2026-02-07 update
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Cargo Build & Test / Rust project - latest (stable) (push) Failing after 8s

This commit is contained in:
2026-02-07 04:52:13 -06:00
parent 825e245df1
commit 22c586f15a
15 changed files with 1062 additions and 162 deletions

2
Cargo.lock generated
View File

@@ -2196,7 +2196,9 @@ name = "nes-emu"
version = "0.1.0"
dependencies = [
"bitfield",
"bytes",
"iced",
"iced_core",
"rfd",
"thiserror 2.0.17",
"tokio",

View File

@@ -7,6 +7,7 @@ edition = "2024"
bitfield = "0.19.3"
# iced = { version = "0.14.0", features = ["debug", "canvas", "tokio", "lazy", "image", "advanced"] }
iced = { path = "../iced", features = ["debug", "canvas", "tokio", "lazy", "image", "advanced"] }
iced_core = { path = "../iced/core", features = ["advanced"] }
rfd = "0.17.2"
# iced_graphics = { version = "0.14.0", features = ["geometry", "image"] }
# iced_widget = { version = "0.13.4", features = ["canvas", "image"] }
@@ -14,3 +15,4 @@ thiserror = "2.0.17"
tokio = { version = "1.48.0", features = ["full"] }
tracing = "0.1.41"
tracing-subscriber = { version = "0.3.20", features = ["ansi", "chrono", "env-filter", "json", "serde"] }
bytes = "*"

View File

@@ -160,6 +160,11 @@ impl APU {
},
}
}
pub fn reset(&mut self) {
*self = Self::init();
}
pub fn read_reg(&mut self, offset: u16) -> u8 {
// println!("APU read: {offset:02X}");
match offset {
@@ -177,6 +182,7 @@ impl APU {
_ => panic!("No register at {:X}", offset),
}
}
pub fn write_reg(&mut self, offset: u16, val: u8) {
// println!("APU write: {offset:02X} <= {val:02X}");
match offset {
@@ -238,6 +244,7 @@ impl APU {
self.pulse_1.q_frame_clock();
self.pulse_2.q_frame_clock(); // TODO: clock all
}
fn h_frame_clock(&mut self) {
self.pulse_1.q_frame_clock();
self.pulse_1.h_frame_clock();
@@ -271,15 +278,19 @@ impl APU {
}
false
}
pub fn peek_nmi(&self) -> bool {
false
}
pub fn nmi_waiting(&mut self) -> bool {
false
}
pub fn peek_irq(&self) -> bool {
self.frame_counter.irq
}
pub fn irq_waiting(&mut self) -> bool {
self.frame_counter.irq
}

View File

@@ -1,15 +1,98 @@
use bitfield::bitfield;
bitfield! {
#[derive(PartialEq, Eq, Hash, Clone, Copy)]
pub struct ControllerState(u8);
impl Debug;
pub a, set_a: 0;
pub b, set_b: 1;
pub select, set_select: 2;
pub start, set_start: 3;
pub up, set_up: 4;
pub down, set_down: 5;
pub left, set_left: 6;
pub right, set_right: 7;
}
#[derive(Debug, Clone, Copy)]
struct ControllerShiftReg {
state: ControllerState,
shift: u8,
}
impl ControllerShiftReg {
fn new() -> Self {
Self {
state: ControllerState(0),
shift: 0,
}
}
fn read(&mut self) -> u8 {
let val = self.shift & 1;
// Reads after the first 8 are always 1
self.shift = (self.shift >> 1) | 0x80;
val
}
fn load(&mut self) {
self.shift = self.state.0;
}
}
#[derive(Debug, Clone)]
pub struct Controllers {}
pub struct Controllers {
strobe: bool,
primary: ControllerShiftReg,
secondary: ControllerShiftReg,
}
impl Controllers {
pub fn init() -> Self {
Self {}
Self {
strobe: false,
primary: ControllerShiftReg::new(),
secondary: ControllerShiftReg::new(),
}
}
pub fn reset(&mut self) {
*self = Self::init();
}
pub fn read_joy1(&mut self) -> u8 {
0
if self.strobe {
self.primary.load();
}
// TODO: Technically some kind of open-bus for all but the lowest 3 bits
self.primary.read() | 0x40
}
pub fn read_joy2(&mut self) -> u8 {
0
if self.strobe {
self.secondary.load();
}
self.secondary.read() | 0x40
}
pub fn write_joy_strobe(&mut self, val: u8) {
if val & 1 == 0 {
if self.strobe {
self.primary.load();
self.secondary.load();
}
self.strobe = false;
} else {
self.strobe = true;
self.primary.load();
self.secondary.load();
}
}
pub fn controller_1(&mut self) -> &mut ControllerState {
&mut self.primary.state
}
pub fn controller_2(&mut self) -> &mut ControllerState {
&mut self.secondary.state
}
pub fn write_joy_strobe(&mut self, val: u8) { }
}

View File

@@ -1955,14 +1955,8 @@ pub enum DmaState {
}
impl DmaState {
pub fn merge(&mut self, other: DmaState) {
if matches!(other, DmaState::Running { .. }) {
if matches!(self, DmaState::Running { .. }) {
panic!("Merging incompatible dma states");
} else {
*self = other;
}
}
pub fn reset(&mut self) {
*self = Self::Passive;
}
pub fn cycle(self, mem: &mut CpuMem<'_>, cpu: &mut Cpu) -> Option<Self> {
@@ -1996,7 +1990,8 @@ impl DmaState {
rem,
read: None,
} => {
if cpu.cycle % 2 != 1 {
if cpu.cycle % 2 == 0 {
writeln!(&mut cpu.debug_log, "DMA: Waiting for cycle").unwrap();
return Some(self);
}
let read = mem.read(cpu_addr);

View File

@@ -39,8 +39,8 @@ pub struct DebuggerState {
#[derive(Debug, Clone)]
pub enum DebuggerMessage {
Run,
Pause,
// Run,
// Pause,
SetPPUCycles(usize),
RunPPUCycles,
SetCPUCycles(usize),
@@ -102,12 +102,6 @@ impl DebuggerState {
pub fn view<'s>(&'s self, nes: &'s NES) -> Element<'s, DebuggerMessage> {
column![
row![
button(image("./images/ic_fluent_play_24_filled.png"))
.on_press(DebuggerMessage::Run),
button(image("./images/ic_fluent_pause_24_filled.png"))
.on_press(DebuggerMessage::Pause),
],
iced::widget::rule::horizontal(2.),
row![column![
text("Status"),
@@ -142,7 +136,7 @@ impl DebuggerState {
row![
column![
labelled("Cycle", text(nes.ppu().pixel)),
labelled("Scanline", text(nes.ppu().scanline)),
labelled("Scanline", text(if nes.ppu().scanline == 261 { -1 } else { nes.ppu().scanline as isize })),
labelled("PPU Cycle", text(nes.ppu().cycle)),
labelled("Frame", text(nes.ppu().frame_count)),
labelled("V:", hex16(nes.ppu().background.v)),
@@ -338,10 +332,10 @@ impl DebuggerState {
},
|_, nes| nes.cpu.pc as usize == self.breakpoint,
),
DebuggerMessage::Run => {
Self::run_until(nes, &Break { ..Break::default() }, |_, nes| nes.halted())
}
DebuggerMessage::Pause => todo!(),
// DebuggerMessage::Run => {
// Self::run_until(nes, &Break { ..Break::default() }, |_, nes| nes.halted())
// }
// DebuggerMessage::Pause => todo!(),
}
}
}

