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<!doctype linuxdoc system>
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<article>
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<title>Atari specific information for cc65
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<author>Shawn Jefferson, <htmlurl
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||||
url="mailto:shawnjefferson@24fightingchickens.com"
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||||
name="shawnjefferson@24fightingchickens.com"> and
|
||||
Christian Groessler, <htmlurl url="mailto:chris@groessler.org" name="chris@groessler.org">
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<date>03-Jan-2006
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||||
|
||||
<abstract>
|
||||
An overview over the Atari runtime system as it is implemented for the cc65 C
|
||||
compiler.
|
||||
</abstract>
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||||
|
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<!-- Table of contents -->
|
||||
<toc>
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||||
|
||||
<!-- Begin the document -->
|
||||
|
||||
<sect>Overview<p>
|
||||
|
||||
This file contains an overview of the Atari runtime system as it comes
|
||||
with the cc65 C compiler. It describes the memory layout, Atari specific
|
||||
header files, available drivers, and any pitfalls specific to that
|
||||
platform.
|
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|
||||
Please note that Atari specific functions are just mentioned here, they are
|
||||
described in detail in the separate <htmlurl url="funcref.html" name="function
|
||||
reference">. Even functions marked as "platform dependent" may be available on
|
||||
more than one platform. Please see the function reference for more
|
||||
information.
|
||||
|
||||
|
||||
<sect>Binary format<p>
|
||||
|
||||
The standard binary output format generated by the linker for the
|
||||
Atari target is a machine language program with a standard executable
|
||||
header (FF FF <2 byte start address> <2 bytes end address>
|
||||
[program bytes]). These values are calculated in the crt0.s
|
||||
file from the __STARTUP_LOAD__ and __ZPSAVE_LOAD__ values, so keep
|
||||
this in mind if you create a custom linker config file and start
|
||||
moving segments around (see section
|
||||
<ref name="Reserving a memory area inside the program" id="memhole">).
|
||||
You can override this behaviour by creating your own crt0.s file and
|
||||
linking it into your program. A run vector is added to the end of the
|
||||
file ($02E0 <run vector>) and is calculated using
|
||||
__STARTUP_LOAD__ in crt0.s.
|
||||
|
||||
|
||||
<sect>Memory layout<p>
|
||||
|
||||
The default linker script assumes that the BASIC ROM is disabled (or
|
||||
the BASIC cartridge unplugged). This gives a usable memory range from
|
||||
$2E00 - $BC1F. The library startup code examines the
|
||||
current memory configuration, which depends on the size of the
|
||||
installed memory and cartridges present, by inspecting the value in
|
||||
the MEMTOP ($2E5) variable. Then the initial stack pointer,
|
||||
which indicates the upper bound of memory used, is adjusted. The
|
||||
default load address of $2E00 was chosen to accommodate having
|
||||
a DOS loaded and a driver that resides in low memory such as the 850
|
||||
R: handler. You can override this behaviour by creating a custom
|
||||
linker config file or by using the "--start-addr" cl65 command line
|
||||
argument or the "--start-addr" or "-S" ld65 command line arguments.
|
||||
|
||||
Special locations:
|
||||
|
||||
<descrip>
|
||||
<tag/Text screen/
|
||||
The text screen depends on the installed memory size and cartridges
|
||||
and can be obtained from the SAVMSC variable ($58).
|
||||
|
||||
<tag/Stack/
|
||||
The C runtime stack is located at MEMTOP and grows downwards,
|
||||
regardless of how your linker config file is setup. This
|
||||
accommodates the different memory configurations of the Atari
|
||||
machines, as well as having a cartridge installed. You can override
|
||||
this behaviour by writing your own crt0.s file and linking it to
|
||||
your program (see also <ref name="Final note"
|
||||
id="memhole_final_note">).
|
||||
|
||||
<tag/Heap/
|
||||
The C heap is located at the end of the program and grows towards the C
|
||||
runtime stack.
|
||||
|
||||
</descrip><p>
|
||||
|
||||
|
||||
|
||||
<sect>Platform specific header files<p>
|
||||
|
||||
Programs containing Atari specific code may use the <tt/atari.h/
|
||||
header file.
|
||||
|
||||
|
||||
<sect1>Atari specific functions<p>
|
||||
|
||||
The functions and global variable listed below are special for the Atari.
