S;
__EXEHDR__: type = import;
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__STARTADDRESS__: type = export, value = %S;
}
MEMORY {
ZP: file = "", define = yes, start = $0082, size = $007E;
ZP: file = "", define = yes, start = $0082, size = $007E;
# just $FFFF
HEADER: file = %O, start = $0000, size = $0002;
HEADER: file = %O, start = $0000, size = $0002;
# "system check" load chunk
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
# "shadow RAM preparation" load chunk
SRPREPHDR: file = %O, start = $0000, size = $0004;
SRPREPCHNK: file = %O, define = yes, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
SRPREPTRL: file = %O, start = $0000, size = $0006;
SRPREPHDR: file = %O, start = $0000, size = $0004;
SRPREPCHNK: file = %O, define = yes, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
SRPREPTRL: file = %O, start = $0000, size = $0006;
# "main program" load chunk
MAINHDR: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S +
__LOWBSS_SIZE__, size = $D000 -
__STACKSIZE__ -
%S -
__LOWBSS_SIZE__;
MAINHDR: file = %O, start = $0000, size = $0004;
MAIN: file = %O, define = yes, start = %S +
__LOWBSS_SIZE__, size = $D000 -
__STACKSIZE__ -
%S -
__LOWBSS_SIZE__;
# defines entry point into program
TRAILER: file = %O, start = $0000, size = $0006;
TRAILER: file = %O, start = $0000, size = $0006;
# address of relocated character generator
CHARGEN: file = "", define = yes, start = $D800, size = $0400;
CHARGEN: file = "", define = yes, start = $D800, size = $0400;
# memory beneath the ROM
HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFFA - $DC00;
HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFFA - $DC00;
}
SEGMENTS {
@@ -67,14 +67,14 @@ SEGMENTS {
SRPREPTRL: load = SRPREPTRL, type = ro;
MAINHDR: load = MAINHDR, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
ONCE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss, optional = yes;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
AUTOSTRT: load = TRAILER, type = ro;
}
FEATURES {

View File

@@ -3,62 +3,62 @@ FEATURES {
}
SYMBOLS {
__EXEHDR__: type = import;
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
__STARTADDRESS__: type = export, value = %S;
__EXEHDR__: type = import;
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
__STARTADDRESS__: type = export, value = %S;
}
MEMORY {
ZP: file = "", define = yes, start = $0082, size = $007E;
ZP: file = "", define = yes, start = $0082, size = $007E;
# just $FFFF
HEADER: file = %O, start = $0000, size = $0002;
HEADER: file = %O, start = $0000, size = $0002;
# "system check" load chunk
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
# "shadow RAM preparation" load chunk
SRPREPHDR: file = %O, start = $0000, size = $0004;
SRPREPCHNK: file = %O, define = yes, start = %S + __OVERLAYSIZE__, size = $7C20 - %S - __OVERLAYSIZE__ - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
SRPREPTRL: file = %O, start = $0000, size = $0006;
SRPREPHDR: file = %O, start = $0000, size = $0004;
SRPREPCHNK: file = %O, define = yes, start = %S + __OVERLAYSIZE__, size = $7C20 - %S - __OVERLAYSIZE__ - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
SRPREPTRL: file = %O, start = $0000, size = $0006;
# "main program" load chunk
MAINHDR: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S +
__OVERLAYSIZE__ +
__LOWBSS_SIZE__, size = $D000 -
__STACKSIZE__ -
%S -
__OVERLAYSIZE__ -
__LOWBSS_SIZE__;
MAINHDR: file = %O, start = $0000, size = $0004;
MAIN: file = %O, define = yes, start = %S +
__OVERLAYSIZE__ +
__LOWBSS_SIZE__, size = $D000 -
__STACKSIZE__ -
%S -
__OVERLAYSIZE__ -
__LOWBSS_SIZE__;
# defines entry point into program
TRAILER: file = %O, start = $0000, size = $0006;
TRAILER: file = %O, start = $0000, size = $0006;
# memory beneath the ROM preceeding the character generator
HIDDEN_RAM2: file = "", define = yes, start = $D800, size = $0800;
HIDDEN_RAM2: file = "", define = yes, start = $D800, size = $0800;
# address of relocated character generator (same addess as ROM version)
CHARGEN: file = "", define = yes, start = $E000, size = $0400;
CHARGEN: file = "", define = yes, start = $E000, size = $0400;
# memory beneath the ROM
HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFFA - $E400;
HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFFA - $E400;
# overlays
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
}
SEGMENTS {
@@ -79,14 +79,14 @@ SEGMENTS {
SRPREPTRL: load = SRPREPTRL, type = ro;
MAINHDR: load = MAINHDR, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
ONCE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss, optional = yes;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
AUTOSTRT: load = TRAILER, type = ro;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;