View File

@@ -1,13 +1,36 @@
use std::fmt;
use iced::{
Element, Font,
Length::Fill,
Task,
widget::{column, lazy, row, text},
use std::{
fmt::{self, Display},
sync::Arc,
};
use crate::{mem::Mapped, PPU};
use iced::{
Element, Fill, Font, Padding, Task,
advanced::graphics::text::{
FontSystem,
cosmic_text::{
Attrs, Family, Metrics,
fontdb::{ID, Query},
},
font_system,
},
keyboard::{Key, key::Named},
mouse::{Button, ScrollDelta},
widget::{column, lazy, row, text},
};
use iced_core::{
Clipboard, Color, Event, Layout, Length, Pixels, Point, Rectangle, Shell, Size, Text, Vector,
Widget,
layout::{Limits, Node},
mouse::{Cursor, Interaction},
overlay,
renderer::{Quad, Style},
widget::{
Operation, Tree,
tree::{State, Tag},
},
};
use crate::{PPU, mem::Mapped, ppu::PPUMMRegisters};
pub trait Memory {
fn peek(&self, val: usize) -> Option<u8>;
@@ -16,7 +39,7 @@ pub trait Memory {
}
#[derive(Debug, Clone, Copy)]
pub struct Cpu<'a>(pub &'a Mapped);
struct Cpu<'a>(&'a Mapped);
impl Memory for Cpu<'_> {
fn peek(&self, val: usize) -> Option<u8> {
@@ -33,15 +56,19 @@ impl Memory for Cpu<'_> {
}
#[derive(Debug, Clone, Copy)]
pub struct Ppu<'a>(pub &'a Mapped);
struct Ppu<'a>(&'a Mapped, &'a PPU);
impl Memory for Ppu<'_> {
fn peek(&self, val: usize) -> Option<u8> {
self.0.peek_ppu(val as u16)
match self.0.peek_ppu(val as u16) {
Ok(v) => Some(v),
Err(Some((PPUMMRegisters::Palette, off))) => Some(self.1.palette.ram(off as u8)),
Err(None) => None,
}
}
fn len(&self) -> usize {
0x10000
0x4000
}
fn edit_ver(&self) -> usize {
@@ -101,38 +128,477 @@ impl HexView {
}
column![
text!("Hex view"),
iced::widget::scrollable(lazy(
mem.edit_ver(),
move |_| column(
[
text!(" | 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F")
.font(Font::MONOSPACE)
.into()
]
.into_iter()
.chain((0..mem.len()).step_by(16).map(|off| {
text!(" {off:04X} | {}", Row(off, mem))
.font(Font::MONOSPACE)
.into()
}))
)
))
iced::widget::scrollable(lazy(mem.edit_ver(), move |_| column(
[
text!(" | 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F")
.font(Font::MONOSPACE)
.into()
]
.into_iter()
.chain((0..mem.len()).step_by(16).map(|off| {
text!(" {off:04X} | {}", Row(off, mem))
.font(Font::MONOSPACE)
.into()
}))
)))
.width(Fill),
]
.width(Fill)
.into()
}
pub fn render_cpu<'a>(&self, mem: &'a Mapped) -> Element<'a, HexEvent> {
self.render_any(Cpu(mem))
// self.render_any(Cpu(mem))
Element::new(
hex_editor::<Cpu<'a>, HexEvent, iced::Renderer>(Cpu(mem)).font(Font::MONOSPACE),
)
}
pub fn render_ppu<'a>(&self, mem: &'a Mapped) -> Element<'a, HexEvent> {
self.render_any(Ppu(mem))
pub fn render_ppu<'a>(&self, mem: &'a Mapped, ppu: &'a PPU) -> Element<'a, HexEvent> {
// self.render_any(Ppu(mem, ppu))
Element::new(
hex_editor::<Ppu<'a>, HexEvent, iced::Renderer>(Ppu(mem, ppu)).font(Font::MONOSPACE),
)
}
pub fn render_oam<'a>(&self, ppu: &'a PPU) -> Element<'a, HexEvent> {
self.render_any(Oam(ppu))
Element::new(
hex_editor::<Oam<'a>, HexEvent, iced::Renderer>(Oam(ppu)).font(Font::MONOSPACE),
)
}
pub fn update(&mut self, ev: HexEvent) -> Task<HexEvent> {
todo!()
}
}
pub trait Buffer {
fn peek(&self, val: usize) -> Option<u8>;
fn len(&self) -> usize;
}
impl Buffer for &[u8] {
fn peek(&self, val: usize) -> Option<u8> {
self.get(val).copied()
}
fn len(&self) -> usize {
self.iter().len()
}
}
impl<M: Memory> Buffer for M {
fn peek(&self, val: usize) -> Option<u8> {
self.peek(val)
}
fn len(&self) -> usize {
self.len()
}
}
pub fn hex_editor<B: Buffer, M, R: iced_core::text::Renderer>(raw: B) -> HexEditor<B, M, R> {
HexEditor {
val: raw,
on_edit: None,
font: None,
font_size: None,
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct HexEdit {
position: usize,
old_value: u8,
new_value: u8,
}
pub struct HexEditor<B, M, R: iced_core::text::Renderer> {
val: B,
font_size: Option<Pixels>,
font: Option<R::Font>,
on_edit: Option<Box<dyn Fn(HexEdit) -> M>>,
}
impl<B, M, R> HexEditor<B, M, R>
where
R: iced_core::text::Renderer,
{
pub fn font(mut self, font: R::Font) -> Self {
self.font = Some(font);
self
}
}
impl<B: Buffer, M, R> HexEditor<B, M, R>
where
R: iced_core::text::Renderer,
{
fn value_bounds(&self, renderer: &R, layout: Layout<'_>) -> Rectangle {
let size = self.font_size.unwrap_or(renderer.default_size());
layout
.bounds()
.shrink(Padding::new(0.).top(size.0 * 1.5).right(10.))
}
fn scrollbar_bounds(&self, renderer: &R, layout: Layout<'_>) -> Rectangle {
let size = self.font_size.unwrap_or(renderer.default_size());
layout.bounds().shrink(
Padding::new(0.)
.top(size.0 * 1.5)
.left(layout.bounds().width - 10.),
)
}
fn row_height(&self, renderer: &R) -> f32 {
self.font_size.unwrap_or(renderer.default_size()).0 * LINE_HEIGHT
}
fn scroll_max(&self, renderer: &R, layout: Layout<'_>) -> f32 {
let size = self.font_size.unwrap_or(renderer.default_size());
let bounds = layout.bounds().shrink(Padding::new(0.).top(size.0 * 1.5));
let rows = self.val.len().div_ceil(0x10);
(self.row_height(renderer) * rows as f32 - bounds.height).max(0.)
}
fn scroll(
&self,
state: &mut HexEditorState,
renderer: &R,
layout: Layout<'_>,
delta: &ScrollDelta,
) {
// let size = self.font_size.unwrap_or(renderer.default_size());
// let bounds = layout.bounds().shrink(Padding::new(0.).top(size.0 * 1.5));
// let rows = self.val.len().div_ceil(0x10);
let max = self.scroll_max(renderer, layout);
// println!("max: {max}, rows: {rows}");
match delta {
ScrollDelta::Lines { y, .. } => {
state.offset_y += y * self.row_height(renderer);
}
ScrollDelta::Pixels { y, .. } => {
state.offset_y += y;
}
}
if state.offset_y > 0. {
state.offset_y = 0.;
} else if state.offset_y < -max {
state.offset_y = -max;
}
}
}
#[derive(Default)]
struct HexEditorState {
offset_y: f32,
selected: usize,
dragging: bool,
}
const LINE_HEIGHT: f32 = 1.3;
impl<B: Buffer, M, T, R> Widget<M, T, R> for HexEditor<B, M, R>
where
R: iced_core::text::Renderer,
{
fn tag(&self) -> Tag {
Tag::of::<HexEditorState>()
}
fn state(&self) -> State {
State::new(HexEditorState::default())
}
fn size(&self) -> Size<Length> {
Size::new(Length::Fill, Length::Fill)
}
fn layout(&mut self, _tree: &mut Tree, _renderer: &R, limits: &Limits) -> Node {
Node::new(limits.max())
}
fn draw(
&self,
tree: &Tree,
renderer: &mut R,
theme: &T,
style: &Style,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
) {
let state: &HexEditorState = tree.state.downcast_ref();
let size = self.font_size.unwrap_or(renderer.default_size());
let font = self.font.unwrap_or(renderer.default_font());
// let fonts = font_system();