|
||||
See the <htmlurl url="funcref.html" name="function reference"> for declaration and usage.
|
||||
|
||||
<itemize>
|
||||
<item>get_ostype
|
||||
<item>get_tv
|
||||
<item>_dos_type
|
||||
<item>_gtia_mkcolor
|
||||
<item>_getcolor
|
||||
<item>_getdefdev
|
||||
<item>_graphics
|
||||
<item>_rest_vecs
|
||||
<item>_save_vecs
|
||||
<item>_scroll
|
||||
<item>_setcolor
|
||||
<item>_setcolor_low
|
||||
</itemize>
|
||||
|
||||
|
||||
<sect1>Hardware access<p>
|
||||
|
||||
The following pseudo variables declared in the <tt/atari.h/ header
|
||||
file do allow access to hardware located in the address space. Some
|
||||
variables are structures, accessing the struct fields will access the
|
||||
chip registers.
|
||||
|
||||
<descrip>
|
||||
|
||||
<tag><tt/GTIA_READ/ and <tt/GTIA_WRITE/</tag>
|
||||
The <tt/GTIA_READ/ structure allows read access to the GTIA. The
|
||||
<tt/GTIA_WRITE/ structure allows write access to the GTIA.
|
||||
See the <tt/_gtia.h/ header file located in the include directory
|
||||
for the declaration of the structure.
|
||||
|
||||
<tag><tt/POKEY_READ/ and <tt/POKEY_WRITE/</tag>
|
||||
The <tt/POKEY_READ/ structure allows read access to the POKEY. The
|
||||
<tt/POKEY_WRITE/ structure allows write access to the POKEY.
|
||||
See the <tt/_pokey.h/ header file located in the include directory
|
||||
for the declaration of the structure.
|
||||
|
||||
<tag><tt/ANTIC/</tag>
|
||||
The <tt/ANTIC/ structure allows read access to the ANTIC.
|
||||
See the <tt/_antic.h/ header file located in the include directory
|
||||
for the declaration of the structure.
|
||||
|
||||
<tag><tt/PIA/</tag>
|
||||
The <tt/PIA/ structure allows read access to the PIA 6520.
|
||||
See the <tt/_pia.h/ header file located in the include directory
|
||||
for the declaration of the structure.
|
||||
|
||||
</descrip><p>
|
||||
|
||||
|
||||
|
||||
<sect>Loadable drivers<p>
|
||||
|
||||
The names in the parentheses denote the symbols to be used for static linking of the drivers.
|
||||
|
||||
|
||||
<sect1>Graphics drivers<p>
|
||||
|
||||
<descrip>
|
||||
|
||||
<tag><tt/atari10.tgi (atari_10)/</tag>
|
||||
|
||||
<tag><tt/atr10p2.tgi (atari_10p2)/</tag>
|
||||
|
||||
<tag><tt/atari11.tgi (atari_11)/</tag>
|
||||
|
||||
<tag><tt/atari14.tgi (atari_14)/</tag>
|
||||
|
||||
<tag><tt/atari15.tgi (atari_15)/</tag>
|
||||
|
||||
<tag><tt/atr15p2.tgi (atari_15p2)/</tag>
|
||||
|
||||
<tag><tt/atari3.tgi (atari_3)/</tag>
|
||||
|
||||
<tag><tt/atari4.tgi (atari_4)/</tag>
|
||||
|
||||
<tag><tt/atari5.tgi (atari_5)/</tag>
|
||||
|
||||
<tag><tt/atari6.tgi (atari_6)/</tag>
|
||||
|
||||
<tag><tt/atari7.tgi (atari_7)/</tag>
|
||||
|
||||
<tag><tt/atari8.tgi (atari_8)/</tag>
|
||||
|
||||
<tag><tt/atr8p2.tgi (atari_8p2)/</tag>
|
||||
|
||||
<tag><tt/atari9.tgi (atari_9)/</tag>
|
||||
|
||||
<tag><tt/atr9p2.tgi (atari_9p2)/</tag>
|
||||
|
||||
</descrip><p>
|
||||
|
||||
Many graphics modes require more memory than the text screen which is
|
||||
in effect when the program starts up. Therefore the programmer has to
|
||||
tell the program beforehand the memory requirements of the graphics
|
||||
modes the program intends to use.
