Fix bug with bgcolor and textcolor
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@@ -3,25 +3,9 @@
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.export _textcolor
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.import CHARCOLOR
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.import CHARCOLOR_CHANGE
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.include "telestrat.inc"
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.proc _textcolor
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cmp CHARCOLOR ; Do we set the same color? If we don't detect it, we loose one char on the screen for each textcolor call with the same color
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bne out ; yes
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ldy #$00
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sty CHARCOLOR_CHANGE
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; Return last color
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rts
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out:
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ldx CHARCOLOR ; Get last color in order to return it
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sta CHARCOLOR
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lda #$01
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sta CHARCOLOR_CHANGE
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txa ; Return previous color
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rts
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.endproc
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