// let mut font_sys = fonts.write().unwrap();
// let id = font_sys.raw().db().query(&Query {
// families: &[Family::Monospace],
// ..Query::default()
// });
// let f = font_sys.raw().get_font(id.unwrap(), iced::advanced::graphics::text::cosmic_text::Weight(1)).unwrap();
// let width = f.metrics();
// println!("Width: {width:?}");
// iced::advanced::graphics::text::cosmic_text::Buffer::new(
// font_sys.raw(),
// Metrics::new(size.0, size.0),
// ).layout_runs();
// TODO: this needs to be computed from the font
let col_width = 0.6 * size.0;
let rows = self.val.len().div_ceil(0x10);
let row_label_length = rows.ilog2().div_ceil(4) as usize;
let mut draw = |v: &str, pos: Point| {
renderer.fill_text(
Text {
content: format!("{}", v),
bounds: viewport.size(),
size,
line_height: size.into(),
font,
align_x: iced_core::text::Alignment::Left,
align_y: iced_core::alignment::Vertical::Top,
shaping: iced_core::text::Shaping::Basic,
wrapping: iced_core::text::Wrapping::None,
hint_factor: None,
},
pos,
Color::WHITE,
layout.bounds(),
);
};
draw("0", Point::new(0., 0.));
for i in 0..0x10 {
draw(
"0",
layout.position()
+ Vector::new((3 + row_label_length + 3 * i) as f32 * col_width, 0.),
);
draw(
"0",
layout.position()
+ Vector::new((4 + row_label_length + 3 * i) as f32 * col_width, 0.),
);
}
// renderer.fill_text(
// Text {
// content: format!(
// "{:width$} 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F {}",
// "",
// state.offset_y,
// width = row_label_length
// ),
// bounds: viewport.size(),
// size,
// line_height: size.into(),
// font,
// align_x: iced_core::text::Alignment::Left,
// align_y: iced_core::alignment::Vertical::Top,
// shaping: iced_core::text::Shaping::Basic,
// wrapping: iced_core::text::Wrapping::None,
// hint_factor: None,
// },
// layout.position(),
// Color::WHITE,
// layout.bounds(),
// );
struct HexV(Option<u8>);
impl Display for HexV {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self.0 {
Some(v) => write!(f, "{:02X}", v),
None => write!(f, "XX"),
}
}
}
// if rows > 0 {
// rows.ilog2()
// }
let bounds = self.value_bounds(renderer, layout);
let mut pos = bounds.position() + Vector::new(0., state.offset_y);
for row in 0..rows {
if bounds.contains(pos) || bounds.contains(pos + Vector::new(0., size.0 * LINE_HEIGHT))
{
renderer.fill_text(
Text {
content: format!(
"{:0width$X}0: {} {} {} {} {} {} {} {} {} {} {} {} {} {} {} {}",
row,
HexV(self.val.peek(row * 0x10 + 0x0)),
HexV(self.val.peek(row * 0x10 + 0x1)),
HexV(self.val.peek(row * 0x10 + 0x2)),
HexV(self.val.peek(row * 0x10 + 0x3)),
HexV(self.val.peek(row * 0x10 + 0x4)),
HexV(self.val.peek(row * 0x10 + 0x5)),
HexV(self.val.peek(row * 0x10 + 0x6)),
HexV(self.val.peek(row * 0x10 + 0x7)),
HexV(self.val.peek(row * 0x10 + 0x8)),
HexV(self.val.peek(row * 0x10 + 0x9)),
HexV(self.val.peek(row * 0x10 + 0xA)),
HexV(self.val.peek(row * 0x10 + 0xB)),
HexV(self.val.peek(row * 0x10 + 0xC)),
HexV(self.val.peek(row * 0x10 + 0xD)),
HexV(self.val.peek(row * 0x10 + 0xE)),
HexV(self.val.peek(row * 0x10 + 0xF)),
width = row_label_length,
),
bounds: viewport.size(),
size,
line_height: size.into(),
font,
align_x: iced_core::text::Alignment::Left,
align_y: iced_core::alignment::Vertical::Top,
shaping: iced_core::text::Shaping::Basic,
wrapping: iced_core::text::Wrapping::None,
hint_factor: None,
},
pos,
Color::WHITE,
bounds,
);
}
pos += Vector::new(0., size.0 * LINE_HEIGHT);
}
let scrollbar = self.scrollbar_bounds(renderer, layout);
renderer.fill_quad(
Quad {
bounds: scrollbar,
..Quad::default()
},
Color::BLACK,
);
let pos = state.offset_y / self.scroll_max(renderer, layout);
renderer.fill_quad(
Quad {
bounds: Rectangle::new(
Point::new(scrollbar.x, scrollbar.y - pos * (scrollbar.height - 20.)),
Size::new(10., 20.),
),
..Quad::default()
},
Color::WHITE,
);
}
fn operate(
&mut self,
_tree: &mut Tree,
_layout: Layout<'_>,
_renderer: &R,
_operation: &mut dyn Operation,
) {
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &R,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, M>,
_viewport: &Rectangle,
) {
// if !matches!(event, Event::Window(_)) {
// println!("Event: {:#?}", event);
// }
match event {
Event::Keyboard(iced::keyboard::Event::KeyPressed {
key: Key::Named(Named::PageUp),
..
}) => {
let state: &mut HexEditorState = tree.state.downcast_mut();
self.scroll(
state,
renderer,
layout,
&ScrollDelta::Pixels {
x: 0.,
y: self.value_bounds(renderer, layout).height,
},
);
shell.request_redraw();
shell.capture_event();
}
Event::Keyboard(iced::keyboard::Event::KeyPressed {
key: Key::Named(Named::PageDown),
..
}) => {
let state: &mut HexEditorState = tree.state.downcast_mut();
self.scroll(
state,
renderer,
layout,
&ScrollDelta::Pixels {
x: 0.,
y: -self.value_bounds(renderer, layout).height,
},
);
shell.request_redraw();
shell.capture_event();
}
Event::Mouse(iced::mouse::Event::WheelScrolled { delta }) => {
let state: &mut HexEditorState = tree.state.downcast_mut();
let bounds = self.value_bounds(renderer, layout);
if cursor.is_over(bounds) {
self.scroll(state, renderer, layout, delta);
shell.request_redraw();
shell.capture_event();
}
}
Event::Mouse(iced::mouse::Event::ButtonPressed(Button::Left)) => {
let state: &mut HexEditorState = tree.state.downcast_mut();
let bounds = self.scrollbar_bounds(renderer, layout);
if let Some(pos) = cursor.position_in(bounds) {
state.offset_y = -(pos.y / bounds.height * self.scroll_max(renderer, layout));
state.dragging = true;
shell.request_redraw();
shell.capture_event();
}
}
Event::Mouse(iced::mouse::Event::ButtonReleased(Button::Left)) => {
let state: &mut HexEditorState = tree.state.downcast_mut();
state.dragging = false;
}
// Event::Mouse(iced::mouse::Event::CursorLeft) => {
// let state: &mut HexEditorState = tree.state.downcast_mut();
// state.dragging = false;
// }
Event::Mouse(iced::mouse::Event::CursorMoved { .. }) => {
let state: &mut HexEditorState = tree.state.downcast_mut();
if state.dragging {
let bounds = self.scrollbar_bounds(renderer, layout);
if let Some(pos) = cursor.position_in(bounds) {
state.offset_y =
-(pos.y / bounds.height * self.scroll_max(renderer, layout));
shell.request_redraw();
shell.capture_event();
}
}
}
_ => (),
}
}
fn mouse_interaction(
&self,
_tree: &Tree,
_layout: Layout<'_>,
_cursor: Cursor,
_viewport: &Rectangle,
_renderer: &R,
) -> Interaction {
Interaction::None
}
fn overlay<'a>(
&'a mut self,
_tree: &'a mut Tree,
_layout: Layout<'a>,
_renderer: &R,
_viewport: &Rectangle,
_translation: Vector,
) -> Option<overlay::Element<'a, M, T, R>> {
None
}
}