View File

@@ -3,48 +3,48 @@ FEATURES {
}
SYMBOLS {
__EXEHDR__: type = import;
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__STARTADDRESS__: type = export, value = %S;
__EXEHDR__: type = import;
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__STARTADDRESS__: type = export, value = %S;
}
MEMORY {
ZP: file = "", define = yes, start = $0082, size = $007E;
ZP: file = "", define = yes, start = $0082, size = $007E;
# just $FFFF
HEADER: file = %O, start = $0000, size = $0002;
HEADER: file = %O, start = $0000, size = $0002;
# "system check" load chunk
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
# "shadow RAM preparation" load chunk
SRPREPHDR: file = %O, start = $0000, size = $0004;
SRPREPCHNK: file = %O, define = yes, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
SRPREPTRL: file = %O, start = $0000, size = $0006;
SRPREPHDR: file = %O, start = $0000, size = $0004;
SRPREPCHNK: file = %O, define = yes, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
SRPREPTRL: file = %O, start = $0000, size = $0006;
# "main program" load chunk
MAINHDR: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S +
__LOWBSS_SIZE__, size = $D000 -
__STACKSIZE__ -
%S -
__LOWBSS_SIZE__;
MAINHDR: file = %O, start = $0000, size = $0004;
MAIN: file = %O, define = yes, start = %S +
__LOWBSS_SIZE__, size = $D000 -
__STACKSIZE__ -
%S -
__LOWBSS_SIZE__;
# defines entry point into program
TRAILER: file = %O, start = $0000, size = $0006;
TRAILER: file = %O, start = $0000, size = $0006;
# memory beneath the ROM preceeding the character generator
HIDDEN_RAM2: file = "", define = yes, start = $D800, size = $0800;
HIDDEN_RAM2: file = "", define = yes, start = $D800, size = $0800;
# address of relocated character generator (same addess as ROM version)
CHARGEN: file = "", define = yes, start = $E000, size = $0400;
CHARGEN: file = "", define = yes, start = $E000, size = $0400;
# memory beneath the ROM
HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFFA - $E400;
HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFFA - $E400;
}
SEGMENTS {
@@ -65,14 +65,14 @@ SEGMENTS {
SRPREPTRL: load = SRPREPTRL, type = ro;
MAINHDR: load = MAINHDR, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
ONCE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss, optional = yes;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
AUTOSTRT: load = TRAILER, type = ro;
}
FEATURES {