|
||||
This can be done by using the __RESERVED_MEMORY__ linker config
|
||||
variable. The number specified there describes the number of bytes to
|
||||
subtract from the top of available memory as seen from the runtime
|
||||
library. This memory is then used by the screen buffer.
|
||||
|
||||
The numbers for the different graphics modes presented below should
|
||||
only be seen as a rule of thumb. Since the screen buffer memory needs
|
||||
to start at specific boundaries, the numbers depend on the current top
|
||||
of available memory.
|
||||
The following numbers were determined by a BASIC program.
|
||||
|
||||
<table>
|
||||
<tabular ca="rr">
|
||||
graphics mode|reserved memory@<hline>
|
||||
0|1@
|
||||
1|1@
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||||
2|1@
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||||
3|1@
|
||||
4|1@
|
||||
5|182@
|
||||
6|1182@
|
||||
7|3198@
|
||||
8|7120@
|
||||
9|7146@
|
||||
10|7146@
|
||||
11|7146@
|
||||
12|162@
|
||||
13|1@
|
||||
14|3278@
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||||
15|7120@
|
||||
16|1@
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||||
17|1@
|
||||
18|1@
|
||||
19|1@
|
||||
20|1@
|
||||
21|184@
|
||||
22|1192@
|
||||
23|3208@
|
||||
24|7146@
|
||||
25|7146@
|
||||
26|7146@
|
||||
27|7146@
|
||||
28|162@
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||||
29|1@
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||||
30|3304@
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||||
31|7146
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||||
</tabular>
|
||||
<caption>reserved memory required for different graphics modes
|
||||
</table>
|
||||
|
||||
The values of "1" are needed because the graphics command crashes if
|
||||
it doesn't have at least one byte available. This seems to be a bug of
|
||||
the Atari ROM code.
|
||||
|
||||
<sect1>Extended memory drivers<p>
|
||||
|
||||
<descrip>
|
||||
|
||||
<tag><tt/atr130xe.emd (atari_130xe)/</tag>
|
||||
|
||||
</descrip><p>
|
||||
|
||||
|
||||
<sect1>Joystick drivers<p>
|
||||
|
||||
<descrip>
|
||||
|
||||
<tag><tt/ataristd.joy (atari_stdjoy)/</tag>
|
||||
Supports up to four standard joysticks connected to the joystick ports of
|
||||
the Atari.
|
||||
|
||||
<tag><tt/atarim8.joy (atari_multijoy)/</tag>
|
||||
Supports up to eight standard joysticks connected to a MultiJoy adapter.
|
||||
|
||||
</descrip><p>
|
||||
|
||||
|
||||
<sect1>Mouse drivers<p>
|
||||
|
||||
Currently no drivers available (in fact, the API for loadable mouse drivers
|
||||
does not exist). There is a static driver you can use.
|
||||
|
||||
|
||||
<sect1>RS232 device drivers<p>
|
||||
|
||||
Currently there are no RS232 loadable drivers available for the Atari
|
||||
platform. There is a static driver you can use.
|
||||
|
||||
|
||||
<sect>Limitations<p>
|
||||
|
||||
|
||||
<sect>DIO implementation<label id="dio"><p>
|
||||
|
||||
The Atari supports disk drives with either 128 or 256 byte sectors.
|
||||
The first three sectors of any disk are always 128 bytes long though. This is
|
||||
because the system can only boot from 128 bytes sectors.
|
||||
|
||||
Therefore the DIO read and write functions transfer only 128 bytes
|
||||
for sectors 1 to 3, regardless of the type of diskette.
|
||||
|
||||
|
||||
<sect>CONIO implementation<label id="conio"><p>
|
||||
|
||||
The console I/O is speed optimized therefore support for XEP80 hardware
|
||||
or f80.com software is missing. Of course you may use stdio.h functions.
|
||||
|
||||
|
||||
<sect>Other hints<p>
|
||||
|
||||
|
||||
<sect1>Function keys<p>
|
||||
|
||||
Function keys are mapped to Atari + number key.
|
||||
|
||||
|
||||
<sect1>Passing arguments to the program<p>
|
||||
|
||||
Command line arguments can be passed to <tt/main()/ when DOS supports it.