View File

@@ -20,7 +20,7 @@ use thiserror::Error;
use crate::{
apu::APU,
controllers::Controllers,
controllers::{ControllerState, Controllers},
cpu::{CPUMMRegisters, ClockState, Cpu, CycleResult, DmaState},
debug::DebugLog,
mem::{CpuMem, Mapped, PpuMem},
@@ -172,14 +172,14 @@ impl NES {
br: &Break,
) -> bool {
if let Some(dma) = self.dma.cycle(
&mut CpuMem::new(
&mut self.mapped,
&mut self.ppu,
&mut self.apu,
&mut self.dma,
&mut self.controller,
),
&mut self.cpu
&mut CpuMem::new(
&mut self.mapped,
&mut self.ppu,
&mut self.apu,
&mut self.dma,
&mut self.controller,
),
&mut self.cpu,
) {
self.dma = dma;
false
@@ -211,22 +211,7 @@ impl NES {
};
}
let cpu_exec = if self.clock_count % 3 == 0 && self.clock_count > 0 {
let nmi = self.ppu.nmi_waiting() || self.apu.nmi_waiting();
let irq = self.ppu.irq_waiting() || self.apu.irq_waiting();
let mut dma = DmaState::Passive;
if self.run_cpu_cycle(
// &mut CpuMem::new(
// &mut self.mapped,
// &mut self.ppu,
// &mut self.apu,
// &mut dma,
// &mut self.controller,
// ),
// &mut self.dma,
// nmi,
// irq,
br,
) {
if self.run_cpu_cycle(br) {
println!("Returning early from clock_cycle");
return CycleResult {
cpu_exec: true,
@@ -235,7 +220,6 @@ impl NES {
dbg_int: true,
};
}
self.dma.merge(dma);
self.cpu.cpu_cycle_update();
self.cpu.executed()
} else if self.clock_count == 0 {
@@ -268,6 +252,17 @@ impl NES {
}
pub fn reset(&mut self) {
self.clock_count = 0;
// dbg_int: false,
// clock_count: 0,
// mapped,
// cpu: Cpu::init(),
// dma: DmaState::Passive,
// // ppu: PPU::with_chr_rom(chr_rom, mapper),
// ppu: PPU::init(),
// apu: APU::init(),
// controller: Controllers::init(),
self.cpu.reset(&mut CpuMem::new(
&mut self.mapped,
&mut self.ppu,
@@ -275,7 +270,10 @@ impl NES {
&mut self.dma,
&mut self.controller,
));
self.dma.reset();
self.ppu.reset();
self.apu.reset();
self.controller.reset();
}
pub fn power_cycle(&mut self) {
@@ -373,6 +371,13 @@ impl NES {
pub fn cpu_cycle(&self) -> usize {
self.cpu.cycle
}
pub fn controller_1(&mut self) -> &mut ControllerState {
self.controller.controller_1()
}
pub fn controller_2(&mut self) -> &mut ControllerState {
self.controller.controller_2()
}
}
#[derive(Debug, Clone, PartialEq, Eq, Hash, Default)]