View File

@@ -11,21 +11,21 @@ MEMORY {
ZP: file = "", define = yes, start = $00E2, size = $001A;
TAPEHDR: file = %O, type = ro, start = $0000, size = $001F;
BASHEAD: file = %O, define = yes, start = $0501, size = $000D;
RAM: file = %O, define = yes, start = __BASHEAD_LAST__, size = __RAMEND__ - __RAM_START__ - __STACKSIZE__;
MAIN: file = %O, define = yes, start = __BASHEAD_LAST__, size = __RAMEND__ - __RAM_START__ - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
TAPEHDR: load = TAPEHDR, type = ro;
BASHDR: load = BASHEAD, type = ro, define = yes, optional = yes;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
DATA: load = RAM, type = rw;
ZPSAVE1: load = RAM, type = rw, define = yes; # ZPSAVE1, ZPSAVE2 must be together
ZPSAVE2: load = RAM, type = bss; # see "libsrc/atmos/crt0.s"
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
DATA: load = MAIN, type = rw;
ZPSAVE1: load = MAIN, type = rw, define = yes; # ZPSAVE1, ZPSAVE2 must be together
ZPSAVE2: load = MAIN, type = bss; # see "libsrc/atmos/crt0.s"
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -2,18 +2,18 @@ SYMBOLS {
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
ZP: file = "", define = yes, start = $0070, size = $0020;
RAM: file = %O, start = $0E00, size = $7200 - __STACKSIZE__;
ZP: file = "", define = yes, start = $0070, size = $0020;
MAIN: file = %O, start = $0E00, size = $7200 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = zp;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -9,7 +9,7 @@ MEMORY {
ZP: file = "", define = yes, start = $0002, size = $001A;
LOADADDR: file = %O, start = $1BFF, size = $0002;
HEADER: file = %O, start = $1C01, size = $000C;
RAM: file = %O, define = yes, start = $1C0D, size = $A3F3 - __OVERLAYSIZE__ - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $1C0D, size = $A3F3 - __OVERLAYSIZE__ - __STACKSIZE__;
OVL1ADDR: file = "%O.1", start = $BFFE - __OVERLAYSIZE__, size = $0002;
OVL1: file = "%O.1", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
OVL2ADDR: file = "%O.2", start = $BFFE - __OVERLAYSIZE__, size = $0002;
@@ -33,14 +33,14 @@ SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss;
BSS: load = MAIN, type = bss, define = yes;
OVL1ADDR: load = OVL1ADDR, type = ro;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
OVL2ADDR: load = OVL2ADDR, type = ro;

View File

@@ -7,20 +7,20 @@ MEMORY {
ZP: file = "", define = yes, start = $0002, size = $001A;
LOADADDR: file = %O, start = $1BFF, size = $0002;
HEADER: file = %O, start = $1C01, size = $000C;
RAM: file = %O, define = yes, start = $1C0D, size = $A3F3 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $1C0D, size = $A3F3 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -7,20 +7,20 @@ MEMORY {
ZP: file = "", define = yes, start = $0002, size = $001A;
LOADADDR: file = %O, start = $0FFF, size = $0002;
HEADER: file = %O, start = $1001, size = $000C;
RAM: file = %O, start = $100D, size = $6FF3 - __STACKSIZE__;
MAIN: file = %O, start = $100D, size = $6FF3 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
ZEROPAGE: load = ZP, type = zp;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss;
BSS: load = RAM, type = bss, define = yes;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -7,14 +7,14 @@ SYMBOLS {
MEMORY {
ZP: file = "", start = $0002, size = $001A, define = yes;
LOADADDR: file = %O, start = %S - 2, size = $0002;
RAM: file = %O, start = %S, size = $D000 - %S;
MAIN: file = %O, start = %S, size = $D000 - %S;
}
SEGMENTS {
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = rw, optional = yes;
RODATA: load = RAM, type = ro, optional = yes;
DATA: load = RAM, type = rw, optional = yes;
BSS: load = RAM, type = bss, optional = yes;
EXEHDR: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = rw, optional = yes;
RODATA: load = MAIN, type = ro, optional = yes;
DATA: load = MAIN, type = rw, optional = yes;
BSS: load = MAIN, type = bss, optional = yes;
ZEROPAGE: load = ZP, type = zp, optional = yes;
}

