Major performance improvements
This commit is contained in:
47
src/bin/bench/main.rs
Normal file
47
src/bin/bench/main.rs
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@@ -0,0 +1,47 @@
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use std::{path::PathBuf, time::Instant};
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use nes_emu::{Break, NES};
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use tracing_subscriber::EnvFilter;
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use clap::Parser;
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extern crate nes_emu;
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#[derive(Parser)]
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#[command(version, about)]
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struct Args {
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file: PathBuf,
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#[arg(short, long)]
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frames: Option<usize>,
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}
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fn main() -> Result<(), anyhow::Error> {
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tracing_subscriber::fmt()
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.with_env_filter(EnvFilter::from_default_env())
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.init();
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let args = Args::parse();
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if let Some(frames) = args.frames {
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println!("Running {frames} frames of {} as fast as possible", args.file.display());
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} else {
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println!("Running {} as fast as possible", args.file.display());
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}
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let mut n = NES::load_nes_file(args.file).unwrap();
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n.reset();
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let start = Instant::now();
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let mut cur = 0;
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loop {
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while !n.halted() && !n.run_one_clock_cycle(&Break::default()).ppu_frame {
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}
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n.apu_mut().reset_frame_samples();
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cur += 1;
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if args.frames.is_some_and(|f| f < cur) {
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let time = start.elapsed();
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println!("Completed {} in {}s", cur, time.as_secs_f64());
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println!("~= {} fps", cur as f64 / time.as_secs_f64());
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break Ok(());
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}
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// TODO: update currently held button in controller
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}
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// Ok(())
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}
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@@ -25,6 +25,7 @@ pub struct Audio {
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last: usize,
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max: usize,
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paused: Arc<AtomicBool>,
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kill: Arc<AtomicBool>,
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}
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impl Audio {
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@@ -39,12 +40,14 @@ impl Audio {
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let (prod, mut cons) = SharedRb::new(BUFFER_SIZE * 1024 * 1024).split();
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let paused = Arc::new(AtomicBool::new(true));
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let paused_inner = Arc::clone(&paused);
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let kill = Arc::new(AtomicBool::new(false));
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let kill_inner = Arc::clone(&kill);
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let stream = device
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.build_output_stream(
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&cpal::StreamConfig {
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channels: 1,
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sample_rate: 60 * 3723,
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sample_rate: 60 * 3722,
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buffer_size: cpal::BufferSize::Fixed(BUFFER_SIZE as FrameCount),
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},
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move |a: &mut [u8], _b| {
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@@ -53,7 +56,12 @@ impl Audio {
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a[taken..].fill(128);
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}
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},
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|e| eprintln!("Audio: {e}"),
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move |e| {
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eprintln!("Audio: {e}");
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if e == cpal::StreamError::BufferUnderrun {
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kill_inner.store(true, std::sync::atomic::Ordering::Release);
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}
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},
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None,
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)
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.unwrap();
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@@ -64,6 +72,7 @@ impl Audio {
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_stream: stream,
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rb: prod,
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paused,
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kill,
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last: 0,
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max: 0,
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}
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@@ -74,6 +83,14 @@ impl Audio {
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let _ = self._stream.pause();
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}
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pub fn killed(&self) -> bool {
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self.kill.load(std::sync::atomic::Ordering::Acquire)
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}
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pub fn occupied(&self) -> usize {
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self.rb.occupied_len()
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}
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pub fn submit(&mut self, samples: &[u8]) {
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let start = self.rb.occupied_len();
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self.max = self.max.max(self.last - start);
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@@ -233,7 +233,6 @@ impl DebuggerState {
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column(
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nes.debug_log()
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.history()
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.into_iter()
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.rev()
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.map(|s| text(s).line_height(0.9).into())
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)
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@@ -5,17 +5,9 @@ use std::{
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};
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use iced::{
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Element,
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Length::{Fill, Shrink},
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Point, Rectangle, Renderer, Size, Subscription, Task, Theme,
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keyboard::{self, Key, Modifiers, key::Named},
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mouse, time,
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widget::{
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self, Canvas, button,
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canvas::{Frame, Program},
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column, container, image, row,
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},
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window::{self, Id, Settings},
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exit, keyboard::{self, key::Named, Key, Modifiers}, mouse, time, widget::{
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self, button, canvas::{Frame, Program}, column, container, image, row, Canvas
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}, window::{self, Id, Settings}, Element, Length::{Fill, Shrink}, Point, Rectangle, Renderer, Size, Subscription, Task, Theme
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};
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use nes_emu::{
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Break, NES,
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@@ -313,6 +305,8 @@ impl Emulator {
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} => {
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if val == "t" {
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self.nes.reset();
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} else if val == "q" {
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return exit();
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}
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}
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keyboard::Event::KeyPressed {
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@@ -377,6 +371,10 @@ impl Emulator {
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},
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Message::Periodic(_i) => {
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if self.running {
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// Better idea: audio-controlled timing. Increase timing frequency, but we only run long enough
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// to keep the audio buffer full.