|
||||
|
||||
<enum>
|
||||
<item>Arguments are separated by spaces.
|
||||
<item>Leading and trailing spaces around an argument are ignored.
|
||||
<item>The first argument passed to <tt/main/ is the program name.
|
||||
<item>A maximum number of 16 arguments (including the program name) are
|
||||
supported.
|
||||
</enum>
|
||||
|
||||
|
||||
<sect1>Interrupts<p>
|
||||
|
||||
The runtime for the Atari uses routines marked as <tt/.INTERRUPTOR/ for
|
||||
interrupt handlers. Such routines must be written as simple machine language
|
||||
subroutines and will be called automatically by the VBI handler code
|
||||
when they are linked into a program. See the discussion of the <tt/.CONDES/
|
||||
feature in the <htmlurl url="ca65.html" name="assembler manual">.
|
||||
|
||||
|
||||
<sect1>Reserving a memory area inside a program<label id="memhole"><p>
|
||||
|
||||
The Atari 130XE maps its additional memory into CPU memory in 16K
|
||||
chunks at address $4000 to $7FFF. One might want to
|
||||
prevent this memory area from being used by cc65. Other reasons to
|
||||
prevent the use of some memory area could be to reserve space for the
|
||||
buffers for display lists and screen memory.
|
||||
<p>
|
||||
The Atari executable format allows holes inside a program, e.g. one
|
||||
part loads into $2E00 to $3FFF, going below the reserved
|
||||
memory area (assuming a reserved area from $4000 to
|
||||
$7FFF), and another part loads into $8000 to
|
||||
$BC1F.
|
||||
<p>
|
||||
Each load chunk of the executable starts with a 4 byte header which
|
||||
defines its load address and size. In the following linker scripts
|
||||
these headers are named HEADER and SECHDR (for the MEMORY layout), and
|
||||
accordingly NEXEHDR and CHKHDR (for the SEGMENTS layout).
|
||||
<p>
|
||||
<sect2>Low code and high data example<p>
|
||||
Goal: Create an executable with 2 load chunks which doesn't use the
|
||||
memory area from $4000 to $7FFF. The CODE segment of
|
||||
the program should go below $4000 and the DATA and RODATA
|
||||
segments should go above $7FFF.
|
||||
<p>
|
||||
The main problem is that the EXE header generated by the cc65 runtime
|
||||
lib is wrong. It defines a single load chunk with the sizes/addresses
|
||||
of the STARTUP, LOWCODE, INIT, CODE, RODATA, and DATA segments (the whole user
|
||||
program).
|
||||
<p>
|
||||
The contents of the EXE header come from the EXEHDR segment, which is
|
||||
defined in crt0.s. This cannot be changed without modifying and
|
||||
recompiling the cc65 atari runtime lib. Therefore the original EXE
|
||||
header must be discarded. It will be replaced by a user created
|
||||
one. The discarding is done by assigning the EXEHDR segment to the
|
||||
BANK memory area. The BANK memory area is discarded in the new linker
|
||||
script (written to file "").
|
||||
<p>
|
||||
The user needs to create a customized linker config file which adds
|
||||
new memory areas and segments to hold the new EXE header and the
|
||||
header data for the second load chunk. Also an assembly source file
|
||||
needs to be created which defines the contents of the new EXE header
|
||||
and the second load chunk header.