View File

@@ -1,26 +1,31 @@
use std::{collections::HashMap, fmt, time::Duration};
use std::{
collections::HashMap,
fmt,
time::{Duration, Instant},
};
use iced::{
Color, Element,
Length::{Fill, Shrink},
Point, Renderer, Size, Subscription, Task, Theme,
advanced::graphics::compositor::Display,
mouse,
Point, Rectangle, Renderer, Size, Subscription, Task, Theme,
keyboard::{self, Key, Modifiers, key::Named},
mouse, time,
widget::{
Canvas,
self, Button, Canvas, button,
canvas::{Frame, Program},
column, container, row,
column, container, image, row,
},
window::{self, Id, Settings},
};
use nes_emu::{
NES,
Break, NES,
debugger::{DbgImage, DebuggerMessage, DebuggerState, dbg_image},
header_menu::header_menu,
hex_view::{HexEvent, HexView},
resize_watcher::resize_watcher,
};
use tokio::{io::AsyncWriteExt, runtime::Runtime};
use tracing::instrument::WithSubscriber;
use tracing_subscriber::EnvFilter;
// const ROM_FILE: &str = concat!(env!("ROM_DIR"), "/", "even_odd.nes");
@@ -28,10 +33,27 @@ use tracing_subscriber::EnvFilter;
// const ROM_FILE: &str = concat!(env!("ROM_DIR"), "/", "ppu_fill_red.nes");
// const ROM_FILE: &str = concat!(env!("ROM_DIR"), "/", "ppu_fill_name_table.nes");
// const ROM_FILE: &str = concat!(env!("ROM_DIR"), "/", "int_nmi_exit_timing.nes");
// const ROM_FILE: &str = concat!(env!("ROM_DIR"), "/", "render-updating.nes");
// const ROM_FILE: &str = concat!(env!("ROM_DIR"), "/", "ppu_palette_shared.nes");
const ROM_FILE: &str = "./Super Mario Bros. (World).nes";
// const ROM_FILE: &str = "./cpu_timing_test.nes";
// const ROM_FILE: &str = "../nes-test-roms/instr_test-v5/official_only.nes";
/// Disable button in debug mode - used to disable play/pause buttons since the performance isn't fast enough
fn debug_disable<'a, Message, Theme, Renderer>(
btn: Button<'a, Message, Theme, Renderer>,
) -> Button<'a, Message, Theme, Renderer>
where
Theme: button::Catalog + 'a,
Renderer: iced::advanced::Renderer,
{
if cfg!(debug_assertions) {
btn.on_press_maybe(None)
} else {
btn
}
}
extern crate nes_emu;
fn main() -> Result<(), iced::Error> {
@@ -101,10 +123,12 @@ impl fmt::Display for HeaderButton {
}
struct Emulator {
running: bool,
nes: NES,
windows: HashMap<Id, WindowType>,
debugger: DebuggerState,
main_win_size: Size,
prev: [Instant; 2],
}
#[derive(Debug, Clone)]
@@ -117,6 +141,9 @@ enum Message {
// DebugInt,
WindowClosed(Id),
WindowOpened(Id),
Key(keyboard::Event),
Periodic(Instant),
SetRunning(bool),
Header(HeaderButton),
Hex(Id, HexEvent),
Debugger(DebuggerMessage),
@@ -142,20 +169,30 @@ impl Emulator {
min_size: None,
..Settings::default()
});
let (win_2, task_2) = iced::window::open(Settings {
min_size: None,
..Settings::default()
});
(
Self {
nes,
windows: HashMap::from_iter([(win, WindowType::Main)]),
windows: HashMap::from_iter([
(win, WindowType::Main),
(win_2, WindowType::Memory(MemoryTy::OAM, HexView {}))
]),
debugger: DebuggerState::new(),
main_win_size: Size::new(0., 0.),
running: false,
prev: [Instant::now(); 2],
},
task.discard(),
Task::batch([task, task_2]).discard()
// task.discard(),
)
}
fn title(&self, win: Id) -> String {
match self.windows.get(&win) {
Some(WindowType::Main) => "NES emu".into(),
Some(WindowType::Memory(_, _)) => "NES MemoryView".into(),
Some(WindowType::Memory(ty, _)) => format!("NES {ty:?} Memory"),
Some(WindowType::TileMap) => "NES TileMap".into(),
Some(WindowType::TileViewer) => "NES Tile Viewer".into(),
Some(WindowType::Palette) => "NES Palette Viewer".into(),
@@ -266,6 +303,77 @@ impl Emulator {
})
.discard();
}
Message::Key(key) => match key {
keyboard::Event::KeyPressed {
key: Key::Character(val),
modifiers: Modifiers::CTRL,
repeat: false,
..
} => {
if val == "t" {
self.nes.reset();
}
}
keyboard::Event::KeyPressed {
key,
modifiers: Modifiers::NONE,
repeat: false,
..
} => {
if key == Key::Character("z".into()) {
self.nes.controller_1().set_a(true);
} else if key == Key::Character("x".into()) {
self.nes.controller_1().set_b(true);
} else if key == Key::Character("a".into()) {
self.nes.controller_1().set_select(true);
} else if key == Key::Character("s".into()) {
self.nes.controller_1().set_start(true);
} else if key == Key::Named(Named::ArrowDown) {
self.nes.controller_1().set_down(true);
} else if key == Key::Named(Named::ArrowUp) {
self.nes.controller_1().set_up(true);
} else if key == Key::Named(Named::ArrowLeft) {
self.nes.controller_1().set_left(true);
} else if key == Key::Named(Named::ArrowRight) {
self.nes.controller_1().set_right(true);
}
}
keyboard::Event::KeyReleased {
key,
modifiers: Modifiers::NONE,
..
} => {
if key == Key::Character("z".into()) {
self.nes.controller_1().set_a(false);
} else if key == Key::Character("x".into()) {
self.nes.controller_1().set_b(false);
} else if key == Key::Character("a".into()) {
self.nes.controller_1().set_select(false);
} else if key == Key::Character("s".into()) {
self.nes.controller_1().set_start(false);
} else if key == Key::Named(Named::ArrowDown) {
self.nes.controller_1().set_down(false);
} else if key == Key::Named(Named::ArrowUp) {
self.nes.controller_1().set_up(false);
} else if key == Key::Named(Named::ArrowLeft) {
self.nes.controller_1().set_left(false);
} else if key == Key::Named(Named::ArrowRight) {
self.nes.controller_1().set_right(false);
}
}
_ => (),
},
Message::Periodic(i) => {
if self.running {
// TODO: this should skip updating to avoid multiple frame skips
self.prev[1] = self.prev[0];
self.prev[0] = i;
self.nes.run_one_clock_cycle(&Break::default());
while !self.nes.run_one_clock_cycle(&Break::default()).ppu_frame {}
}
}
Message::SetRunning(running) => self.running = running,
}
// self.image.0.clone_from(self.nes.image());
Task::none()
@@ -275,10 +383,13 @@ impl Emulator {
Subscription::batch([
window::close_events().map(Message::WindowClosed),
window::open_events().map(Message::WindowOpened),
keyboard::listen().map(Message::Key),
time::every(Duration::from_millis(1000 / 60)).map(Message::Periodic),
])
}
fn view(&self, win: Id) -> Element<'_, Message> {
// println!("Running view");
match self.windows.get(&win) {
Some(WindowType::Main) => {
let content = column![
@@ -300,7 +411,7 @@ impl Emulator {
.render_cpu(self.nes.mem())
.map(move |e| Message::Hex(win, e)),
MemoryTy::PPU => view
.render_ppu(self.nes.mem())
.render_ppu(self.nes.mem(), self.nes.ppu())
.map(move |e| Message::Hex(win, e)),
MemoryTy::OAM => view
.render_oam(self.nes.ppu())
@@ -320,12 +431,22 @@ impl Emulator {
Some(WindowType::Palette) => {
dbg_image(DbgImage::Palette(self.nes.mem(), self.nes.ppu())).into()
}
Some(WindowType::Debugger) => {
container(self.debugger.view(&self.nes).map(Message::Debugger))
.width(Fill)
.height(Fill)
.into()
}
Some(WindowType::Debugger) => column![
row![
debug_disable(
button(image("./images/ic_fluent_play_24_filled.png"))
.on_press(Message::SetRunning(true))
),
debug_disable(
button(image("./images/ic_fluent_pause_24_filled.png"))
.on_press(Message::SetRunning(false))
),
],
self.debugger.view(&self.nes).map(Message::Debugger)
]
.width(Fill)
.height(Fill)
.into(),
None => panic!("Window not found"),
// _ => todo!(),
}
@@ -364,6 +485,21 @@ impl Emulator {
impl Program<Message> for Emulator {
type State = ();
fn update(
&self,
_state: &mut Self::State,
_event: &iced::Event,
_bounds: Rectangle,
_cursor: iced::advanced::mouse::Cursor,
) -> Option<widget::Action<Message>> {
// ~ 60 fps, I think?
// Some(widget::Action::request_redraw_at(
// Instant::now() + Duration::from_millis(10),
// ))
// Some(widget::Action::request_redraw())
None
}
fn draw(
&self,
_state: &Self::State,
@@ -372,6 +508,7 @@ impl Program<Message> for Emulator {
bounds: iced::Rectangle,
_cursor: mouse::Cursor,
) -> Vec<iced::widget::canvas::Geometry<Renderer>> {
// let start = Instant::now();
// const SIZE: f32 = 2.;
let mut frame = Frame::new(
renderer,
@@ -381,16 +518,28 @@ impl Program<Message> for Emulator {
// },
);
frame.scale(2.);
for y in 0..240 {
for x in 0..256 {
let c = self.nes.image().read(y, x);
frame.fill_rectangle(
Point::new(x as f32, y as f32),
Size::new(1., 1.),
Color::from_rgb8(c.r, c.g, c.b),
);
}
}
// TODO: use image for better? performance
frame.draw_image(
Rectangle::new(Point::new(0., 0.), Size::new(256., 240.)),
widget::canvas::Image::new(widget::image::Handle::from_rgba(
256,
240,
self.nes.image().image(),
))
.filter_method(image::FilterMethod::Nearest)
.snap(true),
);
// for y in 0..240 {
// for x in 0..256 {
// let c = self.nes.image().read(y, x);
// frame.fill_rectangle(
// Point::new(x as f32, y as f32),
// Size::new(1., 1.),
// Color::from_rgb8(c.r, c.g, c.b),
// );
// }
// }
// println!("Rendered frame in {}ms", start.elapsed().as_millis());
vec![frame.into_geometry()]
}
}