View File

@@ -8,24 +8,24 @@ MEMORY {
STARTUP: file = %O, start = $00FE, size = $0102, fill = yes;
PAGE2: file = %O, start = $0200, size = $0100, fill = yes;
PAGE3: file = %O, start = $0300, size = $0100, fill = yes;
RAM: file = %O, start = $0400, size = $DC00;
MAIN: file = %O, start = $0400, size = $DC00;
CHARRAM: file = "", define = yes, start = $E000, size = $1000;
VIDRAM: file = "", define = yes, start = $F000, size = $0400;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = rw, define = yes;
EXEHDR: load = HEADER, type = rw;
STARTUP: load = STARTUP, type = rw;
PAGE2: load = PAGE2, type = rw;
PAGE3: load = PAGE3, type = rw;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss;
BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = rw, define = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -7,22 +7,22 @@ MEMORY {
STARTUP: file = %O, start = $00FE, size = $0102, fill = yes;
PAGE2: file = %O, start = $0200, size = $0100, fill = yes;
PAGE3: file = %O, start = $0300, size = $0100, fill = yes;
RAM: file = %O, start = $0400, size = $FECB - __STACKSIZE__;
MAIN: file = %O, start = $0400, size = $FECB - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = rw, define = yes;
EXEHDR: load = HEADER, type = rw;
STARTUP: load = STARTUP, type = rw;
PAGE2: load = PAGE2, type = rw;
PAGE3: load = PAGE3, type = rw;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss;
BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = rw, define = yes;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -9,17 +9,17 @@ MEMORY {
# 0000-03ff is RAM
# FIXME: what zp range can we actually use?
# $0a-$11 is used by IRQ/NMI, $e8 is used by NMI
ZP: start = $0012, size = $e8 - $12;
CPUSTACK: start = $0100, size =$100;
RAM: start = $0200, size = $200 - __STACKSIZE__, define = yes;
ZP: start = $0012, size = $00E8 - $0012;
CPUSTACK: start = $0100, size = $0100;
RAM: start = $0200, size = $0200 - __STACKSIZE__, define = yes;
CARTHEADER: file = %O, define = yes, start = %S, size = $0029;
CARTHEADER: file = %O, define = yes, start = %S, size = $0029;
# 6000-e000 can be (Cartridge) ROM
# WARNING: fill value must be $00 else it will no more work
#ROM: start = $6000, size = $1000, fill = yes, fillval = $00, file = %O, define = yes;
#ROMFILL: start = $7000, size = $7000, fill = yes, fillval = $00, file = %O, define = yes;
#ROM: start = $6000, size = $1000, fill = yes, fillval = $00, file = %O, define = yes;
#ROMFILL: start = $7000, size = $7000, fill = yes, fillval = $00, file = %O, define = yes;
# for images that have code >$6fff we must calculate the checksum!
ROM: start = $6000 + $29, size = $8000 - $29, fill = yes, fillval = $00, file = %O, define = yes;
ROM: start = $6000 + $0029, size = $8000 - $0029, fill = yes, fillval = $00, file = %O, define = yes;
}
SEGMENTS {

View File

@@ -5,18 +5,18 @@ SYMBOLS {
__STACKSIZE__: type = weak, value = $0400; # 1k stack (do typical LUnix apps. need 2k?)
}
MEMORY {
ZP: start = $0080, size = $0040;
RAM: start = %S, size = $7600 - __STACKSIZE__;
ZP: start = $0080, size = $0040;
MAIN: start = %S, size = $7600 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp, define = yes; # Pseudo-registers
STARTUP: load = RAM, type = ro; # First initialization code
LOWCODE: load = RAM, type = ro, optional = yes; # Legacy from other platforms
ONCE: load = RAM, type = ro, define = yes, optional = yes; # Library initialization code
CODE: load = RAM, type = ro; # Program
RODATA: load = RAM, type = ro; # Literals, constants
DATA: load = RAM, type = rw; # Initialized variables
BSS: load = RAM, type = bss, define = yes; # Uninitialized variables
ZEROPAGE: load = ZP, type = zp, define = yes; # Pseudo-registers
STARTUP: load = MAIN, type = ro; # First initialization code
LOWCODE: load = MAIN, type = ro, optional = yes; # Legacy from other platforms
ONCE: load = MAIN, type = ro, define = yes, optional = yes; # Library initialization code
CODE: load = MAIN, type = ro; # Program
RODATA: load = MAIN, type = ro; # Literals, constants
DATA: load = MAIN, type = rw; # Initialized variables
BSS: load = MAIN, type = bss, define = yes; # Uninitialized variables
}
FEATURES {
CONDES: type = constructor,