|
||||
<p>
|
||||
<p>
|
||||
This is an example of a modified cc65 Atari linker configuration file
|
||||
(split.cfg):
|
||||
<tscreen><verb>
|
||||
SYMBOLS {
|
||||
__STACKSIZE__ = $800; # 2K stack
|
||||
__RESERVED_MEMORY__: value = $0000, weak = yes;
|
||||
}
|
||||
FEATURES {
|
||||
STARTADDRESS: default = $2E00;
|
||||
}
|
||||
MEMORY {
|
||||
ZP: start = $82, size = $7E, type = rw, define = yes;
|
||||
|
||||
HEADER: start = $0000, size = $6, file = %O; # first load chunk
|
||||
RAMLO: start = %S, size = $4000 - %S, file = %O;
|
||||
|
||||
BANK: start = $4000, size = $4000, file = "";
|
||||
|
||||
SECHDR: start = $0000, size = $4, file = %O; # second load chunk
|
||||
RAM: start = $8000, size = $3C20, file = %O; # $3C20: matches upper bound $BC1F
|
||||
}
|
||||
SEGMENTS {
|
||||
EXEHDR: load = BANK, type = ro;
|
||||
|
||||
NEXEHDR: load = HEADER, type = ro; # first load chunk
|
||||
STARTUP: load = RAMLO, type = ro, define = yes;
|
||||
LOWCODE: load = RAMLO, type = ro, define = yes, optional = yes;
|
||||
INIT: load = RAMLO, type = ro, optional = yes;
|
||||
CODE: load = RAMLO, type = ro, define = yes;
|
||||
|
||||
CHKHDR: load = SECHDR, type = ro; # second load chunk
|
||||
RODATA: load = RAM, type = ro, define = yes;
|
||||
DATA: load = RAM, type = rw, define = yes;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
ZPSAVE: load = RAM, type = bss, define = yes;
|
||||
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
AUTOSTRT: load = RAM, type = ro; # defines program entry point
|
||||
}
|
||||
FEATURES {
|
||||
CONDES: segment = RODATA,
|
||||
type = constructor,
|
||||
label = __CONSTRUCTOR_TABLE__,
|
||||
count = __CONSTRUCTOR_COUNT__;
|
||||
CONDES: segment = RODATA,
|
||||
type = destructor,
|
||||
label = __DESTRUCTOR_TABLE__,
|
||||
count = __DESTRUCTOR_COUNT__;
|
||||
}
|
||||
</verb></tscreen>
|
||||
<p>
|
||||
|
||||
A new memory area BANK was added which describes the reserved area.
|
||||
It gets loaded with the contents of the old EXEHDR segment. But the
|
||||
memory area isn't written to the output file. This way the contents of
|
||||
the EXEHDR segment get discarded.
|
||||
<p>
|
||||
The newly added NEXEHDR segment defines the correct EXE header. It
|
||||
puts the STARTUP, LOWCODE, INIT, and CODE segments, which are the
|
||||
segments containing only code, into load chunk #1 (RAMLO memory area).
|
||||
<p>
|
||||
The header for the second load chunk comes from the new CHKHDR
|
||||
segment. It puts the RODATA, DATA, BSS, and ZPSAVE segments into load
|
||||
chunk #2 (RAM memory area).
|
||||
<p>
|
||||
<p>
|
||||
The contents of the new NEXEHDR and CHKHDR segments come from this
|
||||
file (split.s):
|
||||
<tscreen><verb>
|
||||
.import __CODE_LOAD__, __BSS_LOAD__, __CODE_SIZE__
|
||||
.import __DATA_LOAD__, __RODATA_LOAD__, __STARTUP_LOAD__
|
||||
|
||||
.segment "NEXEHDR"
|
||||
.word $FFFF
|
||||
.word __STARTUP_LOAD__
|
||||
.word __CODE_LOAD__ + __CODE_SIZE__ - 1
|
||||
|
||||
.segment "CHKHDR"
|
||||
.word __RODATA_LOAD__
|
||||
.word __BSS_LOAD__ - 1
|
||||
</verb></tscreen>
|
||||
<p>
|
||||
Compile with
|
||||
<tscreen><verb>
|
||||
cl65 -t atari -C split.cfg -o prog.com prog.c split.s
|
||||
</verb></tscreen>
|
||||
|
||||
<sect2>Low data and high code example<p>
|
||||
|
||||
|
||||
Goal: Put RODATA and DATA into low memory and STARTUP, LOWCODE, INIT,
|
||||
CODE, BSS, ZPSAVE into high memory (split2.cfg):
|
||||
|
||||
<tscreen><verb>
|
||||
SYMBOLS {
|
||||
__STACKSIZE__ = $800; # 2K stack
|
||||
__RESERVED_MEMORY__: value = $0000, weak = yes;
|
||||
}
|
||||
FEATURES {
|
||||
STARTADDRESS: default = $2E00;
|
||||
}
|
||||
MEMORY {
|
||||
ZP: start = $82, size = $7E, type = rw, define = yes;