View File

@@ -6,13 +6,13 @@ use crate::{
};
#[derive(Debug, Clone)]
pub enum Value<'a, R> {
pub enum Value<R> {
Value(u8),
Register { reg: &'a R, offset: u16 },
Register { reg: R, offset: u16 },
}
impl<R> Value<'_, R> {
pub fn reg_map(self, f: impl FnOnce(&R, u16) -> u8) -> u8 {
impl<R> Value<R> {
pub fn reg_map(self, f: impl FnOnce(R, u16) -> u8) -> u8 {
match self {
Value::Value(v) => v,
Value::Register { reg, offset } => f(reg, offset),
@@ -117,7 +117,7 @@ pub struct MemoryMap<R> {
}
impl<R: Copy> MemoryMap<R> {
pub fn read(&self, addr: u16) -> Value<'_, R> {
pub fn read(&self, addr: u16) -> Value<R> {
// self.edit_ver += 1;
for segment in &self.segments {
if segment.position <= addr && addr - segment.position < segment.size {
@@ -125,7 +125,7 @@ impl<R: Copy> MemoryMap<R> {
Data::RAM(items) => Value::Value(items[(addr - segment.position) as usize]),
Data::ROM(items) => Value::Value(items[(addr - segment.position) as usize]),
Data::Reg(reg) => Value::Register {
reg,
reg: *reg,
offset: addr - segment.position,
},
Data::Mirror(pos) => {
@@ -201,28 +201,28 @@ impl<R: Copy> MemoryMap<R> {
None
}
fn peek_val(&self, addr: u16) -> Option<u8> {
fn peek_val(&self, addr: u16) -> Result<u8, Option<(R, u16)>> {
for segment in &self.segments {
if segment.position <= addr && addr - segment.position < segment.size {
return match &segment.mem {
Data::RAM(items) => Some(items[(addr - segment.position) as usize]),
Data::ROM(items) => Some(items[(addr - segment.position) as usize]),
Data::Reg(_) => None,
Data::RAM(items) => Ok(items[(addr - segment.position) as usize]),
Data::ROM(items) => Ok(items[(addr - segment.position) as usize]),
Data::Reg(r) => Err(Some((*r, addr - segment.position))),
Data::Mirror(pos) => {
let offset = addr - segment.position;
self.peek_val(pos + offset)
}
Data::Disabled => None,
Data::Disabled => Err(None),
};
}
}
None
Err(None)
}
}
impl<R: Copy> Memory for MemoryMap<R> {
fn peek(&self, addr: usize) -> Option<u8> {
self.peek_val(addr as u16)
self.peek_val(addr as u16).ok()
}
fn len(&self) -> usize {
@@ -455,14 +455,14 @@ impl Mapped {
}
}
pub fn peek_ppu(&self, addr: u16) -> Option<u8> {
pub fn peek_ppu(&self, addr: u16) -> Result<u8, Option<(PPUMMRegisters, u16)>> {
self.ppu.peek_val(addr)
}
pub fn ppu_edit_ver(&self) -> usize {
self.ppu.edit_ver
}
pub fn peek_cpu(&self, addr: u16) -> Option<u8> {
self.cpu.peek_val(addr)
self.cpu.peek_val(addr).ok()
}
pub fn cpu_edit_ver(&self) -> usize {
self.cpu.edit_ver
@@ -638,7 +638,7 @@ impl<'a> PpuMem<'a> {
pub fn new(mem: &'a mut Mapped) -> Self {
Self(mem)
}
pub fn read(&mut self, addr: u16) -> Value<'_, PPUMMRegisters> {
pub fn read(&mut self, addr: u16) -> Value<PPUMMRegisters> {
self.0.ppu.read(addr)
}
pub fn write(&mut self, addr: u16, val: u8, reg_fn: impl FnOnce(&PPUMMRegisters, u16, u8)) {