View File

@@ -7,20 +7,20 @@ SYMBOLS {
MEMORY {
ZP: file = "", define = yes, start = $0000, size = $0100;
HEADER: file = %O, start = $0000, size = $000a;
RAM: file = %O, define = yes, start = $0400, size = $BC38 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $0400, size = $BC38 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = zp, optional = yes;
APPZP: load = ZP, type = zp, optional = yes;
BLLHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro, define = yes;
DATA: load = RAM, type = rw, define = yes;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro, define = yes;
DATA: load = MAIN, type = rw, define = yes;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -11,7 +11,7 @@ MEMORY {
HEADER: file = %O, start = $0000, size = $0040;
BOOT: file = %O, start = $0200, size = __STARTOFDIRECTORY__;
DIR: file = %O, start = $0000, size = 8;
RAM: file = %O, define = yes, start = $0200, size = $9E58 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $0200, size = $9E58 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
@@ -20,13 +20,13 @@ SEGMENTS {
EXEHDR: load = HEADER, type = ro;
BOOTLDR: load = BOOT, type = ro;
DIRECTORY: load = DIR, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro, define = yes;
DATA: load = RAM, type = rw, define = yes;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro, define = yes;
DATA: load = MAIN, type = rw, define = yes;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -12,7 +12,7 @@ MEMORY {
HEADER: file = %O, start = $0000, size = $0040;
BOOT: file = %O, start = $0200, size = __STARTOFDIRECTORY__;
DIR: file = %O, start = $0000, size = 8;
RAM: file = %O, define = yes, start = $0200, size = $BD38 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $0200, size = $BD38 - __STACKSIZE__;
UPLDR: file = %O, define = yes, start = $BFDC, size = $005C;
}
SEGMENTS {
@@ -22,13 +22,13 @@ SEGMENTS {
EXEHDR: load = HEADER, type = ro;
BOOTLDR: load = BOOT, type = ro;
DIRECTORY:load = DIR, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro, define = yes;
DATA: load = RAM, type = rw, define = yes;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro, define = yes;
DATA: load = MAIN, type = rw, define = yes;
BSS: load = MAIN, type = bss, define = yes;
UPCODE: load = UPLDR, type = ro, define = yes;
UPDATA: load = UPLDR, type = rw, define = yes;
}

View File

@@ -11,7 +11,7 @@ MEMORY {
HEADER: file = %O, start = $0000, size = $0040;
BOOT: file = %O, start = $0200, size = __STARTOFDIRECTORY__;
DIR: file = %O, start = $0000, size = 8;
RAM: file = %O, define = yes, start = $0200, size = $BE38 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $0200, size = $BE38 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
@@ -20,13 +20,13 @@ SEGMENTS {
EXEHDR: load = HEADER, type = ro;
BOOTLDR: load = BOOT, type = ro;
DIRECTORY: load = DIR, type = ro;
STARTUP: load = RAM, type = ro, define = yes;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro, define = yes;
RODATA: load = RAM, type = ro, define = yes;
DATA: load = RAM, type = rw, define = yes;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro, define = yes;
DATA: load = MAIN, type = rw, define = yes;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -2,17 +2,17 @@ SYMBOLS {
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
ZP: file = "", define = yes, start = $0000, size = $0001F;
RAM: file = %O, start = %S, size = $10000 - __STACKSIZE__;
ZP: file = "", define = yes, start = $0000, size = $0001F;
MAIN: file = %O, start = %S, size = $10000 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = rw;
RODATA: load = RAM, type = rw;
DATA: load = RAM, type = rw;
BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = zp;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = rw;
RODATA: load = MAIN, type = rw;
DATA: load = MAIN, type = rw;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -10,16 +10,16 @@ SYMBOLS {
}
MEMORY {
# for size of ZP, see runtime/zeropage.s and c1p/extzp.s
ZP: file = "", define = yes, start = $0002, size = $001A + $0006;
HEAD: file = %O, start = $0000, size = $00B6;
RAM: file = %O, define = yes, start = %S, size = __HIMEM__ - __STACKSIZE__ - %S;
ZP: file = "", define = yes, start = $0002, size = $001A + $0006;
HEAD: file = %O, start = $0000, size = $00B6;
MAIN: file = %O, define = yes, start = %S, size = __HIMEM__ - __STACKSIZE__ - %S;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
BOOT: load = HEAD, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = rw;
RODATA: load = RAM, type = rw;
DATA: load = RAM, type = rw;
BSS: load = RAM, type = bss, define = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = rw;
RODATA: load = MAIN, type = rw;
DATA: load = MAIN, type = rw;
BSS: load = MAIN, type = bss, define = yes;
}