|
||||
|
||||
HEADER: start = $0000, size = $6, file = %O; # first load chunk
|
||||
RAMLO: start = %S, size = $4000 - %S, file = %O;
|
||||
|
||||
BANK: start = $4000, size = $4000, file = "";
|
||||
|
||||
SECHDR: start = $0000, size = $4, file = %O; # second load chunk
|
||||
RAM: start = $8000, size = $3C20, file = %O; # $3C20: matches upper bound $BC1F
|
||||
}
|
||||
SEGMENTS {
|
||||
EXEHDR: load = BANK, type = ro; # discarded old EXE header
|
||||
|
||||
NEXEHDR: load = HEADER, type = ro; # first load chunk
|
||||
RODATA: load = RAMLO, type = ro, define = yes;
|
||||
DATA: load = RAMLO, type = rw, define = yes;
|
||||
|
||||
CHKHDR: load = SECHDR, type = ro; # second load chunk
|
||||
STARTUP: load = RAM, type = ro, define = yes;
|
||||
INIT: load = RAM, type = ro, optional = yes;
|
||||
CODE: load = RAM, type = ro, define = yes;
|
||||
ZPSAVE: load = RAM, type = bss, define = yes;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
AUTOSTRT: load = RAM, type = ro; # defines program entry point
|
||||
}
|
||||
FEATURES {
|
||||
CONDES: segment = RODATA,
|
||||
type = constructor,
|
||||
label = __CONSTRUCTOR_TABLE__,
|
||||
count = __CONSTRUCTOR_COUNT__;
|
||||
CONDES: segment = RODATA,
|
||||
type = destructor,
|
||||
label = __DESTRUCTOR_TABLE__,
|
||||
count = __DESTRUCTOR_COUNT__;
|
||||
}
|
||||
</verb></tscreen>
|
||||
|
||||
New contents for NEXEHDR and CHKHDR are needed (split2.s):
|
||||
<tscreen><verb>
|
||||
.import __STARTUP_LOAD__, __ZPSAVE_LOAD__, __DATA_SIZE__
|
||||
.import __DATA_LOAD__, __RODATA_LOAD__
|
||||
|
||||
.segment "NEXEHDR"
|
||||
.word $FFFF
|
||||
.word __RODATA_LOAD__
|
||||
.word __DATA_LOAD__ + __DATA_SIZE__ - 1
|
||||
|
||||
.segment "CHKHDR"
|
||||
.word __STARTUP_LOAD__
|
||||
.word __ZPSAVE_LOAD__ - 1
|
||||
</verb></tscreen>
|
||||
|
||||
Compile with
|
||||
<tscreen><verb>
|
||||
cl65 -t atari -C split2.cfg -o prog.com prog.c split2.s
|
||||
</verb></tscreen>
|
||||
|
||||
<sect2>Final note<label id="memhole_final_note"><p>
|
||||
|
||||
There are two other memory areas which don't appear directly in the
|
||||
linker script. They are the stack and the heap.
|
||||
|
||||
The cc65 runtime lib places the stack location at the end of available
|
||||
memory. This is dynamically set from the MEMTOP system variable at
|
||||
startup. The heap is located in the area between the end of the BSS
|
||||
segment and the top of the stack as defined by __STACKSIZE__.
|
||||
|
||||
If BSS and/or the stack shouldn't stay at the end of the program,
|
||||
some parts of the cc65 runtime lib need to be replaced/modified.
|
||||
|
||||
common/_heap.s defines the location of the heap and atari/crt0.s
|
||||
defines the location of the stack by initializing sp.
|
||||
|
||||
|
||||
<sect>Bugs/Feedback<p>
|
||||
|
||||
If you have problems using the library, if you find any bugs, or if you're
|
||||
doing something interesting with it, I would be glad to hear from you. Feel
|
||||
free to contact me by email (<htmlurl url="mailto:uz@cc65.org"
|
||||
name="uz@cc65.org"> or <htmlurl url="mailto:chris@groessler.org"
|
||||
name="chris@groessler.org"> ).
|
||||
|
||||
|
||||
|
||||
<sect>License<p>
|
||||
|
||||
This software is provided 'as-is', without any expressed or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
<enum>
|
||||
<item> The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
<item> Altered source versions must be plainly marked as such, and must not
|
||||
be misrepresented as being the original software.
|
||||
<item> This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
</enum>
|
||||
|
||||
</article>
|
||||
Reference in New Issue
Block a user