View File

@@ -1,15 +1,13 @@
use std::fmt;
use bytes::{Bytes, BytesMut};
use iced::{
Point, Size,
advanced::graphics::geometry::Renderer,
widget::canvas::{Fill, Frame},
};
use crate::{
hex_view::Memory,
mem::{Mapped, PpuMem},
};
use crate::mem::{Mapped, PpuMem, Value};
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Color {
@@ -33,18 +31,25 @@ impl fmt::Display for Color {
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct RenderBuffer<const W: usize, const H: usize> {
buffer: Box<[Color]>,
raw_rgba: BytesMut,
}
impl<const W: usize, const H: usize> RenderBuffer<W, H> {
pub fn empty() -> Self {
Self {
buffer: vec![Color { r: 0, g: 0, b: 0 }; W * H].into_boxed_slice(),
raw_rgba: BytesMut::from_iter(vec![0; W * H * 4]),
}
}
pub fn write(&mut self, line: usize, pixel: usize, color: Color) {
assert!(line < H && pixel < W);
self.buffer[line * W + pixel] = color;
let pos = (line * W + pixel) * 4;
self.raw_rgba[pos] = color.r;
self.raw_rgba[pos + 1] = color.g;
self.raw_rgba[pos + 2] = color.b;
self.raw_rgba[pos + 3] = 0xFF;
}
pub fn read(&self, line: usize, pixel: usize) -> Color {
assert!(line < H && pixel < W);
@@ -53,6 +58,12 @@ impl<const W: usize, const H: usize> RenderBuffer<W, H> {
pub fn clone_from(&mut self, other: &Self) {
self.buffer.copy_from_slice(&other.buffer);
// self.raw_rgba.fr
self.raw_rgba.copy_from_slice(&other.raw_rgba);
}
pub fn image(&self) -> Bytes {
Bytes::copy_from_slice(&self.raw_rgba)
}
pub fn assert_eq(&self, other: &Self) {
@@ -72,7 +83,7 @@ impl<const W: usize, const H: usize> RenderBuffer<W, H> {
}
}
#[derive(Debug, Clone, Copy)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum PPUMMRegisters {
Palette,
}
@@ -84,18 +95,6 @@ pub struct OAM {
edit_ver: usize,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum BackgroundState {
NameTableBytePre,
NameTableByte,
AttrTableBytePre,
AttrTableByte,
PatternTableTileLowPre,
PatternTableTileLow,
PatternTableTileHighPre,
PatternTableTileHigh,
}
#[derive(Debug, Clone)]
pub struct Background {
/// Current vram address, 15 bits
@@ -112,8 +111,6 @@ pub struct Background {
pub vram_column: bool,
pub second_pattern: bool,
state: BackgroundState,
pub cur_nametable: u8,
pub cur_attr: u8,
pub next_attr: u8,
@@ -470,6 +467,10 @@ impl Palette {
debug_assert!(idx < 0x20, "Palette index out of range");
self.colors[(self.ram[idx as usize + palette as usize * 4] & 0x3F) as usize]
}
pub fn ram(&self, offset: u8) -> u8 {
self.ram[offset as usize]
}
}
#[derive(Clone)]
@@ -482,10 +483,12 @@ pub struct PPU {
pub scanline: usize,
pub pixel: usize,
vram_buffer: u8,
pub mask: Mask,
pub vblank: bool,
palette: Palette,
pub palette: Palette,
pub background: Background,
oam: OAM,
pub render_buffer: RenderBuffer<256, 240>,
@@ -542,6 +545,7 @@ impl PPU {
frame_count: 0,
nmi_enabled: false,
// nmi_waiting: false,
// TODO: Is even in the right initial state?
even: false,
scanline: 0,
pixel: 25,
@@ -553,7 +557,6 @@ impl PPU {
w: false,
vram_column: false,
second_pattern: false,
state: BackgroundState::NameTableBytePre,
cur_high: 0,
cur_low: 0,
cur_shift_high: 0,
@@ -568,6 +571,7 @@ impl PPU {
addr: 0,
edit_ver: 0,
},
vram_buffer: 0,
}
}
pub fn reset(&mut self) {
@@ -593,10 +597,22 @@ impl PPU {
5 => panic!("ppuscroll is write-only"),
6 => panic!("ppuaddr is write-only"),
7 => {
// TODO: read buffer only applies to ppu data, not palette ram...
// println!("Updating v for ppudata read");
let val = mem.read(self.background.v).reg_map(|a, off| match a {
PPUMMRegisters::Palette => self.palette.ram[off as usize],
});
// self.vram_buffer =
let val = match mem.read(self.background.v) {
Value::Value(v) => {
let val = self.vram_buffer;
self.vram_buffer = v;
val
},
Value::Register { reg: PPUMMRegisters::Palette, offset } => {
self.palette.ram[offset as usize]
},
};
// .reg_map(|a, off| match a {
// PPUMMRegisters::Palette => self.palette.ram[off as usize],
// });
// if self.background
self.increment_v();
val
@@ -656,7 +672,7 @@ impl PPU {
}
}
0x06 => {
// TODO: ppu addr
// TODO: this actually sets T, which is copied to v later (~ a pixel later?)
if self.background.w {
self.background.v =
u16::from_le_bytes([val, self.background.v.to_le_bytes()[1]]);
@@ -672,10 +688,16 @@ impl PPU {
}
0x07 => {
// println!("Writing: {:02X}, @{:04X}", val, self.background.v);
mem.write(self.background.v, val, |r, o, v| match r {
mem.write(self.background.v, val, |r, mut o, v| match r {
PPUMMRegisters::Palette => {
// println!("Writing {:02X} to {:02X}", v & 0x3F, o);
self.palette.ram[o as usize] = v & 0x3F;
if o % 4 == 0 {
o = o & !0b1_0000;
self.palette.ram[o as usize] = v & 0x3F;
self.palette.ram[(o | 0b1_0000) as usize] = v & 0x3F;
} else {
self.palette.ram[o as usize] = v & 0x3F;
}
}
});
self.increment_v();
@@ -710,6 +732,7 @@ impl PPU {
self.scanline = 0;
self.pixel = 0;
self.even = !self.even;
self.frame_count += 1;
}
if self.pixel == 341 {
self.pixel = 0;
@@ -849,8 +872,6 @@ impl PPU {
}
if self.scanline == 241 && self.pixel == 1 {
self.vblank = true;
self.frame_count += 1;
self.background.state = BackgroundState::NameTableBytePre;
return true;
}
return false;