View File

@@ -10,21 +10,21 @@ SYMBOLS {
}
MEMORY {
# for size of ZP, see runtime/zeropage.s and c1p/extzp.s
ZP: file = "", define = yes, start = $0002, size = $001A + $0020;
HEAD: file = %O, start = $0000, size = $00B6;
RAM: file = %O, define = yes, start = %S, size = __HIMEM__ - __STACKSIZE__ - %S;
ZP: file = "", define = yes, start = $0002, size = $001A + $0020;
HEAD: file = %O, start = $0000, size = $00B6;
MAIN: file = %O, define = yes, start = %S, size = __HIMEM__ - __STACKSIZE__ - %S;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = zp, define = yes, optional = yes;
BOOT: load = HEAD, type = ro, optional = yes;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = rw;
RODATA: load = RAM, type = rw;
DATA: load = RAM, type = rw;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = rw;
RODATA: load = MAIN, type = rw;
DATA: load = MAIN, type = rw;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -7,20 +7,20 @@ MEMORY {
ZP: file = "", define = yes, start = $0002, size = $001A;
LOADADDR: file = %O, start = $0FFF, size = $0002;
HEADER: file = %O, start = $1001, size = $000C;
RAM: file = %O, define = yes, start = $100D, size = $ECF3 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $100D, size = $ECF3 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -5,18 +5,18 @@ SYMBOLS {
MEMORY {
ZP: file = "", start = $0000, size = $001A;
HEADER: file = %O, start = $0000, size = $0001;
RAM: file = %O, define = yes, start = $0200, size = $FDF0 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $0200, size = $FDF0 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -5,18 +5,18 @@ SYMBOLS {
MEMORY {
ZP: file = "", start = $0000, size = $001A;
HEADER: file = %O, start = $0000, size = $0001;
RAM: file = %O, define = yes, start = $0200, size = $FDF0 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $0200, size = $FDF0 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -9,20 +9,20 @@ MEMORY {
ZP: file = "", define = yes, start = $0002, size = $001A;
LOADADDR: file = %O, start = $11FF, size = $0002;
HEADER: file = %O, start = $1201, size = $000C;
RAM: file = %O, define = yes, start = $120D, size = $6DF3 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $120D, size = $6DF3 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss;
BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = zp;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,

View File

@@ -7,20 +7,20 @@ MEMORY {
ZP: file = "", define = yes, start = $0002, size = $001A;
LOADADDR: file = %O, start = $0FFF, size = $0002;
HEADER: file = %O, start = $1001, size = $000C;
RAM: file = %O, define = yes, start = $100D, size = $0DF3 - __STACKSIZE__;
MAIN: file = %O, define = yes, start = $100D, size = $0DF3 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
ONCE: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
INIT: load = RAM, type = bss;
BSS: load = RAM, type = bss, define = yes;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, define = yes, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,