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// We'd likely need some kind of double-buffering for ppu output
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// TODO: Smarter frame skip
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if self.prev[0].elapsed() >= Duration::from_millis(2) {
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self.nes.run_one_clock_cycle(&Break::default());
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@@ -391,7 +389,8 @@ impl Emulator {
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}
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}
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self.prev[0] = Instant::now();
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self.audio.submit(self.nes.apu().get_frame_samples());
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let samples = self.nes.apu().get_frame_samples();
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self.audio.submit(&samples[..samples.len().min(3722)]);
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self.nes.apu_mut().reset_frame_samples();
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}
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} else {
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@@ -263,7 +263,9 @@ impl Cpu {
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} else {
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// debug!("Running 0x{:04X} {} :{:X} {:X?}", self.pc - (1 + params.len() as u16), $val, ins, params);
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// debug!("Running 0x{:04X} {} :{:X} {:X?}", self.pc - (1 + params.len() as u16), $val, ins, params);
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self.last_instruction = format!("0x{:04X} {} :{:X} {:X?}", addr, $val, ins, params);
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if self.debug_log.enabled() {
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self.last_instruction = format!("0x{:04X} {} :{:X} {:X?}", addr, $val, ins, params);
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}
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$(
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let $name = params[0];
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#[allow(unused_assignments)]
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30
src/debug.rs
30
src/debug.rs
@@ -1,10 +1,13 @@
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// use std::num::NonZeroUsize;
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use std::collections::VecDeque;
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#[derive(Debug, Clone)]
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pub struct DebugLog {
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enabled: bool,
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current: String,
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history: Vec<String>,
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history: VecDeque<String>,
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size: usize,
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// max_history: Option<NonZeroUsize>,
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// pos: usize,
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}
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@@ -14,7 +17,8 @@ impl DebugLog {
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Self {
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enabled: false,
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current: String::new(),
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history: vec![],
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history: VecDeque::new(),
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size: 0,
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// max_history: None,
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// pos: 0,
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}
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@@ -24,30 +28,24 @@ impl DebugLog {
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// if self.current.len() > 500 {
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let mut rot = std::mem::take(&mut self.current);
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self.current = rot.split_off(rot.rfind('\n').unwrap_or(rot.len()));
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// if let Some(max) = self.max_history {
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// if self.history.len() < max.into() {
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// self.history.extend(rot.lines().map(|s| s.to_owned()));
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// } else {
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// self.history[self.pos] = rot;
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// self.pos = (self.pos + 1) % max.get();
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// }
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// } else {
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// self.history.push(rot);
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self.size += rot.len();
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self.history.extend(rot.lines().map(|s| s.to_owned()));
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// }
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// }
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while self.history.len() > 200 {
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self.size -= self.history.pop_front().map_or(0, |s| s.len());
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}
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}
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// pub fn current(&self) -> &str {
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// &self.current
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// }
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pub fn history(&self) -> &[String] {
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&self.history[self.history.len().saturating_sub(100)..]
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pub fn history(&self) -> impl Iterator<Item = &str> + DoubleEndedIterator {
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self.history.iter().map(|i| i.as_str())
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// &self.history[self.history.len().saturating_sub(100)..]
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}
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pub fn pop(&mut self) -> Option<String> {
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self.history.pop()
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self.history.pop_back()
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}
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pub fn enable(&mut self) {
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@@ -345,7 +345,7 @@ impl NES {
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}
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pub fn image(&self) -> &RenderBuffer<256, 240> {
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&self.ppu.render_buffer
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&self.ppu.render_buffer_b
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}
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pub fn cpu(&self) -> &Cpu {
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26
src/ppu.rs
26
src/ppu.rs
@@ -242,7 +242,8 @@ impl OAM {
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} else {
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0x0000
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} + 16 * (self.sprite_output_units[run / 8].tile & !1) as u16
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+ off as u16 + if off > 7 { 8 } else { 0 })
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+ off as u16
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+ if off > 7 { 8 } else { 0 })
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} else {
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let off = if self.sprite_output_units[run / 8].attrs.vflip() {
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7 - off
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@@ -704,7 +705,10 @@ pub struct PPU {
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pub palette: Palette,
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pub background: Background,
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pub oam: OAM,
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pub render_buffer: RenderBuffer<256, 240>,
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/// Current render buffer
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pub render_buffer_a: RenderBuffer<256, 240>,
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/// Output buffer (not rendering to)
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pub render_buffer_b: RenderBuffer<256, 240>,
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pub dbg_int: bool,
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pub cycle: usize,
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}
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@@ -761,7 +765,8 @@ impl PPU {
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even: false,
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scanline: 0,
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pixel: 25,
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render_buffer: RenderBuffer::empty(),
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render_buffer_a: RenderBuffer::empty(),
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render_buffer_b: RenderBuffer::empty(),
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background: Background {
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v: 0,
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t: 0,
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@@ -953,9 +958,15 @@ impl PPU {
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self.background.v = (self.background.v & 0b0000_0100_0001_1111)
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| (self.background.t & 0b0111_1011_1110_0000);
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}
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if self.scanline != 261 {
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self.oam.ppu_cycle(self.pixel, self.scanline, mem);
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}
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self.oam.ppu_cycle(
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self.pixel,
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if self.scanline == 261 {
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0
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} else {
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self.scanline - 1
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},
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mem,
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);
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if self.pixel == 0 {
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if self.scanline == 1 {
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// let h_scroll_offset = self.background.x as usize + ((self.background.t as usize & 0b11) << 3);
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@@ -1004,7 +1015,7 @@ impl PPU {
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bg_color
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};
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// Write to screen
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self.render_buffer.write(
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self.render_buffer_a.write(
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self.scanline,
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self.pixel - 1,
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self.palette.color(color),
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@@ -1112,6 +1123,7 @@ impl PPU {
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}
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if self.scanline == 241 && self.pixel == 1 {
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self.vblank = true;
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std::mem::swap(&mut self.render_buffer_a, &mut self.render_buffer_b);
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return true;
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}
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return false;
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