View File

@@ -11,7 +11,7 @@ reset:
stx $2000 ; Disable NMI (by writing zero)
stx $4010 ; Disable DMC IRQs
ldx #$08
stx $2001 ; Disable rendering
stx $2001 ; Enable rendering
bit $2002 ; Clear vblank flag by reading ppu status
VBLANKWAIT1:

View File

@@ -83,8 +83,14 @@ rom_test!(ppu_fill_name_table, "ppu_fill_name_table.nes", |nes| {
rom_test!(ppu_vertical_write, "ppu_vertical_write.nes", |nes| {
assert_eq!(nes.last_instruction(), "0x8040 HLT :2 []");
assert_eq!(nes.mem().peek_ppu(0x2000), Some(1));
assert_eq!(nes.mem().peek_ppu(0x2020), Some(1));
assert_eq!(nes.mem().peek_ppu(0x2400), Some(2));
assert_eq!(nes.mem().peek_ppu(0x2401), Some(2));
assert_eq!(nes.mem().peek_ppu(0x2000), Ok(1));
assert_eq!(nes.mem().peek_ppu(0x2020), Ok(1));
assert_eq!(nes.mem().peek_ppu(0x2400), Ok(2));
assert_eq!(nes.mem().peek_ppu(0x2401), Ok(2));
});
rom_test!(ppu_palette_shared, "ppu_palette_shared.nes", |nes| {
assert_eq!(nes.last_instruction(), "0x8078 HLT :2 []");
});

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@@ -0,0 +1,70 @@
.include "testing.s"
reset:
sei ; Ignore IRQs while starting up
cld ; disabled decimal mode (iirc it doesn't work properly on NES anyway)
ldx #$40
stx $4017 ; Disable APU frame IRQ
ldx #$ff
txs ; Set stack pointer to 0x1ff
inx ; Set x to zero
stx $2000 ; Disable NMI (by writing zero)
stx $4010 ; Disable DMC IRQs
ldx #$08
stx $2001 ; Disable rendering
bit $2002 ; Clear vblank flag by reading ppu status
VBLANKWAIT1:
bit $2002
bpl VBLANKWAIT1
VBLANKWAIT2:
bit $2002
bpl VBLANKWAIT2
lda #$3F
sta PPUADDR
lda #$00
sta PPUADDR
lda #$01
ldx #$10
fill_loop:
sta PPUDATA
dex
bne fill_loop
lda #$3F
sta PPUADDR
lda #$10
sta PPUADDR
lda PPUDATA
cmp #$01
bne fail
lda PPUDATA
lda PPUDATA
lda PPUDATA
lda PPUDATA
cmp #$01
bne fail
lda PPUDATA
lda PPUDATA
lda PPUDATA
lda PPUDATA
cmp #$01
bne fail
lda PPUDATA
lda PPUDATA
lda PPUDATA
lda PPUDATA
cmp #$01
bne fail
stp
jmp $8000
fail:
stp
nmi:
stp
irq:
stp

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@@ -0,0 +1,96 @@
.include "testing.s"
.macro chr b,s
.repeat s
.byte b
.endrepeat
.endmacro
.pushseg
.segment "CHARS"
chr $FF,16 ; Full
chr $00,8
chr $FF,8 ; Gray
chr $55,16 ; Vertical stripes
chr $AA,16 ; Vertical stripes - reverse
.repeat 8
.byte $FF
.byte $00
.endrepeat ; Horizontal stripes
.repeat 8
.byte $00
.byte $FF
.endrepeat ; Horizontal stripes - reverse
.repeat 8
.byte $55
.byte $AA
.endrepeat ; Checkerboard
.repeat 8
.byte $AA
.byte $55
.endrepeat ; Checkerboard - reverse
.popseg
zp_res CUR
zp_res POS
reset:
sei ; Ignore IRQs while starting up
cld ; disabled decimal mode (iirc it doesn't work properly on NES anyway)
ldx #$40
stx $4017 ; Disable APU frame IRQ
ldx #$ff
txs ; Set stack pointer to 0x1ff
inx ; Set x to zero
stx $2000 ; Disable NMI (by writing zero)
stx $4010 ; Disable DMC IRQs
ldx #$0A
stx $2001 ; Disable rendering
bit $2002 ; Clear vblank flag by reading ppu status
VBLANKWAIT1:
bit $2002
bpl VBLANKWAIT1
VBLANKWAIT2:
bit $2002
bpl VBLANKWAIT2
lda #$1
sta CUR
lda #$0
sta POS
lda #$80
sta PPUCTRL
loop:
jmp loop
nmi:
lda #$20
sta PPUADDR ; MSB
lda POS
adc #$1
sta POS
sta PPUADDR
bne update
clc
lda CUR
adc #$1
sta CUR
cmp #$7
bne update
lda #$0
sta CUR
update:
lda CUR
sta PPUDATA
lda #$0
sta PPUSCROLL
sta PPUSCROLL
lda #$80
sta PPUCTRL
rti
irq:
stp